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Text File  |  2004-09-10  |  8.6 MB  |  262,586 lines

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  1.  
  2. mesh prefabs\drzewa\krzew01\krzew01.x 1
  3. name 
  4. pesel 9724346 41 0
  5. xpos 1427.737305
  6. ypos 445.002563
  7. zpos 20781.037109
  8. rotation_angles 0.000000 0.000000 0.000000
  9. scaling_axis 6.000000 6.000000 6.000000
  10. flags 129
  11. invisible_in_game 0
  12. invisible_in_edytor 0
  13. flag2 0
  14. disappear_range 0.000000
  15. shadow_dist 320.000000
  16. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17. bezier_moving_____start_node_name 
  18. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  19. bezier_moving_____distance_to_calc_rotation 64.000000
  20. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  22. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  23. shoot3_from_mesh 
  24. flags_backup_for_disabling 0
  25. is_disabled 0
  26. light_ray 0 256.000000 538976288
  27. mesh_action_general_opt 0 0
  28. mesh_action_ifset 
  29. mesh_action_default_set 
  30. mesh_action_default_unset 
  31. mesh_action_dest_set 
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  33. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  34. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  35. mesh_action_give_action_to___mesh 
  36. mesh_action_give_action_to___delay 0.000000
  37. mesh_action_sounds_activate 
  38. mesh_action_sounds_deactivate 
  39. mesh_action_sounds_range 0.000000
  40. mesh_action_camera_position_mesh 0 
  41. mesh_action_switch_moving_on_action 0
  42. mesh_action_can_be_held_up 0
  43. mesh_action_target_mesh_name 
  44. mesh_action_set_if_pickedup 
  45. mesh_action_set_if_ontarget 
  46. mesh_action_general_2 0 0
  47. mesh_action_respawn_character_name 
  48. mesh_action_respawn_character_phase0 do_strzalu
  49. mesh_action_respawn_character_phase1 do_strzalu
  50. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  51. mesh_action_general_3 0 0 0
  52. mesh_action_take_health_away 0.000000
  53. mesh_action_display_objective 
  54. mesh_action_kill_object 
  55. mesh_action_remove_objective 
  56. mesh_action_display_hint 
  57. mesh_action_push_object 
  58. mesh_action_push_obj_force 0.000000
  59. mesh_action_kill_delay 0.000000
  60. mesh_action_set_phase_for 
  61. mesh_action_phase_name 
  62. mesh_action_teleport_player_here 0
  63. mesh_action_add_mark 
  64. mesh_action_remove_mark 
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  66. mesh_action_allow_passing_blockers 
  67. mesh_action_forbid_passing_blockers 
  68. mesh_action_start_driving 
  69. mesh_action_stop_driving 
  70. mesh_action_action_if_not_set 
  71. mesh_action_start_flying 
  72. mesh_action_stop_flying 
  73. mesh_action_start_rockets 
  74. mesh_action_stop_rockets 
  75. mesh_action_activate_ai_action 
  76. mesh_action_play_music 
  77. mesh_action_rotation_acceleration 0.000000
  78. mesh_action_start_world 
  79. mesh_action_emit_bullet_hit_effects 0
  80. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  82. death_params_DeadAnimName 
  83. death_params_DestroyObjectName 
  84. death_params_HitAnimName 
  85. death_params_SetWhenDead 
  86. death_params_SetWhenHit 
  87. death_params_SoundName 
  88. death_params_UnsetWhenDead 
  89. death_params_UnsetWhenHit 
  90. death_params_2 0 0 0 0 0
  91. death_params_HitEmitSpriteName 
  92. death_params_FallDownEmitSpriteName 
  93. death_params_DeathAnimName 
  94. death_params_HitGroundAnimName 
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  96. death_params_CreateMeshOnDeath 
  97. death_params_CreateMeshOnGroundHit 
  98. death_params_4 0
  99. death_params_5 0
  100. death_params_WhichExplosions 0 0
  101. death_params_AddSpeed 0.000000 0.000000 0.000000
  102. death_params_DestroyOtherPause 0.000000
  103. death_params_HandleDeathIf 
  104. death_params_ExplosionPowerCoef 1.000000
  105. death_params_6 0 0 0.000000 0.000000 0.000000
  106. death_params_created_mesh_name 
  107. death_params_smoke_generation_time 90.000000
  108. death_params_created_mesh_disappears 0
  109. death_params_time_to_disappear_created_mesh 0.000000
  110. mesh_into_sprite 0 2200.000000 
  111. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  112. mesh_emit_sprite0_emitifset 
  113. mesh_emit_sprite0_filename 
  114. mesh_emit_sprite0_name1 
  115. mesh_emit_sprite0_name2 
  116. mesh_emit_sprite0_name3 
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  121. mesh_emit_sprite1_filename 
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  123. mesh_emit_sprite1_name2 
  124. mesh_emit_sprite1_name3 
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  130. rigid_body_phys_collide_with_player 1
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  132. mesh_light_control_params 0 0
  133. mesh_light_control_light0 
  134. mesh_light_control_light1 
  135. mesh_light_control_light2 
  136. mesh_light_control_light3 
  137. mesh_light_control_light4 
  138. mesh_light_control_light5 
  139. mesh_light_control_light6 
  140.  
  141. mesh prefabs\special\marker.x 1
  142. name dymek_f01
  143. pesel 15879362 20041 1265
  144. xpos -680.723633
  145. ypos 237.931030
  146. zpos -1550.007813
  147. rotation_angles 0.000000 0.000000 0.000000
  148. scaling_axis 32.000000 32.000000 32.000000
  149. flags 129
  150. invisible_in_game 1
  151. invisible_in_edytor 0
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  154. shadow_dist 320.000000
  155. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  156. bezier_moving_____start_node_name 
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  158. bezier_moving_____distance_to_calc_rotation 64.000000
  159. shoot_from_mesh 0   -5612.412598 -8476.939453   1159189667 1140515776   50.313942 -1126.444336
  160. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  161. shoot3_from_mesh 
  162. flags_backup_for_disabling 0
  163. is_disabled 0
  164. light_ray 0 256.000000 538976288
  165. mesh_action_general_opt 0 0
  166. mesh_action_ifset 
  167. mesh_action_default_set 
  168. mesh_action_default_unset 
  169. mesh_action_dest_set 
  170. mesh_action_dest_unset 
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  172. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  173. mesh_action_give_action_to___mesh 
  174. mesh_action_give_action_to___delay 0.000000
  175. mesh_action_sounds_activate 
  176. mesh_action_sounds_deactivate 
  177. mesh_action_sounds_range 0.000000
  178. mesh_action_camera_position_mesh 0 
  179. mesh_action_switch_moving_on_action 0
  180. mesh_action_can_be_held_up 0
  181. mesh_action_target_mesh_name 
  182. mesh_action_set_if_pickedup 
  183. mesh_action_set_if_ontarget 
  184. mesh_action_general_2 0 0
  185. mesh_action_respawn_character_name 
  186. mesh_action_respawn_character_phase0 do_strzalu
  187. mesh_action_respawn_character_phase1 do_strzalu
  188. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  189. mesh_action_general_3 0 0 0
  190. mesh_action_take_health_away 0.000000
  191. mesh_action_display_objective 
  192. mesh_action_kill_object 
  193. mesh_action_remove_objective 
  194. mesh_action_display_hint 
  195. mesh_action_push_object 
  196. mesh_action_push_obj_force 0.000000
  197. mesh_action_kill_delay 0.000000
  198. mesh_action_set_phase_for 
  199. mesh_action_phase_name 
  200. mesh_action_teleport_player_here 0
  201. mesh_action_add_mark 
  202. mesh_action_remove_mark 
  203. mesh_action_mark_params 3 64.000000 64.000000
  204. mesh_action_allow_passing_blockers 
  205. mesh_action_forbid_passing_blockers 
  206. mesh_action_start_driving 
  207. mesh_action_stop_driving 
  208. mesh_action_action_if_not_set 
  209. mesh_action_start_flying 
  210. mesh_action_stop_flying 
  211. mesh_action_start_rockets 
  212. mesh_action_stop_rockets 
  213. mesh_action_activate_ai_action 
  214. mesh_action_play_music 
  215. mesh_action_rotation_acceleration 0.000000
  216. mesh_action_start_world 
  217. mesh_action_emit_bullet_hit_effects 0
  218. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  220. death_params_DeadAnimName 
  221. death_params_DestroyObjectName 
  222. death_params_HitAnimName 
  223. death_params_SetWhenDead 
  224. death_params_SetWhenHit 
  225. death_params_SoundName 
  226. death_params_UnsetWhenDead 
  227. death_params_UnsetWhenHit 
  228. death_params_2 0 0 0 0 0
  229. death_params_HitEmitSpriteName 
  230. death_params_FallDownEmitSpriteName 
  231. death_params_DeathAnimName 
  232. death_params_HitGroundAnimName 
  233. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  234. death_params_CreateMeshOnDeath 
  235. death_params_CreateMeshOnGroundHit 
  236. death_params_4 0
  237. death_params_5 0
  238. death_params_WhichExplosions 0 0
  239. death_params_AddSpeed 0.000000 0.000000 0.000000
  240. death_params_DestroyOtherPause 0.000000
  241. death_params_HandleDeathIf 
  242. death_params_ExplosionPowerCoef 1.000000
  243. death_params_6 0 0 0.000000 0.000000 0.000000
  244. death_params_created_mesh_name 
  245. death_params_smoke_generation_time 90.000000
  246. death_params_created_mesh_disappears 0
  247. death_params_time_to_disappear_created_mesh 0.000000
  248. mesh_into_sprite 0 2200.000000 
  249. mesh_emit_sprite0_options  1 0 0 1     320.000000 1.000000 0.200000     64.000000 0.000000 0.000000
  250. mesh_emit_sprite0_emitifset 
  251. mesh_emit_sprite0_filename textures\sprites\spr_dymek_1.tga
  252. mesh_emit_sprite0_name1 
  253. mesh_emit_sprite0_name2 
  254. mesh_emit_sprite0_name3 
  255. mesh_emit_sprite0_params2 10.000000 300.000000 40.000000 84.000000 -900.000000
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  257. mesh_emit_sprite1_options  1 0 0 1     450.000000 0.600000 0.200000     0.000000 0.000000 0.000000
  258. mesh_emit_sprite1_emitifset 
  259. mesh_emit_sprite1_filename textures\sprites\spr_dymek_1.tga
  260. mesh_emit_sprite1_name1 
  261. mesh_emit_sprite1_name2 
  262. mesh_emit_sprite1_name3 
  263. mesh_emit_sprite1_params2 10.000000 200.000000 40.000000 26.000000 -620.000000
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  265. mesh_link_by_socket 0  
  266. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  267. rigid_body_phys_type 0
  268. rigid_body_phys_collide_with_player 1
  269. path_generation 0 64.000000 32.000000 1536.000000 2000
  270. mesh_light_control_params 0 0
  271. mesh_light_control_light0 
  272. mesh_light_control_light1 
  273. mesh_light_control_light2 
  274. mesh_light_control_light3 
  275. mesh_light_control_light4 
  276. mesh_light_control_light5 
  277. mesh_light_control_light6 
  278.  
  279. mesh prefabs\special\marker.x 1
  280. name dymek_f02
  281. pesel 5730853 4967 1236
  282. xpos 5765.212891
  283. ypos -119.083466
  284. zpos 4092.251465
  285. rotation_angles 0.000000 0.000000 0.000000
  286. scaling_axis 32.000000 32.000000 32.000000
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  288. invisible_in_game 1
  289. invisible_in_edytor 0
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  291. disappear_range 0.000000
  292. shadow_dist 320.000000
  293. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  294. bezier_moving_____start_node_name 
  295. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  296. bezier_moving_____distance_to_calc_rotation 64.000000
  297. shoot_from_mesh 0   -5612.412598 -8476.939453   1159189667 1140515776   50.313942 -1126.444336
  298. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  299. shoot3_from_mesh 
  300. flags_backup_for_disabling 0
  301. is_disabled 0
  302. light_ray 0 256.000000 538976288
  303. mesh_action_general_opt 0 0
  304. mesh_action_ifset 
  305. mesh_action_default_set 
  306. mesh_action_default_unset 
  307. mesh_action_dest_set 
  308. mesh_action_dest_unset 
  309. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  310. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  311. mesh_action_give_action_to___mesh 
  312. mesh_action_give_action_to___delay 0.000000
  313. mesh_action_sounds_activate 
  314. mesh_action_sounds_deactivate 
  315. mesh_action_sounds_range 0.000000
  316. mesh_action_camera_position_mesh 0 
  317. mesh_action_switch_moving_on_action 0
  318. mesh_action_can_be_held_up 0
  319. mesh_action_target_mesh_name 
  320. mesh_action_set_if_pickedup 
  321. mesh_action_set_if_ontarget 
  322. mesh_action_general_2 0 0
  323. mesh_action_respawn_character_name 
  324. mesh_action_respawn_character_phase0 do_strzalu
  325. mesh_action_respawn_character_phase1 do_strzalu
  326. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  327. mesh_action_general_3 0 0 0
  328. mesh_action_take_health_away 0.000000
  329. mesh_action_display_objective 
  330. mesh_action_kill_object 
  331. mesh_action_remove_objective 
  332. mesh_action_display_hint 
  333. mesh_action_push_object 
  334. mesh_action_push_obj_force 0.000000
  335. mesh_action_kill_delay 0.000000
  336. mesh_action_set_phase_for 
  337. mesh_action_phase_name 
  338. mesh_action_teleport_player_here 0
  339. mesh_action_add_mark 
  340. mesh_action_remove_mark 
  341. mesh_action_mark_params 3 64.000000 64.000000
  342. mesh_action_allow_passing_blockers 
  343. mesh_action_forbid_passing_blockers 
  344. mesh_action_start_driving 
  345. mesh_action_stop_driving 
  346. mesh_action_action_if_not_set 
  347. mesh_action_start_flying 
  348. mesh_action_stop_flying 
  349. mesh_action_start_rockets 
  350. mesh_action_stop_rockets 
  351. mesh_action_activate_ai_action 
  352. mesh_action_play_music 
  353. mesh_action_rotation_acceleration 0.000000
  354. mesh_action_start_world 
  355. mesh_action_emit_bullet_hit_effects 0
  356. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  357. death_params_ActivateObjectName 
  358. death_params_DeadAnimName 
  359. death_params_DestroyObjectName 
  360. death_params_HitAnimName 
  361. death_params_SetWhenDead 
  362. death_params_SetWhenHit 
  363. death_params_SoundName 
  364. death_params_UnsetWhenDead 
  365. death_params_UnsetWhenHit 
  366. death_params_2 0 0 0 0 0
  367. death_params_HitEmitSpriteName 
  368. death_params_FallDownEmitSpriteName 
  369. death_params_DeathAnimName 
  370. death_params_HitGroundAnimName 
  371. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  372. death_params_CreateMeshOnDeath 
  373. death_params_CreateMeshOnGroundHit 
  374. death_params_4 0
  375. death_params_5 0
  376. death_params_WhichExplosions 0 0
  377. death_params_AddSpeed 0.000000 0.000000 0.000000
  378. death_params_DestroyOtherPause 0.000000
  379. death_params_HandleDeathIf 
  380. death_params_ExplosionPowerCoef 1.000000
  381. death_params_6 0 0 0.000000 0.000000 0.000000
  382. death_params_created_mesh_name 
  383. death_params_smoke_generation_time 90.000000
  384. death_params_created_mesh_disappears 0
  385. death_params_time_to_disappear_created_mesh 0.000000
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  388. mesh_emit_sprite0_emitifset 
  389. mesh_emit_sprite0_filename textures\sprites\spr_dymek_0.tga
  390. mesh_emit_sprite0_name1 
  391. mesh_emit_sprite0_name2 
  392. mesh_emit_sprite0_name3 
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  396. mesh_emit_sprite1_emitifset 
  397. mesh_emit_sprite1_filename textures\sprites\spr_dymek_1.tga
  398. mesh_emit_sprite1_name1 
  399. mesh_emit_sprite1_name2 
  400. mesh_emit_sprite1_name3 
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  405. rigid_body_phys_type 0
  406. rigid_body_phys_collide_with_player 1
  407. path_generation 0 64.000000 32.000000 1536.000000 2000
  408. mesh_light_control_params 0 0
  409. mesh_light_control_light0 
  410. mesh_light_control_light1 
  411. mesh_light_control_light2 
  412. mesh_light_control_light3 
  413. mesh_light_control_light4 
  414. mesh_light_control_light5 
  415. mesh_light_control_light6 
  416.  
  417. mesh prefabs\special\marker.x 1
  418. name dymek_f03
  419. pesel 8278330 30994 1244
  420. xpos 6277.212891
  421. ypos 200.916534
  422. zpos 1276.251465
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  426. invisible_in_game 1
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  429. disappear_range 0.000000
  430. shadow_dist 320.000000
  431. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  432. bezier_moving_____start_node_name 
  433. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  434. bezier_moving_____distance_to_calc_rotation 64.000000
  435. shoot_from_mesh 0   -5612.412598 -8476.939453   1159189667 1140515776   50.313942 -1126.444336
  436. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  437. shoot3_from_mesh 
  438. flags_backup_for_disabling 0
  439. is_disabled 0
  440. light_ray 0 256.000000 538976288
  441. mesh_action_general_opt 0 0
  442. mesh_action_ifset 
  443. mesh_action_default_set 
  444. mesh_action_default_unset 
  445. mesh_action_dest_set 
  446. mesh_action_dest_unset 
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  448. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  449. mesh_action_give_action_to___mesh 
  450. mesh_action_give_action_to___delay 0.000000
  451. mesh_action_sounds_activate 
  452. mesh_action_sounds_deactivate 
  453. mesh_action_sounds_range 0.000000
  454. mesh_action_camera_position_mesh 0 
  455. mesh_action_switch_moving_on_action 0
  456. mesh_action_can_be_held_up 0
  457. mesh_action_target_mesh_name 
  458. mesh_action_set_if_pickedup 
  459. mesh_action_set_if_ontarget 
  460. mesh_action_general_2 0 0
  461. mesh_action_respawn_character_name 
  462. mesh_action_respawn_character_phase0 do_strzalu
  463. mesh_action_respawn_character_phase1 do_strzalu
  464. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  465. mesh_action_general_3 0 0 0
  466. mesh_action_take_health_away 0.000000
  467. mesh_action_display_objective 
  468. mesh_action_kill_object 
  469. mesh_action_remove_objective 
  470. mesh_action_display_hint 
  471. mesh_action_push_object 
  472. mesh_action_push_obj_force 0.000000
  473. mesh_action_kill_delay 0.000000
  474. mesh_action_set_phase_for 
  475. mesh_action_phase_name 
  476. mesh_action_teleport_player_here 0
  477. mesh_action_add_mark 
  478. mesh_action_remove_mark 
  479. mesh_action_mark_params 3 64.000000 64.000000
  480. mesh_action_allow_passing_blockers 
  481. mesh_action_forbid_passing_blockers 
  482. mesh_action_start_driving 
  483. mesh_action_stop_driving 
  484. mesh_action_action_if_not_set 
  485. mesh_action_start_flying 
  486. mesh_action_stop_flying 
  487. mesh_action_start_rockets 
  488. mesh_action_stop_rockets 
  489. mesh_action_activate_ai_action 
  490. mesh_action_play_music 
  491. mesh_action_rotation_acceleration 0.000000
  492. mesh_action_start_world 
  493. mesh_action_emit_bullet_hit_effects 0
  494. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  495. death_params_ActivateObjectName 
  496. death_params_DeadAnimName 
  497. death_params_DestroyObjectName 
  498. death_params_HitAnimName 
  499. death_params_SetWhenDead 
  500. death_params_SetWhenHit 
  501. death_params_SoundName 
  502. death_params_UnsetWhenDead 
  503. death_params_UnsetWhenHit 
  504. death_params_2 0 0 0 0 0
  505. death_params_HitEmitSpriteName 
  506. death_params_FallDownEmitSpriteName 
  507. death_params_DeathAnimName 
  508. death_params_HitGroundAnimName 
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  510. death_params_CreateMeshOnDeath 
  511. death_params_CreateMeshOnGroundHit 
  512. death_params_4 0
  513. death_params_5 0
  514. death_params_WhichExplosions 0 0
  515. death_params_AddSpeed 0.000000 0.000000 0.000000
  516. death_params_DestroyOtherPause 0.000000
  517. death_params_HandleDeathIf 
  518. death_params_ExplosionPowerCoef 1.000000
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  520. death_params_created_mesh_name 
  521. death_params_smoke_generation_time 90.000000
  522. death_params_created_mesh_disappears 0
  523. death_params_time_to_disappear_created_mesh 0.000000
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  529. mesh_emit_sprite0_name2 
  530. mesh_emit_sprite0_name3 
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  535. mesh_emit_sprite1_filename textures\sprites\spr_dymek_1.tga
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  537. mesh_emit_sprite1_name2 
  538. mesh_emit_sprite1_name3 
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  542. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  544. rigid_body_phys_collide_with_player 1
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  546. mesh_light_control_params 0 0
  547. mesh_light_control_light0 
  548. mesh_light_control_light1 
  549. mesh_light_control_light2 
  550. mesh_light_control_light3 
  551. mesh_light_control_light4 
  552. mesh_light_control_light5 
  553. mesh_light_control_light6 
  554.  
  555. mesh prefabs\drzewa\krzew01\krzew01.x 1
  556. name 
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  559. ypos 501.002563
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  576. shoot3_from_mesh 
  577. flags_backup_for_disabling 0
  578. is_disabled 0
  579. light_ray 0 256.000000 538976288
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  581. mesh_action_ifset 
  582. mesh_action_default_set 
  583. mesh_action_default_unset 
  584. mesh_action_dest_set 
  585. mesh_action_dest_unset 
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  587. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  588. mesh_action_give_action_to___mesh 
  589. mesh_action_give_action_to___delay 0.000000
  590. mesh_action_sounds_activate 
  591. mesh_action_sounds_deactivate 
  592. mesh_action_sounds_range 0.000000
  593. mesh_action_camera_position_mesh 0 
  594. mesh_action_switch_moving_on_action 0
  595. mesh_action_can_be_held_up 0
  596. mesh_action_target_mesh_name 
  597. mesh_action_set_if_pickedup 
  598. mesh_action_set_if_ontarget 
  599. mesh_action_general_2 0 0
  600. mesh_action_respawn_character_name 
  601. mesh_action_respawn_character_phase0 do_strzalu
  602. mesh_action_respawn_character_phase1 do_strzalu
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  604. mesh_action_general_3 0 0 0
  605. mesh_action_take_health_away 0.000000
  606. mesh_action_display_objective 
  607. mesh_action_kill_object 
  608. mesh_action_remove_objective 
  609. mesh_action_display_hint 
  610. mesh_action_push_object 
  611. mesh_action_push_obj_force 0.000000
  612. mesh_action_kill_delay 0.000000
  613. mesh_action_set_phase_for 
  614. mesh_action_phase_name 
  615. mesh_action_teleport_player_here 0
  616. mesh_action_add_mark 
  617. mesh_action_remove_mark 
  618. mesh_action_mark_params 3 64.000000 64.000000
  619. mesh_action_allow_passing_blockers 
  620. mesh_action_forbid_passing_blockers 
  621. mesh_action_start_driving 
  622. mesh_action_stop_driving 
  623. mesh_action_action_if_not_set 
  624. mesh_action_start_flying 
  625. mesh_action_stop_flying 
  626. mesh_action_start_rockets 
  627. mesh_action_stop_rockets 
  628. mesh_action_activate_ai_action 
  629. mesh_action_play_music 
  630. mesh_action_rotation_acceleration 0.000000
  631. mesh_action_start_world 
  632. mesh_action_emit_bullet_hit_effects 0
  633. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  634. death_params_ActivateObjectName 
  635. death_params_DeadAnimName 
  636. death_params_DestroyObjectName 
  637. death_params_HitAnimName 
  638. death_params_SetWhenDead 
  639. death_params_SetWhenHit 
  640. death_params_SoundName 
  641. death_params_UnsetWhenDead 
  642. death_params_UnsetWhenHit 
  643. death_params_2 0 0 0 0 0
  644. death_params_HitEmitSpriteName 
  645. death_params_FallDownEmitSpriteName 
  646. death_params_DeathAnimName 
  647. death_params_HitGroundAnimName 
  648. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  649. death_params_CreateMeshOnDeath 
  650. death_params_CreateMeshOnGroundHit 
  651. death_params_4 0
  652. death_params_5 0
  653. death_params_WhichExplosions 0 0
  654. death_params_AddSpeed 0.000000 0.000000 0.000000
  655. death_params_DestroyOtherPause 0.000000
  656. death_params_HandleDeathIf 
  657. death_params_ExplosionPowerCoef 1.000000
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  659. death_params_created_mesh_name 
  660. death_params_smoke_generation_time 90.000000
  661. death_params_created_mesh_disappears 0
  662. death_params_time_to_disappear_created_mesh 0.000000
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  666. mesh_emit_sprite0_filename 
  667. mesh_emit_sprite0_name1 
  668. mesh_emit_sprite0_name2 
  669. mesh_emit_sprite0_name3 
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  673. mesh_emit_sprite1_emitifset 
  674. mesh_emit_sprite1_filename 
  675. mesh_emit_sprite1_name1 
  676. mesh_emit_sprite1_name2 
  677. mesh_emit_sprite1_name3 
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  680. mesh_link_by_socket 0  
  681. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  683. rigid_body_phys_collide_with_player 1
  684. path_generation 0 64.000000 32.000000 1536.000000 2000
  685. mesh_light_control_params 0 0
  686. mesh_light_control_light0 
  687. mesh_light_control_light1 
  688. mesh_light_control_light2 
  689. mesh_light_control_light3 
  690. mesh_light_control_light4 
  691. mesh_light_control_light5 
  692. mesh_light_control_light6 
  693.  
  694. mesh prefabs\drzewa\krzew01\krzew01.x 1
  695. name 
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  704. invisible_in_edytor 0
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  711. bezier_moving_____distance_to_calc_rotation 64.000000
  712. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  714. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  715. shoot3_from_mesh 
  716. flags_backup_for_disabling 0
  717. is_disabled 0
  718. light_ray 0 256.000000 538976288
  719. mesh_action_general_opt 0 0
  720. mesh_action_ifset 
  721. mesh_action_default_set 
  722. mesh_action_default_unset 
  723. mesh_action_dest_set 
  724. mesh_action_dest_unset 
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  726. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  727. mesh_action_give_action_to___mesh 
  728. mesh_action_give_action_to___delay 0.000000
  729. mesh_action_sounds_activate 
  730. mesh_action_sounds_deactivate 
  731. mesh_action_sounds_range 0.000000
  732. mesh_action_camera_position_mesh 0 
  733. mesh_action_switch_moving_on_action 0
  734. mesh_action_can_be_held_up 0
  735. mesh_action_target_mesh_name 
  736. mesh_action_set_if_pickedup 
  737. mesh_action_set_if_ontarget 
  738. mesh_action_general_2 0 0
  739. mesh_action_respawn_character_name 
  740. mesh_action_respawn_character_phase0 do_strzalu
  741. mesh_action_respawn_character_phase1 do_strzalu
  742. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  743. mesh_action_general_3 0 0 0
  744. mesh_action_take_health_away 0.000000
  745. mesh_action_display_objective 
  746. mesh_action_kill_object 
  747. mesh_action_remove_objective 
  748. mesh_action_display_hint 
  749. mesh_action_push_object 
  750. mesh_action_push_obj_force 0.000000
  751. mesh_action_kill_delay 0.000000
  752. mesh_action_set_phase_for 
  753. mesh_action_phase_name 
  754. mesh_action_teleport_player_here 0
  755. mesh_action_add_mark 
  756. mesh_action_remove_mark 
  757. mesh_action_mark_params 3 64.000000 64.000000
  758. mesh_action_allow_passing_blockers 
  759. mesh_action_forbid_passing_blockers 
  760. mesh_action_start_driving 
  761. mesh_action_stop_driving 
  762. mesh_action_action_if_not_set 
  763. mesh_action_start_flying 
  764. mesh_action_stop_flying 
  765. mesh_action_start_rockets 
  766. mesh_action_stop_rockets 
  767. mesh_action_activate_ai_action 
  768. mesh_action_play_music 
  769. mesh_action_rotation_acceleration 0.000000
  770. mesh_action_start_world 
  771. mesh_action_emit_bullet_hit_effects 0
  772. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  773. death_params_ActivateObjectName 
  774. death_params_DeadAnimName 
  775. death_params_DestroyObjectName 
  776. death_params_HitAnimName 
  777. death_params_SetWhenDead 
  778. death_params_SetWhenHit 
  779. death_params_SoundName 
  780. death_params_UnsetWhenDead 
  781. death_params_UnsetWhenHit 
  782. death_params_2 0 0 0 0 0
  783. death_params_HitEmitSpriteName 
  784. death_params_FallDownEmitSpriteName 
  785. death_params_DeathAnimName 
  786. death_params_HitGroundAnimName 
  787. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  788. death_params_CreateMeshOnDeath 
  789. death_params_CreateMeshOnGroundHit 
  790. death_params_4 0
  791. death_params_5 0
  792. death_params_WhichExplosions 0 0
  793. death_params_AddSpeed 0.000000 0.000000 0.000000
  794. death_params_DestroyOtherPause 0.000000
  795. death_params_HandleDeathIf 
  796. death_params_ExplosionPowerCoef 1.000000
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  798. death_params_created_mesh_name 
  799. death_params_smoke_generation_time 90.000000
  800. death_params_created_mesh_disappears 0
  801. death_params_time_to_disappear_created_mesh 0.000000
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  805. mesh_emit_sprite0_filename 
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  807. mesh_emit_sprite0_name2 
  808. mesh_emit_sprite0_name3 
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  814. mesh_emit_sprite1_name1 
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  820. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  824. mesh_light_control_params 0 0
  825. mesh_light_control_light0 
  826. mesh_light_control_light1 
  827. mesh_light_control_light2 
  828. mesh_light_control_light3 
  829. mesh_light_control_light4 
  830. mesh_light_control_light5 
  831. mesh_light_control_light6 
  832.  
  833. mesh prefabs\drzewa\krzew01\krzew01.x 1
  834. name 
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  836. xpos 2707.737549
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  843. invisible_in_edytor 0
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  846. shadow_dist 320.000000
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  850. bezier_moving_____distance_to_calc_rotation 64.000000
  851. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  853. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  854. shoot3_from_mesh 
  855. flags_backup_for_disabling 0
  856. is_disabled 0
  857. light_ray 0 256.000000 538976288
  858. mesh_action_general_opt 0 0
  859. mesh_action_ifset 
  860. mesh_action_default_set 
  861. mesh_action_default_unset 
  862. mesh_action_dest_set 
  863. mesh_action_dest_unset 
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  865. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  866. mesh_action_give_action_to___mesh 
  867. mesh_action_give_action_to___delay 0.000000
  868. mesh_action_sounds_activate 
  869. mesh_action_sounds_deactivate 
  870. mesh_action_sounds_range 0.000000
  871. mesh_action_camera_position_mesh 0 
  872. mesh_action_switch_moving_on_action 0
  873. mesh_action_can_be_held_up 0
  874. mesh_action_target_mesh_name 
  875. mesh_action_set_if_pickedup 
  876. mesh_action_set_if_ontarget 
  877. mesh_action_general_2 0 0
  878. mesh_action_respawn_character_name 
  879. mesh_action_respawn_character_phase0 do_strzalu
  880. mesh_action_respawn_character_phase1 do_strzalu
  881. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  882. mesh_action_general_3 0 0 0
  883. mesh_action_take_health_away 0.000000
  884. mesh_action_display_objective 
  885. mesh_action_kill_object 
  886. mesh_action_remove_objective 
  887. mesh_action_display_hint 
  888. mesh_action_push_object 
  889. mesh_action_push_obj_force 0.000000
  890. mesh_action_kill_delay 0.000000
  891. mesh_action_set_phase_for 
  892. mesh_action_phase_name 
  893. mesh_action_teleport_player_here 0
  894. mesh_action_add_mark 
  895. mesh_action_remove_mark 
  896. mesh_action_mark_params 3 64.000000 64.000000
  897. mesh_action_allow_passing_blockers 
  898. mesh_action_forbid_passing_blockers 
  899. mesh_action_start_driving 
  900. mesh_action_stop_driving 
  901. mesh_action_action_if_not_set 
  902. mesh_action_start_flying 
  903. mesh_action_stop_flying 
  904. mesh_action_start_rockets 
  905. mesh_action_stop_rockets 
  906. mesh_action_activate_ai_action 
  907. mesh_action_play_music 
  908. mesh_action_rotation_acceleration 0.000000
  909. mesh_action_start_world 
  910. mesh_action_emit_bullet_hit_effects 0
  911. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  912. death_params_ActivateObjectName 
  913. death_params_DeadAnimName 
  914. death_params_DestroyObjectName 
  915. death_params_HitAnimName 
  916. death_params_SetWhenDead 
  917. death_params_SetWhenHit 
  918. death_params_SoundName 
  919. death_params_UnsetWhenDead 
  920. death_params_UnsetWhenHit 
  921. death_params_2 0 0 0 0 0
  922. death_params_HitEmitSpriteName 
  923. death_params_FallDownEmitSpriteName 
  924. death_params_DeathAnimName 
  925. death_params_HitGroundAnimName 
  926. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  927. death_params_CreateMeshOnDeath 
  928. death_params_CreateMeshOnGroundHit 
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  930. death_params_5 0
  931. death_params_WhichExplosions 0 0
  932. death_params_AddSpeed 0.000000 0.000000 0.000000
  933. death_params_DestroyOtherPause 0.000000
  934. death_params_HandleDeathIf 
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  937. death_params_created_mesh_name 
  938. death_params_smoke_generation_time 90.000000
  939. death_params_created_mesh_disappears 0
  940. death_params_time_to_disappear_created_mesh 0.000000
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  946. mesh_emit_sprite0_name2 
  947. mesh_emit_sprite0_name3 
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  952. mesh_emit_sprite1_filename 
  953. mesh_emit_sprite1_name1 
  954. mesh_emit_sprite1_name2 
  955. mesh_emit_sprite1_name3 
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  964. mesh_light_control_light0 
  965. mesh_light_control_light1 
  966. mesh_light_control_light2 
  967. mesh_light_control_light3 
  968. mesh_light_control_light4 
  969. mesh_light_control_light5 
  970. mesh_light_control_light6 
  971.  
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  977. zpos 23373.917969
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  982. invisible_in_edytor 0
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  985. shadow_dist 14980.699219
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  989. bezier_moving_____distance_to_calc_rotation 64.000000
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  992. shoot3_from_mesh 
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  994. is_disabled 0
  995. light_ray 0 256.000000 538976288
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  998. mesh_action_default_set 
  999. mesh_action_default_unset 
  1000. mesh_action_dest_set 
  1001. mesh_action_dest_unset 
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  1004. mesh_action_give_action_to___mesh 
  1005. mesh_action_give_action_to___delay 0.000000
  1006. mesh_action_sounds_activate 
  1007. mesh_action_sounds_deactivate 
  1008. mesh_action_sounds_range 0.000000
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  1010. mesh_action_switch_moving_on_action 0
  1011. mesh_action_can_be_held_up 0
  1012. mesh_action_target_mesh_name 
  1013. mesh_action_set_if_pickedup 
  1014. mesh_action_set_if_ontarget 
  1015. mesh_action_general_2 0 0
  1016. mesh_action_respawn_character_name 
  1017. mesh_action_respawn_character_phase0 do_strzalu
  1018. mesh_action_respawn_character_phase1 do_strzalu
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  1021. mesh_action_take_health_away 0.000000
  1022. mesh_action_display_objective 
  1023. mesh_action_kill_object 
  1024. mesh_action_remove_objective 
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  1030. mesh_action_phase_name 
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  1033. mesh_action_remove_mark 
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  1036. mesh_action_forbid_passing_blockers 
  1037. mesh_action_start_driving 
  1038. mesh_action_stop_driving 
  1039. mesh_action_action_if_not_set 
  1040. mesh_action_start_flying 
  1041. mesh_action_stop_flying 
  1042. mesh_action_start_rockets 
  1043. mesh_action_stop_rockets 
  1044. mesh_action_activate_ai_action 
  1045. mesh_action_play_music 
  1046. mesh_action_rotation_acceleration 0.000000
  1047. mesh_action_start_world 
  1048. mesh_action_emit_bullet_hit_effects 0
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  1051. death_params_DeadAnimName 
  1052. death_params_DestroyObjectName 
  1053. death_params_HitAnimName 
  1054. death_params_SetWhenDead 
  1055. death_params_SetWhenHit 
  1056. death_params_SoundName 
  1057. death_params_UnsetWhenDead 
  1058. death_params_UnsetWhenHit 
  1059. death_params_2 0 0 0 0 0
  1060. death_params_HitEmitSpriteName 
  1061. death_params_FallDownEmitSpriteName 
  1062. death_params_DeathAnimName 
  1063. death_params_HitGroundAnimName 
  1064. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1065. death_params_CreateMeshOnDeath 
  1066. death_params_CreateMeshOnGroundHit 
  1067. death_params_4 0
  1068. death_params_5 0
  1069. death_params_WhichExplosions 0 0
  1070. death_params_AddSpeed 0.000000 0.000000 0.000000
  1071. death_params_DestroyOtherPause 0.000000
  1072. death_params_HandleDeathIf 
  1073. death_params_ExplosionPowerCoef 1.000000
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  1075. death_params_created_mesh_name 
  1076. death_params_smoke_generation_time 90.000000
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  1078. death_params_time_to_disappear_created_mesh 0.000000
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  1082. mesh_emit_sprite0_filename 
  1083. mesh_emit_sprite0_name1 
  1084. mesh_emit_sprite0_name2 
  1085. mesh_emit_sprite0_name3 
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  1090. mesh_emit_sprite1_filename 
  1091. mesh_emit_sprite1_name1 
  1092. mesh_emit_sprite1_name2 
  1093. mesh_emit_sprite1_name3 
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  1096. mesh_link_by_socket 0  
  1097. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  1099. rigid_body_phys_collide_with_player 1
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  1101. mesh_light_control_params 0 0
  1102. mesh_light_control_light0 
  1103. mesh_light_control_light1 
  1104. mesh_light_control_light2 
  1105. mesh_light_control_light3 
  1106. mesh_light_control_light4 
  1107. mesh_light_control_light5 
  1108. mesh_light_control_light6 
  1109.  
  1110. mesh prefabs\okopy\radiostacja.X 1
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  1115. zpos 6232.705078
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  1120. invisible_in_edytor 0
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  1122. disappear_range 0.000000
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  1125. bezier_moving_____start_node_name 
  1126. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1127. bezier_moving_____distance_to_calc_rotation 64.000000
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  1129. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1130. shoot3_from_mesh 
  1131. flags_backup_for_disabling 0
  1132. is_disabled 0
  1133. light_ray 0 256.000000 538976288
  1134. mesh_action_general_opt 0 0
  1135. mesh_action_ifset 
  1136. mesh_action_default_set 
  1137. mesh_action_default_unset 
  1138. mesh_action_dest_set 
  1139. mesh_action_dest_unset 
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  1141. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1142. mesh_action_give_action_to___mesh 
  1143. mesh_action_give_action_to___delay 0.000000
  1144. mesh_action_sounds_activate 
  1145. mesh_action_sounds_deactivate 
  1146. mesh_action_sounds_range 0.000000
  1147. mesh_action_camera_position_mesh 0 
  1148. mesh_action_switch_moving_on_action 0
  1149. mesh_action_can_be_held_up 0
  1150. mesh_action_target_mesh_name 
  1151. mesh_action_set_if_pickedup 
  1152. mesh_action_set_if_ontarget 
  1153. mesh_action_general_2 0 0
  1154. mesh_action_respawn_character_name 
  1155. mesh_action_respawn_character_phase0 do_strzalu
  1156. mesh_action_respawn_character_phase1 do_strzalu
  1157. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1158. mesh_action_general_3 0 0 0
  1159. mesh_action_take_health_away 0.000000
  1160. mesh_action_display_objective 
  1161. mesh_action_kill_object 
  1162. mesh_action_remove_objective 
  1163. mesh_action_display_hint 
  1164. mesh_action_push_object 
  1165. mesh_action_push_obj_force 0.000000
  1166. mesh_action_kill_delay 0.000000
  1167. mesh_action_set_phase_for 
  1168. mesh_action_phase_name 
  1169. mesh_action_teleport_player_here 0
  1170. mesh_action_add_mark 
  1171. mesh_action_remove_mark 
  1172. mesh_action_mark_params 3 64.000000 64.000000
  1173. mesh_action_allow_passing_blockers 
  1174. mesh_action_forbid_passing_blockers 
  1175. mesh_action_start_driving 
  1176. mesh_action_stop_driving 
  1177. mesh_action_action_if_not_set 
  1178. mesh_action_start_flying 
  1179. mesh_action_stop_flying 
  1180. mesh_action_start_rockets 
  1181. mesh_action_stop_rockets 
  1182. mesh_action_activate_ai_action 
  1183. mesh_action_play_music 
  1184. mesh_action_rotation_acceleration 0.000000
  1185. mesh_action_start_world 
  1186. mesh_action_emit_bullet_hit_effects 0
  1187. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  1188. death_params_ActivateObjectName 
  1189. death_params_DeadAnimName 
  1190. death_params_DestroyObjectName 
  1191. death_params_HitAnimName 
  1192. death_params_SetWhenDead 
  1193. death_params_SetWhenHit 
  1194. death_params_SoundName 
  1195. death_params_UnsetWhenDead 
  1196. death_params_UnsetWhenHit 
  1197. death_params_2 0 0 0 0 0
  1198. death_params_HitEmitSpriteName 
  1199. death_params_FallDownEmitSpriteName 
  1200. death_params_DeathAnimName 
  1201. death_params_HitGroundAnimName 
  1202. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1203. death_params_CreateMeshOnDeath 
  1204. death_params_CreateMeshOnGroundHit 
  1205. death_params_4 0
  1206. death_params_5 0
  1207. death_params_WhichExplosions 0 0
  1208. death_params_AddSpeed 0.000000 0.000000 0.000000
  1209. death_params_DestroyOtherPause 0.000000
  1210. death_params_HandleDeathIf 
  1211. death_params_ExplosionPowerCoef 1.000000
  1212. death_params_6 0 0 0.000000 0.000000 0.000000
  1213. death_params_created_mesh_name 
  1214. death_params_smoke_generation_time 90.000000
  1215. death_params_created_mesh_disappears 0
  1216. death_params_time_to_disappear_created_mesh 0.000000
  1217. mesh_into_sprite 0 2200.000000 
  1218. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  1220. mesh_emit_sprite0_filename 
  1221. mesh_emit_sprite0_name1 
  1222. mesh_emit_sprite0_name2 
  1223. mesh_emit_sprite0_name3 
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  1225. mesh_emit_sprite0_params3 0
  1226. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  1228. mesh_emit_sprite1_filename 
  1229. mesh_emit_sprite1_name1 
  1230. mesh_emit_sprite1_name2 
  1231. mesh_emit_sprite1_name3 
  1232. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1233. mesh_emit_sprite1_params3 0
  1234. mesh_link_by_socket 0  
  1235. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  1236. rigid_body_phys_type 0
  1237. rigid_body_phys_collide_with_player 1
  1238. path_generation 0 64.000000 32.000000 1536.000000 2000
  1239. mesh_light_control_params 0 0
  1240. mesh_light_control_light0 
  1241. mesh_light_control_light1 
  1242. mesh_light_control_light2 
  1243. mesh_light_control_light3 
  1244. mesh_light_control_light4 
  1245. mesh_light_control_light5 
  1246. mesh_light_control_light6 
  1247.  
  1248. mesh prefabs\okopy\zasiek_drut.X 1
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  1250. pesel 9724687 11478 6
  1251. xpos -5982.506348
  1252. ypos 114.195862
  1253. zpos 12948.122070
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  1255. scaling_axis 1.000000 1.000000 1.650000
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  1257. invisible_in_game 0
  1258. invisible_in_edytor 0
  1259. flag2 1048576
  1260. disappear_range 900.000000
  1261. shadow_dist 320.000000
  1262. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  1263. bezier_moving_____start_node_name 
  1264. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1265. bezier_moving_____distance_to_calc_rotation 64.000000
  1266. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  1267. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1268. shoot3_from_mesh 
  1269. flags_backup_for_disabling 0
  1270. is_disabled 0
  1271. light_ray 0 256.000000 538976288
  1272. mesh_action_general_opt 0 0
  1273. mesh_action_ifset 
  1274. mesh_action_default_set 
  1275. mesh_action_default_unset 
  1276. mesh_action_dest_set 
  1277. mesh_action_dest_unset 
  1278. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  1279. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1280. mesh_action_give_action_to___mesh 
  1281. mesh_action_give_action_to___delay 0.000000
  1282. mesh_action_sounds_activate 
  1283. mesh_action_sounds_deactivate 
  1284. mesh_action_sounds_range 0.000000
  1285. mesh_action_camera_position_mesh 0 
  1286. mesh_action_switch_moving_on_action 0
  1287. mesh_action_can_be_held_up 0
  1288. mesh_action_target_mesh_name 
  1289. mesh_action_set_if_pickedup 
  1290. mesh_action_set_if_ontarget 
  1291. mesh_action_general_2 0 0
  1292. mesh_action_respawn_character_name 
  1293. mesh_action_respawn_character_phase0 do_strzalu
  1294. mesh_action_respawn_character_phase1 do_strzalu
  1295. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1296. mesh_action_general_3 0 0 0
  1297. mesh_action_take_health_away 0.000000
  1298. mesh_action_display_objective 
  1299. mesh_action_kill_object 
  1300. mesh_action_remove_objective 
  1301. mesh_action_display_hint 
  1302. mesh_action_push_object 
  1303. mesh_action_push_obj_force 0.000000
  1304. mesh_action_kill_delay 0.000000
  1305. mesh_action_set_phase_for 
  1306. mesh_action_phase_name 
  1307. mesh_action_teleport_player_here 0
  1308. mesh_action_add_mark 
  1309. mesh_action_remove_mark 
  1310. mesh_action_mark_params 3 64.000000 64.000000
  1311. mesh_action_allow_passing_blockers 
  1312. mesh_action_forbid_passing_blockers 
  1313. mesh_action_start_driving 
  1314. mesh_action_stop_driving 
  1315. mesh_action_action_if_not_set 
  1316. mesh_action_start_flying 
  1317. mesh_action_stop_flying 
  1318. mesh_action_start_rockets 
  1319. mesh_action_stop_rockets 
  1320. mesh_action_activate_ai_action 
  1321. mesh_action_play_music 
  1322. mesh_action_rotation_acceleration 0.000000
  1323. mesh_action_start_world 
  1324. mesh_action_emit_bullet_hit_effects 0
  1325. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  1326. death_params_ActivateObjectName 
  1327. death_params_DeadAnimName 
  1328. death_params_DestroyObjectName 
  1329. death_params_HitAnimName 
  1330. death_params_SetWhenDead 
  1331. death_params_SetWhenHit 
  1332. death_params_SoundName 
  1333. death_params_UnsetWhenDead 
  1334. death_params_UnsetWhenHit 
  1335. death_params_2 0 0 0 0 0
  1336. death_params_HitEmitSpriteName 
  1337. death_params_FallDownEmitSpriteName 
  1338. death_params_DeathAnimName 
  1339. death_params_HitGroundAnimName 
  1340. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1341. death_params_CreateMeshOnDeath 
  1342. death_params_CreateMeshOnGroundHit 
  1343. death_params_4 0
  1344. death_params_5 0
  1345. death_params_WhichExplosions 0 0
  1346. death_params_AddSpeed 0.000000 0.000000 0.000000
  1347. death_params_DestroyOtherPause 0.000000
  1348. death_params_HandleDeathIf 
  1349. death_params_ExplosionPowerCoef 1.000000
  1350. death_params_6 0 0 0.000000 0.000000 0.000000
  1351. death_params_created_mesh_name 
  1352. death_params_smoke_generation_time 90.000000
  1353. death_params_created_mesh_disappears 0
  1354. death_params_time_to_disappear_created_mesh 0.000000
  1355. mesh_into_sprite 0 2200.000000 
  1356. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1357. mesh_emit_sprite0_emitifset 
  1358. mesh_emit_sprite0_filename 
  1359. mesh_emit_sprite0_name1 
  1360. mesh_emit_sprite0_name2 
  1361. mesh_emit_sprite0_name3 
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  1363. mesh_emit_sprite0_params3 0
  1364. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1365. mesh_emit_sprite1_emitifset 
  1366. mesh_emit_sprite1_filename 
  1367. mesh_emit_sprite1_name1 
  1368. mesh_emit_sprite1_name2 
  1369. mesh_emit_sprite1_name3 
  1370. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1371. mesh_emit_sprite1_params3 0
  1372. mesh_link_by_socket 0  
  1373. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  1374. rigid_body_phys_type 0
  1375. rigid_body_phys_collide_with_player 1
  1376. path_generation 0 64.000000 32.000000 1536.000000 2000
  1377. mesh_light_control_params 0 0
  1378. mesh_light_control_light0 
  1379. mesh_light_control_light1 
  1380. mesh_light_control_light2 
  1381. mesh_light_control_light3 
  1382. mesh_light_control_light4 
  1383. mesh_light_control_light5 
  1384. mesh_light_control_light6 
  1385.  
  1386. mesh prefabs\okopy\zasiek_drut.X 1
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  1388. pesel 9724731 29358 7
  1389. xpos -6246.506348
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  1391. zpos 13220.122070
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  1393. scaling_axis 1.000000 1.000000 1.650000
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  1396. invisible_in_edytor 0
  1397. flag2 1048576
  1398. disappear_range 900.000000
  1399. shadow_dist 320.000000
  1400. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  1401. bezier_moving_____start_node_name 
  1402. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1403. bezier_moving_____distance_to_calc_rotation 64.000000
  1404. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  1405. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1406. shoot3_from_mesh 
  1407. flags_backup_for_disabling 0
  1408. is_disabled 0
  1409. light_ray 0 256.000000 538976288
  1410. mesh_action_general_opt 0 0
  1411. mesh_action_ifset 
  1412. mesh_action_default_set 
  1413. mesh_action_default_unset 
  1414. mesh_action_dest_set 
  1415. mesh_action_dest_unset 
  1416. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  1417. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1418. mesh_action_give_action_to___mesh 
  1419. mesh_action_give_action_to___delay 0.000000
  1420. mesh_action_sounds_activate 
  1421. mesh_action_sounds_deactivate 
  1422. mesh_action_sounds_range 0.000000
  1423. mesh_action_camera_position_mesh 0 
  1424. mesh_action_switch_moving_on_action 0
  1425. mesh_action_can_be_held_up 0
  1426. mesh_action_target_mesh_name 
  1427. mesh_action_set_if_pickedup 
  1428. mesh_action_set_if_ontarget 
  1429. mesh_action_general_2 0 0
  1430. mesh_action_respawn_character_name 
  1431. mesh_action_respawn_character_phase0 do_strzalu
  1432. mesh_action_respawn_character_phase1 do_strzalu
  1433. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1434. mesh_action_general_3 0 0 0
  1435. mesh_action_take_health_away 0.000000
  1436. mesh_action_display_objective 
  1437. mesh_action_kill_object 
  1438. mesh_action_remove_objective 
  1439. mesh_action_display_hint 
  1440. mesh_action_push_object 
  1441. mesh_action_push_obj_force 0.000000
  1442. mesh_action_kill_delay 0.000000
  1443. mesh_action_set_phase_for 
  1444. mesh_action_phase_name 
  1445. mesh_action_teleport_player_here 0
  1446. mesh_action_add_mark 
  1447. mesh_action_remove_mark 
  1448. mesh_action_mark_params 3 64.000000 64.000000
  1449. mesh_action_allow_passing_blockers 
  1450. mesh_action_forbid_passing_blockers 
  1451. mesh_action_start_driving 
  1452. mesh_action_stop_driving 
  1453. mesh_action_action_if_not_set 
  1454. mesh_action_start_flying 
  1455. mesh_action_stop_flying 
  1456. mesh_action_start_rockets 
  1457. mesh_action_stop_rockets 
  1458. mesh_action_activate_ai_action 
  1459. mesh_action_play_music 
  1460. mesh_action_rotation_acceleration 0.000000
  1461. mesh_action_start_world 
  1462. mesh_action_emit_bullet_hit_effects 0
  1463. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  1464. death_params_ActivateObjectName 
  1465. death_params_DeadAnimName 
  1466. death_params_DestroyObjectName 
  1467. death_params_HitAnimName 
  1468. death_params_SetWhenDead 
  1469. death_params_SetWhenHit 
  1470. death_params_SoundName 
  1471. death_params_UnsetWhenDead 
  1472. death_params_UnsetWhenHit 
  1473. death_params_2 0 0 0 0 0
  1474. death_params_HitEmitSpriteName 
  1475. death_params_FallDownEmitSpriteName 
  1476. death_params_DeathAnimName 
  1477. death_params_HitGroundAnimName 
  1478. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1479. death_params_CreateMeshOnDeath 
  1480. death_params_CreateMeshOnGroundHit 
  1481. death_params_4 0
  1482. death_params_5 0
  1483. death_params_WhichExplosions 0 0
  1484. death_params_AddSpeed 0.000000 0.000000 0.000000
  1485. death_params_DestroyOtherPause 0.000000
  1486. death_params_HandleDeathIf 
  1487. death_params_ExplosionPowerCoef 1.000000
  1488. death_params_6 0 0 0.000000 0.000000 0.000000
  1489. death_params_created_mesh_name 
  1490. death_params_smoke_generation_time 90.000000
  1491. death_params_created_mesh_disappears 0
  1492. death_params_time_to_disappear_created_mesh 0.000000
  1493. mesh_into_sprite 0 2200.000000 
  1494. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1495. mesh_emit_sprite0_emitifset 
  1496. mesh_emit_sprite0_filename 
  1497. mesh_emit_sprite0_name1 
  1498. mesh_emit_sprite0_name2 
  1499. mesh_emit_sprite0_name3 
  1500. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1501. mesh_emit_sprite0_params3 0
  1502. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1503. mesh_emit_sprite1_emitifset 
  1504. mesh_emit_sprite1_filename 
  1505. mesh_emit_sprite1_name1 
  1506. mesh_emit_sprite1_name2 
  1507. mesh_emit_sprite1_name3 
  1508. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1509. mesh_emit_sprite1_params3 0
  1510. mesh_link_by_socket 0  
  1511. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  1512. rigid_body_phys_type 0
  1513. rigid_body_phys_collide_with_player 1
  1514. path_generation 0 64.000000 32.000000 1536.000000 2000
  1515. mesh_light_control_params 0 0
  1516. mesh_light_control_light0 
  1517. mesh_light_control_light1 
  1518. mesh_light_control_light2 
  1519. mesh_light_control_light3 
  1520. mesh_light_control_light4 
  1521. mesh_light_control_light5 
  1522. mesh_light_control_light6 
  1523.  
  1524. mesh prefabs\okopy\zasiek_drewno02.X 1
  1525. name 
  1526. pesel 9724735 26962 8
  1527. xpos -5720.506348
  1528. ypos 66.195862
  1529. zpos 12668.122070
  1530. rotation_angles 3.000000 135.000000 -3.000000
  1531. scaling_axis 1.000000 1.000000 1.600000
  1532. flags 13
  1533. invisible_in_game 0
  1534. invisible_in_edytor 0
  1535. flag2 0
  1536. disappear_range 0.000000
  1537. shadow_dist 320.000000
  1538. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  1539. bezier_moving_____start_node_name 
  1540. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1541. bezier_moving_____distance_to_calc_rotation 64.000000
  1542. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  1543. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1544. shoot3_from_mesh 
  1545. flags_backup_for_disabling 0
  1546. is_disabled 0
  1547. light_ray 0 256.000000 538976288
  1548. mesh_action_general_opt 0 0
  1549. mesh_action_ifset 
  1550. mesh_action_default_set 
  1551. mesh_action_default_unset 
  1552. mesh_action_dest_set 
  1553. mesh_action_dest_unset 
  1554. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  1555. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1556. mesh_action_give_action_to___mesh 
  1557. mesh_action_give_action_to___delay 0.000000
  1558. mesh_action_sounds_activate 
  1559. mesh_action_sounds_deactivate 
  1560. mesh_action_sounds_range 0.000000
  1561. mesh_action_camera_position_mesh 0 
  1562. mesh_action_switch_moving_on_action 0
  1563. mesh_action_can_be_held_up 0
  1564. mesh_action_target_mesh_name 
  1565. mesh_action_set_if_pickedup 
  1566. mesh_action_set_if_ontarget 
  1567. mesh_action_general_2 0 0
  1568. mesh_action_respawn_character_name 
  1569. mesh_action_respawn_character_phase0 do_strzalu
  1570. mesh_action_respawn_character_phase1 do_strzalu
  1571. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1572. mesh_action_general_3 0 0 0
  1573. mesh_action_take_health_away 0.000000
  1574. mesh_action_display_objective 
  1575. mesh_action_kill_object 
  1576. mesh_action_remove_objective 
  1577. mesh_action_display_hint 
  1578. mesh_action_push_object 
  1579. mesh_action_push_obj_force 0.000000
  1580. mesh_action_kill_delay 0.000000
  1581. mesh_action_set_phase_for 
  1582. mesh_action_phase_name 
  1583. mesh_action_teleport_player_here 0
  1584. mesh_action_add_mark 
  1585. mesh_action_remove_mark 
  1586. mesh_action_mark_params 3 64.000000 64.000000
  1587. mesh_action_allow_passing_blockers 
  1588. mesh_action_forbid_passing_blockers 
  1589. mesh_action_start_driving 
  1590. mesh_action_stop_driving 
  1591. mesh_action_action_if_not_set 
  1592. mesh_action_start_flying 
  1593. mesh_action_stop_flying 
  1594. mesh_action_start_rockets 
  1595. mesh_action_stop_rockets 
  1596. mesh_action_activate_ai_action 
  1597. mesh_action_play_music 
  1598. mesh_action_rotation_acceleration 0.000000
  1599. mesh_action_start_world 
  1600. mesh_action_emit_bullet_hit_effects 0
  1601. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  1602. death_params_ActivateObjectName 
  1603. death_params_DeadAnimName 
  1604. death_params_DestroyObjectName 
  1605. death_params_HitAnimName 
  1606. death_params_SetWhenDead 
  1607. death_params_SetWhenHit 
  1608. death_params_SoundName 
  1609. death_params_UnsetWhenDead 
  1610. death_params_UnsetWhenHit 
  1611. death_params_2 0 0 0 0 0
  1612. death_params_HitEmitSpriteName 
  1613. death_params_FallDownEmitSpriteName 
  1614. death_params_DeathAnimName 
  1615. death_params_HitGroundAnimName 
  1616. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1617. death_params_CreateMeshOnDeath 
  1618. death_params_CreateMeshOnGroundHit 
  1619. death_params_4 0
  1620. death_params_5 0
  1621. death_params_WhichExplosions 0 0
  1622. death_params_AddSpeed 0.000000 0.000000 0.000000
  1623. death_params_DestroyOtherPause 0.000000
  1624. death_params_HandleDeathIf 
  1625. death_params_ExplosionPowerCoef 1.000000
  1626. death_params_6 0 0 0.000000 0.000000 0.000000
  1627. death_params_created_mesh_name 
  1628. death_params_smoke_generation_time 90.000000
  1629. death_params_created_mesh_disappears 0
  1630. death_params_time_to_disappear_created_mesh 0.000000
  1631. mesh_into_sprite 0 2200.000000 
  1632. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1633. mesh_emit_sprite0_emitifset 
  1634. mesh_emit_sprite0_filename 
  1635. mesh_emit_sprite0_name1 
  1636. mesh_emit_sprite0_name2 
  1637. mesh_emit_sprite0_name3 
  1638. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1639. mesh_emit_sprite0_params3 0
  1640. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1641. mesh_emit_sprite1_emitifset 
  1642. mesh_emit_sprite1_filename 
  1643. mesh_emit_sprite1_name1 
  1644. mesh_emit_sprite1_name2 
  1645. mesh_emit_sprite1_name3 
  1646. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1647. mesh_emit_sprite1_params3 0
  1648. mesh_link_by_socket 0  
  1649. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  1650. rigid_body_phys_type 0
  1651. rigid_body_phys_collide_with_player 1
  1652. path_generation 0 64.000000 32.000000 1536.000000 2000
  1653. mesh_light_control_params 0 0
  1654. mesh_light_control_light0 
  1655. mesh_light_control_light1 
  1656. mesh_light_control_light2 
  1657. mesh_light_control_light3 
  1658. mesh_light_control_light4 
  1659. mesh_light_control_light5 
  1660. mesh_light_control_light6 
  1661.  
  1662. mesh prefabs\okopy\zasiek_drewno02.X 1
  1663. name 
  1664. pesel 9724794 24464 9
  1665. xpos -5986.506348
  1666. ypos 98.195862
  1667. zpos 12938.122070
  1668. rotation_angles 7.000000 135.000000 -3.000000
  1669. scaling_axis 1.000000 1.000000 1.600000
  1670. flags 13
  1671. invisible_in_game 0
  1672. invisible_in_edytor 0
  1673. flag2 0
  1674. disappear_range 0.000000
  1675. shadow_dist 320.000000
  1676. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  1677. bezier_moving_____start_node_name 
  1678. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1679. bezier_moving_____distance_to_calc_rotation 64.000000
  1680. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  1681. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1682. shoot3_from_mesh 
  1683. flags_backup_for_disabling 0
  1684. is_disabled 0
  1685. light_ray 0 256.000000 538976288
  1686. mesh_action_general_opt 0 0
  1687. mesh_action_ifset 
  1688. mesh_action_default_set 
  1689. mesh_action_default_unset 
  1690. mesh_action_dest_set 
  1691. mesh_action_dest_unset 
  1692. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  1693. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1694. mesh_action_give_action_to___mesh 
  1695. mesh_action_give_action_to___delay 0.000000
  1696. mesh_action_sounds_activate 
  1697. mesh_action_sounds_deactivate 
  1698. mesh_action_sounds_range 0.000000
  1699. mesh_action_camera_position_mesh 0 
  1700. mesh_action_switch_moving_on_action 0
  1701. mesh_action_can_be_held_up 0
  1702. mesh_action_target_mesh_name 
  1703. mesh_action_set_if_pickedup 
  1704. mesh_action_set_if_ontarget 
  1705. mesh_action_general_2 0 0
  1706. mesh_action_respawn_character_name 
  1707. mesh_action_respawn_character_phase0 do_strzalu
  1708. mesh_action_respawn_character_phase1 do_strzalu
  1709. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1710. mesh_action_general_3 0 0 0
  1711. mesh_action_take_health_away 0.000000
  1712. mesh_action_display_objective 
  1713. mesh_action_kill_object 
  1714. mesh_action_remove_objective 
  1715. mesh_action_display_hint 
  1716. mesh_action_push_object 
  1717. mesh_action_push_obj_force 0.000000
  1718. mesh_action_kill_delay 0.000000
  1719. mesh_action_set_phase_for 
  1720. mesh_action_phase_name 
  1721. mesh_action_teleport_player_here 0
  1722. mesh_action_add_mark 
  1723. mesh_action_remove_mark 
  1724. mesh_action_mark_params 3 64.000000 64.000000
  1725. mesh_action_allow_passing_blockers 
  1726. mesh_action_forbid_passing_blockers 
  1727. mesh_action_start_driving 
  1728. mesh_action_stop_driving 
  1729. mesh_action_action_if_not_set 
  1730. mesh_action_start_flying 
  1731. mesh_action_stop_flying 
  1732. mesh_action_start_rockets 
  1733. mesh_action_stop_rockets 
  1734. mesh_action_activate_ai_action 
  1735. mesh_action_play_music 
  1736. mesh_action_rotation_acceleration 0.000000
  1737. mesh_action_start_world 
  1738. mesh_action_emit_bullet_hit_effects 0
  1739. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  1740. death_params_ActivateObjectName 
  1741. death_params_DeadAnimName 
  1742. death_params_DestroyObjectName 
  1743. death_params_HitAnimName 
  1744. death_params_SetWhenDead 
  1745. death_params_SetWhenHit 
  1746. death_params_SoundName 
  1747. death_params_UnsetWhenDead 
  1748. death_params_UnsetWhenHit 
  1749. death_params_2 0 0 0 0 0
  1750. death_params_HitEmitSpriteName 
  1751. death_params_FallDownEmitSpriteName 
  1752. death_params_DeathAnimName 
  1753. death_params_HitGroundAnimName 
  1754. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1755. death_params_CreateMeshOnDeath 
  1756. death_params_CreateMeshOnGroundHit 
  1757. death_params_4 0
  1758. death_params_5 0
  1759. death_params_WhichExplosions 0 0
  1760. death_params_AddSpeed 0.000000 0.000000 0.000000
  1761. death_params_DestroyOtherPause 0.000000
  1762. death_params_HandleDeathIf 
  1763. death_params_ExplosionPowerCoef 1.000000
  1764. death_params_6 0 0 0.000000 0.000000 0.000000
  1765. death_params_created_mesh_name 
  1766. death_params_smoke_generation_time 90.000000
  1767. death_params_created_mesh_disappears 0
  1768. death_params_time_to_disappear_created_mesh 0.000000
  1769. mesh_into_sprite 0 2200.000000 
  1770. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1771. mesh_emit_sprite0_emitifset 
  1772. mesh_emit_sprite0_filename 
  1773. mesh_emit_sprite0_name1 
  1774. mesh_emit_sprite0_name2 
  1775. mesh_emit_sprite0_name3 
  1776. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1777. mesh_emit_sprite0_params3 0
  1778. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1779. mesh_emit_sprite1_emitifset 
  1780. mesh_emit_sprite1_filename 
  1781. mesh_emit_sprite1_name1 
  1782. mesh_emit_sprite1_name2 
  1783. mesh_emit_sprite1_name3 
  1784. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1785. mesh_emit_sprite1_params3 0
  1786. mesh_link_by_socket 0  
  1787. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  1788. rigid_body_phys_type 0
  1789. rigid_body_phys_collide_with_player 1
  1790. path_generation 0 64.000000 32.000000 1536.000000 2000
  1791. mesh_light_control_params 0 0
  1792. mesh_light_control_light0 
  1793. mesh_light_control_light1 
  1794. mesh_light_control_light2 
  1795. mesh_light_control_light3 
  1796. mesh_light_control_light4 
  1797. mesh_light_control_light5 
  1798. mesh_light_control_light6 
  1799.  
  1800. mesh prefabs\okopy\zasiek_drewno02.X 1
  1801. name 
  1802. pesel 9724798 5705 10
  1803. xpos -6238.506348
  1804. ypos 142.195862
  1805. zpos 13218.122070
  1806. rotation_angles 7.000000 140.000000 -3.000000
  1807. scaling_axis 1.000000 1.000000 1.600000
  1808. flags 13
  1809. invisible_in_game 0
  1810. invisible_in_edytor 0
  1811. flag2 0
  1812. disappear_range 0.000000
  1813. shadow_dist 320.000000
  1814. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  1815. bezier_moving_____start_node_name 
  1816. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1817. bezier_moving_____distance_to_calc_rotation 64.000000
  1818. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  1819. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1820. shoot3_from_mesh 
  1821. flags_backup_for_disabling 0
  1822. is_disabled 0
  1823. light_ray 0 256.000000 538976288
  1824. mesh_action_general_opt 0 0
  1825. mesh_action_ifset 
  1826. mesh_action_default_set 
  1827. mesh_action_default_unset 
  1828. mesh_action_dest_set 
  1829. mesh_action_dest_unset 
  1830. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  1831. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1832. mesh_action_give_action_to___mesh 
  1833. mesh_action_give_action_to___delay 0.000000
  1834. mesh_action_sounds_activate 
  1835. mesh_action_sounds_deactivate 
  1836. mesh_action_sounds_range 0.000000
  1837. mesh_action_camera_position_mesh 0 
  1838. mesh_action_switch_moving_on_action 0
  1839. mesh_action_can_be_held_up 0
  1840. mesh_action_target_mesh_name 
  1841. mesh_action_set_if_pickedup 
  1842. mesh_action_set_if_ontarget 
  1843. mesh_action_general_2 0 0
  1844. mesh_action_respawn_character_name 
  1845. mesh_action_respawn_character_phase0 do_strzalu
  1846. mesh_action_respawn_character_phase1 do_strzalu
  1847. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1848. mesh_action_general_3 0 0 0
  1849. mesh_action_take_health_away 0.000000
  1850. mesh_action_display_objective 
  1851. mesh_action_kill_object 
  1852. mesh_action_remove_objective 
  1853. mesh_action_display_hint 
  1854. mesh_action_push_object 
  1855. mesh_action_push_obj_force 0.000000
  1856. mesh_action_kill_delay 0.000000
  1857. mesh_action_set_phase_for 
  1858. mesh_action_phase_name 
  1859. mesh_action_teleport_player_here 0
  1860. mesh_action_add_mark 
  1861. mesh_action_remove_mark 
  1862. mesh_action_mark_params 3 64.000000 64.000000
  1863. mesh_action_allow_passing_blockers 
  1864. mesh_action_forbid_passing_blockers 
  1865. mesh_action_start_driving 
  1866. mesh_action_stop_driving 
  1867. mesh_action_action_if_not_set 
  1868. mesh_action_start_flying 
  1869. mesh_action_stop_flying 
  1870. mesh_action_start_rockets 
  1871. mesh_action_stop_rockets 
  1872. mesh_action_activate_ai_action 
  1873. mesh_action_play_music 
  1874. mesh_action_rotation_acceleration 0.000000
  1875. mesh_action_start_world 
  1876. mesh_action_emit_bullet_hit_effects 0
  1877. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  1878. death_params_ActivateObjectName 
  1879. death_params_DeadAnimName 
  1880. death_params_DestroyObjectName 
  1881. death_params_HitAnimName 
  1882. death_params_SetWhenDead 
  1883. death_params_SetWhenHit 
  1884. death_params_SoundName 
  1885. death_params_UnsetWhenDead 
  1886. death_params_UnsetWhenHit 
  1887. death_params_2 0 0 0 0 0
  1888. death_params_HitEmitSpriteName 
  1889. death_params_FallDownEmitSpriteName 
  1890. death_params_DeathAnimName 
  1891. death_params_HitGroundAnimName 
  1892. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  1893. death_params_CreateMeshOnDeath 
  1894. death_params_CreateMeshOnGroundHit 
  1895. death_params_4 0
  1896. death_params_5 0
  1897. death_params_WhichExplosions 0 0
  1898. death_params_AddSpeed 0.000000 0.000000 0.000000
  1899. death_params_DestroyOtherPause 0.000000
  1900. death_params_HandleDeathIf 
  1901. death_params_ExplosionPowerCoef 1.000000
  1902. death_params_6 0 0 0.000000 0.000000 0.000000
  1903. death_params_created_mesh_name 
  1904. death_params_smoke_generation_time 90.000000
  1905. death_params_created_mesh_disappears 0
  1906. death_params_time_to_disappear_created_mesh 0.000000
  1907. mesh_into_sprite 0 2200.000000 
  1908. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1909. mesh_emit_sprite0_emitifset 
  1910. mesh_emit_sprite0_filename 
  1911. mesh_emit_sprite0_name1 
  1912. mesh_emit_sprite0_name2 
  1913. mesh_emit_sprite0_name3 
  1914. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1915. mesh_emit_sprite0_params3 0
  1916. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  1917. mesh_emit_sprite1_emitifset 
  1918. mesh_emit_sprite1_filename 
  1919. mesh_emit_sprite1_name1 
  1920. mesh_emit_sprite1_name2 
  1921. mesh_emit_sprite1_name3 
  1922. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  1923. mesh_emit_sprite1_params3 0
  1924. mesh_link_by_socket 0  
  1925. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  1926. rigid_body_phys_type 0
  1927. rigid_body_phys_collide_with_player 1
  1928. path_generation 0 64.000000 32.000000 1536.000000 2000
  1929. mesh_light_control_params 0 0
  1930. mesh_light_control_light0 
  1931. mesh_light_control_light1 
  1932. mesh_light_control_light2 
  1933. mesh_light_control_light3 
  1934. mesh_light_control_light4 
  1935. mesh_light_control_light5 
  1936. mesh_light_control_light6 
  1937.  
  1938. mesh prefabs\okopy\zasiek_drewno01.X 1
  1939. name 
  1940. pesel 9724802 28145 11
  1941. xpos -6492.000000
  1942. ypos 194.056366
  1943. zpos 13520.000000
  1944. rotation_angles 7.000000 140.000000 6.000000
  1945. scaling_axis 1.000000 1.000000 1.700000
  1946. flags 13
  1947. invisible_in_game 0
  1948. invisible_in_edytor 0
  1949. flag2 0
  1950. disappear_range 0.000000
  1951. shadow_dist 320.000000
  1952. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  1953. bezier_moving_____start_node_name 
  1954. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  1955. bezier_moving_____distance_to_calc_rotation 64.000000
  1956. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  1957. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  1958. shoot3_from_mesh 
  1959. flags_backup_for_disabling 0
  1960. is_disabled 0
  1961. light_ray 0 256.000000 538976288
  1962. mesh_action_general_opt 0 0
  1963. mesh_action_ifset 
  1964. mesh_action_default_set 
  1965. mesh_action_default_unset 
  1966. mesh_action_dest_set 
  1967. mesh_action_dest_unset 
  1968. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  1969. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  1970. mesh_action_give_action_to___mesh 
  1971. mesh_action_give_action_to___delay 0.000000
  1972. mesh_action_sounds_activate 
  1973. mesh_action_sounds_deactivate 
  1974. mesh_action_sounds_range 0.000000
  1975. mesh_action_camera_position_mesh 0 
  1976. mesh_action_switch_moving_on_action 0
  1977. mesh_action_can_be_held_up 0
  1978. mesh_action_target_mesh_name 
  1979. mesh_action_set_if_pickedup 
  1980. mesh_action_set_if_ontarget 
  1981. mesh_action_general_2 0 0
  1982. mesh_action_respawn_character_name 
  1983. mesh_action_respawn_character_phase0 do_strzalu
  1984. mesh_action_respawn_character_phase1 do_strzalu
  1985. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  1986. mesh_action_general_3 0 0 0
  1987. mesh_action_take_health_away 0.000000
  1988. mesh_action_display_objective 
  1989. mesh_action_kill_object 
  1990. mesh_action_remove_objective 
  1991. mesh_action_display_hint 
  1992. mesh_action_push_object 
  1993. mesh_action_push_obj_force 0.000000
  1994. mesh_action_kill_delay 0.000000
  1995. mesh_action_set_phase_for 
  1996. mesh_action_phase_name 
  1997. mesh_action_teleport_player_here 0
  1998. mesh_action_add_mark 
  1999. mesh_action_remove_mark 
  2000. mesh_action_mark_params 3 64.000000 64.000000
  2001. mesh_action_allow_passing_blockers 
  2002. mesh_action_forbid_passing_blockers 
  2003. mesh_action_start_driving 
  2004. mesh_action_stop_driving 
  2005. mesh_action_action_if_not_set 
  2006. mesh_action_start_flying 
  2007. mesh_action_stop_flying 
  2008. mesh_action_start_rockets 
  2009. mesh_action_stop_rockets 
  2010. mesh_action_activate_ai_action 
  2011. mesh_action_play_music 
  2012. mesh_action_rotation_acceleration 0.000000
  2013. mesh_action_start_world 
  2014. mesh_action_emit_bullet_hit_effects 0
  2015. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2016. death_params_ActivateObjectName 
  2017. death_params_DeadAnimName 
  2018. death_params_DestroyObjectName 
  2019. death_params_HitAnimName 
  2020. death_params_SetWhenDead 
  2021. death_params_SetWhenHit 
  2022. death_params_SoundName 
  2023. death_params_UnsetWhenDead 
  2024. death_params_UnsetWhenHit 
  2025. death_params_2 0 0 0 0 0
  2026. death_params_HitEmitSpriteName 
  2027. death_params_FallDownEmitSpriteName 
  2028. death_params_DeathAnimName 
  2029. death_params_HitGroundAnimName 
  2030. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2031. death_params_CreateMeshOnDeath 
  2032. death_params_CreateMeshOnGroundHit 
  2033. death_params_4 0
  2034. death_params_5 0
  2035. death_params_WhichExplosions 0 0
  2036. death_params_AddSpeed 0.000000 0.000000 0.000000
  2037. death_params_DestroyOtherPause 0.000000
  2038. death_params_HandleDeathIf 
  2039. death_params_ExplosionPowerCoef 1.000000
  2040. death_params_6 0 0 0.000000 0.000000 0.000000
  2041. death_params_created_mesh_name 
  2042. death_params_smoke_generation_time 90.000000
  2043. death_params_created_mesh_disappears 0
  2044. death_params_time_to_disappear_created_mesh 0.000000
  2045. mesh_into_sprite 0 2200.000000 
  2046. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2047. mesh_emit_sprite0_emitifset 
  2048. mesh_emit_sprite0_filename 
  2049. mesh_emit_sprite0_name1 
  2050. mesh_emit_sprite0_name2 
  2051. mesh_emit_sprite0_name3 
  2052. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2053. mesh_emit_sprite0_params3 0
  2054. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2055. mesh_emit_sprite1_emitifset 
  2056. mesh_emit_sprite1_filename 
  2057. mesh_emit_sprite1_name1 
  2058. mesh_emit_sprite1_name2 
  2059. mesh_emit_sprite1_name3 
  2060. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2061. mesh_emit_sprite1_params3 0
  2062. mesh_link_by_socket 0  
  2063. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2064. rigid_body_phys_type 0
  2065. rigid_body_phys_collide_with_player 1
  2066. path_generation 0 64.000000 32.000000 1536.000000 2000
  2067. mesh_light_control_params 0 0
  2068. mesh_light_control_light0 
  2069. mesh_light_control_light1 
  2070. mesh_light_control_light2 
  2071. mesh_light_control_light3 
  2072. mesh_light_control_light4 
  2073. mesh_light_control_light5 
  2074. mesh_light_control_light6 
  2075.  
  2076. mesh prefabs\okopy\zasiek_drewno02.X 1
  2077. name 
  2078. pesel 9724812 23281 12
  2079. xpos -6501.769043
  2080. ypos 166.056366
  2081. zpos 13790.058594
  2082. rotation_angles 7.000000 80.000000 -3.000000
  2083. scaling_axis 1.000000 1.000000 1.600000
  2084. flags 13
  2085. invisible_in_game 0
  2086. invisible_in_edytor 0
  2087. flag2 0
  2088. disappear_range 0.000000
  2089. shadow_dist 320.000000
  2090. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2091. bezier_moving_____start_node_name 
  2092. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2093. bezier_moving_____distance_to_calc_rotation 64.000000
  2094. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2095. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2096. shoot3_from_mesh 
  2097. flags_backup_for_disabling 0
  2098. is_disabled 0
  2099. light_ray 0 256.000000 538976288
  2100. mesh_action_general_opt 0 0
  2101. mesh_action_ifset 
  2102. mesh_action_default_set 
  2103. mesh_action_default_unset 
  2104. mesh_action_dest_set 
  2105. mesh_action_dest_unset 
  2106. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2107. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2108. mesh_action_give_action_to___mesh 
  2109. mesh_action_give_action_to___delay 0.000000
  2110. mesh_action_sounds_activate 
  2111. mesh_action_sounds_deactivate 
  2112. mesh_action_sounds_range 0.000000
  2113. mesh_action_camera_position_mesh 0 
  2114. mesh_action_switch_moving_on_action 0
  2115. mesh_action_can_be_held_up 0
  2116. mesh_action_target_mesh_name 
  2117. mesh_action_set_if_pickedup 
  2118. mesh_action_set_if_ontarget 
  2119. mesh_action_general_2 0 0
  2120. mesh_action_respawn_character_name 
  2121. mesh_action_respawn_character_phase0 do_strzalu
  2122. mesh_action_respawn_character_phase1 do_strzalu
  2123. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2124. mesh_action_general_3 0 0 0
  2125. mesh_action_take_health_away 0.000000
  2126. mesh_action_display_objective 
  2127. mesh_action_kill_object 
  2128. mesh_action_remove_objective 
  2129. mesh_action_display_hint 
  2130. mesh_action_push_object 
  2131. mesh_action_push_obj_force 0.000000
  2132. mesh_action_kill_delay 0.000000
  2133. mesh_action_set_phase_for 
  2134. mesh_action_phase_name 
  2135. mesh_action_teleport_player_here 0
  2136. mesh_action_add_mark 
  2137. mesh_action_remove_mark 
  2138. mesh_action_mark_params 3 64.000000 64.000000
  2139. mesh_action_allow_passing_blockers 
  2140. mesh_action_forbid_passing_blockers 
  2141. mesh_action_start_driving 
  2142. mesh_action_stop_driving 
  2143. mesh_action_action_if_not_set 
  2144. mesh_action_start_flying 
  2145. mesh_action_stop_flying 
  2146. mesh_action_start_rockets 
  2147. mesh_action_stop_rockets 
  2148. mesh_action_activate_ai_action 
  2149. mesh_action_play_music 
  2150. mesh_action_rotation_acceleration 0.000000
  2151. mesh_action_start_world 
  2152. mesh_action_emit_bullet_hit_effects 0
  2153. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2154. death_params_ActivateObjectName 
  2155. death_params_DeadAnimName 
  2156. death_params_DestroyObjectName 
  2157. death_params_HitAnimName 
  2158. death_params_SetWhenDead 
  2159. death_params_SetWhenHit 
  2160. death_params_SoundName 
  2161. death_params_UnsetWhenDead 
  2162. death_params_UnsetWhenHit 
  2163. death_params_2 0 0 0 0 0
  2164. death_params_HitEmitSpriteName 
  2165. death_params_FallDownEmitSpriteName 
  2166. death_params_DeathAnimName 
  2167. death_params_HitGroundAnimName 
  2168. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2169. death_params_CreateMeshOnDeath 
  2170. death_params_CreateMeshOnGroundHit 
  2171. death_params_4 0
  2172. death_params_5 0
  2173. death_params_WhichExplosions 0 0
  2174. death_params_AddSpeed 0.000000 0.000000 0.000000
  2175. death_params_DestroyOtherPause 0.000000
  2176. death_params_HandleDeathIf 
  2177. death_params_ExplosionPowerCoef 1.000000
  2178. death_params_6 0 0 0.000000 0.000000 0.000000
  2179. death_params_created_mesh_name 
  2180. death_params_smoke_generation_time 90.000000
  2181. death_params_created_mesh_disappears 0
  2182. death_params_time_to_disappear_created_mesh 0.000000
  2183. mesh_into_sprite 0 2200.000000 
  2184. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2185. mesh_emit_sprite0_emitifset 
  2186. mesh_emit_sprite0_filename 
  2187. mesh_emit_sprite0_name1 
  2188. mesh_emit_sprite0_name2 
  2189. mesh_emit_sprite0_name3 
  2190. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2191. mesh_emit_sprite0_params3 0
  2192. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2193. mesh_emit_sprite1_emitifset 
  2194. mesh_emit_sprite1_filename 
  2195. mesh_emit_sprite1_name1 
  2196. mesh_emit_sprite1_name2 
  2197. mesh_emit_sprite1_name3 
  2198. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2199. mesh_emit_sprite1_params3 0
  2200. mesh_link_by_socket 0  
  2201. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2202. rigid_body_phys_type 0
  2203. rigid_body_phys_collide_with_player 1
  2204. path_generation 0 64.000000 32.000000 1536.000000 2000
  2205. mesh_light_control_params 0 0
  2206. mesh_light_control_light0 
  2207. mesh_light_control_light1 
  2208. mesh_light_control_light2 
  2209. mesh_light_control_light3 
  2210. mesh_light_control_light4 
  2211. mesh_light_control_light5 
  2212. mesh_light_control_light6 
  2213.  
  2214. mesh prefabs\okopy\zasiek_drut.X 1
  2215. name 
  2216. pesel 9724816 16827 13
  2217. xpos -6874.050293
  2218. ypos 277.621002
  2219. zpos 13949.778320
  2220. rotation_angles 8.000000 140.000000 0.000000
  2221. scaling_axis 1.000000 1.000000 1.650000
  2222. flags 133
  2223. invisible_in_game 0
  2224. invisible_in_edytor 0
  2225. flag2 1048576
  2226. disappear_range 900.000000
  2227. shadow_dist 320.000000
  2228. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2229. bezier_moving_____start_node_name 
  2230. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2231. bezier_moving_____distance_to_calc_rotation 64.000000
  2232. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2233. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2234. shoot3_from_mesh 
  2235. flags_backup_for_disabling 0
  2236. is_disabled 0
  2237. light_ray 0 256.000000 538976288
  2238. mesh_action_general_opt 0 0
  2239. mesh_action_ifset 
  2240. mesh_action_default_set 
  2241. mesh_action_default_unset 
  2242. mesh_action_dest_set 
  2243. mesh_action_dest_unset 
  2244. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2245. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2246. mesh_action_give_action_to___mesh 
  2247. mesh_action_give_action_to___delay 0.000000
  2248. mesh_action_sounds_activate 
  2249. mesh_action_sounds_deactivate 
  2250. mesh_action_sounds_range 0.000000
  2251. mesh_action_camera_position_mesh 0 
  2252. mesh_action_switch_moving_on_action 0
  2253. mesh_action_can_be_held_up 0
  2254. mesh_action_target_mesh_name 
  2255. mesh_action_set_if_pickedup 
  2256. mesh_action_set_if_ontarget 
  2257. mesh_action_general_2 0 0
  2258. mesh_action_respawn_character_name 
  2259. mesh_action_respawn_character_phase0 do_strzalu
  2260. mesh_action_respawn_character_phase1 do_strzalu
  2261. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2262. mesh_action_general_3 0 0 0
  2263. mesh_action_take_health_away 0.000000
  2264. mesh_action_display_objective 
  2265. mesh_action_kill_object 
  2266. mesh_action_remove_objective 
  2267. mesh_action_display_hint 
  2268. mesh_action_push_object 
  2269. mesh_action_push_obj_force 0.000000
  2270. mesh_action_kill_delay 0.000000
  2271. mesh_action_set_phase_for 
  2272. mesh_action_phase_name 
  2273. mesh_action_teleport_player_here 0
  2274. mesh_action_add_mark 
  2275. mesh_action_remove_mark 
  2276. mesh_action_mark_params 3 64.000000 64.000000
  2277. mesh_action_allow_passing_blockers 
  2278. mesh_action_forbid_passing_blockers 
  2279. mesh_action_start_driving 
  2280. mesh_action_stop_driving 
  2281. mesh_action_action_if_not_set 
  2282. mesh_action_start_flying 
  2283. mesh_action_stop_flying 
  2284. mesh_action_start_rockets 
  2285. mesh_action_stop_rockets 
  2286. mesh_action_activate_ai_action 
  2287. mesh_action_play_music 
  2288. mesh_action_rotation_acceleration 0.000000
  2289. mesh_action_start_world 
  2290. mesh_action_emit_bullet_hit_effects 0
  2291. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2292. death_params_ActivateObjectName 
  2293. death_params_DeadAnimName 
  2294. death_params_DestroyObjectName 
  2295. death_params_HitAnimName 
  2296. death_params_SetWhenDead 
  2297. death_params_SetWhenHit 
  2298. death_params_SoundName 
  2299. death_params_UnsetWhenDead 
  2300. death_params_UnsetWhenHit 
  2301. death_params_2 0 0 0 0 0
  2302. death_params_HitEmitSpriteName 
  2303. death_params_FallDownEmitSpriteName 
  2304. death_params_DeathAnimName 
  2305. death_params_HitGroundAnimName 
  2306. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2307. death_params_CreateMeshOnDeath 
  2308. death_params_CreateMeshOnGroundHit 
  2309. death_params_4 0
  2310. death_params_5 0
  2311. death_params_WhichExplosions 0 0
  2312. death_params_AddSpeed 0.000000 0.000000 0.000000
  2313. death_params_DestroyOtherPause 0.000000
  2314. death_params_HandleDeathIf 
  2315. death_params_ExplosionPowerCoef 1.000000
  2316. death_params_6 0 0 0.000000 0.000000 0.000000
  2317. death_params_created_mesh_name 
  2318. death_params_smoke_generation_time 90.000000
  2319. death_params_created_mesh_disappears 0
  2320. death_params_time_to_disappear_created_mesh 0.000000
  2321. mesh_into_sprite 0 2200.000000 
  2322. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2323. mesh_emit_sprite0_emitifset 
  2324. mesh_emit_sprite0_filename 
  2325. mesh_emit_sprite0_name1 
  2326. mesh_emit_sprite0_name2 
  2327. mesh_emit_sprite0_name3 
  2328. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2329. mesh_emit_sprite0_params3 0
  2330. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2331. mesh_emit_sprite1_emitifset 
  2332. mesh_emit_sprite1_filename 
  2333. mesh_emit_sprite1_name1 
  2334. mesh_emit_sprite1_name2 
  2335. mesh_emit_sprite1_name3 
  2336. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2337. mesh_emit_sprite1_params3 0
  2338. mesh_link_by_socket 0  
  2339. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2340. rigid_body_phys_type 0
  2341. rigid_body_phys_collide_with_player 1
  2342. path_generation 0 64.000000 32.000000 1536.000000 2000
  2343. mesh_light_control_params 0 0
  2344. mesh_light_control_light0 
  2345. mesh_light_control_light1 
  2346. mesh_light_control_light2 
  2347. mesh_light_control_light3 
  2348. mesh_light_control_light4 
  2349. mesh_light_control_light5 
  2350. mesh_light_control_light6 
  2351.  
  2352. mesh prefabs\okopy\zasiek_drut.X 1
  2353. name 
  2354. pesel 9724820 9961 14
  2355. xpos -7137.571289
  2356. ypos 309.502686
  2357. zpos 14232.305664
  2358. rotation_angles 8.000000 135.000000 0.000000
  2359. scaling_axis 1.000000 1.000000 1.650000
  2360. flags 133
  2361. invisible_in_game 0
  2362. invisible_in_edytor 0
  2363. flag2 1048576
  2364. disappear_range 900.000000
  2365. shadow_dist 320.000000
  2366. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2367. bezier_moving_____start_node_name 
  2368. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2369. bezier_moving_____distance_to_calc_rotation 64.000000
  2370. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2371. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2372. shoot3_from_mesh 
  2373. flags_backup_for_disabling 0
  2374. is_disabled 0
  2375. light_ray 0 256.000000 538976288
  2376. mesh_action_general_opt 0 0
  2377. mesh_action_ifset 
  2378. mesh_action_default_set 
  2379. mesh_action_default_unset 
  2380. mesh_action_dest_set 
  2381. mesh_action_dest_unset 
  2382. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2383. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2384. mesh_action_give_action_to___mesh 
  2385. mesh_action_give_action_to___delay 0.000000
  2386. mesh_action_sounds_activate 
  2387. mesh_action_sounds_deactivate 
  2388. mesh_action_sounds_range 0.000000
  2389. mesh_action_camera_position_mesh 0 
  2390. mesh_action_switch_moving_on_action 0
  2391. mesh_action_can_be_held_up 0
  2392. mesh_action_target_mesh_name 
  2393. mesh_action_set_if_pickedup 
  2394. mesh_action_set_if_ontarget 
  2395. mesh_action_general_2 0 0
  2396. mesh_action_respawn_character_name 
  2397. mesh_action_respawn_character_phase0 do_strzalu
  2398. mesh_action_respawn_character_phase1 do_strzalu
  2399. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2400. mesh_action_general_3 0 0 0
  2401. mesh_action_take_health_away 0.000000
  2402. mesh_action_display_objective 
  2403. mesh_action_kill_object 
  2404. mesh_action_remove_objective 
  2405. mesh_action_display_hint 
  2406. mesh_action_push_object 
  2407. mesh_action_push_obj_force 0.000000
  2408. mesh_action_kill_delay 0.000000
  2409. mesh_action_set_phase_for 
  2410. mesh_action_phase_name 
  2411. mesh_action_teleport_player_here 0
  2412. mesh_action_add_mark 
  2413. mesh_action_remove_mark 
  2414. mesh_action_mark_params 3 64.000000 64.000000
  2415. mesh_action_allow_passing_blockers 
  2416. mesh_action_forbid_passing_blockers 
  2417. mesh_action_start_driving 
  2418. mesh_action_stop_driving 
  2419. mesh_action_action_if_not_set 
  2420. mesh_action_start_flying 
  2421. mesh_action_stop_flying 
  2422. mesh_action_start_rockets 
  2423. mesh_action_stop_rockets 
  2424. mesh_action_activate_ai_action 
  2425. mesh_action_play_music 
  2426. mesh_action_rotation_acceleration 0.000000
  2427. mesh_action_start_world 
  2428. mesh_action_emit_bullet_hit_effects 0
  2429. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2430. death_params_ActivateObjectName 
  2431. death_params_DeadAnimName 
  2432. death_params_DestroyObjectName 
  2433. death_params_HitAnimName 
  2434. death_params_SetWhenDead 
  2435. death_params_SetWhenHit 
  2436. death_params_SoundName 
  2437. death_params_UnsetWhenDead 
  2438. death_params_UnsetWhenHit 
  2439. death_params_2 0 0 0 0 0
  2440. death_params_HitEmitSpriteName 
  2441. death_params_FallDownEmitSpriteName 
  2442. death_params_DeathAnimName 
  2443. death_params_HitGroundAnimName 
  2444. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2445. death_params_CreateMeshOnDeath 
  2446. death_params_CreateMeshOnGroundHit 
  2447. death_params_4 0
  2448. death_params_5 0
  2449. death_params_WhichExplosions 0 0
  2450. death_params_AddSpeed 0.000000 0.000000 0.000000
  2451. death_params_DestroyOtherPause 0.000000
  2452. death_params_HandleDeathIf 
  2453. death_params_ExplosionPowerCoef 1.000000
  2454. death_params_6 0 0 0.000000 0.000000 0.000000
  2455. death_params_created_mesh_name 
  2456. death_params_smoke_generation_time 90.000000
  2457. death_params_created_mesh_disappears 0
  2458. death_params_time_to_disappear_created_mesh 0.000000
  2459. mesh_into_sprite 0 2200.000000 
  2460. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2461. mesh_emit_sprite0_emitifset 
  2462. mesh_emit_sprite0_filename 
  2463. mesh_emit_sprite0_name1 
  2464. mesh_emit_sprite0_name2 
  2465. mesh_emit_sprite0_name3 
  2466. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2467. mesh_emit_sprite0_params3 0
  2468. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2469. mesh_emit_sprite1_emitifset 
  2470. mesh_emit_sprite1_filename 
  2471. mesh_emit_sprite1_name1 
  2472. mesh_emit_sprite1_name2 
  2473. mesh_emit_sprite1_name3 
  2474. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2475. mesh_emit_sprite1_params3 0
  2476. mesh_link_by_socket 0  
  2477. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2478. rigid_body_phys_type 0
  2479. rigid_body_phys_collide_with_player 1
  2480. path_generation 0 64.000000 32.000000 1536.000000 2000
  2481. mesh_light_control_params 0 0
  2482. mesh_light_control_light0 
  2483. mesh_light_control_light1 
  2484. mesh_light_control_light2 
  2485. mesh_light_control_light3 
  2486. mesh_light_control_light4 
  2487. mesh_light_control_light5 
  2488. mesh_light_control_light6 
  2489.  
  2490. mesh prefabs\okopy\zasiek_drut.X 1
  2491. name 
  2492. pesel 9724824 491 15
  2493. xpos -7394.050293
  2494. ypos 293.621002
  2495. zpos 14521.778320
  2496. rotation_angles 3.000000 140.000000 0.000000
  2497. scaling_axis 1.000000 1.000000 1.650000
  2498. flags 133
  2499. invisible_in_game 0
  2500. invisible_in_edytor 0
  2501. flag2 1048576
  2502. disappear_range 900.000000
  2503. shadow_dist 320.000000
  2504. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2505. bezier_moving_____start_node_name 
  2506. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2507. bezier_moving_____distance_to_calc_rotation 64.000000
  2508. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2509. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2510. shoot3_from_mesh 
  2511. flags_backup_for_disabling 0
  2512. is_disabled 0
  2513. light_ray 0 256.000000 538976288
  2514. mesh_action_general_opt 0 0
  2515. mesh_action_ifset 
  2516. mesh_action_default_set 
  2517. mesh_action_default_unset 
  2518. mesh_action_dest_set 
  2519. mesh_action_dest_unset 
  2520. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2521. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2522. mesh_action_give_action_to___mesh 
  2523. mesh_action_give_action_to___delay 0.000000
  2524. mesh_action_sounds_activate 
  2525. mesh_action_sounds_deactivate 
  2526. mesh_action_sounds_range 0.000000
  2527. mesh_action_camera_position_mesh 0 
  2528. mesh_action_switch_moving_on_action 0
  2529. mesh_action_can_be_held_up 0
  2530. mesh_action_target_mesh_name 
  2531. mesh_action_set_if_pickedup 
  2532. mesh_action_set_if_ontarget 
  2533. mesh_action_general_2 0 0
  2534. mesh_action_respawn_character_name 
  2535. mesh_action_respawn_character_phase0 do_strzalu
  2536. mesh_action_respawn_character_phase1 do_strzalu
  2537. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2538. mesh_action_general_3 0 0 0
  2539. mesh_action_take_health_away 0.000000
  2540. mesh_action_display_objective 
  2541. mesh_action_kill_object 
  2542. mesh_action_remove_objective 
  2543. mesh_action_display_hint 
  2544. mesh_action_push_object 
  2545. mesh_action_push_obj_force 0.000000
  2546. mesh_action_kill_delay 0.000000
  2547. mesh_action_set_phase_for 
  2548. mesh_action_phase_name 
  2549. mesh_action_teleport_player_here 0
  2550. mesh_action_add_mark 
  2551. mesh_action_remove_mark 
  2552. mesh_action_mark_params 3 64.000000 64.000000
  2553. mesh_action_allow_passing_blockers 
  2554. mesh_action_forbid_passing_blockers 
  2555. mesh_action_start_driving 
  2556. mesh_action_stop_driving 
  2557. mesh_action_action_if_not_set 
  2558. mesh_action_start_flying 
  2559. mesh_action_stop_flying 
  2560. mesh_action_start_rockets 
  2561. mesh_action_stop_rockets 
  2562. mesh_action_activate_ai_action 
  2563. mesh_action_play_music 
  2564. mesh_action_rotation_acceleration 0.000000
  2565. mesh_action_start_world 
  2566. mesh_action_emit_bullet_hit_effects 0
  2567. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2568. death_params_ActivateObjectName 
  2569. death_params_DeadAnimName 
  2570. death_params_DestroyObjectName 
  2571. death_params_HitAnimName 
  2572. death_params_SetWhenDead 
  2573. death_params_SetWhenHit 
  2574. death_params_SoundName 
  2575. death_params_UnsetWhenDead 
  2576. death_params_UnsetWhenHit 
  2577. death_params_2 0 0 0 0 0
  2578. death_params_HitEmitSpriteName 
  2579. death_params_FallDownEmitSpriteName 
  2580. death_params_DeathAnimName 
  2581. death_params_HitGroundAnimName 
  2582. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2583. death_params_CreateMeshOnDeath 
  2584. death_params_CreateMeshOnGroundHit 
  2585. death_params_4 0
  2586. death_params_5 0
  2587. death_params_WhichExplosions 0 0
  2588. death_params_AddSpeed 0.000000 0.000000 0.000000
  2589. death_params_DestroyOtherPause 0.000000
  2590. death_params_HandleDeathIf 
  2591. death_params_ExplosionPowerCoef 1.000000
  2592. death_params_6 0 0 0.000000 0.000000 0.000000
  2593. death_params_created_mesh_name 
  2594. death_params_smoke_generation_time 90.000000
  2595. death_params_created_mesh_disappears 0
  2596. death_params_time_to_disappear_created_mesh 0.000000
  2597. mesh_into_sprite 0 2200.000000 
  2598. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2599. mesh_emit_sprite0_emitifset 
  2600. mesh_emit_sprite0_filename 
  2601. mesh_emit_sprite0_name1 
  2602. mesh_emit_sprite0_name2 
  2603. mesh_emit_sprite0_name3 
  2604. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2605. mesh_emit_sprite0_params3 0
  2606. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2607. mesh_emit_sprite1_emitifset 
  2608. mesh_emit_sprite1_filename 
  2609. mesh_emit_sprite1_name1 
  2610. mesh_emit_sprite1_name2 
  2611. mesh_emit_sprite1_name3 
  2612. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2613. mesh_emit_sprite1_params3 0
  2614. mesh_link_by_socket 0  
  2615. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2616. rigid_body_phys_type 0
  2617. rigid_body_phys_collide_with_player 1
  2618. path_generation 0 64.000000 32.000000 1536.000000 2000
  2619. mesh_light_control_params 0 0
  2620. mesh_light_control_light0 
  2621. mesh_light_control_light1 
  2622. mesh_light_control_light2 
  2623. mesh_light_control_light3 
  2624. mesh_light_control_light4 
  2625. mesh_light_control_light5 
  2626. mesh_light_control_light6 
  2627.  
  2628. mesh prefabs\okopy\zasiek_drut.X 1
  2629. name 
  2630. pesel 9724831 2995 16
  2631. xpos -7714.050293
  2632. ypos 373.621002
  2633. zpos 14897.778320
  2634. rotation_angles 8.000000 140.000000 0.000000
  2635. scaling_axis 1.000000 1.000000 1.650000
  2636. flags 133
  2637. invisible_in_game 0
  2638. invisible_in_edytor 0
  2639. flag2 1048576
  2640. disappear_range 900.000000
  2641. shadow_dist 320.000000
  2642. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2643. bezier_moving_____start_node_name 
  2644. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2645. bezier_moving_____distance_to_calc_rotation 64.000000
  2646. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2647. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2648. shoot3_from_mesh 
  2649. flags_backup_for_disabling 0
  2650. is_disabled 0
  2651. light_ray 0 256.000000 538976288
  2652. mesh_action_general_opt 0 0
  2653. mesh_action_ifset 
  2654. mesh_action_default_set 
  2655. mesh_action_default_unset 
  2656. mesh_action_dest_set 
  2657. mesh_action_dest_unset 
  2658. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2659. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2660. mesh_action_give_action_to___mesh 
  2661. mesh_action_give_action_to___delay 0.000000
  2662. mesh_action_sounds_activate 
  2663. mesh_action_sounds_deactivate 
  2664. mesh_action_sounds_range 0.000000
  2665. mesh_action_camera_position_mesh 0 
  2666. mesh_action_switch_moving_on_action 0
  2667. mesh_action_can_be_held_up 0
  2668. mesh_action_target_mesh_name 
  2669. mesh_action_set_if_pickedup 
  2670. mesh_action_set_if_ontarget 
  2671. mesh_action_general_2 0 0
  2672. mesh_action_respawn_character_name 
  2673. mesh_action_respawn_character_phase0 do_strzalu
  2674. mesh_action_respawn_character_phase1 do_strzalu
  2675. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2676. mesh_action_general_3 0 0 0
  2677. mesh_action_take_health_away 0.000000
  2678. mesh_action_display_objective 
  2679. mesh_action_kill_object 
  2680. mesh_action_remove_objective 
  2681. mesh_action_display_hint 
  2682. mesh_action_push_object 
  2683. mesh_action_push_obj_force 0.000000
  2684. mesh_action_kill_delay 0.000000
  2685. mesh_action_set_phase_for 
  2686. mesh_action_phase_name 
  2687. mesh_action_teleport_player_here 0
  2688. mesh_action_add_mark 
  2689. mesh_action_remove_mark 
  2690. mesh_action_mark_params 3 64.000000 64.000000
  2691. mesh_action_allow_passing_blockers 
  2692. mesh_action_forbid_passing_blockers 
  2693. mesh_action_start_driving 
  2694. mesh_action_stop_driving 
  2695. mesh_action_action_if_not_set 
  2696. mesh_action_start_flying 
  2697. mesh_action_stop_flying 
  2698. mesh_action_start_rockets 
  2699. mesh_action_stop_rockets 
  2700. mesh_action_activate_ai_action 
  2701. mesh_action_play_music 
  2702. mesh_action_rotation_acceleration 0.000000
  2703. mesh_action_start_world 
  2704. mesh_action_emit_bullet_hit_effects 0
  2705. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2706. death_params_ActivateObjectName 
  2707. death_params_DeadAnimName 
  2708. death_params_DestroyObjectName 
  2709. death_params_HitAnimName 
  2710. death_params_SetWhenDead 
  2711. death_params_SetWhenHit 
  2712. death_params_SoundName 
  2713. death_params_UnsetWhenDead 
  2714. death_params_UnsetWhenHit 
  2715. death_params_2 0 0 0 0 0
  2716. death_params_HitEmitSpriteName 
  2717. death_params_FallDownEmitSpriteName 
  2718. death_params_DeathAnimName 
  2719. death_params_HitGroundAnimName 
  2720. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2721. death_params_CreateMeshOnDeath 
  2722. death_params_CreateMeshOnGroundHit 
  2723. death_params_4 0
  2724. death_params_5 0
  2725. death_params_WhichExplosions 0 0
  2726. death_params_AddSpeed 0.000000 0.000000 0.000000
  2727. death_params_DestroyOtherPause 0.000000
  2728. death_params_HandleDeathIf 
  2729. death_params_ExplosionPowerCoef 1.000000
  2730. death_params_6 0 0 0.000000 0.000000 0.000000
  2731. death_params_created_mesh_name 
  2732. death_params_smoke_generation_time 90.000000
  2733. death_params_created_mesh_disappears 0
  2734. death_params_time_to_disappear_created_mesh 0.000000
  2735. mesh_into_sprite 0 2200.000000 
  2736. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2737. mesh_emit_sprite0_emitifset 
  2738. mesh_emit_sprite0_filename 
  2739. mesh_emit_sprite0_name1 
  2740. mesh_emit_sprite0_name2 
  2741. mesh_emit_sprite0_name3 
  2742. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2743. mesh_emit_sprite0_params3 0
  2744. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2745. mesh_emit_sprite1_emitifset 
  2746. mesh_emit_sprite1_filename 
  2747. mesh_emit_sprite1_name1 
  2748. mesh_emit_sprite1_name2 
  2749. mesh_emit_sprite1_name3 
  2750. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2751. mesh_emit_sprite1_params3 0
  2752. mesh_link_by_socket 0  
  2753. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2754. rigid_body_phys_type 0
  2755. rigid_body_phys_collide_with_player 1
  2756. path_generation 0 64.000000 32.000000 1536.000000 2000
  2757. mesh_light_control_params 0 0
  2758. mesh_light_control_light0 
  2759. mesh_light_control_light1 
  2760. mesh_light_control_light2 
  2761. mesh_light_control_light3 
  2762. mesh_light_control_light4 
  2763. mesh_light_control_light5 
  2764. mesh_light_control_light6 
  2765.  
  2766. mesh prefabs\okopy\zasiek_drewno01.X 1
  2767. name 
  2768. pesel 9724836 11942 17
  2769. xpos -6874.050293
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  2776. invisible_in_edytor 0
  2777. flag2 0
  2778. disappear_range 0.000000
  2779. shadow_dist 320.000000
  2780. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2781. bezier_moving_____start_node_name 
  2782. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2783. bezier_moving_____distance_to_calc_rotation 64.000000
  2784. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2785. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2786. shoot3_from_mesh 
  2787. flags_backup_for_disabling 0
  2788. is_disabled 0
  2789. light_ray 0 256.000000 538976288
  2790. mesh_action_general_opt 0 0
  2791. mesh_action_ifset 
  2792. mesh_action_default_set 
  2793. mesh_action_default_unset 
  2794. mesh_action_dest_set 
  2795. mesh_action_dest_unset 
  2796. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2797. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2798. mesh_action_give_action_to___mesh 
  2799. mesh_action_give_action_to___delay 0.000000
  2800. mesh_action_sounds_activate 
  2801. mesh_action_sounds_deactivate 
  2802. mesh_action_sounds_range 0.000000
  2803. mesh_action_camera_position_mesh 0 
  2804. mesh_action_switch_moving_on_action 0
  2805. mesh_action_can_be_held_up 0
  2806. mesh_action_target_mesh_name 
  2807. mesh_action_set_if_pickedup 
  2808. mesh_action_set_if_ontarget 
  2809. mesh_action_general_2 0 0
  2810. mesh_action_respawn_character_name 
  2811. mesh_action_respawn_character_phase0 do_strzalu
  2812. mesh_action_respawn_character_phase1 do_strzalu
  2813. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2814. mesh_action_general_3 0 0 0
  2815. mesh_action_take_health_away 0.000000
  2816. mesh_action_display_objective 
  2817. mesh_action_kill_object 
  2818. mesh_action_remove_objective 
  2819. mesh_action_display_hint 
  2820. mesh_action_push_object 
  2821. mesh_action_push_obj_force 0.000000
  2822. mesh_action_kill_delay 0.000000
  2823. mesh_action_set_phase_for 
  2824. mesh_action_phase_name 
  2825. mesh_action_teleport_player_here 0
  2826. mesh_action_add_mark 
  2827. mesh_action_remove_mark 
  2828. mesh_action_mark_params 3 64.000000 64.000000
  2829. mesh_action_allow_passing_blockers 
  2830. mesh_action_forbid_passing_blockers 
  2831. mesh_action_start_driving 
  2832. mesh_action_stop_driving 
  2833. mesh_action_action_if_not_set 
  2834. mesh_action_start_flying 
  2835. mesh_action_stop_flying 
  2836. mesh_action_start_rockets 
  2837. mesh_action_stop_rockets 
  2838. mesh_action_activate_ai_action 
  2839. mesh_action_play_music 
  2840. mesh_action_rotation_acceleration 0.000000
  2841. mesh_action_start_world 
  2842. mesh_action_emit_bullet_hit_effects 0
  2843. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2844. death_params_ActivateObjectName 
  2845. death_params_DeadAnimName 
  2846. death_params_DestroyObjectName 
  2847. death_params_HitAnimName 
  2848. death_params_SetWhenDead 
  2849. death_params_SetWhenHit 
  2850. death_params_SoundName 
  2851. death_params_UnsetWhenDead 
  2852. death_params_UnsetWhenHit 
  2853. death_params_2 0 0 0 0 0
  2854. death_params_HitEmitSpriteName 
  2855. death_params_FallDownEmitSpriteName 
  2856. death_params_DeathAnimName 
  2857. death_params_HitGroundAnimName 
  2858. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2859. death_params_CreateMeshOnDeath 
  2860. death_params_CreateMeshOnGroundHit 
  2861. death_params_4 0
  2862. death_params_5 0
  2863. death_params_WhichExplosions 0 0
  2864. death_params_AddSpeed 0.000000 0.000000 0.000000
  2865. death_params_DestroyOtherPause 0.000000
  2866. death_params_HandleDeathIf 
  2867. death_params_ExplosionPowerCoef 1.000000
  2868. death_params_6 0 0 0.000000 0.000000 0.000000
  2869. death_params_created_mesh_name 
  2870. death_params_smoke_generation_time 90.000000
  2871. death_params_created_mesh_disappears 0
  2872. death_params_time_to_disappear_created_mesh 0.000000
  2873. mesh_into_sprite 0 2200.000000 
  2874. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2875. mesh_emit_sprite0_emitifset 
  2876. mesh_emit_sprite0_filename 
  2877. mesh_emit_sprite0_name1 
  2878. mesh_emit_sprite0_name2 
  2879. mesh_emit_sprite0_name3 
  2880. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2881. mesh_emit_sprite0_params3 0
  2882. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  2883. mesh_emit_sprite1_emitifset 
  2884. mesh_emit_sprite1_filename 
  2885. mesh_emit_sprite1_name1 
  2886. mesh_emit_sprite1_name2 
  2887. mesh_emit_sprite1_name3 
  2888. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  2889. mesh_emit_sprite1_params3 0
  2890. mesh_link_by_socket 0  
  2891. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  2892. rigid_body_phys_type 0
  2893. rigid_body_phys_collide_with_player 1
  2894. path_generation 0 64.000000 32.000000 1536.000000 2000
  2895. mesh_light_control_params 0 0
  2896. mesh_light_control_light0 
  2897. mesh_light_control_light1 
  2898. mesh_light_control_light2 
  2899. mesh_light_control_light3 
  2900. mesh_light_control_light4 
  2901. mesh_light_control_light5 
  2902. mesh_light_control_light6 
  2903.  
  2904. mesh prefabs\okopy\zasiek_drewno01.X 1
  2905. name 
  2906. pesel 9724840 4827 18
  2907. xpos -7402.050293
  2908. ypos 293.621002
  2909. zpos 14521.778320
  2910. rotation_angles 3.000000 140.000000 0.000000
  2911. scaling_axis 1.000000 1.000000 1.700000
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  2913. invisible_in_game 0
  2914. invisible_in_edytor 0
  2915. flag2 0
  2916. disappear_range 0.000000
  2917. shadow_dist 320.000000
  2918. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  2919. bezier_moving_____start_node_name 
  2920. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  2921. bezier_moving_____distance_to_calc_rotation 64.000000
  2922. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  2923. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  2924. shoot3_from_mesh 
  2925. flags_backup_for_disabling 0
  2926. is_disabled 0
  2927. light_ray 0 256.000000 538976288
  2928. mesh_action_general_opt 0 0
  2929. mesh_action_ifset 
  2930. mesh_action_default_set 
  2931. mesh_action_default_unset 
  2932. mesh_action_dest_set 
  2933. mesh_action_dest_unset 
  2934. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  2935. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  2936. mesh_action_give_action_to___mesh 
  2937. mesh_action_give_action_to___delay 0.000000
  2938. mesh_action_sounds_activate 
  2939. mesh_action_sounds_deactivate 
  2940. mesh_action_sounds_range 0.000000
  2941. mesh_action_camera_position_mesh 0 
  2942. mesh_action_switch_moving_on_action 0
  2943. mesh_action_can_be_held_up 0
  2944. mesh_action_target_mesh_name 
  2945. mesh_action_set_if_pickedup 
  2946. mesh_action_set_if_ontarget 
  2947. mesh_action_general_2 0 0
  2948. mesh_action_respawn_character_name 
  2949. mesh_action_respawn_character_phase0 do_strzalu
  2950. mesh_action_respawn_character_phase1 do_strzalu
  2951. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  2952. mesh_action_general_3 0 0 0
  2953. mesh_action_take_health_away 0.000000
  2954. mesh_action_display_objective 
  2955. mesh_action_kill_object 
  2956. mesh_action_remove_objective 
  2957. mesh_action_display_hint 
  2958. mesh_action_push_object 
  2959. mesh_action_push_obj_force 0.000000
  2960. mesh_action_kill_delay 0.000000
  2961. mesh_action_set_phase_for 
  2962. mesh_action_phase_name 
  2963. mesh_action_teleport_player_here 0
  2964. mesh_action_add_mark 
  2965. mesh_action_remove_mark 
  2966. mesh_action_mark_params 3 64.000000 64.000000
  2967. mesh_action_allow_passing_blockers 
  2968. mesh_action_forbid_passing_blockers 
  2969. mesh_action_start_driving 
  2970. mesh_action_stop_driving 
  2971. mesh_action_action_if_not_set 
  2972. mesh_action_start_flying 
  2973. mesh_action_stop_flying 
  2974. mesh_action_start_rockets 
  2975. mesh_action_stop_rockets 
  2976. mesh_action_activate_ai_action 
  2977. mesh_action_play_music 
  2978. mesh_action_rotation_acceleration 0.000000
  2979. mesh_action_start_world 
  2980. mesh_action_emit_bullet_hit_effects 0
  2981. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  2982. death_params_ActivateObjectName 
  2983. death_params_DeadAnimName 
  2984. death_params_DestroyObjectName 
  2985. death_params_HitAnimName 
  2986. death_params_SetWhenDead 
  2987. death_params_SetWhenHit 
  2988. death_params_SoundName 
  2989. death_params_UnsetWhenDead 
  2990. death_params_UnsetWhenHit 
  2991. death_params_2 0 0 0 0 0
  2992. death_params_HitEmitSpriteName 
  2993. death_params_FallDownEmitSpriteName 
  2994. death_params_DeathAnimName 
  2995. death_params_HitGroundAnimName 
  2996. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  2997. death_params_CreateMeshOnDeath 
  2998. death_params_CreateMeshOnGroundHit 
  2999. death_params_4 0
  3000. death_params_5 0
  3001. death_params_WhichExplosions 0 0
  3002. death_params_AddSpeed 0.000000 0.000000 0.000000
  3003. death_params_DestroyOtherPause 0.000000
  3004. death_params_HandleDeathIf 
  3005. death_params_ExplosionPowerCoef 1.000000
  3006. death_params_6 0 0 0.000000 0.000000 0.000000
  3007. death_params_created_mesh_name 
  3008. death_params_smoke_generation_time 90.000000
  3009. death_params_created_mesh_disappears 0
  3010. death_params_time_to_disappear_created_mesh 0.000000
  3011. mesh_into_sprite 0 2200.000000 
  3012. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3013. mesh_emit_sprite0_emitifset 
  3014. mesh_emit_sprite0_filename 
  3015. mesh_emit_sprite0_name1 
  3016. mesh_emit_sprite0_name2 
  3017. mesh_emit_sprite0_name3 
  3018. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3019. mesh_emit_sprite0_params3 0
  3020. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3021. mesh_emit_sprite1_emitifset 
  3022. mesh_emit_sprite1_filename 
  3023. mesh_emit_sprite1_name1 
  3024. mesh_emit_sprite1_name2 
  3025. mesh_emit_sprite1_name3 
  3026. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3027. mesh_emit_sprite1_params3 0
  3028. mesh_link_by_socket 0  
  3029. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3030. rigid_body_phys_type 0
  3031. rigid_body_phys_collide_with_player 1
  3032. path_generation 0 64.000000 32.000000 1536.000000 2000
  3033. mesh_light_control_params 0 0
  3034. mesh_light_control_light0 
  3035. mesh_light_control_light1 
  3036. mesh_light_control_light2 
  3037. mesh_light_control_light3 
  3038. mesh_light_control_light4 
  3039. mesh_light_control_light5 
  3040. mesh_light_control_light6 
  3041.  
  3042. mesh prefabs\okopy\zasiek_drewno01.X 1
  3043. name 
  3044. pesel 9724844 5436 19
  3045. xpos -7722.050293
  3046. ypos 337.621002
  3047. zpos 14905.778320
  3048. rotation_angles 8.000000 140.000000 0.000000
  3049. scaling_axis 1.000000 1.000000 1.700000
  3050. flags 13
  3051. invisible_in_game 0
  3052. invisible_in_edytor 0
  3053. flag2 0
  3054. disappear_range 0.000000
  3055. shadow_dist 320.000000
  3056. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3057. bezier_moving_____start_node_name 
  3058. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3059. bezier_moving_____distance_to_calc_rotation 64.000000
  3060. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3061. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3062. shoot3_from_mesh 
  3063. flags_backup_for_disabling 0
  3064. is_disabled 0
  3065. light_ray 0 256.000000 538976288
  3066. mesh_action_general_opt 0 0
  3067. mesh_action_ifset 
  3068. mesh_action_default_set 
  3069. mesh_action_default_unset 
  3070. mesh_action_dest_set 
  3071. mesh_action_dest_unset 
  3072. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3073. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3074. mesh_action_give_action_to___mesh 
  3075. mesh_action_give_action_to___delay 0.000000
  3076. mesh_action_sounds_activate 
  3077. mesh_action_sounds_deactivate 
  3078. mesh_action_sounds_range 0.000000
  3079. mesh_action_camera_position_mesh 0 
  3080. mesh_action_switch_moving_on_action 0
  3081. mesh_action_can_be_held_up 0
  3082. mesh_action_target_mesh_name 
  3083. mesh_action_set_if_pickedup 
  3084. mesh_action_set_if_ontarget 
  3085. mesh_action_general_2 0 0
  3086. mesh_action_respawn_character_name 
  3087. mesh_action_respawn_character_phase0 do_strzalu
  3088. mesh_action_respawn_character_phase1 do_strzalu
  3089. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3090. mesh_action_general_3 0 0 0
  3091. mesh_action_take_health_away 0.000000
  3092. mesh_action_display_objective 
  3093. mesh_action_kill_object 
  3094. mesh_action_remove_objective 
  3095. mesh_action_display_hint 
  3096. mesh_action_push_object 
  3097. mesh_action_push_obj_force 0.000000
  3098. mesh_action_kill_delay 0.000000
  3099. mesh_action_set_phase_for 
  3100. mesh_action_phase_name 
  3101. mesh_action_teleport_player_here 0
  3102. mesh_action_add_mark 
  3103. mesh_action_remove_mark 
  3104. mesh_action_mark_params 3 64.000000 64.000000
  3105. mesh_action_allow_passing_blockers 
  3106. mesh_action_forbid_passing_blockers 
  3107. mesh_action_start_driving 
  3108. mesh_action_stop_driving 
  3109. mesh_action_action_if_not_set 
  3110. mesh_action_start_flying 
  3111. mesh_action_stop_flying 
  3112. mesh_action_start_rockets 
  3113. mesh_action_stop_rockets 
  3114. mesh_action_activate_ai_action 
  3115. mesh_action_play_music 
  3116. mesh_action_rotation_acceleration 0.000000
  3117. mesh_action_start_world 
  3118. mesh_action_emit_bullet_hit_effects 0
  3119. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3120. death_params_ActivateObjectName 
  3121. death_params_DeadAnimName 
  3122. death_params_DestroyObjectName 
  3123. death_params_HitAnimName 
  3124. death_params_SetWhenDead 
  3125. death_params_SetWhenHit 
  3126. death_params_SoundName 
  3127. death_params_UnsetWhenDead 
  3128. death_params_UnsetWhenHit 
  3129. death_params_2 0 0 0 0 0
  3130. death_params_HitEmitSpriteName 
  3131. death_params_FallDownEmitSpriteName 
  3132. death_params_DeathAnimName 
  3133. death_params_HitGroundAnimName 
  3134. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3135. death_params_CreateMeshOnDeath 
  3136. death_params_CreateMeshOnGroundHit 
  3137. death_params_4 0
  3138. death_params_5 0
  3139. death_params_WhichExplosions 0 0
  3140. death_params_AddSpeed 0.000000 0.000000 0.000000
  3141. death_params_DestroyOtherPause 0.000000
  3142. death_params_HandleDeathIf 
  3143. death_params_ExplosionPowerCoef 1.000000
  3144. death_params_6 0 0 0.000000 0.000000 0.000000
  3145. death_params_created_mesh_name 
  3146. death_params_smoke_generation_time 90.000000
  3147. death_params_created_mesh_disappears 0
  3148. death_params_time_to_disappear_created_mesh 0.000000
  3149. mesh_into_sprite 0 2200.000000 
  3150. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3151. mesh_emit_sprite0_emitifset 
  3152. mesh_emit_sprite0_filename 
  3153. mesh_emit_sprite0_name1 
  3154. mesh_emit_sprite0_name2 
  3155. mesh_emit_sprite0_name3 
  3156. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3157. mesh_emit_sprite0_params3 0
  3158. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3159. mesh_emit_sprite1_emitifset 
  3160. mesh_emit_sprite1_filename 
  3161. mesh_emit_sprite1_name1 
  3162. mesh_emit_sprite1_name2 
  3163. mesh_emit_sprite1_name3 
  3164. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3165. mesh_emit_sprite1_params3 0
  3166. mesh_link_by_socket 0  
  3167. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3168. rigid_body_phys_type 0
  3169. rigid_body_phys_collide_with_player 1
  3170. path_generation 0 64.000000 32.000000 1536.000000 2000
  3171. mesh_light_control_params 0 0
  3172. mesh_light_control_light0 
  3173. mesh_light_control_light1 
  3174. mesh_light_control_light2 
  3175. mesh_light_control_light3 
  3176. mesh_light_control_light4 
  3177. mesh_light_control_light5 
  3178. mesh_light_control_light6 
  3179.  
  3180. mesh prefabs\okopy\zasiek_drut.X 1
  3181. name 
  3182. pesel 9724848 32391 20
  3183. xpos -1814.000000
  3184. ypos 105.843185
  3185. zpos 5973.000000
  3186. rotation_angles 0.000000 10.000000 0.000000
  3187. scaling_axis 1.000000 1.000000 1.650000
  3188. flags 133
  3189. invisible_in_game 0
  3190. invisible_in_edytor 0
  3191. flag2 1048576
  3192. disappear_range 900.000000
  3193. shadow_dist 320.000000
  3194. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3195. bezier_moving_____start_node_name 
  3196. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3197. bezier_moving_____distance_to_calc_rotation 64.000000
  3198. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3199. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3200. shoot3_from_mesh 
  3201. flags_backup_for_disabling 0
  3202. is_disabled 0
  3203. light_ray 0 256.000000 538976288
  3204. mesh_action_general_opt 0 0
  3205. mesh_action_ifset 
  3206. mesh_action_default_set 
  3207. mesh_action_default_unset 
  3208. mesh_action_dest_set 
  3209. mesh_action_dest_unset 
  3210. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3211. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3212. mesh_action_give_action_to___mesh 
  3213. mesh_action_give_action_to___delay 0.000000
  3214. mesh_action_sounds_activate 
  3215. mesh_action_sounds_deactivate 
  3216. mesh_action_sounds_range 0.000000
  3217. mesh_action_camera_position_mesh 0 
  3218. mesh_action_switch_moving_on_action 0
  3219. mesh_action_can_be_held_up 0
  3220. mesh_action_target_mesh_name 
  3221. mesh_action_set_if_pickedup 
  3222. mesh_action_set_if_ontarget 
  3223. mesh_action_general_2 0 0
  3224. mesh_action_respawn_character_name 
  3225. mesh_action_respawn_character_phase0 do_strzalu
  3226. mesh_action_respawn_character_phase1 do_strzalu
  3227. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3228. mesh_action_general_3 0 0 0
  3229. mesh_action_take_health_away 0.000000
  3230. mesh_action_display_objective 
  3231. mesh_action_kill_object 
  3232. mesh_action_remove_objective 
  3233. mesh_action_display_hint 
  3234. mesh_action_push_object 
  3235. mesh_action_push_obj_force 0.000000
  3236. mesh_action_kill_delay 0.000000
  3237. mesh_action_set_phase_for 
  3238. mesh_action_phase_name 
  3239. mesh_action_teleport_player_here 0
  3240. mesh_action_add_mark 
  3241. mesh_action_remove_mark 
  3242. mesh_action_mark_params 3 64.000000 64.000000
  3243. mesh_action_allow_passing_blockers 
  3244. mesh_action_forbid_passing_blockers 
  3245. mesh_action_start_driving 
  3246. mesh_action_stop_driving 
  3247. mesh_action_action_if_not_set 
  3248. mesh_action_start_flying 
  3249. mesh_action_stop_flying 
  3250. mesh_action_start_rockets 
  3251. mesh_action_stop_rockets 
  3252. mesh_action_activate_ai_action 
  3253. mesh_action_play_music 
  3254. mesh_action_rotation_acceleration 0.000000
  3255. mesh_action_start_world 
  3256. mesh_action_emit_bullet_hit_effects 0
  3257. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3258. death_params_ActivateObjectName 
  3259. death_params_DeadAnimName 
  3260. death_params_DestroyObjectName 
  3261. death_params_HitAnimName 
  3262. death_params_SetWhenDead 
  3263. death_params_SetWhenHit 
  3264. death_params_SoundName 
  3265. death_params_UnsetWhenDead 
  3266. death_params_UnsetWhenHit 
  3267. death_params_2 0 0 0 0 0
  3268. death_params_HitEmitSpriteName 
  3269. death_params_FallDownEmitSpriteName 
  3270. death_params_DeathAnimName 
  3271. death_params_HitGroundAnimName 
  3272. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3273. death_params_CreateMeshOnDeath 
  3274. death_params_CreateMeshOnGroundHit 
  3275. death_params_4 0
  3276. death_params_5 0
  3277. death_params_WhichExplosions 0 0
  3278. death_params_AddSpeed 0.000000 0.000000 0.000000
  3279. death_params_DestroyOtherPause 0.000000
  3280. death_params_HandleDeathIf 
  3281. death_params_ExplosionPowerCoef 1.000000
  3282. death_params_6 0 0 0.000000 0.000000 0.000000
  3283. death_params_created_mesh_name 
  3284. death_params_smoke_generation_time 90.000000
  3285. death_params_created_mesh_disappears 0
  3286. death_params_time_to_disappear_created_mesh 0.000000
  3287. mesh_into_sprite 0 2200.000000 
  3288. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3289. mesh_emit_sprite0_emitifset 
  3290. mesh_emit_sprite0_filename 
  3291. mesh_emit_sprite0_name1 
  3292. mesh_emit_sprite0_name2 
  3293. mesh_emit_sprite0_name3 
  3294. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3295. mesh_emit_sprite0_params3 0
  3296. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3297. mesh_emit_sprite1_emitifset 
  3298. mesh_emit_sprite1_filename 
  3299. mesh_emit_sprite1_name1 
  3300. mesh_emit_sprite1_name2 
  3301. mesh_emit_sprite1_name3 
  3302. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3303. mesh_emit_sprite1_params3 0
  3304. mesh_link_by_socket 0  
  3305. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3306. rigid_body_phys_type 0
  3307. rigid_body_phys_collide_with_player 1
  3308. path_generation 0 64.000000 32.000000 1536.000000 2000
  3309. mesh_light_control_params 0 0
  3310. mesh_light_control_light0 
  3311. mesh_light_control_light1 
  3312. mesh_light_control_light2 
  3313. mesh_light_control_light3 
  3314. mesh_light_control_light4 
  3315. mesh_light_control_light5 
  3316. mesh_light_control_light6 
  3317.  
  3318. mesh prefabs\okopy\zasiek_drut.X 1
  3319. name 
  3320. pesel 9724853 14604 21
  3321. xpos -1846.000000
  3322. ypos 105.843185
  3323. zpos 5597.000000
  3324. rotation_angles 0.000000 8.000000 0.000000
  3325. scaling_axis 1.000000 1.000000 1.650000
  3326. flags 133
  3327. invisible_in_game 0
  3328. invisible_in_edytor 0
  3329. flag2 1048576
  3330. disappear_range 900.000000
  3331. shadow_dist 320.000000
  3332. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3333. bezier_moving_____start_node_name 
  3334. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3335. bezier_moving_____distance_to_calc_rotation 64.000000
  3336. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3337. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3338. shoot3_from_mesh 
  3339. flags_backup_for_disabling 0
  3340. is_disabled 0
  3341. light_ray 0 256.000000 538976288
  3342. mesh_action_general_opt 0 0
  3343. mesh_action_ifset 
  3344. mesh_action_default_set 
  3345. mesh_action_default_unset 
  3346. mesh_action_dest_set 
  3347. mesh_action_dest_unset 
  3348. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3349. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3350. mesh_action_give_action_to___mesh 
  3351. mesh_action_give_action_to___delay 0.000000
  3352. mesh_action_sounds_activate 
  3353. mesh_action_sounds_deactivate 
  3354. mesh_action_sounds_range 0.000000
  3355. mesh_action_camera_position_mesh 0 
  3356. mesh_action_switch_moving_on_action 0
  3357. mesh_action_can_be_held_up 0
  3358. mesh_action_target_mesh_name 
  3359. mesh_action_set_if_pickedup 
  3360. mesh_action_set_if_ontarget 
  3361. mesh_action_general_2 0 0
  3362. mesh_action_respawn_character_name 
  3363. mesh_action_respawn_character_phase0 do_strzalu
  3364. mesh_action_respawn_character_phase1 do_strzalu
  3365. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3366. mesh_action_general_3 0 0 0
  3367. mesh_action_take_health_away 0.000000
  3368. mesh_action_display_objective 
  3369. mesh_action_kill_object 
  3370. mesh_action_remove_objective 
  3371. mesh_action_display_hint 
  3372. mesh_action_push_object 
  3373. mesh_action_push_obj_force 0.000000
  3374. mesh_action_kill_delay 0.000000
  3375. mesh_action_set_phase_for 
  3376. mesh_action_phase_name 
  3377. mesh_action_teleport_player_here 0
  3378. mesh_action_add_mark 
  3379. mesh_action_remove_mark 
  3380. mesh_action_mark_params 3 64.000000 64.000000
  3381. mesh_action_allow_passing_blockers 
  3382. mesh_action_forbid_passing_blockers 
  3383. mesh_action_start_driving 
  3384. mesh_action_stop_driving 
  3385. mesh_action_action_if_not_set 
  3386. mesh_action_start_flying 
  3387. mesh_action_stop_flying 
  3388. mesh_action_start_rockets 
  3389. mesh_action_stop_rockets 
  3390. mesh_action_activate_ai_action 
  3391. mesh_action_play_music 
  3392. mesh_action_rotation_acceleration 0.000000
  3393. mesh_action_start_world 
  3394. mesh_action_emit_bullet_hit_effects 0
  3395. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3396. death_params_ActivateObjectName 
  3397. death_params_DeadAnimName 
  3398. death_params_DestroyObjectName 
  3399. death_params_HitAnimName 
  3400. death_params_SetWhenDead 
  3401. death_params_SetWhenHit 
  3402. death_params_SoundName 
  3403. death_params_UnsetWhenDead 
  3404. death_params_UnsetWhenHit 
  3405. death_params_2 0 0 0 0 0
  3406. death_params_HitEmitSpriteName 
  3407. death_params_FallDownEmitSpriteName 
  3408. death_params_DeathAnimName 
  3409. death_params_HitGroundAnimName 
  3410. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3411. death_params_CreateMeshOnDeath 
  3412. death_params_CreateMeshOnGroundHit 
  3413. death_params_4 0
  3414. death_params_5 0
  3415. death_params_WhichExplosions 0 0
  3416. death_params_AddSpeed 0.000000 0.000000 0.000000
  3417. death_params_DestroyOtherPause 0.000000
  3418. death_params_HandleDeathIf 
  3419. death_params_ExplosionPowerCoef 1.000000
  3420. death_params_6 0 0 0.000000 0.000000 0.000000
  3421. death_params_created_mesh_name 
  3422. death_params_smoke_generation_time 90.000000
  3423. death_params_created_mesh_disappears 0
  3424. death_params_time_to_disappear_created_mesh 0.000000
  3425. mesh_into_sprite 0 2200.000000 
  3426. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3427. mesh_emit_sprite0_emitifset 
  3428. mesh_emit_sprite0_filename 
  3429. mesh_emit_sprite0_name1 
  3430. mesh_emit_sprite0_name2 
  3431. mesh_emit_sprite0_name3 
  3432. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3433. mesh_emit_sprite0_params3 0
  3434. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3435. mesh_emit_sprite1_emitifset 
  3436. mesh_emit_sprite1_filename 
  3437. mesh_emit_sprite1_name1 
  3438. mesh_emit_sprite1_name2 
  3439. mesh_emit_sprite1_name3 
  3440. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3441. mesh_emit_sprite1_params3 0
  3442. mesh_link_by_socket 0  
  3443. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3444. rigid_body_phys_type 0
  3445. rigid_body_phys_collide_with_player 1
  3446. path_generation 0 64.000000 32.000000 1536.000000 2000
  3447. mesh_light_control_params 0 0
  3448. mesh_light_control_light0 
  3449. mesh_light_control_light1 
  3450. mesh_light_control_light2 
  3451. mesh_light_control_light3 
  3452. mesh_light_control_light4 
  3453. mesh_light_control_light5 
  3454. mesh_light_control_light6 
  3455.  
  3456. mesh prefabs\okopy\zasiek_drut.X 1
  3457. name 
  3458. pesel 9724857 3902 22
  3459. xpos -1926.000000
  3460. ypos 105.843185
  3461. zpos 5221.000000
  3462. rotation_angles 10.000000 19.000000 0.000000
  3463. scaling_axis 1.000000 1.000000 1.650000
  3464. flags 133
  3465. invisible_in_game 0
  3466. invisible_in_edytor 0
  3467. flag2 1048576
  3468. disappear_range 900.000000
  3469. shadow_dist 320.000000
  3470. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3471. bezier_moving_____start_node_name 
  3472. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3473. bezier_moving_____distance_to_calc_rotation 64.000000
  3474. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3475. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3476. shoot3_from_mesh 
  3477. flags_backup_for_disabling 0
  3478. is_disabled 0
  3479. light_ray 0 256.000000 538976288
  3480. mesh_action_general_opt 0 0
  3481. mesh_action_ifset 
  3482. mesh_action_default_set 
  3483. mesh_action_default_unset 
  3484. mesh_action_dest_set 
  3485. mesh_action_dest_unset 
  3486. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3487. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3488. mesh_action_give_action_to___mesh 
  3489. mesh_action_give_action_to___delay 0.000000
  3490. mesh_action_sounds_activate 
  3491. mesh_action_sounds_deactivate 
  3492. mesh_action_sounds_range 0.000000
  3493. mesh_action_camera_position_mesh 0 
  3494. mesh_action_switch_moving_on_action 0
  3495. mesh_action_can_be_held_up 0
  3496. mesh_action_target_mesh_name 
  3497. mesh_action_set_if_pickedup 
  3498. mesh_action_set_if_ontarget 
  3499. mesh_action_general_2 0 0
  3500. mesh_action_respawn_character_name 
  3501. mesh_action_respawn_character_phase0 do_strzalu
  3502. mesh_action_respawn_character_phase1 do_strzalu
  3503. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3504. mesh_action_general_3 0 0 0
  3505. mesh_action_take_health_away 0.000000
  3506. mesh_action_display_objective 
  3507. mesh_action_kill_object 
  3508. mesh_action_remove_objective 
  3509. mesh_action_display_hint 
  3510. mesh_action_push_object 
  3511. mesh_action_push_obj_force 0.000000
  3512. mesh_action_kill_delay 0.000000
  3513. mesh_action_set_phase_for 
  3514. mesh_action_phase_name 
  3515. mesh_action_teleport_player_here 0
  3516. mesh_action_add_mark 
  3517. mesh_action_remove_mark 
  3518. mesh_action_mark_params 3 64.000000 64.000000
  3519. mesh_action_allow_passing_blockers 
  3520. mesh_action_forbid_passing_blockers 
  3521. mesh_action_start_driving 
  3522. mesh_action_stop_driving 
  3523. mesh_action_action_if_not_set 
  3524. mesh_action_start_flying 
  3525. mesh_action_stop_flying 
  3526. mesh_action_start_rockets 
  3527. mesh_action_stop_rockets 
  3528. mesh_action_activate_ai_action 
  3529. mesh_action_play_music 
  3530. mesh_action_rotation_acceleration 0.000000
  3531. mesh_action_start_world 
  3532. mesh_action_emit_bullet_hit_effects 0
  3533. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3534. death_params_ActivateObjectName 
  3535. death_params_DeadAnimName 
  3536. death_params_DestroyObjectName 
  3537. death_params_HitAnimName 
  3538. death_params_SetWhenDead 
  3539. death_params_SetWhenHit 
  3540. death_params_SoundName 
  3541. death_params_UnsetWhenDead 
  3542. death_params_UnsetWhenHit 
  3543. death_params_2 0 0 0 0 0
  3544. death_params_HitEmitSpriteName 
  3545. death_params_FallDownEmitSpriteName 
  3546. death_params_DeathAnimName 
  3547. death_params_HitGroundAnimName 
  3548. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3549. death_params_CreateMeshOnDeath 
  3550. death_params_CreateMeshOnGroundHit 
  3551. death_params_4 0
  3552. death_params_5 0
  3553. death_params_WhichExplosions 0 0
  3554. death_params_AddSpeed 0.000000 0.000000 0.000000
  3555. death_params_DestroyOtherPause 0.000000
  3556. death_params_HandleDeathIf 
  3557. death_params_ExplosionPowerCoef 1.000000
  3558. death_params_6 0 0 0.000000 0.000000 0.000000
  3559. death_params_created_mesh_name 
  3560. death_params_smoke_generation_time 90.000000
  3561. death_params_created_mesh_disappears 0
  3562. death_params_time_to_disappear_created_mesh 0.000000
  3563. mesh_into_sprite 0 2200.000000 
  3564. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3565. mesh_emit_sprite0_emitifset 
  3566. mesh_emit_sprite0_filename 
  3567. mesh_emit_sprite0_name1 
  3568. mesh_emit_sprite0_name2 
  3569. mesh_emit_sprite0_name3 
  3570. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3571. mesh_emit_sprite0_params3 0
  3572. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3573. mesh_emit_sprite1_emitifset 
  3574. mesh_emit_sprite1_filename 
  3575. mesh_emit_sprite1_name1 
  3576. mesh_emit_sprite1_name2 
  3577. mesh_emit_sprite1_name3 
  3578. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3579. mesh_emit_sprite1_params3 0
  3580. mesh_link_by_socket 0  
  3581. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3582. rigid_body_phys_type 0
  3583. rigid_body_phys_collide_with_player 1
  3584. path_generation 0 64.000000 32.000000 1536.000000 2000
  3585. mesh_light_control_params 0 0
  3586. mesh_light_control_light0 
  3587. mesh_light_control_light1 
  3588. mesh_light_control_light2 
  3589. mesh_light_control_light3 
  3590. mesh_light_control_light4 
  3591. mesh_light_control_light5 
  3592. mesh_light_control_light6 
  3593.  
  3594. mesh prefabs\okopy\zasiek_drut.X 1
  3595. name 
  3596. pesel 9724861 153 23
  3597. xpos -2030.000000
  3598. ypos 151.843185
  3599. zpos 4845.000000
  3600. rotation_angles 10.000000 10.000000 0.000000
  3601. scaling_axis 1.000000 1.000000 1.650000
  3602. flags 133
  3603. invisible_in_game 0
  3604. invisible_in_edytor 0
  3605. flag2 1048576
  3606. disappear_range 900.000000
  3607. shadow_dist 320.000000
  3608. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3609. bezier_moving_____start_node_name 
  3610. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3611. bezier_moving_____distance_to_calc_rotation 64.000000
  3612. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3613. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3614. shoot3_from_mesh 
  3615. flags_backup_for_disabling 0
  3616. is_disabled 0
  3617. light_ray 0 256.000000 538976288
  3618. mesh_action_general_opt 0 0
  3619. mesh_action_ifset 
  3620. mesh_action_default_set 
  3621. mesh_action_default_unset 
  3622. mesh_action_dest_set 
  3623. mesh_action_dest_unset 
  3624. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3625. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3626. mesh_action_give_action_to___mesh 
  3627. mesh_action_give_action_to___delay 0.000000
  3628. mesh_action_sounds_activate 
  3629. mesh_action_sounds_deactivate 
  3630. mesh_action_sounds_range 0.000000
  3631. mesh_action_camera_position_mesh 0 
  3632. mesh_action_switch_moving_on_action 0
  3633. mesh_action_can_be_held_up 0
  3634. mesh_action_target_mesh_name 
  3635. mesh_action_set_if_pickedup 
  3636. mesh_action_set_if_ontarget 
  3637. mesh_action_general_2 0 0
  3638. mesh_action_respawn_character_name 
  3639. mesh_action_respawn_character_phase0 do_strzalu
  3640. mesh_action_respawn_character_phase1 do_strzalu
  3641. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3642. mesh_action_general_3 0 0 0
  3643. mesh_action_take_health_away 0.000000
  3644. mesh_action_display_objective 
  3645. mesh_action_kill_object 
  3646. mesh_action_remove_objective 
  3647. mesh_action_display_hint 
  3648. mesh_action_push_object 
  3649. mesh_action_push_obj_force 0.000000
  3650. mesh_action_kill_delay 0.000000
  3651. mesh_action_set_phase_for 
  3652. mesh_action_phase_name 
  3653. mesh_action_teleport_player_here 0
  3654. mesh_action_add_mark 
  3655. mesh_action_remove_mark 
  3656. mesh_action_mark_params 3 64.000000 64.000000
  3657. mesh_action_allow_passing_blockers 
  3658. mesh_action_forbid_passing_blockers 
  3659. mesh_action_start_driving 
  3660. mesh_action_stop_driving 
  3661. mesh_action_action_if_not_set 
  3662. mesh_action_start_flying 
  3663. mesh_action_stop_flying 
  3664. mesh_action_start_rockets 
  3665. mesh_action_stop_rockets 
  3666. mesh_action_activate_ai_action 
  3667. mesh_action_play_music 
  3668. mesh_action_rotation_acceleration 0.000000
  3669. mesh_action_start_world 
  3670. mesh_action_emit_bullet_hit_effects 0
  3671. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3672. death_params_ActivateObjectName 
  3673. death_params_DeadAnimName 
  3674. death_params_DestroyObjectName 
  3675. death_params_HitAnimName 
  3676. death_params_SetWhenDead 
  3677. death_params_SetWhenHit 
  3678. death_params_SoundName 
  3679. death_params_UnsetWhenDead 
  3680. death_params_UnsetWhenHit 
  3681. death_params_2 0 0 0 0 0
  3682. death_params_HitEmitSpriteName 
  3683. death_params_FallDownEmitSpriteName 
  3684. death_params_DeathAnimName 
  3685. death_params_HitGroundAnimName 
  3686. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3687. death_params_CreateMeshOnDeath 
  3688. death_params_CreateMeshOnGroundHit 
  3689. death_params_4 0
  3690. death_params_5 0
  3691. death_params_WhichExplosions 0 0
  3692. death_params_AddSpeed 0.000000 0.000000 0.000000
  3693. death_params_DestroyOtherPause 0.000000
  3694. death_params_HandleDeathIf 
  3695. death_params_ExplosionPowerCoef 1.000000
  3696. death_params_6 0 0 0.000000 0.000000 0.000000
  3697. death_params_created_mesh_name 
  3698. death_params_smoke_generation_time 90.000000
  3699. death_params_created_mesh_disappears 0
  3700. death_params_time_to_disappear_created_mesh 0.000000
  3701. mesh_into_sprite 0 2200.000000 
  3702. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3703. mesh_emit_sprite0_emitifset 
  3704. mesh_emit_sprite0_filename 
  3705. mesh_emit_sprite0_name1 
  3706. mesh_emit_sprite0_name2 
  3707. mesh_emit_sprite0_name3 
  3708. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3709. mesh_emit_sprite0_params3 0
  3710. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3711. mesh_emit_sprite1_emitifset 
  3712. mesh_emit_sprite1_filename 
  3713. mesh_emit_sprite1_name1 
  3714. mesh_emit_sprite1_name2 
  3715. mesh_emit_sprite1_name3 
  3716. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3717. mesh_emit_sprite1_params3 0
  3718. mesh_link_by_socket 0  
  3719. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3720. rigid_body_phys_type 0
  3721. rigid_body_phys_collide_with_player 1
  3722. path_generation 0 64.000000 32.000000 1536.000000 2000
  3723. mesh_light_control_params 0 0
  3724. mesh_light_control_light0 
  3725. mesh_light_control_light1 
  3726. mesh_light_control_light2 
  3727. mesh_light_control_light3 
  3728. mesh_light_control_light4 
  3729. mesh_light_control_light5 
  3730. mesh_light_control_light6 
  3731.  
  3732. mesh prefabs\okopy\zasiek_drewno02.X 1
  3733. name 
  3734. pesel 9724866 292 24
  3735. xpos -1991.303223
  3736. ypos 126.121628
  3737. zpos 4850.749512
  3738. rotation_angles -2.000000 0.000000 -3.000000
  3739. scaling_axis 1.000000 1.000000 1.600000
  3740. flags 13
  3741. invisible_in_game 0
  3742. invisible_in_edytor 0
  3743. flag2 0
  3744. disappear_range 0.000000
  3745. shadow_dist 320.000000
  3746. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3747. bezier_moving_____start_node_name 
  3748. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3749. bezier_moving_____distance_to_calc_rotation 64.000000
  3750. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3751. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3752. shoot3_from_mesh 
  3753. flags_backup_for_disabling 0
  3754. is_disabled 0
  3755. light_ray 0 256.000000 538976288
  3756. mesh_action_general_opt 0 0
  3757. mesh_action_ifset 
  3758. mesh_action_default_set 
  3759. mesh_action_default_unset 
  3760. mesh_action_dest_set 
  3761. mesh_action_dest_unset 
  3762. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3763. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3764. mesh_action_give_action_to___mesh 
  3765. mesh_action_give_action_to___delay 0.000000
  3766. mesh_action_sounds_activate 
  3767. mesh_action_sounds_deactivate 
  3768. mesh_action_sounds_range 0.000000
  3769. mesh_action_camera_position_mesh 0 
  3770. mesh_action_switch_moving_on_action 0
  3771. mesh_action_can_be_held_up 0
  3772. mesh_action_target_mesh_name 
  3773. mesh_action_set_if_pickedup 
  3774. mesh_action_set_if_ontarget 
  3775. mesh_action_general_2 0 0
  3776. mesh_action_respawn_character_name 
  3777. mesh_action_respawn_character_phase0 do_strzalu
  3778. mesh_action_respawn_character_phase1 do_strzalu
  3779. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3780. mesh_action_general_3 0 0 0
  3781. mesh_action_take_health_away 0.000000
  3782. mesh_action_display_objective 
  3783. mesh_action_kill_object 
  3784. mesh_action_remove_objective 
  3785. mesh_action_display_hint 
  3786. mesh_action_push_object 
  3787. mesh_action_push_obj_force 0.000000
  3788. mesh_action_kill_delay 0.000000
  3789. mesh_action_set_phase_for 
  3790. mesh_action_phase_name 
  3791. mesh_action_teleport_player_here 0
  3792. mesh_action_add_mark 
  3793. mesh_action_remove_mark 
  3794. mesh_action_mark_params 3 64.000000 64.000000
  3795. mesh_action_allow_passing_blockers 
  3796. mesh_action_forbid_passing_blockers 
  3797. mesh_action_start_driving 
  3798. mesh_action_stop_driving 
  3799. mesh_action_action_if_not_set 
  3800. mesh_action_start_flying 
  3801. mesh_action_stop_flying 
  3802. mesh_action_start_rockets 
  3803. mesh_action_stop_rockets 
  3804. mesh_action_activate_ai_action 
  3805. mesh_action_play_music 
  3806. mesh_action_rotation_acceleration 0.000000
  3807. mesh_action_start_world 
  3808. mesh_action_emit_bullet_hit_effects 0
  3809. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3810. death_params_ActivateObjectName 
  3811. death_params_DeadAnimName 
  3812. death_params_DestroyObjectName 
  3813. death_params_HitAnimName 
  3814. death_params_SetWhenDead 
  3815. death_params_SetWhenHit 
  3816. death_params_SoundName 
  3817. death_params_UnsetWhenDead 
  3818. death_params_UnsetWhenHit 
  3819. death_params_2 0 0 0 0 0
  3820. death_params_HitEmitSpriteName 
  3821. death_params_FallDownEmitSpriteName 
  3822. death_params_DeathAnimName 
  3823. death_params_HitGroundAnimName 
  3824. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3825. death_params_CreateMeshOnDeath 
  3826. death_params_CreateMeshOnGroundHit 
  3827. death_params_4 0
  3828. death_params_5 0
  3829. death_params_WhichExplosions 0 0
  3830. death_params_AddSpeed 0.000000 0.000000 0.000000
  3831. death_params_DestroyOtherPause 0.000000
  3832. death_params_HandleDeathIf 
  3833. death_params_ExplosionPowerCoef 1.000000
  3834. death_params_6 0 0 0.000000 0.000000 0.000000
  3835. death_params_created_mesh_name 
  3836. death_params_smoke_generation_time 90.000000
  3837. death_params_created_mesh_disappears 0
  3838. death_params_time_to_disappear_created_mesh 0.000000
  3839. mesh_into_sprite 0 2200.000000 
  3840. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3841. mesh_emit_sprite0_emitifset 
  3842. mesh_emit_sprite0_filename 
  3843. mesh_emit_sprite0_name1 
  3844. mesh_emit_sprite0_name2 
  3845. mesh_emit_sprite0_name3 
  3846. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3847. mesh_emit_sprite0_params3 0
  3848. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3849. mesh_emit_sprite1_emitifset 
  3850. mesh_emit_sprite1_filename 
  3851. mesh_emit_sprite1_name1 
  3852. mesh_emit_sprite1_name2 
  3853. mesh_emit_sprite1_name3 
  3854. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3855. mesh_emit_sprite1_params3 0
  3856. mesh_link_by_socket 0  
  3857. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3858. rigid_body_phys_type 0
  3859. rigid_body_phys_collide_with_player 1
  3860. path_generation 0 64.000000 32.000000 1536.000000 2000
  3861. mesh_light_control_params 0 0
  3862. mesh_light_control_light0 
  3863. mesh_light_control_light1 
  3864. mesh_light_control_light2 
  3865. mesh_light_control_light3 
  3866. mesh_light_control_light4 
  3867. mesh_light_control_light5 
  3868. mesh_light_control_light6 
  3869.  
  3870. mesh prefabs\okopy\zasiek_drut.X 1
  3871. name 
  3872. pesel 9724871 12382 25
  3873. xpos -2110.000000
  3874. ypos 205.843185
  3875. zpos 4469.000000
  3876. rotation_angles 10.000000 10.000000 0.000000
  3877. scaling_axis 1.000000 1.000000 1.650000
  3878. flags 133
  3879. invisible_in_game 0
  3880. invisible_in_edytor 0
  3881. flag2 1048576
  3882. disappear_range 900.000000
  3883. shadow_dist 320.000000
  3884. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  3885. bezier_moving_____start_node_name 
  3886. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  3887. bezier_moving_____distance_to_calc_rotation 64.000000
  3888. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  3889. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  3890. shoot3_from_mesh 
  3891. flags_backup_for_disabling 0
  3892. is_disabled 0
  3893. light_ray 0 256.000000 538976288
  3894. mesh_action_general_opt 0 0
  3895. mesh_action_ifset 
  3896. mesh_action_default_set 
  3897. mesh_action_default_unset 
  3898. mesh_action_dest_set 
  3899. mesh_action_dest_unset 
  3900. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  3901. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  3902. mesh_action_give_action_to___mesh 
  3903. mesh_action_give_action_to___delay 0.000000
  3904. mesh_action_sounds_activate 
  3905. mesh_action_sounds_deactivate 
  3906. mesh_action_sounds_range 0.000000
  3907. mesh_action_camera_position_mesh 0 
  3908. mesh_action_switch_moving_on_action 0
  3909. mesh_action_can_be_held_up 0
  3910. mesh_action_target_mesh_name 
  3911. mesh_action_set_if_pickedup 
  3912. mesh_action_set_if_ontarget 
  3913. mesh_action_general_2 0 0
  3914. mesh_action_respawn_character_name 
  3915. mesh_action_respawn_character_phase0 do_strzalu
  3916. mesh_action_respawn_character_phase1 do_strzalu
  3917. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  3918. mesh_action_general_3 0 0 0
  3919. mesh_action_take_health_away 0.000000
  3920. mesh_action_display_objective 
  3921. mesh_action_kill_object 
  3922. mesh_action_remove_objective 
  3923. mesh_action_display_hint 
  3924. mesh_action_push_object 
  3925. mesh_action_push_obj_force 0.000000
  3926. mesh_action_kill_delay 0.000000
  3927. mesh_action_set_phase_for 
  3928. mesh_action_phase_name 
  3929. mesh_action_teleport_player_here 0
  3930. mesh_action_add_mark 
  3931. mesh_action_remove_mark 
  3932. mesh_action_mark_params 3 64.000000 64.000000
  3933. mesh_action_allow_passing_blockers 
  3934. mesh_action_forbid_passing_blockers 
  3935. mesh_action_start_driving 
  3936. mesh_action_stop_driving 
  3937. mesh_action_action_if_not_set 
  3938. mesh_action_start_flying 
  3939. mesh_action_stop_flying 
  3940. mesh_action_start_rockets 
  3941. mesh_action_stop_rockets 
  3942. mesh_action_activate_ai_action 
  3943. mesh_action_play_music 
  3944. mesh_action_rotation_acceleration 0.000000
  3945. mesh_action_start_world 
  3946. mesh_action_emit_bullet_hit_effects 0
  3947. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  3948. death_params_ActivateObjectName 
  3949. death_params_DeadAnimName 
  3950. death_params_DestroyObjectName 
  3951. death_params_HitAnimName 
  3952. death_params_SetWhenDead 
  3953. death_params_SetWhenHit 
  3954. death_params_SoundName 
  3955. death_params_UnsetWhenDead 
  3956. death_params_UnsetWhenHit 
  3957. death_params_2 0 0 0 0 0
  3958. death_params_HitEmitSpriteName 
  3959. death_params_FallDownEmitSpriteName 
  3960. death_params_DeathAnimName 
  3961. death_params_HitGroundAnimName 
  3962. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  3963. death_params_CreateMeshOnDeath 
  3964. death_params_CreateMeshOnGroundHit 
  3965. death_params_4 0
  3966. death_params_5 0
  3967. death_params_WhichExplosions 0 0
  3968. death_params_AddSpeed 0.000000 0.000000 0.000000
  3969. death_params_DestroyOtherPause 0.000000
  3970. death_params_HandleDeathIf 
  3971. death_params_ExplosionPowerCoef 1.000000
  3972. death_params_6 0 0 0.000000 0.000000 0.000000
  3973. death_params_created_mesh_name 
  3974. death_params_smoke_generation_time 90.000000
  3975. death_params_created_mesh_disappears 0
  3976. death_params_time_to_disappear_created_mesh 0.000000
  3977. mesh_into_sprite 0 2200.000000 
  3978. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3979. mesh_emit_sprite0_emitifset 
  3980. mesh_emit_sprite0_filename 
  3981. mesh_emit_sprite0_name1 
  3982. mesh_emit_sprite0_name2 
  3983. mesh_emit_sprite0_name3 
  3984. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3985. mesh_emit_sprite0_params3 0
  3986. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  3987. mesh_emit_sprite1_emitifset 
  3988. mesh_emit_sprite1_filename 
  3989. mesh_emit_sprite1_name1 
  3990. mesh_emit_sprite1_name2 
  3991. mesh_emit_sprite1_name3 
  3992. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  3993. mesh_emit_sprite1_params3 0
  3994. mesh_link_by_socket 0  
  3995. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  3996. rigid_body_phys_type 0
  3997. rigid_body_phys_collide_with_player 1
  3998. path_generation 0 64.000000 32.000000 1536.000000 2000
  3999. mesh_light_control_params 0 0
  4000. mesh_light_control_light0 
  4001. mesh_light_control_light1 
  4002. mesh_light_control_light2 
  4003. mesh_light_control_light3 
  4004. mesh_light_control_light4 
  4005. mesh_light_control_light5 
  4006. mesh_light_control_light6 
  4007.  
  4008. mesh prefabs\okopy\zasiek_drut.X 1
  4009. name 
  4010. pesel 9724876 17421 26
  4011. xpos -2240.000000
  4012. ypos 247.843185
  4013. zpos 3960.000000
  4014. rotation_angles 0.000000 20.000000 0.000000
  4015. scaling_axis 1.000000 1.000000 1.650000
  4016. flags 133
  4017. invisible_in_game 0
  4018. invisible_in_edytor 0
  4019. flag2 1048576
  4020. disappear_range 900.000000
  4021. shadow_dist 320.000000
  4022. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4023. bezier_moving_____start_node_name 
  4024. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4025. bezier_moving_____distance_to_calc_rotation 64.000000
  4026. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4027. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4028. shoot3_from_mesh 
  4029. flags_backup_for_disabling 0
  4030. is_disabled 0
  4031. light_ray 0 256.000000 538976288
  4032. mesh_action_general_opt 0 0
  4033. mesh_action_ifset 
  4034. mesh_action_default_set 
  4035. mesh_action_default_unset 
  4036. mesh_action_dest_set 
  4037. mesh_action_dest_unset 
  4038. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4039. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4040. mesh_action_give_action_to___mesh 
  4041. mesh_action_give_action_to___delay 0.000000
  4042. mesh_action_sounds_activate 
  4043. mesh_action_sounds_deactivate 
  4044. mesh_action_sounds_range 0.000000
  4045. mesh_action_camera_position_mesh 0 
  4046. mesh_action_switch_moving_on_action 0
  4047. mesh_action_can_be_held_up 0
  4048. mesh_action_target_mesh_name 
  4049. mesh_action_set_if_pickedup 
  4050. mesh_action_set_if_ontarget 
  4051. mesh_action_general_2 0 0
  4052. mesh_action_respawn_character_name 
  4053. mesh_action_respawn_character_phase0 do_strzalu
  4054. mesh_action_respawn_character_phase1 do_strzalu
  4055. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4056. mesh_action_general_3 0 0 0
  4057. mesh_action_take_health_away 0.000000
  4058. mesh_action_display_objective 
  4059. mesh_action_kill_object 
  4060. mesh_action_remove_objective 
  4061. mesh_action_display_hint 
  4062. mesh_action_push_object 
  4063. mesh_action_push_obj_force 0.000000
  4064. mesh_action_kill_delay 0.000000
  4065. mesh_action_set_phase_for 
  4066. mesh_action_phase_name 
  4067. mesh_action_teleport_player_here 0
  4068. mesh_action_add_mark 
  4069. mesh_action_remove_mark 
  4070. mesh_action_mark_params 3 64.000000 64.000000
  4071. mesh_action_allow_passing_blockers 
  4072. mesh_action_forbid_passing_blockers 
  4073. mesh_action_start_driving 
  4074. mesh_action_stop_driving 
  4075. mesh_action_action_if_not_set 
  4076. mesh_action_start_flying 
  4077. mesh_action_stop_flying 
  4078. mesh_action_start_rockets 
  4079. mesh_action_stop_rockets 
  4080. mesh_action_activate_ai_action 
  4081. mesh_action_play_music 
  4082. mesh_action_rotation_acceleration 0.000000
  4083. mesh_action_start_world 
  4084. mesh_action_emit_bullet_hit_effects 0
  4085. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4086. death_params_ActivateObjectName 
  4087. death_params_DeadAnimName 
  4088. death_params_DestroyObjectName 
  4089. death_params_HitAnimName 
  4090. death_params_SetWhenDead 
  4091. death_params_SetWhenHit 
  4092. death_params_SoundName 
  4093. death_params_UnsetWhenDead 
  4094. death_params_UnsetWhenHit 
  4095. death_params_2 0 0 0 0 0
  4096. death_params_HitEmitSpriteName 
  4097. death_params_FallDownEmitSpriteName 
  4098. death_params_DeathAnimName 
  4099. death_params_HitGroundAnimName 
  4100. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4101. death_params_CreateMeshOnDeath 
  4102. death_params_CreateMeshOnGroundHit 
  4103. death_params_4 0
  4104. death_params_5 0
  4105. death_params_WhichExplosions 0 0
  4106. death_params_AddSpeed 0.000000 0.000000 0.000000
  4107. death_params_DestroyOtherPause 0.000000
  4108. death_params_HandleDeathIf 
  4109. death_params_ExplosionPowerCoef 1.000000
  4110. death_params_6 0 0 0.000000 0.000000 0.000000
  4111. death_params_created_mesh_name 
  4112. death_params_smoke_generation_time 90.000000
  4113. death_params_created_mesh_disappears 0
  4114. death_params_time_to_disappear_created_mesh 0.000000
  4115. mesh_into_sprite 0 2200.000000 
  4116. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4117. mesh_emit_sprite0_emitifset 
  4118. mesh_emit_sprite0_filename 
  4119. mesh_emit_sprite0_name1 
  4120. mesh_emit_sprite0_name2 
  4121. mesh_emit_sprite0_name3 
  4122. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4123. mesh_emit_sprite0_params3 0
  4124. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4125. mesh_emit_sprite1_emitifset 
  4126. mesh_emit_sprite1_filename 
  4127. mesh_emit_sprite1_name1 
  4128. mesh_emit_sprite1_name2 
  4129. mesh_emit_sprite1_name3 
  4130. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4131. mesh_emit_sprite1_params3 0
  4132. mesh_link_by_socket 0  
  4133. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4134. rigid_body_phys_type 0
  4135. rigid_body_phys_collide_with_player 1
  4136. path_generation 0 64.000000 32.000000 1536.000000 2000
  4137. mesh_light_control_params 0 0
  4138. mesh_light_control_light0 
  4139. mesh_light_control_light1 
  4140. mesh_light_control_light2 
  4141. mesh_light_control_light3 
  4142. mesh_light_control_light4 
  4143. mesh_light_control_light5 
  4144. mesh_light_control_light6 
  4145.  
  4146. mesh prefabs\okopy\zasiek_drewno01.X 1
  4147. name 
  4148. pesel 9724880 18716 27
  4149. xpos -2112.000000
  4150. ypos 205.843185
  4151. zpos 4464.000000
  4152. rotation_angles 10.000000 10.000000 0.000000
  4153. scaling_axis 1.000000 1.000000 1.700000
  4154. flags 13
  4155. invisible_in_game 0
  4156. invisible_in_edytor 0
  4157. flag2 0
  4158. disappear_range 0.000000
  4159. shadow_dist 320.000000
  4160. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4161. bezier_moving_____start_node_name 
  4162. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4163. bezier_moving_____distance_to_calc_rotation 64.000000
  4164. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4165. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4166. shoot3_from_mesh 
  4167. flags_backup_for_disabling 0
  4168. is_disabled 0
  4169. light_ray 0 256.000000 538976288
  4170. mesh_action_general_opt 0 0
  4171. mesh_action_ifset 
  4172. mesh_action_default_set 
  4173. mesh_action_default_unset 
  4174. mesh_action_dest_set 
  4175. mesh_action_dest_unset 
  4176. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4177. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4178. mesh_action_give_action_to___mesh 
  4179. mesh_action_give_action_to___delay 0.000000
  4180. mesh_action_sounds_activate 
  4181. mesh_action_sounds_deactivate 
  4182. mesh_action_sounds_range 0.000000
  4183. mesh_action_camera_position_mesh 0 
  4184. mesh_action_switch_moving_on_action 0
  4185. mesh_action_can_be_held_up 0
  4186. mesh_action_target_mesh_name 
  4187. mesh_action_set_if_pickedup 
  4188. mesh_action_set_if_ontarget 
  4189. mesh_action_general_2 0 0
  4190. mesh_action_respawn_character_name 
  4191. mesh_action_respawn_character_phase0 do_strzalu
  4192. mesh_action_respawn_character_phase1 do_strzalu
  4193. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4194. mesh_action_general_3 0 0 0
  4195. mesh_action_take_health_away 0.000000
  4196. mesh_action_display_objective 
  4197. mesh_action_kill_object 
  4198. mesh_action_remove_objective 
  4199. mesh_action_display_hint 
  4200. mesh_action_push_object 
  4201. mesh_action_push_obj_force 0.000000
  4202. mesh_action_kill_delay 0.000000
  4203. mesh_action_set_phase_for 
  4204. mesh_action_phase_name 
  4205. mesh_action_teleport_player_here 0
  4206. mesh_action_add_mark 
  4207. mesh_action_remove_mark 
  4208. mesh_action_mark_params 3 64.000000 64.000000
  4209. mesh_action_allow_passing_blockers 
  4210. mesh_action_forbid_passing_blockers 
  4211. mesh_action_start_driving 
  4212. mesh_action_stop_driving 
  4213. mesh_action_action_if_not_set 
  4214. mesh_action_start_flying 
  4215. mesh_action_stop_flying 
  4216. mesh_action_start_rockets 
  4217. mesh_action_stop_rockets 
  4218. mesh_action_activate_ai_action 
  4219. mesh_action_play_music 
  4220. mesh_action_rotation_acceleration 0.000000
  4221. mesh_action_start_world 
  4222. mesh_action_emit_bullet_hit_effects 0
  4223. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4224. death_params_ActivateObjectName 
  4225. death_params_DeadAnimName 
  4226. death_params_DestroyObjectName 
  4227. death_params_HitAnimName 
  4228. death_params_SetWhenDead 
  4229. death_params_SetWhenHit 
  4230. death_params_SoundName 
  4231. death_params_UnsetWhenDead 
  4232. death_params_UnsetWhenHit 
  4233. death_params_2 0 0 0 0 0
  4234. death_params_HitEmitSpriteName 
  4235. death_params_FallDownEmitSpriteName 
  4236. death_params_DeathAnimName 
  4237. death_params_HitGroundAnimName 
  4238. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4239. death_params_CreateMeshOnDeath 
  4240. death_params_CreateMeshOnGroundHit 
  4241. death_params_4 0
  4242. death_params_5 0
  4243. death_params_WhichExplosions 0 0
  4244. death_params_AddSpeed 0.000000 0.000000 0.000000
  4245. death_params_DestroyOtherPause 0.000000
  4246. death_params_HandleDeathIf 
  4247. death_params_ExplosionPowerCoef 1.000000
  4248. death_params_6 0 0 0.000000 0.000000 0.000000
  4249. death_params_created_mesh_name 
  4250. death_params_smoke_generation_time 90.000000
  4251. death_params_created_mesh_disappears 0
  4252. death_params_time_to_disappear_created_mesh 0.000000
  4253. mesh_into_sprite 0 2200.000000 
  4254. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4255. mesh_emit_sprite0_emitifset 
  4256. mesh_emit_sprite0_filename 
  4257. mesh_emit_sprite0_name1 
  4258. mesh_emit_sprite0_name2 
  4259. mesh_emit_sprite0_name3 
  4260. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4261. mesh_emit_sprite0_params3 0
  4262. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4263. mesh_emit_sprite1_emitifset 
  4264. mesh_emit_sprite1_filename 
  4265. mesh_emit_sprite1_name1 
  4266. mesh_emit_sprite1_name2 
  4267. mesh_emit_sprite1_name3 
  4268. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4269. mesh_emit_sprite1_params3 0
  4270. mesh_link_by_socket 0  
  4271. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4272. rigid_body_phys_type 0
  4273. rigid_body_phys_collide_with_player 1
  4274. path_generation 0 64.000000 32.000000 1536.000000 2000
  4275. mesh_light_control_params 0 0
  4276. mesh_light_control_light0 
  4277. mesh_light_control_light1 
  4278. mesh_light_control_light2 
  4279. mesh_light_control_light3 
  4280. mesh_light_control_light4 
  4281. mesh_light_control_light5 
  4282. mesh_light_control_light6 
  4283.  
  4284. mesh prefabs\okopy\zasiek_drewno01.X 1
  4285. name 
  4286. pesel 9724884 19718 28
  4287. xpos -2240.000000
  4288. ypos 247.843185
  4289. zpos 3952.000000
  4290. rotation_angles 0.000000 20.000000 0.000000
  4291. scaling_axis 1.000000 1.000000 1.700000
  4292. flags 13
  4293. invisible_in_game 0
  4294. invisible_in_edytor 0
  4295. flag2 0
  4296. disappear_range 0.000000
  4297. shadow_dist 320.000000
  4298. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4299. bezier_moving_____start_node_name 
  4300. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4301. bezier_moving_____distance_to_calc_rotation 64.000000
  4302. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4303. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4304. shoot3_from_mesh 
  4305. flags_backup_for_disabling 0
  4306. is_disabled 0
  4307. light_ray 0 256.000000 538976288
  4308. mesh_action_general_opt 0 0
  4309. mesh_action_ifset 
  4310. mesh_action_default_set 
  4311. mesh_action_default_unset 
  4312. mesh_action_dest_set 
  4313. mesh_action_dest_unset 
  4314. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4315. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4316. mesh_action_give_action_to___mesh 
  4317. mesh_action_give_action_to___delay 0.000000
  4318. mesh_action_sounds_activate 
  4319. mesh_action_sounds_deactivate 
  4320. mesh_action_sounds_range 0.000000
  4321. mesh_action_camera_position_mesh 0 
  4322. mesh_action_switch_moving_on_action 0
  4323. mesh_action_can_be_held_up 0
  4324. mesh_action_target_mesh_name 
  4325. mesh_action_set_if_pickedup 
  4326. mesh_action_set_if_ontarget 
  4327. mesh_action_general_2 0 0
  4328. mesh_action_respawn_character_name 
  4329. mesh_action_respawn_character_phase0 do_strzalu
  4330. mesh_action_respawn_character_phase1 do_strzalu
  4331. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4332. mesh_action_general_3 0 0 0
  4333. mesh_action_take_health_away 0.000000
  4334. mesh_action_display_objective 
  4335. mesh_action_kill_object 
  4336. mesh_action_remove_objective 
  4337. mesh_action_display_hint 
  4338. mesh_action_push_object 
  4339. mesh_action_push_obj_force 0.000000
  4340. mesh_action_kill_delay 0.000000
  4341. mesh_action_set_phase_for 
  4342. mesh_action_phase_name 
  4343. mesh_action_teleport_player_here 0
  4344. mesh_action_add_mark 
  4345. mesh_action_remove_mark 
  4346. mesh_action_mark_params 3 64.000000 64.000000
  4347. mesh_action_allow_passing_blockers 
  4348. mesh_action_forbid_passing_blockers 
  4349. mesh_action_start_driving 
  4350. mesh_action_stop_driving 
  4351. mesh_action_action_if_not_set 
  4352. mesh_action_start_flying 
  4353. mesh_action_stop_flying 
  4354. mesh_action_start_rockets 
  4355. mesh_action_stop_rockets 
  4356. mesh_action_activate_ai_action 
  4357. mesh_action_play_music 
  4358. mesh_action_rotation_acceleration 0.000000
  4359. mesh_action_start_world 
  4360. mesh_action_emit_bullet_hit_effects 0
  4361. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4362. death_params_ActivateObjectName 
  4363. death_params_DeadAnimName 
  4364. death_params_DestroyObjectName 
  4365. death_params_HitAnimName 
  4366. death_params_SetWhenDead 
  4367. death_params_SetWhenHit 
  4368. death_params_SoundName 
  4369. death_params_UnsetWhenDead 
  4370. death_params_UnsetWhenHit 
  4371. death_params_2 0 0 0 0 0
  4372. death_params_HitEmitSpriteName 
  4373. death_params_FallDownEmitSpriteName 
  4374. death_params_DeathAnimName 
  4375. death_params_HitGroundAnimName 
  4376. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4377. death_params_CreateMeshOnDeath 
  4378. death_params_CreateMeshOnGroundHit 
  4379. death_params_4 0
  4380. death_params_5 0
  4381. death_params_WhichExplosions 0 0
  4382. death_params_AddSpeed 0.000000 0.000000 0.000000
  4383. death_params_DestroyOtherPause 0.000000
  4384. death_params_HandleDeathIf 
  4385. death_params_ExplosionPowerCoef 1.000000
  4386. death_params_6 0 0 0.000000 0.000000 0.000000
  4387. death_params_created_mesh_name 
  4388. death_params_smoke_generation_time 90.000000
  4389. death_params_created_mesh_disappears 0
  4390. death_params_time_to_disappear_created_mesh 0.000000
  4391. mesh_into_sprite 0 2200.000000 
  4392. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4393. mesh_emit_sprite0_emitifset 
  4394. mesh_emit_sprite0_filename 
  4395. mesh_emit_sprite0_name1 
  4396. mesh_emit_sprite0_name2 
  4397. mesh_emit_sprite0_name3 
  4398. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4399. mesh_emit_sprite0_params3 0
  4400. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4401. mesh_emit_sprite1_emitifset 
  4402. mesh_emit_sprite1_filename 
  4403. mesh_emit_sprite1_name1 
  4404. mesh_emit_sprite1_name2 
  4405. mesh_emit_sprite1_name3 
  4406. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4407. mesh_emit_sprite1_params3 0
  4408. mesh_link_by_socket 0  
  4409. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4410. rigid_body_phys_type 0
  4411. rigid_body_phys_collide_with_player 1
  4412. path_generation 0 64.000000 32.000000 1536.000000 2000
  4413. mesh_light_control_params 0 0
  4414. mesh_light_control_light0 
  4415. mesh_light_control_light1 
  4416. mesh_light_control_light2 
  4417. mesh_light_control_light3 
  4418. mesh_light_control_light4 
  4419. mesh_light_control_light5 
  4420. mesh_light_control_light6 
  4421.  
  4422. mesh prefabs\okopy\zasiek_drut.X 1
  4423. name 
  4424. pesel 9724888 19895 29
  4425. xpos -2680.000000
  4426. ypos 225.843185
  4427. zpos 2528.000000
  4428. rotation_angles -2.000000 -3.000000 0.000000
  4429. scaling_axis 1.000000 1.000000 1.650000
  4430. flags 133
  4431. invisible_in_game 0
  4432. invisible_in_edytor 0
  4433. flag2 1048576
  4434. disappear_range 900.000000
  4435. shadow_dist 320.000000
  4436. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4437. bezier_moving_____start_node_name 
  4438. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4439. bezier_moving_____distance_to_calc_rotation 64.000000
  4440. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4441. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4442. shoot3_from_mesh 
  4443. flags_backup_for_disabling 0
  4444. is_disabled 0
  4445. light_ray 0 256.000000 538976288
  4446. mesh_action_general_opt 0 0
  4447. mesh_action_ifset 
  4448. mesh_action_default_set 
  4449. mesh_action_default_unset 
  4450. mesh_action_dest_set 
  4451. mesh_action_dest_unset 
  4452. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4453. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4454. mesh_action_give_action_to___mesh 
  4455. mesh_action_give_action_to___delay 0.000000
  4456. mesh_action_sounds_activate 
  4457. mesh_action_sounds_deactivate 
  4458. mesh_action_sounds_range 0.000000
  4459. mesh_action_camera_position_mesh 0 
  4460. mesh_action_switch_moving_on_action 0
  4461. mesh_action_can_be_held_up 0
  4462. mesh_action_target_mesh_name 
  4463. mesh_action_set_if_pickedup 
  4464. mesh_action_set_if_ontarget 
  4465. mesh_action_general_2 0 0
  4466. mesh_action_respawn_character_name 
  4467. mesh_action_respawn_character_phase0 do_strzalu
  4468. mesh_action_respawn_character_phase1 do_strzalu
  4469. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4470. mesh_action_general_3 0 0 0
  4471. mesh_action_take_health_away 0.000000
  4472. mesh_action_display_objective 
  4473. mesh_action_kill_object 
  4474. mesh_action_remove_objective 
  4475. mesh_action_display_hint 
  4476. mesh_action_push_object 
  4477. mesh_action_push_obj_force 0.000000
  4478. mesh_action_kill_delay 0.000000
  4479. mesh_action_set_phase_for 
  4480. mesh_action_phase_name 
  4481. mesh_action_teleport_player_here 0
  4482. mesh_action_add_mark 
  4483. mesh_action_remove_mark 
  4484. mesh_action_mark_params 3 64.000000 64.000000
  4485. mesh_action_allow_passing_blockers 
  4486. mesh_action_forbid_passing_blockers 
  4487. mesh_action_start_driving 
  4488. mesh_action_stop_driving 
  4489. mesh_action_action_if_not_set 
  4490. mesh_action_start_flying 
  4491. mesh_action_stop_flying 
  4492. mesh_action_start_rockets 
  4493. mesh_action_stop_rockets 
  4494. mesh_action_activate_ai_action 
  4495. mesh_action_play_music 
  4496. mesh_action_rotation_acceleration 0.000000
  4497. mesh_action_start_world 
  4498. mesh_action_emit_bullet_hit_effects 0
  4499. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4500. death_params_ActivateObjectName 
  4501. death_params_DeadAnimName 
  4502. death_params_DestroyObjectName 
  4503. death_params_HitAnimName 
  4504. death_params_SetWhenDead 
  4505. death_params_SetWhenHit 
  4506. death_params_SoundName 
  4507. death_params_UnsetWhenDead 
  4508. death_params_UnsetWhenHit 
  4509. death_params_2 0 0 0 0 0
  4510. death_params_HitEmitSpriteName 
  4511. death_params_FallDownEmitSpriteName 
  4512. death_params_DeathAnimName 
  4513. death_params_HitGroundAnimName 
  4514. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4515. death_params_CreateMeshOnDeath 
  4516. death_params_CreateMeshOnGroundHit 
  4517. death_params_4 0
  4518. death_params_5 0
  4519. death_params_WhichExplosions 0 0
  4520. death_params_AddSpeed 0.000000 0.000000 0.000000
  4521. death_params_DestroyOtherPause 0.000000
  4522. death_params_HandleDeathIf 
  4523. death_params_ExplosionPowerCoef 1.000000
  4524. death_params_6 0 0 0.000000 0.000000 0.000000
  4525. death_params_created_mesh_name 
  4526. death_params_smoke_generation_time 90.000000
  4527. death_params_created_mesh_disappears 0
  4528. death_params_time_to_disappear_created_mesh 0.000000
  4529. mesh_into_sprite 0 2200.000000 
  4530. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4531. mesh_emit_sprite0_emitifset 
  4532. mesh_emit_sprite0_filename 
  4533. mesh_emit_sprite0_name1 
  4534. mesh_emit_sprite0_name2 
  4535. mesh_emit_sprite0_name3 
  4536. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4537. mesh_emit_sprite0_params3 0
  4538. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4539. mesh_emit_sprite1_emitifset 
  4540. mesh_emit_sprite1_filename 
  4541. mesh_emit_sprite1_name1 
  4542. mesh_emit_sprite1_name2 
  4543. mesh_emit_sprite1_name3 
  4544. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4545. mesh_emit_sprite1_params3 0
  4546. mesh_link_by_socket 0  
  4547. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4548. rigid_body_phys_type 0
  4549. rigid_body_phys_collide_with_player 1
  4550. path_generation 0 64.000000 32.000000 1536.000000 2000
  4551. mesh_light_control_params 0 0
  4552. mesh_light_control_light0 
  4553. mesh_light_control_light1 
  4554. mesh_light_control_light2 
  4555. mesh_light_control_light3 
  4556. mesh_light_control_light4 
  4557. mesh_light_control_light5 
  4558. mesh_light_control_light6 
  4559.  
  4560. mesh prefabs\okopy\zasiek_drut.X 1
  4561. name 
  4562. pesel 9724902 5447 30
  4563. xpos -2624.000000
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  4565. zpos 3008.000000
  4566. rotation_angles -3.000000 25.000000 0.000000
  4567. scaling_axis 1.000000 1.000000 1.650000
  4568. flags 133
  4569. invisible_in_game 0
  4570. invisible_in_edytor 0
  4571. flag2 1048576
  4572. disappear_range 900.000000
  4573. shadow_dist 320.000000
  4574. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4575. bezier_moving_____start_node_name 
  4576. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4577. bezier_moving_____distance_to_calc_rotation 64.000000
  4578. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4579. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4580. shoot3_from_mesh 
  4581. flags_backup_for_disabling 0
  4582. is_disabled 0
  4583. light_ray 0 256.000000 538976288
  4584. mesh_action_general_opt 0 0
  4585. mesh_action_ifset 
  4586. mesh_action_default_set 
  4587. mesh_action_default_unset 
  4588. mesh_action_dest_set 
  4589. mesh_action_dest_unset 
  4590. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4591. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4592. mesh_action_give_action_to___mesh 
  4593. mesh_action_give_action_to___delay 0.000000
  4594. mesh_action_sounds_activate 
  4595. mesh_action_sounds_deactivate 
  4596. mesh_action_sounds_range 0.000000
  4597. mesh_action_camera_position_mesh 0 
  4598. mesh_action_switch_moving_on_action 0
  4599. mesh_action_can_be_held_up 0
  4600. mesh_action_target_mesh_name 
  4601. mesh_action_set_if_pickedup 
  4602. mesh_action_set_if_ontarget 
  4603. mesh_action_general_2 0 0
  4604. mesh_action_respawn_character_name 
  4605. mesh_action_respawn_character_phase0 do_strzalu
  4606. mesh_action_respawn_character_phase1 do_strzalu
  4607. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4608. mesh_action_general_3 0 0 0
  4609. mesh_action_take_health_away 0.000000
  4610. mesh_action_display_objective 
  4611. mesh_action_kill_object 
  4612. mesh_action_remove_objective 
  4613. mesh_action_display_hint 
  4614. mesh_action_push_object 
  4615. mesh_action_push_obj_force 0.000000
  4616. mesh_action_kill_delay 0.000000
  4617. mesh_action_set_phase_for 
  4618. mesh_action_phase_name 
  4619. mesh_action_teleport_player_here 0
  4620. mesh_action_add_mark 
  4621. mesh_action_remove_mark 
  4622. mesh_action_mark_params 3 64.000000 64.000000
  4623. mesh_action_allow_passing_blockers 
  4624. mesh_action_forbid_passing_blockers 
  4625. mesh_action_start_driving 
  4626. mesh_action_stop_driving 
  4627. mesh_action_action_if_not_set 
  4628. mesh_action_start_flying 
  4629. mesh_action_stop_flying 
  4630. mesh_action_start_rockets 
  4631. mesh_action_stop_rockets 
  4632. mesh_action_activate_ai_action 
  4633. mesh_action_play_music 
  4634. mesh_action_rotation_acceleration 0.000000
  4635. mesh_action_start_world 
  4636. mesh_action_emit_bullet_hit_effects 0
  4637. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4638. death_params_ActivateObjectName 
  4639. death_params_DeadAnimName 
  4640. death_params_DestroyObjectName 
  4641. death_params_HitAnimName 
  4642. death_params_SetWhenDead 
  4643. death_params_SetWhenHit 
  4644. death_params_SoundName 
  4645. death_params_UnsetWhenDead 
  4646. death_params_UnsetWhenHit 
  4647. death_params_2 0 0 0 0 0
  4648. death_params_HitEmitSpriteName 
  4649. death_params_FallDownEmitSpriteName 
  4650. death_params_DeathAnimName 
  4651. death_params_HitGroundAnimName 
  4652. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4653. death_params_CreateMeshOnDeath 
  4654. death_params_CreateMeshOnGroundHit 
  4655. death_params_4 0
  4656. death_params_5 0
  4657. death_params_WhichExplosions 0 0
  4658. death_params_AddSpeed 0.000000 0.000000 0.000000
  4659. death_params_DestroyOtherPause 0.000000
  4660. death_params_HandleDeathIf 
  4661. death_params_ExplosionPowerCoef 1.000000
  4662. death_params_6 0 0 0.000000 0.000000 0.000000
  4663. death_params_created_mesh_name 
  4664. death_params_smoke_generation_time 90.000000
  4665. death_params_created_mesh_disappears 0
  4666. death_params_time_to_disappear_created_mesh 0.000000
  4667. mesh_into_sprite 0 2200.000000 
  4668. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4669. mesh_emit_sprite0_emitifset 
  4670. mesh_emit_sprite0_filename 
  4671. mesh_emit_sprite0_name1 
  4672. mesh_emit_sprite0_name2 
  4673. mesh_emit_sprite0_name3 
  4674. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4675. mesh_emit_sprite0_params3 0
  4676. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4677. mesh_emit_sprite1_emitifset 
  4678. mesh_emit_sprite1_filename 
  4679. mesh_emit_sprite1_name1 
  4680. mesh_emit_sprite1_name2 
  4681. mesh_emit_sprite1_name3 
  4682. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4683. mesh_emit_sprite1_params3 0
  4684. mesh_link_by_socket 0  
  4685. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4686. rigid_body_phys_type 0
  4687. rigid_body_phys_collide_with_player 1
  4688. path_generation 0 64.000000 32.000000 1536.000000 2000
  4689. mesh_light_control_params 0 0
  4690. mesh_light_control_light0 
  4691. mesh_light_control_light1 
  4692. mesh_light_control_light2 
  4693. mesh_light_control_light3 
  4694. mesh_light_control_light4 
  4695. mesh_light_control_light5 
  4696. mesh_light_control_light6 
  4697.  
  4698. mesh prefabs\okopy\zasiek_drut.X 1
  4699. name 
  4700. pesel 9724906 21726 31
  4701. xpos -2432.000000
  4702. ypos 225.843185
  4703. zpos 3440.000000
  4704. rotation_angles -3.000000 25.000000 0.000000
  4705. scaling_axis 1.000000 1.000000 1.650000
  4706. flags 133
  4707. invisible_in_game 0
  4708. invisible_in_edytor 0
  4709. flag2 1048576
  4710. disappear_range 900.000000
  4711. shadow_dist 320.000000
  4712. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4713. bezier_moving_____start_node_name 
  4714. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4715. bezier_moving_____distance_to_calc_rotation 64.000000
  4716. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4717. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4718. shoot3_from_mesh 
  4719. flags_backup_for_disabling 0
  4720. is_disabled 0
  4721. light_ray 0 256.000000 538976288
  4722. mesh_action_general_opt 0 0
  4723. mesh_action_ifset 
  4724. mesh_action_default_set 
  4725. mesh_action_default_unset 
  4726. mesh_action_dest_set 
  4727. mesh_action_dest_unset 
  4728. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4729. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4730. mesh_action_give_action_to___mesh 
  4731. mesh_action_give_action_to___delay 0.000000
  4732. mesh_action_sounds_activate 
  4733. mesh_action_sounds_deactivate 
  4734. mesh_action_sounds_range 0.000000
  4735. mesh_action_camera_position_mesh 0 
  4736. mesh_action_switch_moving_on_action 0
  4737. mesh_action_can_be_held_up 0
  4738. mesh_action_target_mesh_name 
  4739. mesh_action_set_if_pickedup 
  4740. mesh_action_set_if_ontarget 
  4741. mesh_action_general_2 0 0
  4742. mesh_action_respawn_character_name 
  4743. mesh_action_respawn_character_phase0 do_strzalu
  4744. mesh_action_respawn_character_phase1 do_strzalu
  4745. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4746. mesh_action_general_3 0 0 0
  4747. mesh_action_take_health_away 0.000000
  4748. mesh_action_display_objective 
  4749. mesh_action_kill_object 
  4750. mesh_action_remove_objective 
  4751. mesh_action_display_hint 
  4752. mesh_action_push_object 
  4753. mesh_action_push_obj_force 0.000000
  4754. mesh_action_kill_delay 0.000000
  4755. mesh_action_set_phase_for 
  4756. mesh_action_phase_name 
  4757. mesh_action_teleport_player_here 0
  4758. mesh_action_add_mark 
  4759. mesh_action_remove_mark 
  4760. mesh_action_mark_params 3 64.000000 64.000000
  4761. mesh_action_allow_passing_blockers 
  4762. mesh_action_forbid_passing_blockers 
  4763. mesh_action_start_driving 
  4764. mesh_action_stop_driving 
  4765. mesh_action_action_if_not_set 
  4766. mesh_action_start_flying 
  4767. mesh_action_stop_flying 
  4768. mesh_action_start_rockets 
  4769. mesh_action_stop_rockets 
  4770. mesh_action_activate_ai_action 
  4771. mesh_action_play_music 
  4772. mesh_action_rotation_acceleration 0.000000
  4773. mesh_action_start_world 
  4774. mesh_action_emit_bullet_hit_effects 0
  4775. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4776. death_params_ActivateObjectName 
  4777. death_params_DeadAnimName 
  4778. death_params_DestroyObjectName 
  4779. death_params_HitAnimName 
  4780. death_params_SetWhenDead 
  4781. death_params_SetWhenHit 
  4782. death_params_SoundName 
  4783. death_params_UnsetWhenDead 
  4784. death_params_UnsetWhenHit 
  4785. death_params_2 0 0 0 0 0
  4786. death_params_HitEmitSpriteName 
  4787. death_params_FallDownEmitSpriteName 
  4788. death_params_DeathAnimName 
  4789. death_params_HitGroundAnimName 
  4790. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4791. death_params_CreateMeshOnDeath 
  4792. death_params_CreateMeshOnGroundHit 
  4793. death_params_4 0
  4794. death_params_5 0
  4795. death_params_WhichExplosions 0 0
  4796. death_params_AddSpeed 0.000000 0.000000 0.000000
  4797. death_params_DestroyOtherPause 0.000000
  4798. death_params_HandleDeathIf 
  4799. death_params_ExplosionPowerCoef 1.000000
  4800. death_params_6 0 0 0.000000 0.000000 0.000000
  4801. death_params_created_mesh_name 
  4802. death_params_smoke_generation_time 90.000000
  4803. death_params_created_mesh_disappears 0
  4804. death_params_time_to_disappear_created_mesh 0.000000
  4805. mesh_into_sprite 0 2200.000000 
  4806. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4807. mesh_emit_sprite0_emitifset 
  4808. mesh_emit_sprite0_filename 
  4809. mesh_emit_sprite0_name1 
  4810. mesh_emit_sprite0_name2 
  4811. mesh_emit_sprite0_name3 
  4812. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4813. mesh_emit_sprite0_params3 0
  4814. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4815. mesh_emit_sprite1_emitifset 
  4816. mesh_emit_sprite1_filename 
  4817. mesh_emit_sprite1_name1 
  4818. mesh_emit_sprite1_name2 
  4819. mesh_emit_sprite1_name3 
  4820. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4821. mesh_emit_sprite1_params3 0
  4822. mesh_link_by_socket 0  
  4823. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4824. rigid_body_phys_type 0
  4825. rigid_body_phys_collide_with_player 1
  4826. path_generation 0 64.000000 32.000000 1536.000000 2000
  4827. mesh_light_control_params 0 0
  4828. mesh_light_control_light0 
  4829. mesh_light_control_light1 
  4830. mesh_light_control_light2 
  4831. mesh_light_control_light3 
  4832. mesh_light_control_light4 
  4833. mesh_light_control_light5 
  4834. mesh_light_control_light6 
  4835.  
  4836. mesh prefabs\okopy\zasiek_drewno01.X 1
  4837. name 
  4838. pesel 9724912 14771 32
  4839. xpos -2432.000000
  4840. ypos 225.843185
  4841. zpos 3440.000000
  4842. rotation_angles -3.000000 25.000000 0.000000
  4843. scaling_axis 1.000000 1.000000 1.700000
  4844. flags 13
  4845. invisible_in_game 0
  4846. invisible_in_edytor 0
  4847. flag2 0
  4848. disappear_range 0.000000
  4849. shadow_dist 320.000000
  4850. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4851. bezier_moving_____start_node_name 
  4852. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4853. bezier_moving_____distance_to_calc_rotation 64.000000
  4854. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4855. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4856. shoot3_from_mesh 
  4857. flags_backup_for_disabling 0
  4858. is_disabled 0
  4859. light_ray 0 256.000000 538976288
  4860. mesh_action_general_opt 0 0
  4861. mesh_action_ifset 
  4862. mesh_action_default_set 
  4863. mesh_action_default_unset 
  4864. mesh_action_dest_set 
  4865. mesh_action_dest_unset 
  4866. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  4867. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  4868. mesh_action_give_action_to___mesh 
  4869. mesh_action_give_action_to___delay 0.000000
  4870. mesh_action_sounds_activate 
  4871. mesh_action_sounds_deactivate 
  4872. mesh_action_sounds_range 0.000000
  4873. mesh_action_camera_position_mesh 0 
  4874. mesh_action_switch_moving_on_action 0
  4875. mesh_action_can_be_held_up 0
  4876. mesh_action_target_mesh_name 
  4877. mesh_action_set_if_pickedup 
  4878. mesh_action_set_if_ontarget 
  4879. mesh_action_general_2 0 0
  4880. mesh_action_respawn_character_name 
  4881. mesh_action_respawn_character_phase0 do_strzalu
  4882. mesh_action_respawn_character_phase1 do_strzalu
  4883. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  4884. mesh_action_general_3 0 0 0
  4885. mesh_action_take_health_away 0.000000
  4886. mesh_action_display_objective 
  4887. mesh_action_kill_object 
  4888. mesh_action_remove_objective 
  4889. mesh_action_display_hint 
  4890. mesh_action_push_object 
  4891. mesh_action_push_obj_force 0.000000
  4892. mesh_action_kill_delay 0.000000
  4893. mesh_action_set_phase_for 
  4894. mesh_action_phase_name 
  4895. mesh_action_teleport_player_here 0
  4896. mesh_action_add_mark 
  4897. mesh_action_remove_mark 
  4898. mesh_action_mark_params 3 64.000000 64.000000
  4899. mesh_action_allow_passing_blockers 
  4900. mesh_action_forbid_passing_blockers 
  4901. mesh_action_start_driving 
  4902. mesh_action_stop_driving 
  4903. mesh_action_action_if_not_set 
  4904. mesh_action_start_flying 
  4905. mesh_action_stop_flying 
  4906. mesh_action_start_rockets 
  4907. mesh_action_stop_rockets 
  4908. mesh_action_activate_ai_action 
  4909. mesh_action_play_music 
  4910. mesh_action_rotation_acceleration 0.000000
  4911. mesh_action_start_world 
  4912. mesh_action_emit_bullet_hit_effects 0
  4913. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  4914. death_params_ActivateObjectName 
  4915. death_params_DeadAnimName 
  4916. death_params_DestroyObjectName 
  4917. death_params_HitAnimName 
  4918. death_params_SetWhenDead 
  4919. death_params_SetWhenHit 
  4920. death_params_SoundName 
  4921. death_params_UnsetWhenDead 
  4922. death_params_UnsetWhenHit 
  4923. death_params_2 0 0 0 0 0
  4924. death_params_HitEmitSpriteName 
  4925. death_params_FallDownEmitSpriteName 
  4926. death_params_DeathAnimName 
  4927. death_params_HitGroundAnimName 
  4928. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  4929. death_params_CreateMeshOnDeath 
  4930. death_params_CreateMeshOnGroundHit 
  4931. death_params_4 0
  4932. death_params_5 0
  4933. death_params_WhichExplosions 0 0
  4934. death_params_AddSpeed 0.000000 0.000000 0.000000
  4935. death_params_DestroyOtherPause 0.000000
  4936. death_params_HandleDeathIf 
  4937. death_params_ExplosionPowerCoef 1.000000
  4938. death_params_6 0 0 0.000000 0.000000 0.000000
  4939. death_params_created_mesh_name 
  4940. death_params_smoke_generation_time 90.000000
  4941. death_params_created_mesh_disappears 0
  4942. death_params_time_to_disappear_created_mesh 0.000000
  4943. mesh_into_sprite 0 2200.000000 
  4944. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4945. mesh_emit_sprite0_emitifset 
  4946. mesh_emit_sprite0_filename 
  4947. mesh_emit_sprite0_name1 
  4948. mesh_emit_sprite0_name2 
  4949. mesh_emit_sprite0_name3 
  4950. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4951. mesh_emit_sprite0_params3 0
  4952. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  4953. mesh_emit_sprite1_emitifset 
  4954. mesh_emit_sprite1_filename 
  4955. mesh_emit_sprite1_name1 
  4956. mesh_emit_sprite1_name2 
  4957. mesh_emit_sprite1_name3 
  4958. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  4959. mesh_emit_sprite1_params3 0
  4960. mesh_link_by_socket 0  
  4961. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  4962. rigid_body_phys_type 0
  4963. rigid_body_phys_collide_with_player 1
  4964. path_generation 0 64.000000 32.000000 1536.000000 2000
  4965. mesh_light_control_params 0 0
  4966. mesh_light_control_light0 
  4967. mesh_light_control_light1 
  4968. mesh_light_control_light2 
  4969. mesh_light_control_light3 
  4970. mesh_light_control_light4 
  4971. mesh_light_control_light5 
  4972. mesh_light_control_light6 
  4973.  
  4974. mesh prefabs\okopy\zasiek_drewno01.X 1
  4975. name 
  4976. pesel 9724916 11538 33
  4977. xpos -2624.000000
  4978. ypos 215.843185
  4979. zpos 3008.000000
  4980. rotation_angles 0.000000 25.000000 0.000000
  4981. scaling_axis 1.000000 1.000000 1.700000
  4982. flags 13
  4983. invisible_in_game 0
  4984. invisible_in_edytor 0
  4985. flag2 0
  4986. disappear_range 0.000000
  4987. shadow_dist 320.000000
  4988. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  4989. bezier_moving_____start_node_name 
  4990. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  4991. bezier_moving_____distance_to_calc_rotation 64.000000
  4992. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  4993. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  4994. shoot3_from_mesh 
  4995. flags_backup_for_disabling 0
  4996. is_disabled 0
  4997. light_ray 0 256.000000 538976288
  4998. mesh_action_general_opt 0 0
  4999. mesh_action_ifset 
  5000. mesh_action_default_set 
  5001. mesh_action_default_unset 
  5002. mesh_action_dest_set 
  5003. mesh_action_dest_unset 
  5004. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5005. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5006. mesh_action_give_action_to___mesh 
  5007. mesh_action_give_action_to___delay 0.000000
  5008. mesh_action_sounds_activate 
  5009. mesh_action_sounds_deactivate 
  5010. mesh_action_sounds_range 0.000000
  5011. mesh_action_camera_position_mesh 0 
  5012. mesh_action_switch_moving_on_action 0
  5013. mesh_action_can_be_held_up 0
  5014. mesh_action_target_mesh_name 
  5015. mesh_action_set_if_pickedup 
  5016. mesh_action_set_if_ontarget 
  5017. mesh_action_general_2 0 0
  5018. mesh_action_respawn_character_name 
  5019. mesh_action_respawn_character_phase0 do_strzalu
  5020. mesh_action_respawn_character_phase1 do_strzalu
  5021. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5022. mesh_action_general_3 0 0 0
  5023. mesh_action_take_health_away 0.000000
  5024. mesh_action_display_objective 
  5025. mesh_action_kill_object 
  5026. mesh_action_remove_objective 
  5027. mesh_action_display_hint 
  5028. mesh_action_push_object 
  5029. mesh_action_push_obj_force 0.000000
  5030. mesh_action_kill_delay 0.000000
  5031. mesh_action_set_phase_for 
  5032. mesh_action_phase_name 
  5033. mesh_action_teleport_player_here 0
  5034. mesh_action_add_mark 
  5035. mesh_action_remove_mark 
  5036. mesh_action_mark_params 3 64.000000 64.000000
  5037. mesh_action_allow_passing_blockers 
  5038. mesh_action_forbid_passing_blockers 
  5039. mesh_action_start_driving 
  5040. mesh_action_stop_driving 
  5041. mesh_action_action_if_not_set 
  5042. mesh_action_start_flying 
  5043. mesh_action_stop_flying 
  5044. mesh_action_start_rockets 
  5045. mesh_action_stop_rockets 
  5046. mesh_action_activate_ai_action 
  5047. mesh_action_play_music 
  5048. mesh_action_rotation_acceleration 0.000000
  5049. mesh_action_start_world 
  5050. mesh_action_emit_bullet_hit_effects 0
  5051. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5052. death_params_ActivateObjectName 
  5053. death_params_DeadAnimName 
  5054. death_params_DestroyObjectName 
  5055. death_params_HitAnimName 
  5056. death_params_SetWhenDead 
  5057. death_params_SetWhenHit 
  5058. death_params_SoundName 
  5059. death_params_UnsetWhenDead 
  5060. death_params_UnsetWhenHit 
  5061. death_params_2 0 0 0 0 0
  5062. death_params_HitEmitSpriteName 
  5063. death_params_FallDownEmitSpriteName 
  5064. death_params_DeathAnimName 
  5065. death_params_HitGroundAnimName 
  5066. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5067. death_params_CreateMeshOnDeath 
  5068. death_params_CreateMeshOnGroundHit 
  5069. death_params_4 0
  5070. death_params_5 0
  5071. death_params_WhichExplosions 0 0
  5072. death_params_AddSpeed 0.000000 0.000000 0.000000
  5073. death_params_DestroyOtherPause 0.000000
  5074. death_params_HandleDeathIf 
  5075. death_params_ExplosionPowerCoef 1.000000
  5076. death_params_6 0 0 0.000000 0.000000 0.000000
  5077. death_params_created_mesh_name 
  5078. death_params_smoke_generation_time 90.000000
  5079. death_params_created_mesh_disappears 0
  5080. death_params_time_to_disappear_created_mesh 0.000000
  5081. mesh_into_sprite 0 2200.000000 
  5082. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5083. mesh_emit_sprite0_emitifset 
  5084. mesh_emit_sprite0_filename 
  5085. mesh_emit_sprite0_name1 
  5086. mesh_emit_sprite0_name2 
  5087. mesh_emit_sprite0_name3 
  5088. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5089. mesh_emit_sprite0_params3 0
  5090. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5091. mesh_emit_sprite1_emitifset 
  5092. mesh_emit_sprite1_filename 
  5093. mesh_emit_sprite1_name1 
  5094. mesh_emit_sprite1_name2 
  5095. mesh_emit_sprite1_name3 
  5096. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5097. mesh_emit_sprite1_params3 0
  5098. mesh_link_by_socket 0  
  5099. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5100. rigid_body_phys_type 0
  5101. rigid_body_phys_collide_with_player 1
  5102. path_generation 0 64.000000 32.000000 1536.000000 2000
  5103. mesh_light_control_params 0 0
  5104. mesh_light_control_light0 
  5105. mesh_light_control_light1 
  5106. mesh_light_control_light2 
  5107. mesh_light_control_light3 
  5108. mesh_light_control_light4 
  5109. mesh_light_control_light5 
  5110. mesh_light_control_light6 
  5111.  
  5112. mesh prefabs\okopy\zasiek_drewno01.X 1
  5113. name 
  5114. pesel 9724921 1869 34
  5115. xpos -2672.000000
  5116. ypos 203.843185
  5117. zpos 2528.000000
  5118. rotation_angles -2.000000 -3.000000 0.000000
  5119. scaling_axis 1.000000 1.000000 1.700000
  5120. flags 13
  5121. invisible_in_game 0
  5122. invisible_in_edytor 0
  5123. flag2 0
  5124. disappear_range 0.000000
  5125. shadow_dist 320.000000
  5126. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5127. bezier_moving_____start_node_name 
  5128. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5129. bezier_moving_____distance_to_calc_rotation 64.000000
  5130. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5131. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5132. shoot3_from_mesh 
  5133. flags_backup_for_disabling 0
  5134. is_disabled 0
  5135. light_ray 0 256.000000 538976288
  5136. mesh_action_general_opt 0 0
  5137. mesh_action_ifset 
  5138. mesh_action_default_set 
  5139. mesh_action_default_unset 
  5140. mesh_action_dest_set 
  5141. mesh_action_dest_unset 
  5142. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5143. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5144. mesh_action_give_action_to___mesh 
  5145. mesh_action_give_action_to___delay 0.000000
  5146. mesh_action_sounds_activate 
  5147. mesh_action_sounds_deactivate 
  5148. mesh_action_sounds_range 0.000000
  5149. mesh_action_camera_position_mesh 0 
  5150. mesh_action_switch_moving_on_action 0
  5151. mesh_action_can_be_held_up 0
  5152. mesh_action_target_mesh_name 
  5153. mesh_action_set_if_pickedup 
  5154. mesh_action_set_if_ontarget 
  5155. mesh_action_general_2 0 0
  5156. mesh_action_respawn_character_name 
  5157. mesh_action_respawn_character_phase0 do_strzalu
  5158. mesh_action_respawn_character_phase1 do_strzalu
  5159. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5160. mesh_action_general_3 0 0 0
  5161. mesh_action_take_health_away 0.000000
  5162. mesh_action_display_objective 
  5163. mesh_action_kill_object 
  5164. mesh_action_remove_objective 
  5165. mesh_action_display_hint 
  5166. mesh_action_push_object 
  5167. mesh_action_push_obj_force 0.000000
  5168. mesh_action_kill_delay 0.000000
  5169. mesh_action_set_phase_for 
  5170. mesh_action_phase_name 
  5171. mesh_action_teleport_player_here 0
  5172. mesh_action_add_mark 
  5173. mesh_action_remove_mark 
  5174. mesh_action_mark_params 3 64.000000 64.000000
  5175. mesh_action_allow_passing_blockers 
  5176. mesh_action_forbid_passing_blockers 
  5177. mesh_action_start_driving 
  5178. mesh_action_stop_driving 
  5179. mesh_action_action_if_not_set 
  5180. mesh_action_start_flying 
  5181. mesh_action_stop_flying 
  5182. mesh_action_start_rockets 
  5183. mesh_action_stop_rockets 
  5184. mesh_action_activate_ai_action 
  5185. mesh_action_play_music 
  5186. mesh_action_rotation_acceleration 0.000000
  5187. mesh_action_start_world 
  5188. mesh_action_emit_bullet_hit_effects 0
  5189. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5190. death_params_ActivateObjectName 
  5191. death_params_DeadAnimName 
  5192. death_params_DestroyObjectName 
  5193. death_params_HitAnimName 
  5194. death_params_SetWhenDead 
  5195. death_params_SetWhenHit 
  5196. death_params_SoundName 
  5197. death_params_UnsetWhenDead 
  5198. death_params_UnsetWhenHit 
  5199. death_params_2 0 0 0 0 0
  5200. death_params_HitEmitSpriteName 
  5201. death_params_FallDownEmitSpriteName 
  5202. death_params_DeathAnimName 
  5203. death_params_HitGroundAnimName 
  5204. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5205. death_params_CreateMeshOnDeath 
  5206. death_params_CreateMeshOnGroundHit 
  5207. death_params_4 0
  5208. death_params_5 0
  5209. death_params_WhichExplosions 0 0
  5210. death_params_AddSpeed 0.000000 0.000000 0.000000
  5211. death_params_DestroyOtherPause 0.000000
  5212. death_params_HandleDeathIf 
  5213. death_params_ExplosionPowerCoef 1.000000
  5214. death_params_6 0 0 0.000000 0.000000 0.000000
  5215. death_params_created_mesh_name 
  5216. death_params_smoke_generation_time 90.000000
  5217. death_params_created_mesh_disappears 0
  5218. death_params_time_to_disappear_created_mesh 0.000000
  5219. mesh_into_sprite 0 2200.000000 
  5220. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5221. mesh_emit_sprite0_emitifset 
  5222. mesh_emit_sprite0_filename 
  5223. mesh_emit_sprite0_name1 
  5224. mesh_emit_sprite0_name2 
  5225. mesh_emit_sprite0_name3 
  5226. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5227. mesh_emit_sprite0_params3 0
  5228. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5229. mesh_emit_sprite1_emitifset 
  5230. mesh_emit_sprite1_filename 
  5231. mesh_emit_sprite1_name1 
  5232. mesh_emit_sprite1_name2 
  5233. mesh_emit_sprite1_name3 
  5234. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5235. mesh_emit_sprite1_params3 0
  5236. mesh_link_by_socket 0  
  5237. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5238. rigid_body_phys_type 0
  5239. rigid_body_phys_collide_with_player 1
  5240. path_generation 0 64.000000 32.000000 1536.000000 2000
  5241. mesh_light_control_params 0 0
  5242. mesh_light_control_light0 
  5243. mesh_light_control_light1 
  5244. mesh_light_control_light2 
  5245. mesh_light_control_light3 
  5246. mesh_light_control_light4 
  5247. mesh_light_control_light5 
  5248. mesh_light_control_light6 
  5249.  
  5250. mesh prefabs\okopy\zasiek_drewno01.X 1
  5251. name 
  5252. pesel 9724925 19912 35
  5253. xpos -2636.034424
  5254. ypos 197.843201
  5255. zpos 2068.849121
  5256. rotation_angles -2.000000 -3.000000 0.000000
  5257. scaling_axis 1.000000 1.000000 1.700000
  5258. flags 13
  5259. invisible_in_game 0
  5260. invisible_in_edytor 0
  5261. flag2 0
  5262. disappear_range 0.000000
  5263. shadow_dist 320.000000
  5264. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5265. bezier_moving_____start_node_name 
  5266. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5267. bezier_moving_____distance_to_calc_rotation 64.000000
  5268. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5269. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5270. shoot3_from_mesh 
  5271. flags_backup_for_disabling 0
  5272. is_disabled 0
  5273. light_ray 0 256.000000 538976288
  5274. mesh_action_general_opt 0 0
  5275. mesh_action_ifset 
  5276. mesh_action_default_set 
  5277. mesh_action_default_unset 
  5278. mesh_action_dest_set 
  5279. mesh_action_dest_unset 
  5280. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5281. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5282. mesh_action_give_action_to___mesh 
  5283. mesh_action_give_action_to___delay 0.000000
  5284. mesh_action_sounds_activate 
  5285. mesh_action_sounds_deactivate 
  5286. mesh_action_sounds_range 0.000000
  5287. mesh_action_camera_position_mesh 0 
  5288. mesh_action_switch_moving_on_action 0
  5289. mesh_action_can_be_held_up 0
  5290. mesh_action_target_mesh_name 
  5291. mesh_action_set_if_pickedup 
  5292. mesh_action_set_if_ontarget 
  5293. mesh_action_general_2 0 0
  5294. mesh_action_respawn_character_name 
  5295. mesh_action_respawn_character_phase0 do_strzalu
  5296. mesh_action_respawn_character_phase1 do_strzalu
  5297. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5298. mesh_action_general_3 0 0 0
  5299. mesh_action_take_health_away 0.000000
  5300. mesh_action_display_objective 
  5301. mesh_action_kill_object 
  5302. mesh_action_remove_objective 
  5303. mesh_action_display_hint 
  5304. mesh_action_push_object 
  5305. mesh_action_push_obj_force 0.000000
  5306. mesh_action_kill_delay 0.000000
  5307. mesh_action_set_phase_for 
  5308. mesh_action_phase_name 
  5309. mesh_action_teleport_player_here 0
  5310. mesh_action_add_mark 
  5311. mesh_action_remove_mark 
  5312. mesh_action_mark_params 3 64.000000 64.000000
  5313. mesh_action_allow_passing_blockers 
  5314. mesh_action_forbid_passing_blockers 
  5315. mesh_action_start_driving 
  5316. mesh_action_stop_driving 
  5317. mesh_action_action_if_not_set 
  5318. mesh_action_start_flying 
  5319. mesh_action_stop_flying 
  5320. mesh_action_start_rockets 
  5321. mesh_action_stop_rockets 
  5322. mesh_action_activate_ai_action 
  5323. mesh_action_play_music 
  5324. mesh_action_rotation_acceleration 0.000000
  5325. mesh_action_start_world 
  5326. mesh_action_emit_bullet_hit_effects 0
  5327. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5328. death_params_ActivateObjectName 
  5329. death_params_DeadAnimName 
  5330. death_params_DestroyObjectName 
  5331. death_params_HitAnimName 
  5332. death_params_SetWhenDead 
  5333. death_params_SetWhenHit 
  5334. death_params_SoundName 
  5335. death_params_UnsetWhenDead 
  5336. death_params_UnsetWhenHit 
  5337. death_params_2 0 0 0 0 0
  5338. death_params_HitEmitSpriteName 
  5339. death_params_FallDownEmitSpriteName 
  5340. death_params_DeathAnimName 
  5341. death_params_HitGroundAnimName 
  5342. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5343. death_params_CreateMeshOnDeath 
  5344. death_params_CreateMeshOnGroundHit 
  5345. death_params_4 0
  5346. death_params_5 0
  5347. death_params_WhichExplosions 0 0
  5348. death_params_AddSpeed 0.000000 0.000000 0.000000
  5349. death_params_DestroyOtherPause 0.000000
  5350. death_params_HandleDeathIf 
  5351. death_params_ExplosionPowerCoef 1.000000
  5352. death_params_6 0 0 0.000000 0.000000 0.000000
  5353. death_params_created_mesh_name 
  5354. death_params_smoke_generation_time 90.000000
  5355. death_params_created_mesh_disappears 0
  5356. death_params_time_to_disappear_created_mesh 0.000000
  5357. mesh_into_sprite 0 2200.000000 
  5358. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5359. mesh_emit_sprite0_emitifset 
  5360. mesh_emit_sprite0_filename 
  5361. mesh_emit_sprite0_name1 
  5362. mesh_emit_sprite0_name2 
  5363. mesh_emit_sprite0_name3 
  5364. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5365. mesh_emit_sprite0_params3 0
  5366. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5367. mesh_emit_sprite1_emitifset 
  5368. mesh_emit_sprite1_filename 
  5369. mesh_emit_sprite1_name1 
  5370. mesh_emit_sprite1_name2 
  5371. mesh_emit_sprite1_name3 
  5372. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5373. mesh_emit_sprite1_params3 0
  5374. mesh_link_by_socket 0  
  5375. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5376. rigid_body_phys_type 0
  5377. rigid_body_phys_collide_with_player 1
  5378. path_generation 0 64.000000 32.000000 1536.000000 2000
  5379. mesh_light_control_params 0 0
  5380. mesh_light_control_light0 
  5381. mesh_light_control_light1 
  5382. mesh_light_control_light2 
  5383. mesh_light_control_light3 
  5384. mesh_light_control_light4 
  5385. mesh_light_control_light5 
  5386. mesh_light_control_light6 
  5387.  
  5388. mesh prefabs\okopy\zasiek_drewno02.X 1
  5389. name 
  5390. pesel 9724929 25667 36
  5391. xpos -1325.654785
  5392. ypos 13.810074
  5393. zpos 662.598633
  5394. rotation_angles -4.000000 70.000000 0.000000
  5395. scaling_axis 1.000000 1.000000 1.600000
  5396. flags 13
  5397. invisible_in_game 0
  5398. invisible_in_edytor 0
  5399. flag2 0
  5400. disappear_range 0.000000
  5401. shadow_dist 320.000000
  5402. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5403. bezier_moving_____start_node_name 
  5404. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5405. bezier_moving_____distance_to_calc_rotation 64.000000
  5406. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5407. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5408. shoot3_from_mesh 
  5409. flags_backup_for_disabling 0
  5410. is_disabled 0
  5411. light_ray 0 256.000000 538976288
  5412. mesh_action_general_opt 0 0
  5413. mesh_action_ifset 
  5414. mesh_action_default_set 
  5415. mesh_action_default_unset 
  5416. mesh_action_dest_set 
  5417. mesh_action_dest_unset 
  5418. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5419. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5420. mesh_action_give_action_to___mesh 
  5421. mesh_action_give_action_to___delay 0.000000
  5422. mesh_action_sounds_activate 
  5423. mesh_action_sounds_deactivate 
  5424. mesh_action_sounds_range 0.000000
  5425. mesh_action_camera_position_mesh 0 
  5426. mesh_action_switch_moving_on_action 0
  5427. mesh_action_can_be_held_up 0
  5428. mesh_action_target_mesh_name 
  5429. mesh_action_set_if_pickedup 
  5430. mesh_action_set_if_ontarget 
  5431. mesh_action_general_2 0 0
  5432. mesh_action_respawn_character_name 
  5433. mesh_action_respawn_character_phase0 do_strzalu
  5434. mesh_action_respawn_character_phase1 do_strzalu
  5435. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5436. mesh_action_general_3 0 0 0
  5437. mesh_action_take_health_away 0.000000
  5438. mesh_action_display_objective 
  5439. mesh_action_kill_object 
  5440. mesh_action_remove_objective 
  5441. mesh_action_display_hint 
  5442. mesh_action_push_object 
  5443. mesh_action_push_obj_force 0.000000
  5444. mesh_action_kill_delay 0.000000
  5445. mesh_action_set_phase_for 
  5446. mesh_action_phase_name 
  5447. mesh_action_teleport_player_here 0
  5448. mesh_action_add_mark 
  5449. mesh_action_remove_mark 
  5450. mesh_action_mark_params 3 64.000000 64.000000
  5451. mesh_action_allow_passing_blockers 
  5452. mesh_action_forbid_passing_blockers 
  5453. mesh_action_start_driving 
  5454. mesh_action_stop_driving 
  5455. mesh_action_action_if_not_set 
  5456. mesh_action_start_flying 
  5457. mesh_action_stop_flying 
  5458. mesh_action_start_rockets 
  5459. mesh_action_stop_rockets 
  5460. mesh_action_activate_ai_action 
  5461. mesh_action_play_music 
  5462. mesh_action_rotation_acceleration 0.000000
  5463. mesh_action_start_world 
  5464. mesh_action_emit_bullet_hit_effects 0
  5465. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5466. death_params_ActivateObjectName 
  5467. death_params_DeadAnimName 
  5468. death_params_DestroyObjectName 
  5469. death_params_HitAnimName 
  5470. death_params_SetWhenDead 
  5471. death_params_SetWhenHit 
  5472. death_params_SoundName 
  5473. death_params_UnsetWhenDead 
  5474. death_params_UnsetWhenHit 
  5475. death_params_2 0 0 0 0 0
  5476. death_params_HitEmitSpriteName 
  5477. death_params_FallDownEmitSpriteName 
  5478. death_params_DeathAnimName 
  5479. death_params_HitGroundAnimName 
  5480. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5481. death_params_CreateMeshOnDeath 
  5482. death_params_CreateMeshOnGroundHit 
  5483. death_params_4 0
  5484. death_params_5 0
  5485. death_params_WhichExplosions 0 0
  5486. death_params_AddSpeed 0.000000 0.000000 0.000000
  5487. death_params_DestroyOtherPause 0.000000
  5488. death_params_HandleDeathIf 
  5489. death_params_ExplosionPowerCoef 1.000000
  5490. death_params_6 0 0 0.000000 0.000000 0.000000
  5491. death_params_created_mesh_name 
  5492. death_params_smoke_generation_time 90.000000
  5493. death_params_created_mesh_disappears 0
  5494. death_params_time_to_disappear_created_mesh 0.000000
  5495. mesh_into_sprite 0 2200.000000 
  5496. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5497. mesh_emit_sprite0_emitifset 
  5498. mesh_emit_sprite0_filename 
  5499. mesh_emit_sprite0_name1 
  5500. mesh_emit_sprite0_name2 
  5501. mesh_emit_sprite0_name3 
  5502. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5503. mesh_emit_sprite0_params3 0
  5504. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5505. mesh_emit_sprite1_emitifset 
  5506. mesh_emit_sprite1_filename 
  5507. mesh_emit_sprite1_name1 
  5508. mesh_emit_sprite1_name2 
  5509. mesh_emit_sprite1_name3 
  5510. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5511. mesh_emit_sprite1_params3 0
  5512. mesh_link_by_socket 0  
  5513. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5514. rigid_body_phys_type 0
  5515. rigid_body_phys_collide_with_player 1
  5516. path_generation 0 64.000000 32.000000 1536.000000 2000
  5517. mesh_light_control_params 0 0
  5518. mesh_light_control_light0 
  5519. mesh_light_control_light1 
  5520. mesh_light_control_light2 
  5521. mesh_light_control_light3 
  5522. mesh_light_control_light4 
  5523. mesh_light_control_light5 
  5524. mesh_light_control_light6 
  5525.  
  5526. mesh prefabs\okopy\zasiek_drut.X 1
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  5528. pesel 9724933 26299 37
  5529. xpos -856.000000
  5530. ypos 37.325611
  5531. zpos 844.000000
  5532. rotation_angles 0.000000 70.000000 0.000000
  5533. scaling_axis 1.000000 1.000000 1.650000
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  5535. invisible_in_game 0
  5536. invisible_in_edytor 0
  5537. flag2 0
  5538. disappear_range 900.000000
  5539. shadow_dist 320.000000
  5540. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5541. bezier_moving_____start_node_name 
  5542. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5543. bezier_moving_____distance_to_calc_rotation 64.000000
  5544. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5545. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5546. shoot3_from_mesh 
  5547. flags_backup_for_disabling 0
  5548. is_disabled 0
  5549. light_ray 0 256.000000 538976288
  5550. mesh_action_general_opt 0 0
  5551. mesh_action_ifset 
  5552. mesh_action_default_set 
  5553. mesh_action_default_unset 
  5554. mesh_action_dest_set 
  5555. mesh_action_dest_unset 
  5556. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5557. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5558. mesh_action_give_action_to___mesh 
  5559. mesh_action_give_action_to___delay 0.000000
  5560. mesh_action_sounds_activate 
  5561. mesh_action_sounds_deactivate 
  5562. mesh_action_sounds_range 0.000000
  5563. mesh_action_camera_position_mesh 0 
  5564. mesh_action_switch_moving_on_action 0
  5565. mesh_action_can_be_held_up 0
  5566. mesh_action_target_mesh_name 
  5567. mesh_action_set_if_pickedup 
  5568. mesh_action_set_if_ontarget 
  5569. mesh_action_general_2 0 0
  5570. mesh_action_respawn_character_name 
  5571. mesh_action_respawn_character_phase0 do_strzalu
  5572. mesh_action_respawn_character_phase1 do_strzalu
  5573. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5574. mesh_action_general_3 0 0 0
  5575. mesh_action_take_health_away 0.000000
  5576. mesh_action_display_objective 
  5577. mesh_action_kill_object 
  5578. mesh_action_remove_objective 
  5579. mesh_action_display_hint 
  5580. mesh_action_push_object 
  5581. mesh_action_push_obj_force 0.000000
  5582. mesh_action_kill_delay 0.000000
  5583. mesh_action_set_phase_for 
  5584. mesh_action_phase_name 
  5585. mesh_action_teleport_player_here 0
  5586. mesh_action_add_mark 
  5587. mesh_action_remove_mark 
  5588. mesh_action_mark_params 3 64.000000 64.000000
  5589. mesh_action_allow_passing_blockers 
  5590. mesh_action_forbid_passing_blockers 
  5591. mesh_action_start_driving 
  5592. mesh_action_stop_driving 
  5593. mesh_action_action_if_not_set 
  5594. mesh_action_start_flying 
  5595. mesh_action_stop_flying 
  5596. mesh_action_start_rockets 
  5597. mesh_action_stop_rockets 
  5598. mesh_action_activate_ai_action 
  5599. mesh_action_play_music 
  5600. mesh_action_rotation_acceleration 0.000000
  5601. mesh_action_start_world 
  5602. mesh_action_emit_bullet_hit_effects 0
  5603. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5604. death_params_ActivateObjectName 
  5605. death_params_DeadAnimName 
  5606. death_params_DestroyObjectName 
  5607. death_params_HitAnimName 
  5608. death_params_SetWhenDead 
  5609. death_params_SetWhenHit 
  5610. death_params_SoundName 
  5611. death_params_UnsetWhenDead 
  5612. death_params_UnsetWhenHit 
  5613. death_params_2 0 0 0 0 0
  5614. death_params_HitEmitSpriteName 
  5615. death_params_FallDownEmitSpriteName 
  5616. death_params_DeathAnimName 
  5617. death_params_HitGroundAnimName 
  5618. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5619. death_params_CreateMeshOnDeath 
  5620. death_params_CreateMeshOnGroundHit 
  5621. death_params_4 0
  5622. death_params_5 0
  5623. death_params_WhichExplosions 0 0
  5624. death_params_AddSpeed 0.000000 0.000000 0.000000
  5625. death_params_DestroyOtherPause 0.000000
  5626. death_params_HandleDeathIf 
  5627. death_params_ExplosionPowerCoef 1.000000
  5628. death_params_6 0 0 0.000000 0.000000 0.000000
  5629. death_params_created_mesh_name 
  5630. death_params_smoke_generation_time 90.000000
  5631. death_params_created_mesh_disappears 0
  5632. death_params_time_to_disappear_created_mesh 0.000000
  5633. mesh_into_sprite 0 2200.000000 
  5634. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5635. mesh_emit_sprite0_emitifset 
  5636. mesh_emit_sprite0_filename 
  5637. mesh_emit_sprite0_name1 
  5638. mesh_emit_sprite0_name2 
  5639. mesh_emit_sprite0_name3 
  5640. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5641. mesh_emit_sprite0_params3 0
  5642. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5643. mesh_emit_sprite1_emitifset 
  5644. mesh_emit_sprite1_filename 
  5645. mesh_emit_sprite1_name1 
  5646. mesh_emit_sprite1_name2 
  5647. mesh_emit_sprite1_name3 
  5648. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5649. mesh_emit_sprite1_params3 0
  5650. mesh_link_by_socket 0  
  5651. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5652. rigid_body_phys_type 0
  5653. rigid_body_phys_collide_with_player 1
  5654. path_generation 0 64.000000 32.000000 1536.000000 2000
  5655. mesh_light_control_params 0 0
  5656. mesh_light_control_light0 
  5657. mesh_light_control_light1 
  5658. mesh_light_control_light2 
  5659. mesh_light_control_light3 
  5660. mesh_light_control_light4 
  5661. mesh_light_control_light5 
  5662. mesh_light_control_light6 
  5663.  
  5664. mesh prefabs\okopy\zasiek_drut.X 1
  5665. name 
  5666. pesel 9724937 17035 38
  5667. xpos -348.000000
  5668. ypos 45.325607
  5669. zpos 1024.000000
  5670. rotation_angles 0.000000 78.000000 0.000000
  5671. scaling_axis 1.000000 1.000000 1.650000
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  5673. invisible_in_game 0
  5674. invisible_in_edytor 0
  5675. flag2 0
  5676. disappear_range 900.000000
  5677. shadow_dist 320.000000
  5678. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5679. bezier_moving_____start_node_name 
  5680. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5681. bezier_moving_____distance_to_calc_rotation 64.000000
  5682. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5683. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5684. shoot3_from_mesh 
  5685. flags_backup_for_disabling 0
  5686. is_disabled 0
  5687. light_ray 0 256.000000 538976288
  5688. mesh_action_general_opt 0 0
  5689. mesh_action_ifset 
  5690. mesh_action_default_set 
  5691. mesh_action_default_unset 
  5692. mesh_action_dest_set 
  5693. mesh_action_dest_unset 
  5694. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5695. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5696. mesh_action_give_action_to___mesh 
  5697. mesh_action_give_action_to___delay 0.000000
  5698. mesh_action_sounds_activate 
  5699. mesh_action_sounds_deactivate 
  5700. mesh_action_sounds_range 0.000000
  5701. mesh_action_camera_position_mesh 0 
  5702. mesh_action_switch_moving_on_action 0
  5703. mesh_action_can_be_held_up 0
  5704. mesh_action_target_mesh_name 
  5705. mesh_action_set_if_pickedup 
  5706. mesh_action_set_if_ontarget 
  5707. mesh_action_general_2 0 0
  5708. mesh_action_respawn_character_name 
  5709. mesh_action_respawn_character_phase0 do_strzalu
  5710. mesh_action_respawn_character_phase1 do_strzalu
  5711. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5712. mesh_action_general_3 0 0 0
  5713. mesh_action_take_health_away 0.000000
  5714. mesh_action_display_objective 
  5715. mesh_action_kill_object 
  5716. mesh_action_remove_objective 
  5717. mesh_action_display_hint 
  5718. mesh_action_push_object 
  5719. mesh_action_push_obj_force 0.000000
  5720. mesh_action_kill_delay 0.000000
  5721. mesh_action_set_phase_for 
  5722. mesh_action_phase_name 
  5723. mesh_action_teleport_player_here 0
  5724. mesh_action_add_mark 
  5725. mesh_action_remove_mark 
  5726. mesh_action_mark_params 3 64.000000 64.000000
  5727. mesh_action_allow_passing_blockers 
  5728. mesh_action_forbid_passing_blockers 
  5729. mesh_action_start_driving 
  5730. mesh_action_stop_driving 
  5731. mesh_action_action_if_not_set 
  5732. mesh_action_start_flying 
  5733. mesh_action_stop_flying 
  5734. mesh_action_start_rockets 
  5735. mesh_action_stop_rockets 
  5736. mesh_action_activate_ai_action 
  5737. mesh_action_play_music 
  5738. mesh_action_rotation_acceleration 0.000000
  5739. mesh_action_start_world 
  5740. mesh_action_emit_bullet_hit_effects 0
  5741. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5742. death_params_ActivateObjectName 
  5743. death_params_DeadAnimName 
  5744. death_params_DestroyObjectName 
  5745. death_params_HitAnimName 
  5746. death_params_SetWhenDead 
  5747. death_params_SetWhenHit 
  5748. death_params_SoundName 
  5749. death_params_UnsetWhenDead 
  5750. death_params_UnsetWhenHit 
  5751. death_params_2 0 0 0 0 0
  5752. death_params_HitEmitSpriteName 
  5753. death_params_FallDownEmitSpriteName 
  5754. death_params_DeathAnimName 
  5755. death_params_HitGroundAnimName 
  5756. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5757. death_params_CreateMeshOnDeath 
  5758. death_params_CreateMeshOnGroundHit 
  5759. death_params_4 0
  5760. death_params_5 0
  5761. death_params_WhichExplosions 0 0
  5762. death_params_AddSpeed 0.000000 0.000000 0.000000
  5763. death_params_DestroyOtherPause 0.000000
  5764. death_params_HandleDeathIf 
  5765. death_params_ExplosionPowerCoef 1.000000
  5766. death_params_6 0 0 0.000000 0.000000 0.000000
  5767. death_params_created_mesh_name 
  5768. death_params_smoke_generation_time 90.000000
  5769. death_params_created_mesh_disappears 0
  5770. death_params_time_to_disappear_created_mesh 0.000000
  5771. mesh_into_sprite 0 2200.000000 
  5772. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5773. mesh_emit_sprite0_emitifset 
  5774. mesh_emit_sprite0_filename 
  5775. mesh_emit_sprite0_name1 
  5776. mesh_emit_sprite0_name2 
  5777. mesh_emit_sprite0_name3 
  5778. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5779. mesh_emit_sprite0_params3 0
  5780. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5781. mesh_emit_sprite1_emitifset 
  5782. mesh_emit_sprite1_filename 
  5783. mesh_emit_sprite1_name1 
  5784. mesh_emit_sprite1_name2 
  5785. mesh_emit_sprite1_name3 
  5786. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5787. mesh_emit_sprite1_params3 0
  5788. mesh_link_by_socket 0  
  5789. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5790. rigid_body_phys_type 0
  5791. rigid_body_phys_collide_with_player 1
  5792. path_generation 0 64.000000 32.000000 1536.000000 2000
  5793. mesh_light_control_params 0 0
  5794. mesh_light_control_light0 
  5795. mesh_light_control_light1 
  5796. mesh_light_control_light2 
  5797. mesh_light_control_light3 
  5798. mesh_light_control_light4 
  5799. mesh_light_control_light5 
  5800. mesh_light_control_light6 
  5801.  
  5802. mesh prefabs\okopy\zasiek_drut.X 1
  5803. name 
  5804. pesel 9724941 9894 39
  5805. xpos 56.491657
  5806. ypos 41.325611
  5807. zpos 1212.662476
  5808. rotation_angles 0.000000 70.000000 0.000000
  5809. scaling_axis 1.000000 1.000000 1.650000
  5810. flags 133
  5811. invisible_in_game 0
  5812. invisible_in_edytor 0
  5813. flag2 0
  5814. disappear_range 900.000000
  5815. shadow_dist 320.000000
  5816. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5817. bezier_moving_____start_node_name 
  5818. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5819. bezier_moving_____distance_to_calc_rotation 64.000000
  5820. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5821. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5822. shoot3_from_mesh 
  5823. flags_backup_for_disabling 0
  5824. is_disabled 0
  5825. light_ray 0 256.000000 538976288
  5826. mesh_action_general_opt 0 0
  5827. mesh_action_ifset 
  5828. mesh_action_default_set 
  5829. mesh_action_default_unset 
  5830. mesh_action_dest_set 
  5831. mesh_action_dest_unset 
  5832. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5833. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5834. mesh_action_give_action_to___mesh 
  5835. mesh_action_give_action_to___delay 0.000000
  5836. mesh_action_sounds_activate 
  5837. mesh_action_sounds_deactivate 
  5838. mesh_action_sounds_range 0.000000
  5839. mesh_action_camera_position_mesh 0 
  5840. mesh_action_switch_moving_on_action 0
  5841. mesh_action_can_be_held_up 0
  5842. mesh_action_target_mesh_name 
  5843. mesh_action_set_if_pickedup 
  5844. mesh_action_set_if_ontarget 
  5845. mesh_action_general_2 0 0
  5846. mesh_action_respawn_character_name 
  5847. mesh_action_respawn_character_phase0 do_strzalu
  5848. mesh_action_respawn_character_phase1 do_strzalu
  5849. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5850. mesh_action_general_3 0 0 0
  5851. mesh_action_take_health_away 0.000000
  5852. mesh_action_display_objective 
  5853. mesh_action_kill_object 
  5854. mesh_action_remove_objective 
  5855. mesh_action_display_hint 
  5856. mesh_action_push_object 
  5857. mesh_action_push_obj_force 0.000000
  5858. mesh_action_kill_delay 0.000000
  5859. mesh_action_set_phase_for 
  5860. mesh_action_phase_name 
  5861. mesh_action_teleport_player_here 0
  5862. mesh_action_add_mark 
  5863. mesh_action_remove_mark 
  5864. mesh_action_mark_params 3 64.000000 64.000000
  5865. mesh_action_allow_passing_blockers 
  5866. mesh_action_forbid_passing_blockers 
  5867. mesh_action_start_driving 
  5868. mesh_action_stop_driving 
  5869. mesh_action_action_if_not_set 
  5870. mesh_action_start_flying 
  5871. mesh_action_stop_flying 
  5872. mesh_action_start_rockets 
  5873. mesh_action_stop_rockets 
  5874. mesh_action_activate_ai_action 
  5875. mesh_action_play_music 
  5876. mesh_action_rotation_acceleration 0.000000
  5877. mesh_action_start_world 
  5878. mesh_action_emit_bullet_hit_effects 0
  5879. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  5880. death_params_ActivateObjectName 
  5881. death_params_DeadAnimName 
  5882. death_params_DestroyObjectName 
  5883. death_params_HitAnimName 
  5884. death_params_SetWhenDead 
  5885. death_params_SetWhenHit 
  5886. death_params_SoundName 
  5887. death_params_UnsetWhenDead 
  5888. death_params_UnsetWhenHit 
  5889. death_params_2 0 0 0 0 0
  5890. death_params_HitEmitSpriteName 
  5891. death_params_FallDownEmitSpriteName 
  5892. death_params_DeathAnimName 
  5893. death_params_HitGroundAnimName 
  5894. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  5895. death_params_CreateMeshOnDeath 
  5896. death_params_CreateMeshOnGroundHit 
  5897. death_params_4 0
  5898. death_params_5 0
  5899. death_params_WhichExplosions 0 0
  5900. death_params_AddSpeed 0.000000 0.000000 0.000000
  5901. death_params_DestroyOtherPause 0.000000
  5902. death_params_HandleDeathIf 
  5903. death_params_ExplosionPowerCoef 1.000000
  5904. death_params_6 0 0 0.000000 0.000000 0.000000
  5905. death_params_created_mesh_name 
  5906. death_params_smoke_generation_time 90.000000
  5907. death_params_created_mesh_disappears 0
  5908. death_params_time_to_disappear_created_mesh 0.000000
  5909. mesh_into_sprite 0 2200.000000 
  5910. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5911. mesh_emit_sprite0_emitifset 
  5912. mesh_emit_sprite0_filename 
  5913. mesh_emit_sprite0_name1 
  5914. mesh_emit_sprite0_name2 
  5915. mesh_emit_sprite0_name3 
  5916. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5917. mesh_emit_sprite0_params3 0
  5918. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  5919. mesh_emit_sprite1_emitifset 
  5920. mesh_emit_sprite1_filename 
  5921. mesh_emit_sprite1_name1 
  5922. mesh_emit_sprite1_name2 
  5923. mesh_emit_sprite1_name3 
  5924. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  5925. mesh_emit_sprite1_params3 0
  5926. mesh_link_by_socket 0  
  5927. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  5928. rigid_body_phys_type 0
  5929. rigid_body_phys_collide_with_player 1
  5930. path_generation 0 64.000000 32.000000 1536.000000 2000
  5931. mesh_light_control_params 0 0
  5932. mesh_light_control_light0 
  5933. mesh_light_control_light1 
  5934. mesh_light_control_light2 
  5935. mesh_light_control_light3 
  5936. mesh_light_control_light4 
  5937. mesh_light_control_light5 
  5938. mesh_light_control_light6 
  5939.  
  5940. mesh prefabs\okopy\zasiek_drewno01.X 1
  5941. name 
  5942. pesel 9724946 28703 40
  5943. xpos -859.508362
  5944. ypos 21.325611
  5945. zpos 846.662476
  5946. rotation_angles 0.000000 70.000000 0.000000
  5947. scaling_axis 1.000000 1.000000 1.700000
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  5949. invisible_in_game 0
  5950. invisible_in_edytor 0
  5951. flag2 0
  5952. disappear_range 0.000000
  5953. shadow_dist 320.000000
  5954. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  5955. bezier_moving_____start_node_name 
  5956. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  5957. bezier_moving_____distance_to_calc_rotation 64.000000
  5958. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  5959. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  5960. shoot3_from_mesh 
  5961. flags_backup_for_disabling 0
  5962. is_disabled 0
  5963. light_ray 0 256.000000 538976288
  5964. mesh_action_general_opt 0 0
  5965. mesh_action_ifset 
  5966. mesh_action_default_set 
  5967. mesh_action_default_unset 
  5968. mesh_action_dest_set 
  5969. mesh_action_dest_unset 
  5970. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  5971. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  5972. mesh_action_give_action_to___mesh 
  5973. mesh_action_give_action_to___delay 0.000000
  5974. mesh_action_sounds_activate 
  5975. mesh_action_sounds_deactivate 
  5976. mesh_action_sounds_range 0.000000
  5977. mesh_action_camera_position_mesh 0 
  5978. mesh_action_switch_moving_on_action 0
  5979. mesh_action_can_be_held_up 0
  5980. mesh_action_target_mesh_name 
  5981. mesh_action_set_if_pickedup 
  5982. mesh_action_set_if_ontarget 
  5983. mesh_action_general_2 0 0
  5984. mesh_action_respawn_character_name 
  5985. mesh_action_respawn_character_phase0 do_strzalu
  5986. mesh_action_respawn_character_phase1 do_strzalu
  5987. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  5988. mesh_action_general_3 0 0 0
  5989. mesh_action_take_health_away 0.000000
  5990. mesh_action_display_objective 
  5991. mesh_action_kill_object 
  5992. mesh_action_remove_objective 
  5993. mesh_action_display_hint 
  5994. mesh_action_push_object 
  5995. mesh_action_push_obj_force 0.000000
  5996. mesh_action_kill_delay 0.000000
  5997. mesh_action_set_phase_for 
  5998. mesh_action_phase_name 
  5999. mesh_action_teleport_player_here 0
  6000. mesh_action_add_mark 
  6001. mesh_action_remove_mark 
  6002. mesh_action_mark_params 3 64.000000 64.000000
  6003. mesh_action_allow_passing_blockers 
  6004. mesh_action_forbid_passing_blockers 
  6005. mesh_action_start_driving 
  6006. mesh_action_stop_driving 
  6007. mesh_action_action_if_not_set 
  6008. mesh_action_start_flying 
  6009. mesh_action_stop_flying 
  6010. mesh_action_start_rockets 
  6011. mesh_action_stop_rockets 
  6012. mesh_action_activate_ai_action 
  6013. mesh_action_play_music 
  6014. mesh_action_rotation_acceleration 0.000000
  6015. mesh_action_start_world 
  6016. mesh_action_emit_bullet_hit_effects 0
  6017. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6018. death_params_ActivateObjectName 
  6019. death_params_DeadAnimName 
  6020. death_params_DestroyObjectName 
  6021. death_params_HitAnimName 
  6022. death_params_SetWhenDead 
  6023. death_params_SetWhenHit 
  6024. death_params_SoundName 
  6025. death_params_UnsetWhenDead 
  6026. death_params_UnsetWhenHit 
  6027. death_params_2 0 0 0 0 0
  6028. death_params_HitEmitSpriteName 
  6029. death_params_FallDownEmitSpriteName 
  6030. death_params_DeathAnimName 
  6031. death_params_HitGroundAnimName 
  6032. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6033. death_params_CreateMeshOnDeath 
  6034. death_params_CreateMeshOnGroundHit 
  6035. death_params_4 0
  6036. death_params_5 0
  6037. death_params_WhichExplosions 0 0
  6038. death_params_AddSpeed 0.000000 0.000000 0.000000
  6039. death_params_DestroyOtherPause 0.000000
  6040. death_params_HandleDeathIf 
  6041. death_params_ExplosionPowerCoef 1.000000
  6042. death_params_6 0 0 0.000000 0.000000 0.000000
  6043. death_params_created_mesh_name 
  6044. death_params_smoke_generation_time 90.000000
  6045. death_params_created_mesh_disappears 0
  6046. death_params_time_to_disappear_created_mesh 0.000000
  6047. mesh_into_sprite 0 2200.000000 
  6048. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6049. mesh_emit_sprite0_emitifset 
  6050. mesh_emit_sprite0_filename 
  6051. mesh_emit_sprite0_name1 
  6052. mesh_emit_sprite0_name2 
  6053. mesh_emit_sprite0_name3 
  6054. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6055. mesh_emit_sprite0_params3 0
  6056. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6057. mesh_emit_sprite1_emitifset 
  6058. mesh_emit_sprite1_filename 
  6059. mesh_emit_sprite1_name1 
  6060. mesh_emit_sprite1_name2 
  6061. mesh_emit_sprite1_name3 
  6062. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6063. mesh_emit_sprite1_params3 0
  6064. mesh_link_by_socket 0  
  6065. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6066. rigid_body_phys_type 0
  6067. rigid_body_phys_collide_with_player 1
  6068. path_generation 0 64.000000 32.000000 1536.000000 2000
  6069. mesh_light_control_params 0 0
  6070. mesh_light_control_light0 
  6071. mesh_light_control_light1 
  6072. mesh_light_control_light2 
  6073. mesh_light_control_light3 
  6074. mesh_light_control_light4 
  6075. mesh_light_control_light5 
  6076. mesh_light_control_light6 
  6077.  
  6078. mesh prefabs\okopy\zasiek_drewno01.X 1
  6079. name 
  6080. pesel 9724951 23811 41
  6081. xpos -355.508362
  6082. ypos 25.325611
  6083. zpos 1022.662476
  6084. rotation_angles 0.000000 78.000000 0.000000
  6085. scaling_axis 1.000000 1.000000 1.700000
  6086. flags 13
  6087. invisible_in_game 0
  6088. invisible_in_edytor 0
  6089. flag2 0
  6090. disappear_range 0.000000
  6091. shadow_dist 320.000000
  6092. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6093. bezier_moving_____start_node_name 
  6094. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6095. bezier_moving_____distance_to_calc_rotation 64.000000
  6096. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6097. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6098. shoot3_from_mesh 
  6099. flags_backup_for_disabling 0
  6100. is_disabled 0
  6101. light_ray 0 256.000000 538976288
  6102. mesh_action_general_opt 0 0
  6103. mesh_action_ifset 
  6104. mesh_action_default_set 
  6105. mesh_action_default_unset 
  6106. mesh_action_dest_set 
  6107. mesh_action_dest_unset 
  6108. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6109. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6110. mesh_action_give_action_to___mesh 
  6111. mesh_action_give_action_to___delay 0.000000
  6112. mesh_action_sounds_activate 
  6113. mesh_action_sounds_deactivate 
  6114. mesh_action_sounds_range 0.000000
  6115. mesh_action_camera_position_mesh 0 
  6116. mesh_action_switch_moving_on_action 0
  6117. mesh_action_can_be_held_up 0
  6118. mesh_action_target_mesh_name 
  6119. mesh_action_set_if_pickedup 
  6120. mesh_action_set_if_ontarget 
  6121. mesh_action_general_2 0 0
  6122. mesh_action_respawn_character_name 
  6123. mesh_action_respawn_character_phase0 do_strzalu
  6124. mesh_action_respawn_character_phase1 do_strzalu
  6125. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6126. mesh_action_general_3 0 0 0
  6127. mesh_action_take_health_away 0.000000
  6128. mesh_action_display_objective 
  6129. mesh_action_kill_object 
  6130. mesh_action_remove_objective 
  6131. mesh_action_display_hint 
  6132. mesh_action_push_object 
  6133. mesh_action_push_obj_force 0.000000
  6134. mesh_action_kill_delay 0.000000
  6135. mesh_action_set_phase_for 
  6136. mesh_action_phase_name 
  6137. mesh_action_teleport_player_here 0
  6138. mesh_action_add_mark 
  6139. mesh_action_remove_mark 
  6140. mesh_action_mark_params 3 64.000000 64.000000
  6141. mesh_action_allow_passing_blockers 
  6142. mesh_action_forbid_passing_blockers 
  6143. mesh_action_start_driving 
  6144. mesh_action_stop_driving 
  6145. mesh_action_action_if_not_set 
  6146. mesh_action_start_flying 
  6147. mesh_action_stop_flying 
  6148. mesh_action_start_rockets 
  6149. mesh_action_stop_rockets 
  6150. mesh_action_activate_ai_action 
  6151. mesh_action_play_music 
  6152. mesh_action_rotation_acceleration 0.000000
  6153. mesh_action_start_world 
  6154. mesh_action_emit_bullet_hit_effects 0
  6155. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6156. death_params_ActivateObjectName 
  6157. death_params_DeadAnimName 
  6158. death_params_DestroyObjectName 
  6159. death_params_HitAnimName 
  6160. death_params_SetWhenDead 
  6161. death_params_SetWhenHit 
  6162. death_params_SoundName 
  6163. death_params_UnsetWhenDead 
  6164. death_params_UnsetWhenHit 
  6165. death_params_2 0 0 0 0 0
  6166. death_params_HitEmitSpriteName 
  6167. death_params_FallDownEmitSpriteName 
  6168. death_params_DeathAnimName 
  6169. death_params_HitGroundAnimName 
  6170. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6171. death_params_CreateMeshOnDeath 
  6172. death_params_CreateMeshOnGroundHit 
  6173. death_params_4 0
  6174. death_params_5 0
  6175. death_params_WhichExplosions 0 0
  6176. death_params_AddSpeed 0.000000 0.000000 0.000000
  6177. death_params_DestroyOtherPause 0.000000
  6178. death_params_HandleDeathIf 
  6179. death_params_ExplosionPowerCoef 1.000000
  6180. death_params_6 0 0 0.000000 0.000000 0.000000
  6181. death_params_created_mesh_name 
  6182. death_params_smoke_generation_time 90.000000
  6183. death_params_created_mesh_disappears 0
  6184. death_params_time_to_disappear_created_mesh 0.000000
  6185. mesh_into_sprite 0 2200.000000 
  6186. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6187. mesh_emit_sprite0_emitifset 
  6188. mesh_emit_sprite0_filename 
  6189. mesh_emit_sprite0_name1 
  6190. mesh_emit_sprite0_name2 
  6191. mesh_emit_sprite0_name3 
  6192. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6193. mesh_emit_sprite0_params3 0
  6194. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6195. mesh_emit_sprite1_emitifset 
  6196. mesh_emit_sprite1_filename 
  6197. mesh_emit_sprite1_name1 
  6198. mesh_emit_sprite1_name2 
  6199. mesh_emit_sprite1_name3 
  6200. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6201. mesh_emit_sprite1_params3 0
  6202. mesh_link_by_socket 0  
  6203. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6204. rigid_body_phys_type 0
  6205. rigid_body_phys_collide_with_player 1
  6206. path_generation 0 64.000000 32.000000 1536.000000 2000
  6207. mesh_light_control_params 0 0
  6208. mesh_light_control_light0 
  6209. mesh_light_control_light1 
  6210. mesh_light_control_light2 
  6211. mesh_light_control_light3 
  6212. mesh_light_control_light4 
  6213. mesh_light_control_light5 
  6214. mesh_light_control_light6 
  6215.  
  6216. mesh prefabs\okopy\zasiek_drewno01.X 1
  6217. name 
  6218. pesel 9724955 31322 42
  6219. xpos 52.491657
  6220. ypos 25.325611
  6221. zpos 1214.662476
  6222. rotation_angles 0.000000 70.000000 0.000000
  6223. scaling_axis 1.000000 1.000000 1.700000
  6224. flags 13
  6225. invisible_in_game 0
  6226. invisible_in_edytor 0
  6227. flag2 0
  6228. disappear_range 0.000000
  6229. shadow_dist 320.000000
  6230. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6231. bezier_moving_____start_node_name 
  6232. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6233. bezier_moving_____distance_to_calc_rotation 64.000000
  6234. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6235. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6236. shoot3_from_mesh 
  6237. flags_backup_for_disabling 0
  6238. is_disabled 0
  6239. light_ray 0 256.000000 538976288
  6240. mesh_action_general_opt 0 0
  6241. mesh_action_ifset 
  6242. mesh_action_default_set 
  6243. mesh_action_default_unset 
  6244. mesh_action_dest_set 
  6245. mesh_action_dest_unset 
  6246. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6247. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6248. mesh_action_give_action_to___mesh 
  6249. mesh_action_give_action_to___delay 0.000000
  6250. mesh_action_sounds_activate 
  6251. mesh_action_sounds_deactivate 
  6252. mesh_action_sounds_range 0.000000
  6253. mesh_action_camera_position_mesh 0 
  6254. mesh_action_switch_moving_on_action 0
  6255. mesh_action_can_be_held_up 0
  6256. mesh_action_target_mesh_name 
  6257. mesh_action_set_if_pickedup 
  6258. mesh_action_set_if_ontarget 
  6259. mesh_action_general_2 0 0
  6260. mesh_action_respawn_character_name 
  6261. mesh_action_respawn_character_phase0 do_strzalu
  6262. mesh_action_respawn_character_phase1 do_strzalu
  6263. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6264. mesh_action_general_3 0 0 0
  6265. mesh_action_take_health_away 0.000000
  6266. mesh_action_display_objective 
  6267. mesh_action_kill_object 
  6268. mesh_action_remove_objective 
  6269. mesh_action_display_hint 
  6270. mesh_action_push_object 
  6271. mesh_action_push_obj_force 0.000000
  6272. mesh_action_kill_delay 0.000000
  6273. mesh_action_set_phase_for 
  6274. mesh_action_phase_name 
  6275. mesh_action_teleport_player_here 0
  6276. mesh_action_add_mark 
  6277. mesh_action_remove_mark 
  6278. mesh_action_mark_params 3 64.000000 64.000000
  6279. mesh_action_allow_passing_blockers 
  6280. mesh_action_forbid_passing_blockers 
  6281. mesh_action_start_driving 
  6282. mesh_action_stop_driving 
  6283. mesh_action_action_if_not_set 
  6284. mesh_action_start_flying 
  6285. mesh_action_stop_flying 
  6286. mesh_action_start_rockets 
  6287. mesh_action_stop_rockets 
  6288. mesh_action_activate_ai_action 
  6289. mesh_action_play_music 
  6290. mesh_action_rotation_acceleration 0.000000
  6291. mesh_action_start_world 
  6292. mesh_action_emit_bullet_hit_effects 0
  6293. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6294. death_params_ActivateObjectName 
  6295. death_params_DeadAnimName 
  6296. death_params_DestroyObjectName 
  6297. death_params_HitAnimName 
  6298. death_params_SetWhenDead 
  6299. death_params_SetWhenHit 
  6300. death_params_SoundName 
  6301. death_params_UnsetWhenDead 
  6302. death_params_UnsetWhenHit 
  6303. death_params_2 0 0 0 0 0
  6304. death_params_HitEmitSpriteName 
  6305. death_params_FallDownEmitSpriteName 
  6306. death_params_DeathAnimName 
  6307. death_params_HitGroundAnimName 
  6308. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6309. death_params_CreateMeshOnDeath 
  6310. death_params_CreateMeshOnGroundHit 
  6311. death_params_4 0
  6312. death_params_5 0
  6313. death_params_WhichExplosions 0 0
  6314. death_params_AddSpeed 0.000000 0.000000 0.000000
  6315. death_params_DestroyOtherPause 0.000000
  6316. death_params_HandleDeathIf 
  6317. death_params_ExplosionPowerCoef 1.000000
  6318. death_params_6 0 0 0.000000 0.000000 0.000000
  6319. death_params_created_mesh_name 
  6320. death_params_smoke_generation_time 90.000000
  6321. death_params_created_mesh_disappears 0
  6322. death_params_time_to_disappear_created_mesh 0.000000
  6323. mesh_into_sprite 0 2200.000000 
  6324. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6325. mesh_emit_sprite0_emitifset 
  6326. mesh_emit_sprite0_filename 
  6327. mesh_emit_sprite0_name1 
  6328. mesh_emit_sprite0_name2 
  6329. mesh_emit_sprite0_name3 
  6330. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6331. mesh_emit_sprite0_params3 0
  6332. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6333. mesh_emit_sprite1_emitifset 
  6334. mesh_emit_sprite1_filename 
  6335. mesh_emit_sprite1_name1 
  6336. mesh_emit_sprite1_name2 
  6337. mesh_emit_sprite1_name3 
  6338. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6339. mesh_emit_sprite1_params3 0
  6340. mesh_link_by_socket 0  
  6341. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6342. rigid_body_phys_type 0
  6343. rigid_body_phys_collide_with_player 1
  6344. path_generation 0 64.000000 32.000000 1536.000000 2000
  6345. mesh_light_control_params 0 0
  6346. mesh_light_control_light0 
  6347. mesh_light_control_light1 
  6348. mesh_light_control_light2 
  6349. mesh_light_control_light3 
  6350. mesh_light_control_light4 
  6351. mesh_light_control_light5 
  6352. mesh_light_control_light6 
  6353.  
  6354. mesh prefabs\okopy\zasiek_drewno02.X 1
  6355. name 
  6356. pesel 9724960 30333 43
  6357. xpos -1883.974731
  6358. ypos 116.520874
  6359. zpos 545.867859
  6360. rotation_angles -4.000000 90.000000 4.000000
  6361. scaling_axis 1.000000 1.000000 1.400000
  6362. flags 13
  6363. invisible_in_game 0
  6364. invisible_in_edytor 0
  6365. flag2 0
  6366. disappear_range 0.000000
  6367. shadow_dist 320.000000
  6368. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6369. bezier_moving_____start_node_name 
  6370. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6371. bezier_moving_____distance_to_calc_rotation 64.000000
  6372. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6373. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6374. shoot3_from_mesh 
  6375. flags_backup_for_disabling 0
  6376. is_disabled 0
  6377. light_ray 0 256.000000 538976288
  6378. mesh_action_general_opt 0 0
  6379. mesh_action_ifset 
  6380. mesh_action_default_set 
  6381. mesh_action_default_unset 
  6382. mesh_action_dest_set 
  6383. mesh_action_dest_unset 
  6384. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6385. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6386. mesh_action_give_action_to___mesh 
  6387. mesh_action_give_action_to___delay 0.000000
  6388. mesh_action_sounds_activate 
  6389. mesh_action_sounds_deactivate 
  6390. mesh_action_sounds_range 0.000000
  6391. mesh_action_camera_position_mesh 0 
  6392. mesh_action_switch_moving_on_action 0
  6393. mesh_action_can_be_held_up 0
  6394. mesh_action_target_mesh_name 
  6395. mesh_action_set_if_pickedup 
  6396. mesh_action_set_if_ontarget 
  6397. mesh_action_general_2 0 0
  6398. mesh_action_respawn_character_name 
  6399. mesh_action_respawn_character_phase0 do_strzalu
  6400. mesh_action_respawn_character_phase1 do_strzalu
  6401. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6402. mesh_action_general_3 0 0 0
  6403. mesh_action_take_health_away 0.000000
  6404. mesh_action_display_objective 
  6405. mesh_action_kill_object 
  6406. mesh_action_remove_objective 
  6407. mesh_action_display_hint 
  6408. mesh_action_push_object 
  6409. mesh_action_push_obj_force 0.000000
  6410. mesh_action_kill_delay 0.000000
  6411. mesh_action_set_phase_for 
  6412. mesh_action_phase_name 
  6413. mesh_action_teleport_player_here 0
  6414. mesh_action_add_mark 
  6415. mesh_action_remove_mark 
  6416. mesh_action_mark_params 3 64.000000 64.000000
  6417. mesh_action_allow_passing_blockers 
  6418. mesh_action_forbid_passing_blockers 
  6419. mesh_action_start_driving 
  6420. mesh_action_stop_driving 
  6421. mesh_action_action_if_not_set 
  6422. mesh_action_start_flying 
  6423. mesh_action_stop_flying 
  6424. mesh_action_start_rockets 
  6425. mesh_action_stop_rockets 
  6426. mesh_action_activate_ai_action 
  6427. mesh_action_play_music 
  6428. mesh_action_rotation_acceleration 0.000000
  6429. mesh_action_start_world 
  6430. mesh_action_emit_bullet_hit_effects 0
  6431. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6432. death_params_ActivateObjectName 
  6433. death_params_DeadAnimName 
  6434. death_params_DestroyObjectName 
  6435. death_params_HitAnimName 
  6436. death_params_SetWhenDead 
  6437. death_params_SetWhenHit 
  6438. death_params_SoundName 
  6439. death_params_UnsetWhenDead 
  6440. death_params_UnsetWhenHit 
  6441. death_params_2 0 0 0 0 0
  6442. death_params_HitEmitSpriteName 
  6443. death_params_FallDownEmitSpriteName 
  6444. death_params_DeathAnimName 
  6445. death_params_HitGroundAnimName 
  6446. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6447. death_params_CreateMeshOnDeath 
  6448. death_params_CreateMeshOnGroundHit 
  6449. death_params_4 0
  6450. death_params_5 0
  6451. death_params_WhichExplosions 0 0
  6452. death_params_AddSpeed 0.000000 0.000000 0.000000
  6453. death_params_DestroyOtherPause 0.000000
  6454. death_params_HandleDeathIf 
  6455. death_params_ExplosionPowerCoef 1.000000
  6456. death_params_6 0 0 0.000000 0.000000 0.000000
  6457. death_params_created_mesh_name 
  6458. death_params_smoke_generation_time 90.000000
  6459. death_params_created_mesh_disappears 0
  6460. death_params_time_to_disappear_created_mesh 0.000000
  6461. mesh_into_sprite 0 2200.000000 
  6462. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6463. mesh_emit_sprite0_emitifset 
  6464. mesh_emit_sprite0_filename 
  6465. mesh_emit_sprite0_name1 
  6466. mesh_emit_sprite0_name2 
  6467. mesh_emit_sprite0_name3 
  6468. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6469. mesh_emit_sprite0_params3 0
  6470. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6471. mesh_emit_sprite1_emitifset 
  6472. mesh_emit_sprite1_filename 
  6473. mesh_emit_sprite1_name1 
  6474. mesh_emit_sprite1_name2 
  6475. mesh_emit_sprite1_name3 
  6476. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6477. mesh_emit_sprite1_params3 0
  6478. mesh_link_by_socket 0  
  6479. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6480. rigid_body_phys_type 0
  6481. rigid_body_phys_collide_with_player 1
  6482. path_generation 0 64.000000 32.000000 1536.000000 2000
  6483. mesh_light_control_params 0 0
  6484. mesh_light_control_light0 
  6485. mesh_light_control_light1 
  6486. mesh_light_control_light2 
  6487. mesh_light_control_light3 
  6488. mesh_light_control_light4 
  6489. mesh_light_control_light5 
  6490. mesh_light_control_light6 
  6491.  
  6492. mesh prefabs\okopy\zasiek_drewno01.X 1
  6493. name 
  6494. pesel 9724964 17673 44
  6495. xpos -2215.199219
  6496. ypos 87.326401
  6497. zpos 516.612915
  6498. rotation_angles -8.000000 80.000000 0.000000
  6499. scaling_axis 1.000000 1.000000 1.400000
  6500. flags 13
  6501. invisible_in_game 0
  6502. invisible_in_edytor 0
  6503. flag2 0
  6504. disappear_range 0.000000
  6505. shadow_dist 320.000000
  6506. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6507. bezier_moving_____start_node_name 
  6508. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6509. bezier_moving_____distance_to_calc_rotation 64.000000
  6510. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6511. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6512. shoot3_from_mesh 
  6513. flags_backup_for_disabling 0
  6514. is_disabled 0
  6515. light_ray 0 256.000000 538976288
  6516. mesh_action_general_opt 0 0
  6517. mesh_action_ifset 
  6518. mesh_action_default_set 
  6519. mesh_action_default_unset 
  6520. mesh_action_dest_set 
  6521. mesh_action_dest_unset 
  6522. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6523. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6524. mesh_action_give_action_to___mesh 
  6525. mesh_action_give_action_to___delay 0.000000
  6526. mesh_action_sounds_activate 
  6527. mesh_action_sounds_deactivate 
  6528. mesh_action_sounds_range 0.000000
  6529. mesh_action_camera_position_mesh 0 
  6530. mesh_action_switch_moving_on_action 0
  6531. mesh_action_can_be_held_up 0
  6532. mesh_action_target_mesh_name 
  6533. mesh_action_set_if_pickedup 
  6534. mesh_action_set_if_ontarget 
  6535. mesh_action_general_2 0 0
  6536. mesh_action_respawn_character_name 
  6537. mesh_action_respawn_character_phase0 do_strzalu
  6538. mesh_action_respawn_character_phase1 do_strzalu
  6539. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6540. mesh_action_general_3 0 0 0
  6541. mesh_action_take_health_away 0.000000
  6542. mesh_action_display_objective 
  6543. mesh_action_kill_object 
  6544. mesh_action_remove_objective 
  6545. mesh_action_display_hint 
  6546. mesh_action_push_object 
  6547. mesh_action_push_obj_force 0.000000
  6548. mesh_action_kill_delay 0.000000
  6549. mesh_action_set_phase_for 
  6550. mesh_action_phase_name 
  6551. mesh_action_teleport_player_here 0
  6552. mesh_action_add_mark 
  6553. mesh_action_remove_mark 
  6554. mesh_action_mark_params 3 64.000000 64.000000
  6555. mesh_action_allow_passing_blockers 
  6556. mesh_action_forbid_passing_blockers 
  6557. mesh_action_start_driving 
  6558. mesh_action_stop_driving 
  6559. mesh_action_action_if_not_set 
  6560. mesh_action_start_flying 
  6561. mesh_action_stop_flying 
  6562. mesh_action_start_rockets 
  6563. mesh_action_stop_rockets 
  6564. mesh_action_activate_ai_action 
  6565. mesh_action_play_music 
  6566. mesh_action_rotation_acceleration 0.000000
  6567. mesh_action_start_world 
  6568. mesh_action_emit_bullet_hit_effects 0
  6569. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6570. death_params_ActivateObjectName 
  6571. death_params_DeadAnimName 
  6572. death_params_DestroyObjectName 
  6573. death_params_HitAnimName 
  6574. death_params_SetWhenDead 
  6575. death_params_SetWhenHit 
  6576. death_params_SoundName 
  6577. death_params_UnsetWhenDead 
  6578. death_params_UnsetWhenHit 
  6579. death_params_2 0 0 0 0 0
  6580. death_params_HitEmitSpriteName 
  6581. death_params_FallDownEmitSpriteName 
  6582. death_params_DeathAnimName 
  6583. death_params_HitGroundAnimName 
  6584. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6585. death_params_CreateMeshOnDeath 
  6586. death_params_CreateMeshOnGroundHit 
  6587. death_params_4 0
  6588. death_params_5 0
  6589. death_params_WhichExplosions 0 0
  6590. death_params_AddSpeed 0.000000 0.000000 0.000000
  6591. death_params_DestroyOtherPause 0.000000
  6592. death_params_HandleDeathIf 
  6593. death_params_ExplosionPowerCoef 1.000000
  6594. death_params_6 0 0 0.000000 0.000000 0.000000
  6595. death_params_created_mesh_name 
  6596. death_params_smoke_generation_time 90.000000
  6597. death_params_created_mesh_disappears 0
  6598. death_params_time_to_disappear_created_mesh 0.000000
  6599. mesh_into_sprite 0 2200.000000 
  6600. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6601. mesh_emit_sprite0_emitifset 
  6602. mesh_emit_sprite0_filename 
  6603. mesh_emit_sprite0_name1 
  6604. mesh_emit_sprite0_name2 
  6605. mesh_emit_sprite0_name3 
  6606. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6607. mesh_emit_sprite0_params3 0
  6608. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6609. mesh_emit_sprite1_emitifset 
  6610. mesh_emit_sprite1_filename 
  6611. mesh_emit_sprite1_name1 
  6612. mesh_emit_sprite1_name2 
  6613. mesh_emit_sprite1_name3 
  6614. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6615. mesh_emit_sprite1_params3 0
  6616. mesh_link_by_socket 0  
  6617. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6618. rigid_body_phys_type 0
  6619. rigid_body_phys_collide_with_player 1
  6620. path_generation 0 64.000000 32.000000 1536.000000 2000
  6621. mesh_light_control_params 0 0
  6622. mesh_light_control_light0 
  6623. mesh_light_control_light1 
  6624. mesh_light_control_light2 
  6625. mesh_light_control_light3 
  6626. mesh_light_control_light4 
  6627. mesh_light_control_light5 
  6628. mesh_light_control_light6 
  6629.  
  6630. mesh prefabs\okopy\spn02.X 1
  6631. name 
  6632. pesel 9724968 4664 45
  6633. xpos -4947.582031
  6634. ypos 576.332275
  6635. zpos 8560.775391
  6636. rotation_angles 0.000000 0.000000 0.000000
  6637. scaling_axis 1.000000 1.000000 1.000000
  6638. flags 141
  6639. invisible_in_game 1
  6640. invisible_in_edytor 0
  6641. flag2 1052672
  6642. disappear_range 0.000000
  6643. shadow_dist 15067.001953
  6644. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6645. bezier_moving_____start_node_name 
  6646. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6647. bezier_moving_____distance_to_calc_rotation 64.000000
  6648. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6649. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6650. shoot3_from_mesh 
  6651. flags_backup_for_disabling 0
  6652. is_disabled 0
  6653. light_ray 0 256.000000 538976288
  6654. mesh_action_general_opt 0 0
  6655. mesh_action_ifset 
  6656. mesh_action_default_set 
  6657. mesh_action_default_unset 
  6658. mesh_action_dest_set 
  6659. mesh_action_dest_unset 
  6660. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6661. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6662. mesh_action_give_action_to___mesh 
  6663. mesh_action_give_action_to___delay 0.000000
  6664. mesh_action_sounds_activate 
  6665. mesh_action_sounds_deactivate 
  6666. mesh_action_sounds_range 0.000000
  6667. mesh_action_camera_position_mesh 0 
  6668. mesh_action_switch_moving_on_action 0
  6669. mesh_action_can_be_held_up 0
  6670. mesh_action_target_mesh_name 
  6671. mesh_action_set_if_pickedup 
  6672. mesh_action_set_if_ontarget 
  6673. mesh_action_general_2 0 0
  6674. mesh_action_respawn_character_name 
  6675. mesh_action_respawn_character_phase0 do_strzalu
  6676. mesh_action_respawn_character_phase1 do_strzalu
  6677. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6678. mesh_action_general_3 0 0 0
  6679. mesh_action_take_health_away 0.000000
  6680. mesh_action_display_objective 
  6681. mesh_action_kill_object 
  6682. mesh_action_remove_objective 
  6683. mesh_action_display_hint 
  6684. mesh_action_push_object 
  6685. mesh_action_push_obj_force 0.000000
  6686. mesh_action_kill_delay 0.000000
  6687. mesh_action_set_phase_for 
  6688. mesh_action_phase_name 
  6689. mesh_action_teleport_player_here 0
  6690. mesh_action_add_mark 
  6691. mesh_action_remove_mark 
  6692. mesh_action_mark_params 3 64.000000 64.000000
  6693. mesh_action_allow_passing_blockers 
  6694. mesh_action_forbid_passing_blockers 
  6695. mesh_action_start_driving 
  6696. mesh_action_stop_driving 
  6697. mesh_action_action_if_not_set 
  6698. mesh_action_start_flying 
  6699. mesh_action_stop_flying 
  6700. mesh_action_start_rockets 
  6701. mesh_action_stop_rockets 
  6702. mesh_action_activate_ai_action 
  6703. mesh_action_play_music 
  6704. mesh_action_rotation_acceleration 0.000000
  6705. mesh_action_start_world 
  6706. mesh_action_emit_bullet_hit_effects 0
  6707. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6708. death_params_ActivateObjectName 
  6709. death_params_DeadAnimName 
  6710. death_params_DestroyObjectName 
  6711. death_params_HitAnimName 
  6712. death_params_SetWhenDead 
  6713. death_params_SetWhenHit 
  6714. death_params_SoundName 
  6715. death_params_UnsetWhenDead 
  6716. death_params_UnsetWhenHit 
  6717. death_params_2 0 0 0 0 0
  6718. death_params_HitEmitSpriteName 
  6719. death_params_FallDownEmitSpriteName 
  6720. death_params_DeathAnimName 
  6721. death_params_HitGroundAnimName 
  6722. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6723. death_params_CreateMeshOnDeath 
  6724. death_params_CreateMeshOnGroundHit 
  6725. death_params_4 0
  6726. death_params_5 0
  6727. death_params_WhichExplosions 0 0
  6728. death_params_AddSpeed 0.000000 0.000000 0.000000
  6729. death_params_DestroyOtherPause 0.000000
  6730. death_params_HandleDeathIf 
  6731. death_params_ExplosionPowerCoef 1.000000
  6732. death_params_6 0 0 0.000000 0.000000 0.000000
  6733. death_params_created_mesh_name 
  6734. death_params_smoke_generation_time 90.000000
  6735. death_params_created_mesh_disappears 0
  6736. death_params_time_to_disappear_created_mesh 0.000000
  6737. mesh_into_sprite 0 2200.000000 
  6738. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6739. mesh_emit_sprite0_emitifset 
  6740. mesh_emit_sprite0_filename 
  6741. mesh_emit_sprite0_name1 
  6742. mesh_emit_sprite0_name2 
  6743. mesh_emit_sprite0_name3 
  6744. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6745. mesh_emit_sprite0_params3 0
  6746. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6747. mesh_emit_sprite1_emitifset 
  6748. mesh_emit_sprite1_filename 
  6749. mesh_emit_sprite1_name1 
  6750. mesh_emit_sprite1_name2 
  6751. mesh_emit_sprite1_name3 
  6752. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6753. mesh_emit_sprite1_params3 0
  6754. mesh_link_by_socket 0  
  6755. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6756. rigid_body_phys_type 0
  6757. rigid_body_phys_collide_with_player 1
  6758. path_generation 0 64.000000 32.000000 1536.000000 2000
  6759. mesh_light_control_params 0 0
  6760. mesh_light_control_light0 
  6761. mesh_light_control_light1 
  6762. mesh_light_control_light2 
  6763. mesh_light_control_light3 
  6764. mesh_light_control_light4 
  6765. mesh_light_control_light5 
  6766. mesh_light_control_light6 
  6767.  
  6768. mesh prefabs\okopy\spn01.X 1
  6769. name 
  6770. pesel 9725004 15141 46
  6771. xpos -2278.582031
  6772. ypos 508.332275
  6773. zpos -109.224365
  6774. rotation_angles 0.000000 0.000000 0.000000
  6775. scaling_axis 1.000000 1.000000 1.000000
  6776. flags 141
  6777. invisible_in_game 1
  6778. invisible_in_edytor 0
  6779. flag2 1052672
  6780. disappear_range 0.000000
  6781. shadow_dist 6531.043945
  6782. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6783. bezier_moving_____start_node_name 
  6784. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6785. bezier_moving_____distance_to_calc_rotation 64.000000
  6786. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6787. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6788. shoot3_from_mesh 
  6789. flags_backup_for_disabling 0
  6790. is_disabled 0
  6791. light_ray 0 256.000000 538976288
  6792. mesh_action_general_opt 0 0
  6793. mesh_action_ifset 
  6794. mesh_action_default_set 
  6795. mesh_action_default_unset 
  6796. mesh_action_dest_set 
  6797. mesh_action_dest_unset 
  6798. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6799. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6800. mesh_action_give_action_to___mesh 
  6801. mesh_action_give_action_to___delay 0.000000
  6802. mesh_action_sounds_activate 
  6803. mesh_action_sounds_deactivate 
  6804. mesh_action_sounds_range 0.000000
  6805. mesh_action_camera_position_mesh 0 
  6806. mesh_action_switch_moving_on_action 0
  6807. mesh_action_can_be_held_up 0
  6808. mesh_action_target_mesh_name 
  6809. mesh_action_set_if_pickedup 
  6810. mesh_action_set_if_ontarget 
  6811. mesh_action_general_2 0 0
  6812. mesh_action_respawn_character_name 
  6813. mesh_action_respawn_character_phase0 do_strzalu
  6814. mesh_action_respawn_character_phase1 do_strzalu
  6815. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6816. mesh_action_general_3 0 0 0
  6817. mesh_action_take_health_away 0.000000
  6818. mesh_action_display_objective 
  6819. mesh_action_kill_object 
  6820. mesh_action_remove_objective 
  6821. mesh_action_display_hint 
  6822. mesh_action_push_object 
  6823. mesh_action_push_obj_force 0.000000
  6824. mesh_action_kill_delay 0.000000
  6825. mesh_action_set_phase_for 
  6826. mesh_action_phase_name 
  6827. mesh_action_teleport_player_here 0
  6828. mesh_action_add_mark 
  6829. mesh_action_remove_mark 
  6830. mesh_action_mark_params 3 64.000000 64.000000
  6831. mesh_action_allow_passing_blockers 
  6832. mesh_action_forbid_passing_blockers 
  6833. mesh_action_start_driving 
  6834. mesh_action_stop_driving 
  6835. mesh_action_action_if_not_set 
  6836. mesh_action_start_flying 
  6837. mesh_action_stop_flying 
  6838. mesh_action_start_rockets 
  6839. mesh_action_stop_rockets 
  6840. mesh_action_activate_ai_action 
  6841. mesh_action_play_music 
  6842. mesh_action_rotation_acceleration 0.000000
  6843. mesh_action_start_world 
  6844. mesh_action_emit_bullet_hit_effects 0
  6845. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6846. death_params_ActivateObjectName 
  6847. death_params_DeadAnimName 
  6848. death_params_DestroyObjectName 
  6849. death_params_HitAnimName 
  6850. death_params_SetWhenDead 
  6851. death_params_SetWhenHit 
  6852. death_params_SoundName 
  6853. death_params_UnsetWhenDead 
  6854. death_params_UnsetWhenHit 
  6855. death_params_2 0 0 0 0 0
  6856. death_params_HitEmitSpriteName 
  6857. death_params_FallDownEmitSpriteName 
  6858. death_params_DeathAnimName 
  6859. death_params_HitGroundAnimName 
  6860. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6861. death_params_CreateMeshOnDeath 
  6862. death_params_CreateMeshOnGroundHit 
  6863. death_params_4 0
  6864. death_params_5 0
  6865. death_params_WhichExplosions 0 0
  6866. death_params_AddSpeed 0.000000 0.000000 0.000000
  6867. death_params_DestroyOtherPause 0.000000
  6868. death_params_HandleDeathIf 
  6869. death_params_ExplosionPowerCoef 1.000000
  6870. death_params_6 0 0 0.000000 0.000000 0.000000
  6871. death_params_created_mesh_name 
  6872. death_params_smoke_generation_time 90.000000
  6873. death_params_created_mesh_disappears 0
  6874. death_params_time_to_disappear_created_mesh 0.000000
  6875. mesh_into_sprite 0 2200.000000 
  6876. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6877. mesh_emit_sprite0_emitifset 
  6878. mesh_emit_sprite0_filename 
  6879. mesh_emit_sprite0_name1 
  6880. mesh_emit_sprite0_name2 
  6881. mesh_emit_sprite0_name3 
  6882. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6883. mesh_emit_sprite0_params3 0
  6884. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  6885. mesh_emit_sprite1_emitifset 
  6886. mesh_emit_sprite1_filename 
  6887. mesh_emit_sprite1_name1 
  6888. mesh_emit_sprite1_name2 
  6889. mesh_emit_sprite1_name3 
  6890. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  6891. mesh_emit_sprite1_params3 0
  6892. mesh_link_by_socket 0  
  6893. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  6894. rigid_body_phys_type 0
  6895. rigid_body_phys_collide_with_player 1
  6896. path_generation 0 64.000000 32.000000 1536.000000 2000
  6897. mesh_light_control_params 0 0
  6898. mesh_light_control_light0 
  6899. mesh_light_control_light1 
  6900. mesh_light_control_light2 
  6901. mesh_light_control_light3 
  6902. mesh_light_control_light4 
  6903. mesh_light_control_light5 
  6904. mesh_light_control_light6 
  6905.  
  6906. mesh prefabs\okopy\zasiek_drut.X 1
  6907. name 
  6908. pesel 9725014 7711 47
  6909. xpos -3040.877686
  6910. ypos -31.334076
  6911. zpos 503.832825
  6912. rotation_angles -6.000000 80.000000 0.000000
  6913. scaling_axis 1.000000 1.000000 1.000000
  6914. flags 133
  6915. invisible_in_game 0
  6916. invisible_in_edytor 0
  6917. flag2 1048576
  6918. disappear_range 900.000000
  6919. shadow_dist 320.000000
  6920. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  6921. bezier_moving_____start_node_name 
  6922. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  6923. bezier_moving_____distance_to_calc_rotation 64.000000
  6924. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  6925. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  6926. shoot3_from_mesh 
  6927. flags_backup_for_disabling 0
  6928. is_disabled 0
  6929. light_ray 0 256.000000 538976288
  6930. mesh_action_general_opt 0 0
  6931. mesh_action_ifset 
  6932. mesh_action_default_set 
  6933. mesh_action_default_unset 
  6934. mesh_action_dest_set 
  6935. mesh_action_dest_unset 
  6936. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  6937. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  6938. mesh_action_give_action_to___mesh 
  6939. mesh_action_give_action_to___delay 0.000000
  6940. mesh_action_sounds_activate 
  6941. mesh_action_sounds_deactivate 
  6942. mesh_action_sounds_range 0.000000
  6943. mesh_action_camera_position_mesh 0 
  6944. mesh_action_switch_moving_on_action 0
  6945. mesh_action_can_be_held_up 0
  6946. mesh_action_target_mesh_name 
  6947. mesh_action_set_if_pickedup 
  6948. mesh_action_set_if_ontarget 
  6949. mesh_action_general_2 0 0
  6950. mesh_action_respawn_character_name 
  6951. mesh_action_respawn_character_phase0 do_strzalu
  6952. mesh_action_respawn_character_phase1 do_strzalu
  6953. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  6954. mesh_action_general_3 0 0 0
  6955. mesh_action_take_health_away 0.000000
  6956. mesh_action_display_objective 
  6957. mesh_action_kill_object 
  6958. mesh_action_remove_objective 
  6959. mesh_action_display_hint 
  6960. mesh_action_push_object 
  6961. mesh_action_push_obj_force 0.000000
  6962. mesh_action_kill_delay 0.000000
  6963. mesh_action_set_phase_for 
  6964. mesh_action_phase_name 
  6965. mesh_action_teleport_player_here 0
  6966. mesh_action_add_mark 
  6967. mesh_action_remove_mark 
  6968. mesh_action_mark_params 3 64.000000 64.000000
  6969. mesh_action_allow_passing_blockers 
  6970. mesh_action_forbid_passing_blockers 
  6971. mesh_action_start_driving 
  6972. mesh_action_stop_driving 
  6973. mesh_action_action_if_not_set 
  6974. mesh_action_start_flying 
  6975. mesh_action_stop_flying 
  6976. mesh_action_start_rockets 
  6977. mesh_action_stop_rockets 
  6978. mesh_action_activate_ai_action 
  6979. mesh_action_play_music 
  6980. mesh_action_rotation_acceleration 0.000000
  6981. mesh_action_start_world 
  6982. mesh_action_emit_bullet_hit_effects 0
  6983. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  6984. death_params_ActivateObjectName 
  6985. death_params_DeadAnimName 
  6986. death_params_DestroyObjectName 
  6987. death_params_HitAnimName 
  6988. death_params_SetWhenDead 
  6989. death_params_SetWhenHit 
  6990. death_params_SoundName 
  6991. death_params_UnsetWhenDead 
  6992. death_params_UnsetWhenHit 
  6993. death_params_2 0 0 0 0 0
  6994. death_params_HitEmitSpriteName 
  6995. death_params_FallDownEmitSpriteName 
  6996. death_params_DeathAnimName 
  6997. death_params_HitGroundAnimName 
  6998. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  6999. death_params_CreateMeshOnDeath 
  7000. death_params_CreateMeshOnGroundHit 
  7001. death_params_4 0
  7002. death_params_5 0
  7003. death_params_WhichExplosions 0 0
  7004. death_params_AddSpeed 0.000000 0.000000 0.000000
  7005. death_params_DestroyOtherPause 0.000000
  7006. death_params_HandleDeathIf 
  7007. death_params_ExplosionPowerCoef 1.000000
  7008. death_params_6 0 0 0.000000 0.000000 0.000000
  7009. death_params_created_mesh_name 
  7010. death_params_smoke_generation_time 90.000000
  7011. death_params_created_mesh_disappears 0
  7012. death_params_time_to_disappear_created_mesh 0.000000
  7013. mesh_into_sprite 0 2200.000000 
  7014. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7015. mesh_emit_sprite0_emitifset 
  7016. mesh_emit_sprite0_filename 
  7017. mesh_emit_sprite0_name1 
  7018. mesh_emit_sprite0_name2 
  7019. mesh_emit_sprite0_name3 
  7020. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7021. mesh_emit_sprite0_params3 0
  7022. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7023. mesh_emit_sprite1_emitifset 
  7024. mesh_emit_sprite1_filename 
  7025. mesh_emit_sprite1_name1 
  7026. mesh_emit_sprite1_name2 
  7027. mesh_emit_sprite1_name3 
  7028. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7029. mesh_emit_sprite1_params3 0
  7030. mesh_link_by_socket 0  
  7031. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7032. rigid_body_phys_type 0
  7033. rigid_body_phys_collide_with_player 1
  7034. path_generation 0 64.000000 32.000000 1536.000000 2000
  7035. mesh_light_control_params 0 0
  7036. mesh_light_control_light0 
  7037. mesh_light_control_light1 
  7038. mesh_light_control_light2 
  7039. mesh_light_control_light3 
  7040. mesh_light_control_light4 
  7041. mesh_light_control_light5 
  7042. mesh_light_control_light6 
  7043.  
  7044. mesh prefabs\okopy\zasiek_drut.X 1
  7045. name 
  7046. pesel 9725018 28253 48
  7047. xpos -3309.757813
  7048. ypos -76.472839
  7049. zpos 481.364746
  7050. rotation_angles -10.000000 70.000000 0.000000
  7051. scaling_axis 1.000000 1.000000 1.000000
  7052. flags 133
  7053. invisible_in_game 0
  7054. invisible_in_edytor 0
  7055. flag2 1048576
  7056. disappear_range 900.000000
  7057. shadow_dist 320.000000
  7058. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7059. bezier_moving_____start_node_name 
  7060. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7061. bezier_moving_____distance_to_calc_rotation 64.000000
  7062. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7063. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7064. shoot3_from_mesh 
  7065. flags_backup_for_disabling 0
  7066. is_disabled 0
  7067. light_ray 0 256.000000 538976288
  7068. mesh_action_general_opt 0 0
  7069. mesh_action_ifset 
  7070. mesh_action_default_set 
  7071. mesh_action_default_unset 
  7072. mesh_action_dest_set 
  7073. mesh_action_dest_unset 
  7074. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  7075. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7076. mesh_action_give_action_to___mesh 
  7077. mesh_action_give_action_to___delay 0.000000
  7078. mesh_action_sounds_activate 
  7079. mesh_action_sounds_deactivate 
  7080. mesh_action_sounds_range 0.000000
  7081. mesh_action_camera_position_mesh 0 
  7082. mesh_action_switch_moving_on_action 0
  7083. mesh_action_can_be_held_up 0
  7084. mesh_action_target_mesh_name 
  7085. mesh_action_set_if_pickedup 
  7086. mesh_action_set_if_ontarget 
  7087. mesh_action_general_2 0 0
  7088. mesh_action_respawn_character_name 
  7089. mesh_action_respawn_character_phase0 do_strzalu
  7090. mesh_action_respawn_character_phase1 do_strzalu
  7091. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7092. mesh_action_general_3 0 0 0
  7093. mesh_action_take_health_away 0.000000
  7094. mesh_action_display_objective 
  7095. mesh_action_kill_object 
  7096. mesh_action_remove_objective 
  7097. mesh_action_display_hint 
  7098. mesh_action_push_object 
  7099. mesh_action_push_obj_force 0.000000
  7100. mesh_action_kill_delay 0.000000
  7101. mesh_action_set_phase_for 
  7102. mesh_action_phase_name 
  7103. mesh_action_teleport_player_here 0
  7104. mesh_action_add_mark 
  7105. mesh_action_remove_mark 
  7106. mesh_action_mark_params 3 64.000000 64.000000
  7107. mesh_action_allow_passing_blockers 
  7108. mesh_action_forbid_passing_blockers 
  7109. mesh_action_start_driving 
  7110. mesh_action_stop_driving 
  7111. mesh_action_action_if_not_set 
  7112. mesh_action_start_flying 
  7113. mesh_action_stop_flying 
  7114. mesh_action_start_rockets 
  7115. mesh_action_stop_rockets 
  7116. mesh_action_activate_ai_action 
  7117. mesh_action_play_music 
  7118. mesh_action_rotation_acceleration 0.000000
  7119. mesh_action_start_world 
  7120. mesh_action_emit_bullet_hit_effects 0
  7121. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7122. death_params_ActivateObjectName 
  7123. death_params_DeadAnimName 
  7124. death_params_DestroyObjectName 
  7125. death_params_HitAnimName 
  7126. death_params_SetWhenDead 
  7127. death_params_SetWhenHit 
  7128. death_params_SoundName 
  7129. death_params_UnsetWhenDead 
  7130. death_params_UnsetWhenHit 
  7131. death_params_2 0 0 0 0 0
  7132. death_params_HitEmitSpriteName 
  7133. death_params_FallDownEmitSpriteName 
  7134. death_params_DeathAnimName 
  7135. death_params_HitGroundAnimName 
  7136. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7137. death_params_CreateMeshOnDeath 
  7138. death_params_CreateMeshOnGroundHit 
  7139. death_params_4 0
  7140. death_params_5 0
  7141. death_params_WhichExplosions 0 0
  7142. death_params_AddSpeed 0.000000 0.000000 0.000000
  7143. death_params_DestroyOtherPause 0.000000
  7144. death_params_HandleDeathIf 
  7145. death_params_ExplosionPowerCoef 1.000000
  7146. death_params_6 0 0 0.000000 0.000000 0.000000
  7147. death_params_created_mesh_name 
  7148. death_params_smoke_generation_time 90.000000
  7149. death_params_created_mesh_disappears 0
  7150. death_params_time_to_disappear_created_mesh 0.000000
  7151. mesh_into_sprite 0 2200.000000 
  7152. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7153. mesh_emit_sprite0_emitifset 
  7154. mesh_emit_sprite0_filename 
  7155. mesh_emit_sprite0_name1 
  7156. mesh_emit_sprite0_name2 
  7157. mesh_emit_sprite0_name3 
  7158. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7159. mesh_emit_sprite0_params3 0
  7160. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7161. mesh_emit_sprite1_emitifset 
  7162. mesh_emit_sprite1_filename 
  7163. mesh_emit_sprite1_name1 
  7164. mesh_emit_sprite1_name2 
  7165. mesh_emit_sprite1_name3 
  7166. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7167. mesh_emit_sprite1_params3 0
  7168. mesh_link_by_socket 0  
  7169. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7170. rigid_body_phys_type 0
  7171. rigid_body_phys_collide_with_player 1
  7172. path_generation 0 64.000000 32.000000 1536.000000 2000
  7173. mesh_light_control_params 0 0
  7174. mesh_light_control_light0 
  7175. mesh_light_control_light1 
  7176. mesh_light_control_light2 
  7177. mesh_light_control_light3 
  7178. mesh_light_control_light4 
  7179. mesh_light_control_light5 
  7180. mesh_light_control_light6 
  7181.  
  7182. mesh prefabs\okopy\zasiek_drut.X 1
  7183. name 
  7184. pesel 9725022 6868 49
  7185. xpos -3497.355469
  7186. ypos -123.797836
  7187. zpos 363.958130
  7188. rotation_angles 0.000000 0.000000 0.000000
  7189. scaling_axis 1.000000 1.000000 1.000000
  7190. flags 133
  7191. invisible_in_game 0
  7192. invisible_in_edytor 0
  7193. flag2 1048576
  7194. disappear_range 0.000000
  7195. shadow_dist 320.000000
  7196. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7197. bezier_moving_____start_node_name 
  7198. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7199. bezier_moving_____distance_to_calc_rotation 64.000000
  7200. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7201. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7202. shoot3_from_mesh 
  7203. flags_backup_for_disabling 0
  7204. is_disabled 0
  7205. light_ray 0 256.000000 538976288
  7206. mesh_action_general_opt 0 0
  7207. mesh_action_ifset 
  7208. mesh_action_default_set 
  7209. mesh_action_default_unset 
  7210. mesh_action_dest_set 
  7211. mesh_action_dest_unset 
  7212. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  7213. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7214. mesh_action_give_action_to___mesh 
  7215. mesh_action_give_action_to___delay 0.000000
  7216. mesh_action_sounds_activate 
  7217. mesh_action_sounds_deactivate 
  7218. mesh_action_sounds_range 0.000000
  7219. mesh_action_camera_position_mesh 0 
  7220. mesh_action_switch_moving_on_action 0
  7221. mesh_action_can_be_held_up 0
  7222. mesh_action_target_mesh_name 
  7223. mesh_action_set_if_pickedup 
  7224. mesh_action_set_if_ontarget 
  7225. mesh_action_general_2 0 0
  7226. mesh_action_respawn_character_name 
  7227. mesh_action_respawn_character_phase0 do_strzalu
  7228. mesh_action_respawn_character_phase1 do_strzalu
  7229. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7230. mesh_action_general_3 0 0 0
  7231. mesh_action_take_health_away 0.000000
  7232. mesh_action_display_objective 
  7233. mesh_action_kill_object 
  7234. mesh_action_remove_objective 
  7235. mesh_action_display_hint 
  7236. mesh_action_push_object 
  7237. mesh_action_push_obj_force 0.000000
  7238. mesh_action_kill_delay 0.000000
  7239. mesh_action_set_phase_for 
  7240. mesh_action_phase_name 
  7241. mesh_action_teleport_player_here 0
  7242. mesh_action_add_mark 
  7243. mesh_action_remove_mark 
  7244. mesh_action_mark_params 3 64.000000 64.000000
  7245. mesh_action_allow_passing_blockers 
  7246. mesh_action_forbid_passing_blockers 
  7247. mesh_action_start_driving 
  7248. mesh_action_stop_driving 
  7249. mesh_action_action_if_not_set 
  7250. mesh_action_start_flying 
  7251. mesh_action_stop_flying 
  7252. mesh_action_start_rockets 
  7253. mesh_action_stop_rockets 
  7254. mesh_action_activate_ai_action 
  7255. mesh_action_play_music 
  7256. mesh_action_rotation_acceleration 0.000000
  7257. mesh_action_start_world 
  7258. mesh_action_emit_bullet_hit_effects 0
  7259. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7260. death_params_ActivateObjectName 
  7261. death_params_DeadAnimName 
  7262. death_params_DestroyObjectName 
  7263. death_params_HitAnimName 
  7264. death_params_SetWhenDead 
  7265. death_params_SetWhenHit 
  7266. death_params_SoundName 
  7267. death_params_UnsetWhenDead 
  7268. death_params_UnsetWhenHit 
  7269. death_params_2 0 0 0 0 0
  7270. death_params_HitEmitSpriteName 
  7271. death_params_FallDownEmitSpriteName 
  7272. death_params_DeathAnimName 
  7273. death_params_HitGroundAnimName 
  7274. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7275. death_params_CreateMeshOnDeath 
  7276. death_params_CreateMeshOnGroundHit 
  7277. death_params_4 0
  7278. death_params_5 0
  7279. death_params_WhichExplosions 0 0
  7280. death_params_AddSpeed 0.000000 0.000000 0.000000
  7281. death_params_DestroyOtherPause 0.000000
  7282. death_params_HandleDeathIf 
  7283. death_params_ExplosionPowerCoef 1.000000
  7284. death_params_6 0 0 0.000000 0.000000 0.000000
  7285. death_params_created_mesh_name 
  7286. death_params_smoke_generation_time 90.000000
  7287. death_params_created_mesh_disappears 0
  7288. death_params_time_to_disappear_created_mesh 0.000000
  7289. mesh_into_sprite 0 2200.000000 
  7290. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7291. mesh_emit_sprite0_emitifset 
  7292. mesh_emit_sprite0_filename 
  7293. mesh_emit_sprite0_name1 
  7294. mesh_emit_sprite0_name2 
  7295. mesh_emit_sprite0_name3 
  7296. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7297. mesh_emit_sprite0_params3 0
  7298. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7299. mesh_emit_sprite1_emitifset 
  7300. mesh_emit_sprite1_filename 
  7301. mesh_emit_sprite1_name1 
  7302. mesh_emit_sprite1_name2 
  7303. mesh_emit_sprite1_name3 
  7304. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7305. mesh_emit_sprite1_params3 0
  7306. mesh_link_by_socket 0  
  7307. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7308. rigid_body_phys_type 0
  7309. rigid_body_phys_collide_with_player 1
  7310. path_generation 0 64.000000 32.000000 1536.000000 2000
  7311. mesh_light_control_params 0 0
  7312. mesh_light_control_light0 
  7313. mesh_light_control_light1 
  7314. mesh_light_control_light2 
  7315. mesh_light_control_light3 
  7316. mesh_light_control_light4 
  7317. mesh_light_control_light5 
  7318. mesh_light_control_light6 
  7319.  
  7320. mesh prefabs\okopy\zasiek_drewno01.X 1
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  7322. pesel 9725027 25547 50
  7323. xpos -3041.952637
  7324. ypos -31.846710
  7325. zpos 503.891785
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  7327. scaling_axis 1.000000 1.000000 1.000000
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  7329. invisible_in_game 0
  7330. invisible_in_edytor 0
  7331. flag2 0
  7332. disappear_range 0.000000
  7333. shadow_dist 320.000000
  7334. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7335. bezier_moving_____start_node_name 
  7336. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7337. bezier_moving_____distance_to_calc_rotation 64.000000
  7338. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7339. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7340. shoot3_from_mesh 
  7341. flags_backup_for_disabling 0
  7342. is_disabled 0
  7343. light_ray 0 256.000000 538976288
  7344. mesh_action_general_opt 0 0
  7345. mesh_action_ifset 
  7346. mesh_action_default_set 
  7347. mesh_action_default_unset 
  7348. mesh_action_dest_set 
  7349. mesh_action_dest_unset 
  7350. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  7351. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7352. mesh_action_give_action_to___mesh 
  7353. mesh_action_give_action_to___delay 0.000000
  7354. mesh_action_sounds_activate 
  7355. mesh_action_sounds_deactivate 
  7356. mesh_action_sounds_range 0.000000
  7357. mesh_action_camera_position_mesh 0 
  7358. mesh_action_switch_moving_on_action 0
  7359. mesh_action_can_be_held_up 0
  7360. mesh_action_target_mesh_name 
  7361. mesh_action_set_if_pickedup 
  7362. mesh_action_set_if_ontarget 
  7363. mesh_action_general_2 0 0
  7364. mesh_action_respawn_character_name 
  7365. mesh_action_respawn_character_phase0 do_strzalu
  7366. mesh_action_respawn_character_phase1 do_strzalu
  7367. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7368. mesh_action_general_3 0 0 0
  7369. mesh_action_take_health_away 0.000000
  7370. mesh_action_display_objective 
  7371. mesh_action_kill_object 
  7372. mesh_action_remove_objective 
  7373. mesh_action_display_hint 
  7374. mesh_action_push_object 
  7375. mesh_action_push_obj_force 0.000000
  7376. mesh_action_kill_delay 0.000000
  7377. mesh_action_set_phase_for 
  7378. mesh_action_phase_name 
  7379. mesh_action_teleport_player_here 0
  7380. mesh_action_add_mark 
  7381. mesh_action_remove_mark 
  7382. mesh_action_mark_params 3 64.000000 64.000000
  7383. mesh_action_allow_passing_blockers 
  7384. mesh_action_forbid_passing_blockers 
  7385. mesh_action_start_driving 
  7386. mesh_action_stop_driving 
  7387. mesh_action_action_if_not_set 
  7388. mesh_action_start_flying 
  7389. mesh_action_stop_flying 
  7390. mesh_action_start_rockets 
  7391. mesh_action_stop_rockets 
  7392. mesh_action_activate_ai_action 
  7393. mesh_action_play_music 
  7394. mesh_action_rotation_acceleration 0.000000
  7395. mesh_action_start_world 
  7396. mesh_action_emit_bullet_hit_effects 0
  7397. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7398. death_params_ActivateObjectName 
  7399. death_params_DeadAnimName 
  7400. death_params_DestroyObjectName 
  7401. death_params_HitAnimName 
  7402. death_params_SetWhenDead 
  7403. death_params_SetWhenHit 
  7404. death_params_SoundName 
  7405. death_params_UnsetWhenDead 
  7406. death_params_UnsetWhenHit 
  7407. death_params_2 0 0 0 0 0
  7408. death_params_HitEmitSpriteName 
  7409. death_params_FallDownEmitSpriteName 
  7410. death_params_DeathAnimName 
  7411. death_params_HitGroundAnimName 
  7412. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7413. death_params_CreateMeshOnDeath 
  7414. death_params_CreateMeshOnGroundHit 
  7415. death_params_4 0
  7416. death_params_5 0
  7417. death_params_WhichExplosions 0 0
  7418. death_params_AddSpeed 0.000000 0.000000 0.000000
  7419. death_params_DestroyOtherPause 0.000000
  7420. death_params_HandleDeathIf 
  7421. death_params_ExplosionPowerCoef 1.000000
  7422. death_params_6 0 0 0.000000 0.000000 0.000000
  7423. death_params_created_mesh_name 
  7424. death_params_smoke_generation_time 90.000000
  7425. death_params_created_mesh_disappears 0
  7426. death_params_time_to_disappear_created_mesh 0.000000
  7427. mesh_into_sprite 0 2200.000000 
  7428. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7429. mesh_emit_sprite0_emitifset 
  7430. mesh_emit_sprite0_filename 
  7431. mesh_emit_sprite0_name1 
  7432. mesh_emit_sprite0_name2 
  7433. mesh_emit_sprite0_name3 
  7434. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7435. mesh_emit_sprite0_params3 0
  7436. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7437. mesh_emit_sprite1_emitifset 
  7438. mesh_emit_sprite1_filename 
  7439. mesh_emit_sprite1_name1 
  7440. mesh_emit_sprite1_name2 
  7441. mesh_emit_sprite1_name3 
  7442. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7443. mesh_emit_sprite1_params3 0
  7444. mesh_link_by_socket 0  
  7445. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7446. rigid_body_phys_type 0
  7447. rigid_body_phys_collide_with_player 1
  7448. path_generation 0 64.000000 32.000000 1536.000000 2000
  7449. mesh_light_control_params 0 0
  7450. mesh_light_control_light0 
  7451. mesh_light_control_light1 
  7452. mesh_light_control_light2 
  7453. mesh_light_control_light3 
  7454. mesh_light_control_light4 
  7455. mesh_light_control_light5 
  7456. mesh_light_control_light6 
  7457.  
  7458. mesh prefabs\okopy\zasiek_drewno01.X 1
  7459. name 
  7460. pesel 9725032 27644 51
  7461. xpos -3309.952637
  7462. ypos -79.846710
  7463. zpos 479.891785
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  7465. scaling_axis 1.000000 1.000000 1.000000
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  7467. invisible_in_game 0
  7468. invisible_in_edytor 0
  7469. flag2 128
  7470. disappear_range 0.000000
  7471. shadow_dist 320.000000
  7472. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7473. bezier_moving_____start_node_name 
  7474. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7475. bezier_moving_____distance_to_calc_rotation 64.000000
  7476. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7477. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7478. shoot3_from_mesh 
  7479. flags_backup_for_disabling 0
  7480. is_disabled 0
  7481. light_ray 0 256.000000 538976288
  7482. mesh_action_general_opt 0 0
  7483. mesh_action_ifset 
  7484. mesh_action_default_set 
  7485. mesh_action_default_unset 
  7486. mesh_action_dest_set 
  7487. mesh_action_dest_unset 
  7488. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  7489. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7490. mesh_action_give_action_to___mesh 
  7491. mesh_action_give_action_to___delay 0.000000
  7492. mesh_action_sounds_activate 
  7493. mesh_action_sounds_deactivate 
  7494. mesh_action_sounds_range 0.000000
  7495. mesh_action_camera_position_mesh 0 
  7496. mesh_action_switch_moving_on_action 0
  7497. mesh_action_can_be_held_up 0
  7498. mesh_action_target_mesh_name 
  7499. mesh_action_set_if_pickedup 
  7500. mesh_action_set_if_ontarget 
  7501. mesh_action_general_2 0 0
  7502. mesh_action_respawn_character_name 
  7503. mesh_action_respawn_character_phase0 do_strzalu
  7504. mesh_action_respawn_character_phase1 do_strzalu
  7505. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7506. mesh_action_general_3 0 0 0
  7507. mesh_action_take_health_away 0.000000
  7508. mesh_action_display_objective 
  7509. mesh_action_kill_object 
  7510. mesh_action_remove_objective 
  7511. mesh_action_display_hint 
  7512. mesh_action_push_object 
  7513. mesh_action_push_obj_force 0.000000
  7514. mesh_action_kill_delay 0.000000
  7515. mesh_action_set_phase_for 
  7516. mesh_action_phase_name 
  7517. mesh_action_teleport_player_here 0
  7518. mesh_action_add_mark 
  7519. mesh_action_remove_mark 
  7520. mesh_action_mark_params 3 64.000000 64.000000
  7521. mesh_action_allow_passing_blockers 
  7522. mesh_action_forbid_passing_blockers 
  7523. mesh_action_start_driving 
  7524. mesh_action_stop_driving 
  7525. mesh_action_action_if_not_set 
  7526. mesh_action_start_flying 
  7527. mesh_action_stop_flying 
  7528. mesh_action_start_rockets 
  7529. mesh_action_stop_rockets 
  7530. mesh_action_activate_ai_action 
  7531. mesh_action_play_music 
  7532. mesh_action_rotation_acceleration 0.000000
  7533. mesh_action_start_world 
  7534. mesh_action_emit_bullet_hit_effects 0
  7535. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7536. death_params_ActivateObjectName 
  7537. death_params_DeadAnimName 
  7538. death_params_DestroyObjectName 
  7539. death_params_HitAnimName 
  7540. death_params_SetWhenDead 
  7541. death_params_SetWhenHit 
  7542. death_params_SoundName 
  7543. death_params_UnsetWhenDead 
  7544. death_params_UnsetWhenHit 
  7545. death_params_2 0 0 0 0 0
  7546. death_params_HitEmitSpriteName 
  7547. death_params_FallDownEmitSpriteName 
  7548. death_params_DeathAnimName 
  7549. death_params_HitGroundAnimName 
  7550. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7551. death_params_CreateMeshOnDeath 
  7552. death_params_CreateMeshOnGroundHit 
  7553. death_params_4 0
  7554. death_params_5 0
  7555. death_params_WhichExplosions 0 0
  7556. death_params_AddSpeed 0.000000 0.000000 0.000000
  7557. death_params_DestroyOtherPause 0.000000
  7558. death_params_HandleDeathIf 
  7559. death_params_ExplosionPowerCoef 1.000000
  7560. death_params_6 0 0 0.000000 0.000000 0.000000
  7561. death_params_created_mesh_name 
  7562. death_params_smoke_generation_time 90.000000
  7563. death_params_created_mesh_disappears 0
  7564. death_params_time_to_disappear_created_mesh 0.000000
  7565. mesh_into_sprite 0 2200.000000 
  7566. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7567. mesh_emit_sprite0_emitifset 
  7568. mesh_emit_sprite0_filename 
  7569. mesh_emit_sprite0_name1 
  7570. mesh_emit_sprite0_name2 
  7571. mesh_emit_sprite0_name3 
  7572. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7573. mesh_emit_sprite0_params3 0
  7574. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7575. mesh_emit_sprite1_emitifset 
  7576. mesh_emit_sprite1_filename 
  7577. mesh_emit_sprite1_name1 
  7578. mesh_emit_sprite1_name2 
  7579. mesh_emit_sprite1_name3 
  7580. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7581. mesh_emit_sprite1_params3 0
  7582. mesh_link_by_socket 0  
  7583. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7584. rigid_body_phys_type 0
  7585. rigid_body_phys_collide_with_player 1
  7586. path_generation 0 64.000000 32.000000 1536.000000 2000
  7587. mesh_light_control_params 0 0
  7588. mesh_light_control_light0 
  7589. mesh_light_control_light1 
  7590. mesh_light_control_light2 
  7591. mesh_light_control_light3 
  7592. mesh_light_control_light4 
  7593. mesh_light_control_light5 
  7594. mesh_light_control_light6 
  7595.  
  7596. mesh prefabs\okopy\zasiek_drewno01.X 1
  7597. name 
  7598. pesel 9725036 32662 52
  7599. xpos -3517.355469
  7600. ypos -133.797836
  7601. zpos -100.041870
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  7603. scaling_axis 1.000000 1.000000 1.000000
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  7605. invisible_in_game 0
  7606. invisible_in_edytor 0
  7607. flag2 0
  7608. disappear_range 0.000000
  7609. shadow_dist 320.000000
  7610. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7611. bezier_moving_____start_node_name 
  7612. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7613. bezier_moving_____distance_to_calc_rotation 64.000000
  7614. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7615. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7616. shoot3_from_mesh 
  7617. flags_backup_for_disabling 0
  7618. is_disabled 0
  7619. light_ray 0 256.000000 538976288
  7620. mesh_action_general_opt 0 0
  7621. mesh_action_ifset 
  7622. mesh_action_default_set 
  7623. mesh_action_default_unset 
  7624. mesh_action_dest_set 
  7625. mesh_action_dest_unset 
  7626. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  7627. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7628. mesh_action_give_action_to___mesh 
  7629. mesh_action_give_action_to___delay 0.000000
  7630. mesh_action_sounds_activate 
  7631. mesh_action_sounds_deactivate 
  7632. mesh_action_sounds_range 0.000000
  7633. mesh_action_camera_position_mesh 0 
  7634. mesh_action_switch_moving_on_action 0
  7635. mesh_action_can_be_held_up 0
  7636. mesh_action_target_mesh_name 
  7637. mesh_action_set_if_pickedup 
  7638. mesh_action_set_if_ontarget 
  7639. mesh_action_general_2 0 0
  7640. mesh_action_respawn_character_name 
  7641. mesh_action_respawn_character_phase0 do_strzalu
  7642. mesh_action_respawn_character_phase1 do_strzalu
  7643. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7644. mesh_action_general_3 0 0 0
  7645. mesh_action_take_health_away 0.000000
  7646. mesh_action_display_objective 
  7647. mesh_action_kill_object 
  7648. mesh_action_remove_objective 
  7649. mesh_action_display_hint 
  7650. mesh_action_push_object 
  7651. mesh_action_push_obj_force 0.000000
  7652. mesh_action_kill_delay 0.000000
  7653. mesh_action_set_phase_for 
  7654. mesh_action_phase_name 
  7655. mesh_action_teleport_player_here 0
  7656. mesh_action_add_mark 
  7657. mesh_action_remove_mark 
  7658. mesh_action_mark_params 3 64.000000 64.000000
  7659. mesh_action_allow_passing_blockers 
  7660. mesh_action_forbid_passing_blockers 
  7661. mesh_action_start_driving 
  7662. mesh_action_stop_driving 
  7663. mesh_action_action_if_not_set 
  7664. mesh_action_start_flying 
  7665. mesh_action_stop_flying 
  7666. mesh_action_start_rockets 
  7667. mesh_action_stop_rockets 
  7668. mesh_action_activate_ai_action 
  7669. mesh_action_play_music 
  7670. mesh_action_rotation_acceleration 0.000000
  7671. mesh_action_start_world 
  7672. mesh_action_emit_bullet_hit_effects 0
  7673. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7674. death_params_ActivateObjectName 
  7675. death_params_DeadAnimName 
  7676. death_params_DestroyObjectName 
  7677. death_params_HitAnimName 
  7678. death_params_SetWhenDead 
  7679. death_params_SetWhenHit 
  7680. death_params_SoundName 
  7681. death_params_UnsetWhenDead 
  7682. death_params_UnsetWhenHit 
  7683. death_params_2 0 0 0 0 0
  7684. death_params_HitEmitSpriteName 
  7685. death_params_FallDownEmitSpriteName 
  7686. death_params_DeathAnimName 
  7687. death_params_HitGroundAnimName 
  7688. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7689. death_params_CreateMeshOnDeath 
  7690. death_params_CreateMeshOnGroundHit 
  7691. death_params_4 0
  7692. death_params_5 0
  7693. death_params_WhichExplosions 0 0
  7694. death_params_AddSpeed 0.000000 0.000000 0.000000
  7695. death_params_DestroyOtherPause 0.000000
  7696. death_params_HandleDeathIf 
  7697. death_params_ExplosionPowerCoef 1.000000
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  7699. death_params_created_mesh_name 
  7700. death_params_smoke_generation_time 90.000000
  7701. death_params_created_mesh_disappears 0
  7702. death_params_time_to_disappear_created_mesh 0.000000
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  7704. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7705. mesh_emit_sprite0_emitifset 
  7706. mesh_emit_sprite0_filename 
  7707. mesh_emit_sprite0_name1 
  7708. mesh_emit_sprite0_name2 
  7709. mesh_emit_sprite0_name3 
  7710. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7711. mesh_emit_sprite0_params3 0
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  7714. mesh_emit_sprite1_filename 
  7715. mesh_emit_sprite1_name1 
  7716. mesh_emit_sprite1_name2 
  7717. mesh_emit_sprite1_name3 
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  7719. mesh_emit_sprite1_params3 0
  7720. mesh_link_by_socket 0  
  7721. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7722. rigid_body_phys_type 0
  7723. rigid_body_phys_collide_with_player 1
  7724. path_generation 0 64.000000 32.000000 1536.000000 2000
  7725. mesh_light_control_params 0 0
  7726. mesh_light_control_light0 
  7727. mesh_light_control_light1 
  7728. mesh_light_control_light2 
  7729. mesh_light_control_light3 
  7730. mesh_light_control_light4 
  7731. mesh_light_control_light5 
  7732. mesh_light_control_light6 
  7733.  
  7734. mesh prefabs\okopy\worki01.X 1
  7735. name 
  7736. pesel 9725040 32757 53
  7737. xpos -7254.213379
  7738. ypos 205.500641
  7739. zpos 17906.017578
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  7741. scaling_axis 1.000000 1.000000 1.000000
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  7743. invisible_in_game 0
  7744. invisible_in_edytor 0
  7745. flag2 0
  7746. disappear_range 0.000000
  7747. shadow_dist 421.597015
  7748. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7749. bezier_moving_____start_node_name 
  7750. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7751. bezier_moving_____distance_to_calc_rotation 64.000000
  7752. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7753. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7754. shoot3_from_mesh 
  7755. flags_backup_for_disabling 0
  7756. is_disabled 0
  7757. light_ray 0 256.000000 538976288
  7758. mesh_action_general_opt 0 0
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  7760. mesh_action_default_set 
  7761. mesh_action_default_unset 
  7762. mesh_action_dest_set 
  7763. mesh_action_dest_unset 
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  7765. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7766. mesh_action_give_action_to___mesh 
  7767. mesh_action_give_action_to___delay 0.000000
  7768. mesh_action_sounds_activate 
  7769. mesh_action_sounds_deactivate 
  7770. mesh_action_sounds_range 0.000000
  7771. mesh_action_camera_position_mesh 0 
  7772. mesh_action_switch_moving_on_action 0
  7773. mesh_action_can_be_held_up 0
  7774. mesh_action_target_mesh_name 
  7775. mesh_action_set_if_pickedup 
  7776. mesh_action_set_if_ontarget 
  7777. mesh_action_general_2 0 0
  7778. mesh_action_respawn_character_name 
  7779. mesh_action_respawn_character_phase0 do_strzalu
  7780. mesh_action_respawn_character_phase1 do_strzalu
  7781. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7782. mesh_action_general_3 0 0 0
  7783. mesh_action_take_health_away 0.000000
  7784. mesh_action_display_objective 
  7785. mesh_action_kill_object 
  7786. mesh_action_remove_objective 
  7787. mesh_action_display_hint 
  7788. mesh_action_push_object 
  7789. mesh_action_push_obj_force 0.000000
  7790. mesh_action_kill_delay 0.000000
  7791. mesh_action_set_phase_for 
  7792. mesh_action_phase_name 
  7793. mesh_action_teleport_player_here 0
  7794. mesh_action_add_mark 
  7795. mesh_action_remove_mark 
  7796. mesh_action_mark_params 3 64.000000 64.000000
  7797. mesh_action_allow_passing_blockers 
  7798. mesh_action_forbid_passing_blockers 
  7799. mesh_action_start_driving 
  7800. mesh_action_stop_driving 
  7801. mesh_action_action_if_not_set 
  7802. mesh_action_start_flying 
  7803. mesh_action_stop_flying 
  7804. mesh_action_start_rockets 
  7805. mesh_action_stop_rockets 
  7806. mesh_action_activate_ai_action 
  7807. mesh_action_play_music 
  7808. mesh_action_rotation_acceleration 0.000000
  7809. mesh_action_start_world 
  7810. mesh_action_emit_bullet_hit_effects 0
  7811. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7812. death_params_ActivateObjectName 
  7813. death_params_DeadAnimName 
  7814. death_params_DestroyObjectName 
  7815. death_params_HitAnimName 
  7816. death_params_SetWhenDead 
  7817. death_params_SetWhenHit 
  7818. death_params_SoundName 
  7819. death_params_UnsetWhenDead 
  7820. death_params_UnsetWhenHit 
  7821. death_params_2 0 0 0 0 0
  7822. death_params_HitEmitSpriteName 
  7823. death_params_FallDownEmitSpriteName 
  7824. death_params_DeathAnimName 
  7825. death_params_HitGroundAnimName 
  7826. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7827. death_params_CreateMeshOnDeath 
  7828. death_params_CreateMeshOnGroundHit 
  7829. death_params_4 0
  7830. death_params_5 0
  7831. death_params_WhichExplosions 0 0
  7832. death_params_AddSpeed 0.000000 0.000000 0.000000
  7833. death_params_DestroyOtherPause 0.000000
  7834. death_params_HandleDeathIf 
  7835. death_params_ExplosionPowerCoef 1.000000
  7836. death_params_6 0 0 0.000000 0.000000 0.000000
  7837. death_params_created_mesh_name 
  7838. death_params_smoke_generation_time 90.000000
  7839. death_params_created_mesh_disappears 0
  7840. death_params_time_to_disappear_created_mesh 0.000000
  7841. mesh_into_sprite 0 2200.000000 
  7842. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7843. mesh_emit_sprite0_emitifset 
  7844. mesh_emit_sprite0_filename 
  7845. mesh_emit_sprite0_name1 
  7846. mesh_emit_sprite0_name2 
  7847. mesh_emit_sprite0_name3 
  7848. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7849. mesh_emit_sprite0_params3 0
  7850. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7851. mesh_emit_sprite1_emitifset 
  7852. mesh_emit_sprite1_filename 
  7853. mesh_emit_sprite1_name1 
  7854. mesh_emit_sprite1_name2 
  7855. mesh_emit_sprite1_name3 
  7856. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7857. mesh_emit_sprite1_params3 0
  7858. mesh_link_by_socket 0  
  7859. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7860. rigid_body_phys_type 0
  7861. rigid_body_phys_collide_with_player 1
  7862. path_generation 0 64.000000 32.000000 1536.000000 2000
  7863. mesh_light_control_params 0 0
  7864. mesh_light_control_light0 
  7865. mesh_light_control_light1 
  7866. mesh_light_control_light2 
  7867. mesh_light_control_light3 
  7868. mesh_light_control_light4 
  7869. mesh_light_control_light5 
  7870. mesh_light_control_light6 
  7871.  
  7872. mesh prefabs\okopy\worki01.X 1
  7873. name 
  7874. pesel 9725086 20037 54
  7875. xpos -6574.213379
  7876. ypos 204.500641
  7877. zpos 16548.017578
  7878. rotation_angles 0.000000 -90.000000 0.000000
  7879. scaling_axis 1.000000 1.000000 1.000000
  7880. flags 13
  7881. invisible_in_game 0
  7882. invisible_in_edytor 0
  7883. flag2 0
  7884. disappear_range 0.000000
  7885. shadow_dist 421.597015
  7886. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  7887. bezier_moving_____start_node_name 
  7888. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  7889. bezier_moving_____distance_to_calc_rotation 64.000000
  7890. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  7891. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  7892. shoot3_from_mesh 
  7893. flags_backup_for_disabling 0
  7894. is_disabled 0
  7895. light_ray 0 256.000000 538976288
  7896. mesh_action_general_opt 0 0
  7897. mesh_action_ifset 
  7898. mesh_action_default_set 
  7899. mesh_action_default_unset 
  7900. mesh_action_dest_set 
  7901. mesh_action_dest_unset 
  7902. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  7903. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  7904. mesh_action_give_action_to___mesh 
  7905. mesh_action_give_action_to___delay 0.000000
  7906. mesh_action_sounds_activate 
  7907. mesh_action_sounds_deactivate 
  7908. mesh_action_sounds_range 0.000000
  7909. mesh_action_camera_position_mesh 0 
  7910. mesh_action_switch_moving_on_action 0
  7911. mesh_action_can_be_held_up 0
  7912. mesh_action_target_mesh_name 
  7913. mesh_action_set_if_pickedup 
  7914. mesh_action_set_if_ontarget 
  7915. mesh_action_general_2 0 0
  7916. mesh_action_respawn_character_name 
  7917. mesh_action_respawn_character_phase0 do_strzalu
  7918. mesh_action_respawn_character_phase1 do_strzalu
  7919. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  7920. mesh_action_general_3 0 0 0
  7921. mesh_action_take_health_away 0.000000
  7922. mesh_action_display_objective 
  7923. mesh_action_kill_object 
  7924. mesh_action_remove_objective 
  7925. mesh_action_display_hint 
  7926. mesh_action_push_object 
  7927. mesh_action_push_obj_force 0.000000
  7928. mesh_action_kill_delay 0.000000
  7929. mesh_action_set_phase_for 
  7930. mesh_action_phase_name 
  7931. mesh_action_teleport_player_here 0
  7932. mesh_action_add_mark 
  7933. mesh_action_remove_mark 
  7934. mesh_action_mark_params 3 64.000000 64.000000
  7935. mesh_action_allow_passing_blockers 
  7936. mesh_action_forbid_passing_blockers 
  7937. mesh_action_start_driving 
  7938. mesh_action_stop_driving 
  7939. mesh_action_action_if_not_set 
  7940. mesh_action_start_flying 
  7941. mesh_action_stop_flying 
  7942. mesh_action_start_rockets 
  7943. mesh_action_stop_rockets 
  7944. mesh_action_activate_ai_action 
  7945. mesh_action_play_music 
  7946. mesh_action_rotation_acceleration 0.000000
  7947. mesh_action_start_world 
  7948. mesh_action_emit_bullet_hit_effects 0
  7949. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  7950. death_params_ActivateObjectName 
  7951. death_params_DeadAnimName 
  7952. death_params_DestroyObjectName 
  7953. death_params_HitAnimName 
  7954. death_params_SetWhenDead 
  7955. death_params_SetWhenHit 
  7956. death_params_SoundName 
  7957. death_params_UnsetWhenDead 
  7958. death_params_UnsetWhenHit 
  7959. death_params_2 0 0 0 0 0
  7960. death_params_HitEmitSpriteName 
  7961. death_params_FallDownEmitSpriteName 
  7962. death_params_DeathAnimName 
  7963. death_params_HitGroundAnimName 
  7964. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  7965. death_params_CreateMeshOnDeath 
  7966. death_params_CreateMeshOnGroundHit 
  7967. death_params_4 0
  7968. death_params_5 0
  7969. death_params_WhichExplosions 0 0
  7970. death_params_AddSpeed 0.000000 0.000000 0.000000
  7971. death_params_DestroyOtherPause 0.000000
  7972. death_params_HandleDeathIf 
  7973. death_params_ExplosionPowerCoef 1.000000
  7974. death_params_6 0 0 0.000000 0.000000 0.000000
  7975. death_params_created_mesh_name 
  7976. death_params_smoke_generation_time 90.000000
  7977. death_params_created_mesh_disappears 0
  7978. death_params_time_to_disappear_created_mesh 0.000000
  7979. mesh_into_sprite 0 2200.000000 
  7980. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7981. mesh_emit_sprite0_emitifset 
  7982. mesh_emit_sprite0_filename 
  7983. mesh_emit_sprite0_name1 
  7984. mesh_emit_sprite0_name2 
  7985. mesh_emit_sprite0_name3 
  7986. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7987. mesh_emit_sprite0_params3 0
  7988. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  7989. mesh_emit_sprite1_emitifset 
  7990. mesh_emit_sprite1_filename 
  7991. mesh_emit_sprite1_name1 
  7992. mesh_emit_sprite1_name2 
  7993. mesh_emit_sprite1_name3 
  7994. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  7995. mesh_emit_sprite1_params3 0
  7996. mesh_link_by_socket 0  
  7997. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  7998. rigid_body_phys_type 0
  7999. rigid_body_phys_collide_with_player 1
  8000. path_generation 0 64.000000 32.000000 1536.000000 2000
  8001. mesh_light_control_params 0 0
  8002. mesh_light_control_light0 
  8003. mesh_light_control_light1 
  8004. mesh_light_control_light2 
  8005. mesh_light_control_light3 
  8006. mesh_light_control_light4 
  8007. mesh_light_control_light5 
  8008. mesh_light_control_light6 
  8009.  
  8010. mesh prefabs\okopy\worki01.X 1
  8011. name 
  8012. pesel 9725090 12859 55
  8013. xpos 253.637543
  8014. ypos 3.794542
  8015. zpos 9766.095703
  8016. rotation_angles 0.000000 0.000000 0.000000
  8017. scaling_axis 1.000000 1.000000 1.000000
  8018. flags 13
  8019. invisible_in_game 0
  8020. invisible_in_edytor 0
  8021. flag2 0
  8022. disappear_range 0.000000
  8023. shadow_dist 421.597015
  8024. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8025. bezier_moving_____start_node_name 
  8026. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8027. bezier_moving_____distance_to_calc_rotation 64.000000
  8028. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8029. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8030. shoot3_from_mesh 
  8031. flags_backup_for_disabling 0
  8032. is_disabled 0
  8033. light_ray 0 256.000000 538976288
  8034. mesh_action_general_opt 0 0
  8035. mesh_action_ifset 
  8036. mesh_action_default_set 
  8037. mesh_action_default_unset 
  8038. mesh_action_dest_set 
  8039. mesh_action_dest_unset 
  8040. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8041. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8042. mesh_action_give_action_to___mesh 
  8043. mesh_action_give_action_to___delay 0.000000
  8044. mesh_action_sounds_activate 
  8045. mesh_action_sounds_deactivate 
  8046. mesh_action_sounds_range 0.000000
  8047. mesh_action_camera_position_mesh 0 
  8048. mesh_action_switch_moving_on_action 0
  8049. mesh_action_can_be_held_up 0
  8050. mesh_action_target_mesh_name 
  8051. mesh_action_set_if_pickedup 
  8052. mesh_action_set_if_ontarget 
  8053. mesh_action_general_2 0 0
  8054. mesh_action_respawn_character_name 
  8055. mesh_action_respawn_character_phase0 do_strzalu
  8056. mesh_action_respawn_character_phase1 do_strzalu
  8057. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8058. mesh_action_general_3 0 0 0
  8059. mesh_action_take_health_away 0.000000
  8060. mesh_action_display_objective 
  8061. mesh_action_kill_object 
  8062. mesh_action_remove_objective 
  8063. mesh_action_display_hint 
  8064. mesh_action_push_object 
  8065. mesh_action_push_obj_force 0.000000
  8066. mesh_action_kill_delay 0.000000
  8067. mesh_action_set_phase_for 
  8068. mesh_action_phase_name 
  8069. mesh_action_teleport_player_here 0
  8070. mesh_action_add_mark 
  8071. mesh_action_remove_mark 
  8072. mesh_action_mark_params 3 64.000000 64.000000
  8073. mesh_action_allow_passing_blockers 
  8074. mesh_action_forbid_passing_blockers 
  8075. mesh_action_start_driving 
  8076. mesh_action_stop_driving 
  8077. mesh_action_action_if_not_set 
  8078. mesh_action_start_flying 
  8079. mesh_action_stop_flying 
  8080. mesh_action_start_rockets 
  8081. mesh_action_stop_rockets 
  8082. mesh_action_activate_ai_action 
  8083. mesh_action_play_music 
  8084. mesh_action_rotation_acceleration 0.000000
  8085. mesh_action_start_world 
  8086. mesh_action_emit_bullet_hit_effects 0
  8087. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8088. death_params_ActivateObjectName 
  8089. death_params_DeadAnimName 
  8090. death_params_DestroyObjectName 
  8091. death_params_HitAnimName 
  8092. death_params_SetWhenDead 
  8093. death_params_SetWhenHit 
  8094. death_params_SoundName 
  8095. death_params_UnsetWhenDead 
  8096. death_params_UnsetWhenHit 
  8097. death_params_2 0 0 0 0 0
  8098. death_params_HitEmitSpriteName 
  8099. death_params_FallDownEmitSpriteName 
  8100. death_params_DeathAnimName 
  8101. death_params_HitGroundAnimName 
  8102. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8103. death_params_CreateMeshOnDeath 
  8104. death_params_CreateMeshOnGroundHit 
  8105. death_params_4 0
  8106. death_params_5 0
  8107. death_params_WhichExplosions 0 0
  8108. death_params_AddSpeed 0.000000 0.000000 0.000000
  8109. death_params_DestroyOtherPause 0.000000
  8110. death_params_HandleDeathIf 
  8111. death_params_ExplosionPowerCoef 1.000000
  8112. death_params_6 0 0 0.000000 0.000000 0.000000
  8113. death_params_created_mesh_name 
  8114. death_params_smoke_generation_time 90.000000
  8115. death_params_created_mesh_disappears 0
  8116. death_params_time_to_disappear_created_mesh 0.000000
  8117. mesh_into_sprite 0 2200.000000 
  8118. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8119. mesh_emit_sprite0_emitifset 
  8120. mesh_emit_sprite0_filename 
  8121. mesh_emit_sprite0_name1 
  8122. mesh_emit_sprite0_name2 
  8123. mesh_emit_sprite0_name3 
  8124. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8125. mesh_emit_sprite0_params3 0
  8126. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8127. mesh_emit_sprite1_emitifset 
  8128. mesh_emit_sprite1_filename 
  8129. mesh_emit_sprite1_name1 
  8130. mesh_emit_sprite1_name2 
  8131. mesh_emit_sprite1_name3 
  8132. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8133. mesh_emit_sprite1_params3 0
  8134. mesh_link_by_socket 0  
  8135. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8136. rigid_body_phys_type 0
  8137. rigid_body_phys_collide_with_player 1
  8138. path_generation 0 64.000000 32.000000 1536.000000 2000
  8139. mesh_light_control_params 0 0
  8140. mesh_light_control_light0 
  8141. mesh_light_control_light1 
  8142. mesh_light_control_light2 
  8143. mesh_light_control_light3 
  8144. mesh_light_control_light4 
  8145. mesh_light_control_light5 
  8146. mesh_light_control_light6 
  8147.  
  8148. mesh prefabs\okopy\deski01.X 1
  8149. name 
  8150. pesel 9725094 8723 56
  8151. xpos 2318.881104
  8152. ypos -130.662415
  8153. zpos 1948.512817
  8154. rotation_angles 3.000000 20.000000 0.000000
  8155. scaling_axis 1.000000 1.000000 1.000000
  8156. flags 129
  8157. invisible_in_game 0
  8158. invisible_in_edytor 0
  8159. flag2 0
  8160. disappear_range 0.000000
  8161. shadow_dist 320.000000
  8162. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8163. bezier_moving_____start_node_name 
  8164. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8165. bezier_moving_____distance_to_calc_rotation 64.000000
  8166. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8167. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8168. shoot3_from_mesh 
  8169. flags_backup_for_disabling 0
  8170. is_disabled 0
  8171. light_ray 0 256.000000 538976288
  8172. mesh_action_general_opt 0 0
  8173. mesh_action_ifset 
  8174. mesh_action_default_set 
  8175. mesh_action_default_unset 
  8176. mesh_action_dest_set 
  8177. mesh_action_dest_unset 
  8178. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8179. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8180. mesh_action_give_action_to___mesh 
  8181. mesh_action_give_action_to___delay 0.000000
  8182. mesh_action_sounds_activate 
  8183. mesh_action_sounds_deactivate 
  8184. mesh_action_sounds_range 0.000000
  8185. mesh_action_camera_position_mesh 0 
  8186. mesh_action_switch_moving_on_action 0
  8187. mesh_action_can_be_held_up 0
  8188. mesh_action_target_mesh_name 
  8189. mesh_action_set_if_pickedup 
  8190. mesh_action_set_if_ontarget 
  8191. mesh_action_general_2 0 0
  8192. mesh_action_respawn_character_name 
  8193. mesh_action_respawn_character_phase0 do_strzalu
  8194. mesh_action_respawn_character_phase1 do_strzalu
  8195. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8196. mesh_action_general_3 0 0 0
  8197. mesh_action_take_health_away 0.000000
  8198. mesh_action_display_objective 
  8199. mesh_action_kill_object 
  8200. mesh_action_remove_objective 
  8201. mesh_action_display_hint 
  8202. mesh_action_push_object 
  8203. mesh_action_push_obj_force 0.000000
  8204. mesh_action_kill_delay 0.000000
  8205. mesh_action_set_phase_for 
  8206. mesh_action_phase_name 
  8207. mesh_action_teleport_player_here 0
  8208. mesh_action_add_mark 
  8209. mesh_action_remove_mark 
  8210. mesh_action_mark_params 3 64.000000 64.000000
  8211. mesh_action_allow_passing_blockers 
  8212. mesh_action_forbid_passing_blockers 
  8213. mesh_action_start_driving 
  8214. mesh_action_stop_driving 
  8215. mesh_action_action_if_not_set 
  8216. mesh_action_start_flying 
  8217. mesh_action_stop_flying 
  8218. mesh_action_start_rockets 
  8219. mesh_action_stop_rockets 
  8220. mesh_action_activate_ai_action 
  8221. mesh_action_play_music 
  8222. mesh_action_rotation_acceleration 0.000000
  8223. mesh_action_start_world 
  8224. mesh_action_emit_bullet_hit_effects 0
  8225. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8226. death_params_ActivateObjectName 
  8227. death_params_DeadAnimName 
  8228. death_params_DestroyObjectName 
  8229. death_params_HitAnimName 
  8230. death_params_SetWhenDead 
  8231. death_params_SetWhenHit 
  8232. death_params_SoundName 
  8233. death_params_UnsetWhenDead 
  8234. death_params_UnsetWhenHit 
  8235. death_params_2 0 0 0 0 0
  8236. death_params_HitEmitSpriteName 
  8237. death_params_FallDownEmitSpriteName 
  8238. death_params_DeathAnimName 
  8239. death_params_HitGroundAnimName 
  8240. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8241. death_params_CreateMeshOnDeath 
  8242. death_params_CreateMeshOnGroundHit 
  8243. death_params_4 0
  8244. death_params_5 0
  8245. death_params_WhichExplosions 0 0
  8246. death_params_AddSpeed 0.000000 0.000000 0.000000
  8247. death_params_DestroyOtherPause 0.000000
  8248. death_params_HandleDeathIf 
  8249. death_params_ExplosionPowerCoef 1.000000
  8250. death_params_6 0 0 0.000000 0.000000 0.000000
  8251. death_params_created_mesh_name 
  8252. death_params_smoke_generation_time 90.000000
  8253. death_params_created_mesh_disappears 0
  8254. death_params_time_to_disappear_created_mesh 0.000000
  8255. mesh_into_sprite 0 2200.000000 
  8256. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8257. mesh_emit_sprite0_emitifset 
  8258. mesh_emit_sprite0_filename 
  8259. mesh_emit_sprite0_name1 
  8260. mesh_emit_sprite0_name2 
  8261. mesh_emit_sprite0_name3 
  8262. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8263. mesh_emit_sprite0_params3 0
  8264. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8265. mesh_emit_sprite1_emitifset 
  8266. mesh_emit_sprite1_filename 
  8267. mesh_emit_sprite1_name1 
  8268. mesh_emit_sprite1_name2 
  8269. mesh_emit_sprite1_name3 
  8270. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8271. mesh_emit_sprite1_params3 0
  8272. mesh_link_by_socket 0  
  8273. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8274. rigid_body_phys_type 0
  8275. rigid_body_phys_collide_with_player 1
  8276. path_generation 0 64.000000 32.000000 1536.000000 2000
  8277. mesh_light_control_params 0 0
  8278. mesh_light_control_light0 
  8279. mesh_light_control_light1 
  8280. mesh_light_control_light2 
  8281. mesh_light_control_light3 
  8282. mesh_light_control_light4 
  8283. mesh_light_control_light5 
  8284. mesh_light_control_light6 
  8285.  
  8286. mesh prefabs\okopy\worki01.X 1
  8287. name 
  8288. pesel 9725108 27529 58
  8289. xpos 4171.201660
  8290. ypos -19.215965
  8291. zpos 1975.032471
  8292. rotation_angles 0.000000 -90.000000 0.000000
  8293. scaling_axis 1.000000 1.000000 1.000000
  8294. flags 13
  8295. invisible_in_game 0
  8296. invisible_in_edytor 0
  8297. flag2 0
  8298. disappear_range 0.000000
  8299. shadow_dist 421.597015
  8300. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8301. bezier_moving_____start_node_name 
  8302. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8303. bezier_moving_____distance_to_calc_rotation 64.000000
  8304. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8305. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8306. shoot3_from_mesh 
  8307. flags_backup_for_disabling 0
  8308. is_disabled 0
  8309. light_ray 0 256.000000 538976288
  8310. mesh_action_general_opt 0 0
  8311. mesh_action_ifset 
  8312. mesh_action_default_set 
  8313. mesh_action_default_unset 
  8314. mesh_action_dest_set 
  8315. mesh_action_dest_unset 
  8316. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8317. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8318. mesh_action_give_action_to___mesh 
  8319. mesh_action_give_action_to___delay 0.000000
  8320. mesh_action_sounds_activate 
  8321. mesh_action_sounds_deactivate 
  8322. mesh_action_sounds_range 0.000000
  8323. mesh_action_camera_position_mesh 0 
  8324. mesh_action_switch_moving_on_action 0
  8325. mesh_action_can_be_held_up 0
  8326. mesh_action_target_mesh_name 
  8327. mesh_action_set_if_pickedup 
  8328. mesh_action_set_if_ontarget 
  8329. mesh_action_general_2 0 0
  8330. mesh_action_respawn_character_name 
  8331. mesh_action_respawn_character_phase0 do_strzalu
  8332. mesh_action_respawn_character_phase1 do_strzalu
  8333. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8334. mesh_action_general_3 0 0 0
  8335. mesh_action_take_health_away 0.000000
  8336. mesh_action_display_objective 
  8337. mesh_action_kill_object 
  8338. mesh_action_remove_objective 
  8339. mesh_action_display_hint 
  8340. mesh_action_push_object 
  8341. mesh_action_push_obj_force 0.000000
  8342. mesh_action_kill_delay 0.000000
  8343. mesh_action_set_phase_for 
  8344. mesh_action_phase_name 
  8345. mesh_action_teleport_player_here 0
  8346. mesh_action_add_mark 
  8347. mesh_action_remove_mark 
  8348. mesh_action_mark_params 3 64.000000 64.000000
  8349. mesh_action_allow_passing_blockers 
  8350. mesh_action_forbid_passing_blockers 
  8351. mesh_action_start_driving 
  8352. mesh_action_stop_driving 
  8353. mesh_action_action_if_not_set 
  8354. mesh_action_start_flying 
  8355. mesh_action_stop_flying 
  8356. mesh_action_start_rockets 
  8357. mesh_action_stop_rockets 
  8358. mesh_action_activate_ai_action 
  8359. mesh_action_play_music 
  8360. mesh_action_rotation_acceleration 0.000000
  8361. mesh_action_start_world 
  8362. mesh_action_emit_bullet_hit_effects 0
  8363. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8364. death_params_ActivateObjectName 
  8365. death_params_DeadAnimName 
  8366. death_params_DestroyObjectName 
  8367. death_params_HitAnimName 
  8368. death_params_SetWhenDead 
  8369. death_params_SetWhenHit 
  8370. death_params_SoundName 
  8371. death_params_UnsetWhenDead 
  8372. death_params_UnsetWhenHit 
  8373. death_params_2 0 0 0 0 0
  8374. death_params_HitEmitSpriteName 
  8375. death_params_FallDownEmitSpriteName 
  8376. death_params_DeathAnimName 
  8377. death_params_HitGroundAnimName 
  8378. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8379. death_params_CreateMeshOnDeath 
  8380. death_params_CreateMeshOnGroundHit 
  8381. death_params_4 0
  8382. death_params_5 0
  8383. death_params_WhichExplosions 0 0
  8384. death_params_AddSpeed 0.000000 0.000000 0.000000
  8385. death_params_DestroyOtherPause 0.000000
  8386. death_params_HandleDeathIf 
  8387. death_params_ExplosionPowerCoef 1.000000
  8388. death_params_6 0 0 0.000000 0.000000 0.000000
  8389. death_params_created_mesh_name 
  8390. death_params_smoke_generation_time 90.000000
  8391. death_params_created_mesh_disappears 0
  8392. death_params_time_to_disappear_created_mesh 0.000000
  8393. mesh_into_sprite 0 2200.000000 
  8394. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8395. mesh_emit_sprite0_emitifset 
  8396. mesh_emit_sprite0_filename 
  8397. mesh_emit_sprite0_name1 
  8398. mesh_emit_sprite0_name2 
  8399. mesh_emit_sprite0_name3 
  8400. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8401. mesh_emit_sprite0_params3 0
  8402. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8403. mesh_emit_sprite1_emitifset 
  8404. mesh_emit_sprite1_filename 
  8405. mesh_emit_sprite1_name1 
  8406. mesh_emit_sprite1_name2 
  8407. mesh_emit_sprite1_name3 
  8408. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8409. mesh_emit_sprite1_params3 0
  8410. mesh_link_by_socket 0  
  8411. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8412. rigid_body_phys_type 0
  8413. rigid_body_phys_collide_with_player 1
  8414. path_generation 0 64.000000 32.000000 1536.000000 2000
  8415. mesh_light_control_params 0 0
  8416. mesh_light_control_light0 
  8417. mesh_light_control_light1 
  8418. mesh_light_control_light2 
  8419. mesh_light_control_light3 
  8420. mesh_light_control_light4 
  8421. mesh_light_control_light5 
  8422. mesh_light_control_light6 
  8423.  
  8424. mesh prefabs\okopy\worki01.X 1
  8425. name 
  8426. pesel 9725112 778 59
  8427. xpos 4171.201660
  8428. ypos -19.215965
  8429. zpos 1559.032471
  8430. rotation_angles 0.000000 -90.000000 0.000000
  8431. scaling_axis 1.000000 1.000000 1.000000
  8432. flags 13
  8433. invisible_in_game 0
  8434. invisible_in_edytor 0
  8435. flag2 0
  8436. disappear_range 0.000000
  8437. shadow_dist 421.597015
  8438. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8439. bezier_moving_____start_node_name 
  8440. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8441. bezier_moving_____distance_to_calc_rotation 64.000000
  8442. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8443. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8444. shoot3_from_mesh 
  8445. flags_backup_for_disabling 0
  8446. is_disabled 0
  8447. light_ray 0 256.000000 538976288
  8448. mesh_action_general_opt 0 0
  8449. mesh_action_ifset 
  8450. mesh_action_default_set 
  8451. mesh_action_default_unset 
  8452. mesh_action_dest_set 
  8453. mesh_action_dest_unset 
  8454. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8455. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8456. mesh_action_give_action_to___mesh 
  8457. mesh_action_give_action_to___delay 0.000000
  8458. mesh_action_sounds_activate 
  8459. mesh_action_sounds_deactivate 
  8460. mesh_action_sounds_range 0.000000
  8461. mesh_action_camera_position_mesh 0 
  8462. mesh_action_switch_moving_on_action 0
  8463. mesh_action_can_be_held_up 0
  8464. mesh_action_target_mesh_name 
  8465. mesh_action_set_if_pickedup 
  8466. mesh_action_set_if_ontarget 
  8467. mesh_action_general_2 0 0
  8468. mesh_action_respawn_character_name 
  8469. mesh_action_respawn_character_phase0 do_strzalu
  8470. mesh_action_respawn_character_phase1 do_strzalu
  8471. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8472. mesh_action_general_3 0 0 0
  8473. mesh_action_take_health_away 0.000000
  8474. mesh_action_display_objective 
  8475. mesh_action_kill_object 
  8476. mesh_action_remove_objective 
  8477. mesh_action_display_hint 
  8478. mesh_action_push_object 
  8479. mesh_action_push_obj_force 0.000000
  8480. mesh_action_kill_delay 0.000000
  8481. mesh_action_set_phase_for 
  8482. mesh_action_phase_name 
  8483. mesh_action_teleport_player_here 0
  8484. mesh_action_add_mark 
  8485. mesh_action_remove_mark 
  8486. mesh_action_mark_params 3 64.000000 64.000000
  8487. mesh_action_allow_passing_blockers 
  8488. mesh_action_forbid_passing_blockers 
  8489. mesh_action_start_driving 
  8490. mesh_action_stop_driving 
  8491. mesh_action_action_if_not_set 
  8492. mesh_action_start_flying 
  8493. mesh_action_stop_flying 
  8494. mesh_action_start_rockets 
  8495. mesh_action_stop_rockets 
  8496. mesh_action_activate_ai_action 
  8497. mesh_action_play_music 
  8498. mesh_action_rotation_acceleration 0.000000
  8499. mesh_action_start_world 
  8500. mesh_action_emit_bullet_hit_effects 0
  8501. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8502. death_params_ActivateObjectName 
  8503. death_params_DeadAnimName 
  8504. death_params_DestroyObjectName 
  8505. death_params_HitAnimName 
  8506. death_params_SetWhenDead 
  8507. death_params_SetWhenHit 
  8508. death_params_SoundName 
  8509. death_params_UnsetWhenDead 
  8510. death_params_UnsetWhenHit 
  8511. death_params_2 0 0 0 0 0
  8512. death_params_HitEmitSpriteName 
  8513. death_params_FallDownEmitSpriteName 
  8514. death_params_DeathAnimName 
  8515. death_params_HitGroundAnimName 
  8516. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8517. death_params_CreateMeshOnDeath 
  8518. death_params_CreateMeshOnGroundHit 
  8519. death_params_4 0
  8520. death_params_5 0
  8521. death_params_WhichExplosions 0 0
  8522. death_params_AddSpeed 0.000000 0.000000 0.000000
  8523. death_params_DestroyOtherPause 0.000000
  8524. death_params_HandleDeathIf 
  8525. death_params_ExplosionPowerCoef 1.000000
  8526. death_params_6 0 0 0.000000 0.000000 0.000000
  8527. death_params_created_mesh_name 
  8528. death_params_smoke_generation_time 90.000000
  8529. death_params_created_mesh_disappears 0
  8530. death_params_time_to_disappear_created_mesh 0.000000
  8531. mesh_into_sprite 0 2200.000000 
  8532. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8533. mesh_emit_sprite0_emitifset 
  8534. mesh_emit_sprite0_filename 
  8535. mesh_emit_sprite0_name1 
  8536. mesh_emit_sprite0_name2 
  8537. mesh_emit_sprite0_name3 
  8538. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8539. mesh_emit_sprite0_params3 0
  8540. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8541. mesh_emit_sprite1_emitifset 
  8542. mesh_emit_sprite1_filename 
  8543. mesh_emit_sprite1_name1 
  8544. mesh_emit_sprite1_name2 
  8545. mesh_emit_sprite1_name3 
  8546. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8547. mesh_emit_sprite1_params3 0
  8548. mesh_link_by_socket 0  
  8549. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8550. rigid_body_phys_type 0
  8551. rigid_body_phys_collide_with_player 1
  8552. path_generation 0 64.000000 32.000000 1536.000000 2000
  8553. mesh_light_control_params 0 0
  8554. mesh_light_control_light0 
  8555. mesh_light_control_light1 
  8556. mesh_light_control_light2 
  8557. mesh_light_control_light3 
  8558. mesh_light_control_light4 
  8559. mesh_light_control_light5 
  8560. mesh_light_control_light6 
  8561.  
  8562. mesh prefabs\okopy\worki01.X 1
  8563. name 
  8564. pesel 9725116 12316 60
  8565. xpos 1499.201660
  8566. ypos -0.215964
  8567. zpos 6399.032227
  8568. rotation_angles 0.000000 -100.000000 0.000000
  8569. scaling_axis 1.000000 1.000000 1.000000
  8570. flags 13
  8571. invisible_in_game 0
  8572. invisible_in_edytor 0
  8573. flag2 0
  8574. disappear_range 0.000000
  8575. shadow_dist 421.597015
  8576. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8577. bezier_moving_____start_node_name 
  8578. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8579. bezier_moving_____distance_to_calc_rotation 64.000000
  8580. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8581. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8582. shoot3_from_mesh 
  8583. flags_backup_for_disabling 0
  8584. is_disabled 0
  8585. light_ray 0 256.000000 538976288
  8586. mesh_action_general_opt 0 0
  8587. mesh_action_ifset 
  8588. mesh_action_default_set 
  8589. mesh_action_default_unset 
  8590. mesh_action_dest_set 
  8591. mesh_action_dest_unset 
  8592. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8593. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8594. mesh_action_give_action_to___mesh 
  8595. mesh_action_give_action_to___delay 0.000000
  8596. mesh_action_sounds_activate 
  8597. mesh_action_sounds_deactivate 
  8598. mesh_action_sounds_range 0.000000
  8599. mesh_action_camera_position_mesh 0 
  8600. mesh_action_switch_moving_on_action 0
  8601. mesh_action_can_be_held_up 0
  8602. mesh_action_target_mesh_name 
  8603. mesh_action_set_if_pickedup 
  8604. mesh_action_set_if_ontarget 
  8605. mesh_action_general_2 0 0
  8606. mesh_action_respawn_character_name 
  8607. mesh_action_respawn_character_phase0 do_strzalu
  8608. mesh_action_respawn_character_phase1 do_strzalu
  8609. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8610. mesh_action_general_3 0 0 0
  8611. mesh_action_take_health_away 0.000000
  8612. mesh_action_display_objective 
  8613. mesh_action_kill_object 
  8614. mesh_action_remove_objective 
  8615. mesh_action_display_hint 
  8616. mesh_action_push_object 
  8617. mesh_action_push_obj_force 0.000000
  8618. mesh_action_kill_delay 0.000000
  8619. mesh_action_set_phase_for 
  8620. mesh_action_phase_name 
  8621. mesh_action_teleport_player_here 0
  8622. mesh_action_add_mark 
  8623. mesh_action_remove_mark 
  8624. mesh_action_mark_params 3 64.000000 64.000000
  8625. mesh_action_allow_passing_blockers 
  8626. mesh_action_forbid_passing_blockers 
  8627. mesh_action_start_driving 
  8628. mesh_action_stop_driving 
  8629. mesh_action_action_if_not_set 
  8630. mesh_action_start_flying 
  8631. mesh_action_stop_flying 
  8632. mesh_action_start_rockets 
  8633. mesh_action_stop_rockets 
  8634. mesh_action_activate_ai_action 
  8635. mesh_action_play_music 
  8636. mesh_action_rotation_acceleration 0.000000
  8637. mesh_action_start_world 
  8638. mesh_action_emit_bullet_hit_effects 0
  8639. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8640. death_params_ActivateObjectName 
  8641. death_params_DeadAnimName 
  8642. death_params_DestroyObjectName 
  8643. death_params_HitAnimName 
  8644. death_params_SetWhenDead 
  8645. death_params_SetWhenHit 
  8646. death_params_SoundName 
  8647. death_params_UnsetWhenDead 
  8648. death_params_UnsetWhenHit 
  8649. death_params_2 0 0 0 0 0
  8650. death_params_HitEmitSpriteName 
  8651. death_params_FallDownEmitSpriteName 
  8652. death_params_DeathAnimName 
  8653. death_params_HitGroundAnimName 
  8654. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8655. death_params_CreateMeshOnDeath 
  8656. death_params_CreateMeshOnGroundHit 
  8657. death_params_4 0
  8658. death_params_5 0
  8659. death_params_WhichExplosions 0 0
  8660. death_params_AddSpeed 0.000000 0.000000 0.000000
  8661. death_params_DestroyOtherPause 0.000000
  8662. death_params_HandleDeathIf 
  8663. death_params_ExplosionPowerCoef 1.000000
  8664. death_params_6 0 0 0.000000 0.000000 0.000000
  8665. death_params_created_mesh_name 
  8666. death_params_smoke_generation_time 90.000000
  8667. death_params_created_mesh_disappears 0
  8668. death_params_time_to_disappear_created_mesh 0.000000
  8669. mesh_into_sprite 0 2200.000000 
  8670. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8671. mesh_emit_sprite0_emitifset 
  8672. mesh_emit_sprite0_filename 
  8673. mesh_emit_sprite0_name1 
  8674. mesh_emit_sprite0_name2 
  8675. mesh_emit_sprite0_name3 
  8676. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8677. mesh_emit_sprite0_params3 0
  8678. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8679. mesh_emit_sprite1_emitifset 
  8680. mesh_emit_sprite1_filename 
  8681. mesh_emit_sprite1_name1 
  8682. mesh_emit_sprite1_name2 
  8683. mesh_emit_sprite1_name3 
  8684. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8685. mesh_emit_sprite1_params3 0
  8686. mesh_link_by_socket 0  
  8687. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8688. rigid_body_phys_type 0
  8689. rigid_body_phys_collide_with_player 1
  8690. path_generation 0 64.000000 32.000000 1536.000000 2000
  8691. mesh_light_control_params 0 0
  8692. mesh_light_control_light0 
  8693. mesh_light_control_light1 
  8694. mesh_light_control_light2 
  8695. mesh_light_control_light3 
  8696. mesh_light_control_light4 
  8697. mesh_light_control_light5 
  8698. mesh_light_control_light6 
  8699.  
  8700. mesh prefabs\okopy\worki01.X 1
  8701. name 
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  8704. ypos 0.784036
  8705. zpos 7471.032227
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  8707. scaling_axis 1.000000 1.000000 1.000000
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  8710. invisible_in_edytor 0
  8711. flag2 0
  8712. disappear_range 0.000000
  8713. shadow_dist 421.597015
  8714. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8715. bezier_moving_____start_node_name 
  8716. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8717. bezier_moving_____distance_to_calc_rotation 64.000000
  8718. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8719. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8720. shoot3_from_mesh 
  8721. flags_backup_for_disabling 0
  8722. is_disabled 0
  8723. light_ray 0 256.000000 538976288
  8724. mesh_action_general_opt 0 0
  8725. mesh_action_ifset 
  8726. mesh_action_default_set 
  8727. mesh_action_default_unset 
  8728. mesh_action_dest_set 
  8729. mesh_action_dest_unset 
  8730. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8731. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8732. mesh_action_give_action_to___mesh 
  8733. mesh_action_give_action_to___delay 0.000000
  8734. mesh_action_sounds_activate 
  8735. mesh_action_sounds_deactivate 
  8736. mesh_action_sounds_range 0.000000
  8737. mesh_action_camera_position_mesh 0 
  8738. mesh_action_switch_moving_on_action 0
  8739. mesh_action_can_be_held_up 0
  8740. mesh_action_target_mesh_name 
  8741. mesh_action_set_if_pickedup 
  8742. mesh_action_set_if_ontarget 
  8743. mesh_action_general_2 0 0
  8744. mesh_action_respawn_character_name 
  8745. mesh_action_respawn_character_phase0 do_strzalu
  8746. mesh_action_respawn_character_phase1 do_strzalu
  8747. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8748. mesh_action_general_3 0 0 0
  8749. mesh_action_take_health_away 0.000000
  8750. mesh_action_display_objective 
  8751. mesh_action_kill_object 
  8752. mesh_action_remove_objective 
  8753. mesh_action_display_hint 
  8754. mesh_action_push_object 
  8755. mesh_action_push_obj_force 0.000000
  8756. mesh_action_kill_delay 0.000000
  8757. mesh_action_set_phase_for 
  8758. mesh_action_phase_name 
  8759. mesh_action_teleport_player_here 0
  8760. mesh_action_add_mark 
  8761. mesh_action_remove_mark 
  8762. mesh_action_mark_params 3 64.000000 64.000000
  8763. mesh_action_allow_passing_blockers 
  8764. mesh_action_forbid_passing_blockers 
  8765. mesh_action_start_driving 
  8766. mesh_action_stop_driving 
  8767. mesh_action_action_if_not_set 
  8768. mesh_action_start_flying 
  8769. mesh_action_stop_flying 
  8770. mesh_action_start_rockets 
  8771. mesh_action_stop_rockets 
  8772. mesh_action_activate_ai_action 
  8773. mesh_action_play_music 
  8774. mesh_action_rotation_acceleration 0.000000
  8775. mesh_action_start_world 
  8776. mesh_action_emit_bullet_hit_effects 0
  8777. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8778. death_params_ActivateObjectName 
  8779. death_params_DeadAnimName 
  8780. death_params_DestroyObjectName 
  8781. death_params_HitAnimName 
  8782. death_params_SetWhenDead 
  8783. death_params_SetWhenHit 
  8784. death_params_SoundName 
  8785. death_params_UnsetWhenDead 
  8786. death_params_UnsetWhenHit 
  8787. death_params_2 0 0 0 0 0
  8788. death_params_HitEmitSpriteName 
  8789. death_params_FallDownEmitSpriteName 
  8790. death_params_DeathAnimName 
  8791. death_params_HitGroundAnimName 
  8792. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8793. death_params_CreateMeshOnDeath 
  8794. death_params_CreateMeshOnGroundHit 
  8795. death_params_4 0
  8796. death_params_5 0
  8797. death_params_WhichExplosions 0 0
  8798. death_params_AddSpeed 0.000000 0.000000 0.000000
  8799. death_params_DestroyOtherPause 0.000000
  8800. death_params_HandleDeathIf 
  8801. death_params_ExplosionPowerCoef 1.000000
  8802. death_params_6 0 0 0.000000 0.000000 0.000000
  8803. death_params_created_mesh_name 
  8804. death_params_smoke_generation_time 90.000000
  8805. death_params_created_mesh_disappears 0
  8806. death_params_time_to_disappear_created_mesh 0.000000
  8807. mesh_into_sprite 0 2200.000000 
  8808. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8809. mesh_emit_sprite0_emitifset 
  8810. mesh_emit_sprite0_filename 
  8811. mesh_emit_sprite0_name1 
  8812. mesh_emit_sprite0_name2 
  8813. mesh_emit_sprite0_name3 
  8814. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8815. mesh_emit_sprite0_params3 0
  8816. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8817. mesh_emit_sprite1_emitifset 
  8818. mesh_emit_sprite1_filename 
  8819. mesh_emit_sprite1_name1 
  8820. mesh_emit_sprite1_name2 
  8821. mesh_emit_sprite1_name3 
  8822. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8823. mesh_emit_sprite1_params3 0
  8824. mesh_link_by_socket 0  
  8825. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8826. rigid_body_phys_type 0
  8827. rigid_body_phys_collide_with_player 1
  8828. path_generation 0 64.000000 32.000000 1536.000000 2000
  8829. mesh_light_control_params 0 0
  8830. mesh_light_control_light0 
  8831. mesh_light_control_light1 
  8832. mesh_light_control_light2 
  8833. mesh_light_control_light3 
  8834. mesh_light_control_light4 
  8835. mesh_light_control_light5 
  8836. mesh_light_control_light6 
  8837.  
  8838. mesh prefabs\okopy\worki01.X 1
  8839. name 
  8840. pesel 9725128 22190 62
  8841. xpos 2379.201660
  8842. ypos -3.215964
  8843. zpos 4151.032227
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  8845. scaling_axis 1.000000 1.000000 1.000000
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  8847. invisible_in_game 0
  8848. invisible_in_edytor 0
  8849. flag2 0
  8850. disappear_range 0.000000
  8851. shadow_dist 421.597015
  8852. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8853. bezier_moving_____start_node_name 
  8854. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8855. bezier_moving_____distance_to_calc_rotation 64.000000
  8856. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8857. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8858. shoot3_from_mesh 
  8859. flags_backup_for_disabling 0
  8860. is_disabled 0
  8861. light_ray 0 256.000000 538976288
  8862. mesh_action_general_opt 0 0
  8863. mesh_action_ifset 
  8864. mesh_action_default_set 
  8865. mesh_action_default_unset 
  8866. mesh_action_dest_set 
  8867. mesh_action_dest_unset 
  8868. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  8869. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  8870. mesh_action_give_action_to___mesh 
  8871. mesh_action_give_action_to___delay 0.000000
  8872. mesh_action_sounds_activate 
  8873. mesh_action_sounds_deactivate 
  8874. mesh_action_sounds_range 0.000000
  8875. mesh_action_camera_position_mesh 0 
  8876. mesh_action_switch_moving_on_action 0
  8877. mesh_action_can_be_held_up 0
  8878. mesh_action_target_mesh_name 
  8879. mesh_action_set_if_pickedup 
  8880. mesh_action_set_if_ontarget 
  8881. mesh_action_general_2 0 0
  8882. mesh_action_respawn_character_name 
  8883. mesh_action_respawn_character_phase0 do_strzalu
  8884. mesh_action_respawn_character_phase1 do_strzalu
  8885. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  8886. mesh_action_general_3 0 0 0
  8887. mesh_action_take_health_away 0.000000
  8888. mesh_action_display_objective 
  8889. mesh_action_kill_object 
  8890. mesh_action_remove_objective 
  8891. mesh_action_display_hint 
  8892. mesh_action_push_object 
  8893. mesh_action_push_obj_force 0.000000
  8894. mesh_action_kill_delay 0.000000
  8895. mesh_action_set_phase_for 
  8896. mesh_action_phase_name 
  8897. mesh_action_teleport_player_here 0
  8898. mesh_action_add_mark 
  8899. mesh_action_remove_mark 
  8900. mesh_action_mark_params 3 64.000000 64.000000
  8901. mesh_action_allow_passing_blockers 
  8902. mesh_action_forbid_passing_blockers 
  8903. mesh_action_start_driving 
  8904. mesh_action_stop_driving 
  8905. mesh_action_action_if_not_set 
  8906. mesh_action_start_flying 
  8907. mesh_action_stop_flying 
  8908. mesh_action_start_rockets 
  8909. mesh_action_stop_rockets 
  8910. mesh_action_activate_ai_action 
  8911. mesh_action_play_music 
  8912. mesh_action_rotation_acceleration 0.000000
  8913. mesh_action_start_world 
  8914. mesh_action_emit_bullet_hit_effects 0
  8915. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  8916. death_params_ActivateObjectName 
  8917. death_params_DeadAnimName 
  8918. death_params_DestroyObjectName 
  8919. death_params_HitAnimName 
  8920. death_params_SetWhenDead 
  8921. death_params_SetWhenHit 
  8922. death_params_SoundName 
  8923. death_params_UnsetWhenDead 
  8924. death_params_UnsetWhenHit 
  8925. death_params_2 0 0 0 0 0
  8926. death_params_HitEmitSpriteName 
  8927. death_params_FallDownEmitSpriteName 
  8928. death_params_DeathAnimName 
  8929. death_params_HitGroundAnimName 
  8930. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  8931. death_params_CreateMeshOnDeath 
  8932. death_params_CreateMeshOnGroundHit 
  8933. death_params_4 0
  8934. death_params_5 0
  8935. death_params_WhichExplosions 0 0
  8936. death_params_AddSpeed 0.000000 0.000000 0.000000
  8937. death_params_DestroyOtherPause 0.000000
  8938. death_params_HandleDeathIf 
  8939. death_params_ExplosionPowerCoef 1.000000
  8940. death_params_6 0 0 0.000000 0.000000 0.000000
  8941. death_params_created_mesh_name 
  8942. death_params_smoke_generation_time 90.000000
  8943. death_params_created_mesh_disappears 0
  8944. death_params_time_to_disappear_created_mesh 0.000000
  8945. mesh_into_sprite 0 2200.000000 
  8946. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8947. mesh_emit_sprite0_emitifset 
  8948. mesh_emit_sprite0_filename 
  8949. mesh_emit_sprite0_name1 
  8950. mesh_emit_sprite0_name2 
  8951. mesh_emit_sprite0_name3 
  8952. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8953. mesh_emit_sprite0_params3 0
  8954. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  8955. mesh_emit_sprite1_emitifset 
  8956. mesh_emit_sprite1_filename 
  8957. mesh_emit_sprite1_name1 
  8958. mesh_emit_sprite1_name2 
  8959. mesh_emit_sprite1_name3 
  8960. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  8961. mesh_emit_sprite1_params3 0
  8962. mesh_link_by_socket 0  
  8963. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  8964. rigid_body_phys_type 0
  8965. rigid_body_phys_collide_with_player 1
  8966. path_generation 0 64.000000 32.000000 1536.000000 2000
  8967. mesh_light_control_params 0 0
  8968. mesh_light_control_light0 
  8969. mesh_light_control_light1 
  8970. mesh_light_control_light2 
  8971. mesh_light_control_light3 
  8972. mesh_light_control_light4 
  8973. mesh_light_control_light5 
  8974. mesh_light_control_light6 
  8975.  
  8976. mesh prefabs\okopy\worki01.X 1
  8977. name 
  8978. pesel 9725133 1842 63
  8979. xpos 2595.201660
  8980. ypos -3.215964
  8981. zpos 2047.032471
  8982. rotation_angles 0.000000 90.000000 0.000000
  8983. scaling_axis 1.000000 1.000000 1.000000
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  8985. invisible_in_game 0
  8986. invisible_in_edytor 0
  8987. flag2 0
  8988. disappear_range 0.000000
  8989. shadow_dist 421.597015
  8990. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  8991. bezier_moving_____start_node_name 
  8992. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  8993. bezier_moving_____distance_to_calc_rotation 64.000000
  8994. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  8995. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  8996. shoot3_from_mesh 
  8997. flags_backup_for_disabling 0
  8998. is_disabled 0
  8999. light_ray 0 256.000000 538976288
  9000. mesh_action_general_opt 0 0
  9001. mesh_action_ifset 
  9002. mesh_action_default_set 
  9003. mesh_action_default_unset 
  9004. mesh_action_dest_set 
  9005. mesh_action_dest_unset 
  9006. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  9007. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  9008. mesh_action_give_action_to___mesh 
  9009. mesh_action_give_action_to___delay 0.000000
  9010. mesh_action_sounds_activate 
  9011. mesh_action_sounds_deactivate 
  9012. mesh_action_sounds_range 0.000000
  9013. mesh_action_camera_position_mesh 0 
  9014. mesh_action_switch_moving_on_action 0
  9015. mesh_action_can_be_held_up 0
  9016. mesh_action_target_mesh_name 
  9017. mesh_action_set_if_pickedup 
  9018. mesh_action_set_if_ontarget 
  9019. mesh_action_general_2 0 0
  9020. mesh_action_respawn_character_name 
  9021. mesh_action_respawn_character_phase0 do_strzalu
  9022. mesh_action_respawn_character_phase1 do_strzalu
  9023. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  9024. mesh_action_general_3 0 0 0
  9025. mesh_action_take_health_away 0.000000
  9026. mesh_action_display_objective 
  9027. mesh_action_kill_object 
  9028. mesh_action_remove_objective 
  9029. mesh_action_display_hint 
  9030. mesh_action_push_object 
  9031. mesh_action_push_obj_force 0.000000
  9032. mesh_action_kill_delay 0.000000
  9033. mesh_action_set_phase_for 
  9034. mesh_action_phase_name 
  9035. mesh_action_teleport_player_here 0
  9036. mesh_action_add_mark 
  9037. mesh_action_remove_mark 
  9038. mesh_action_mark_params 3 64.000000 64.000000
  9039. mesh_action_allow_passing_blockers 
  9040. mesh_action_forbid_passing_blockers 
  9041. mesh_action_start_driving 
  9042. mesh_action_stop_driving 
  9043. mesh_action_action_if_not_set 
  9044. mesh_action_start_flying 
  9045. mesh_action_stop_flying 
  9046. mesh_action_start_rockets 
  9047. mesh_action_stop_rockets 
  9048. mesh_action_activate_ai_action 
  9049. mesh_action_play_music 
  9050. mesh_action_rotation_acceleration 0.000000
  9051. mesh_action_start_world 
  9052. mesh_action_emit_bullet_hit_effects 0
  9053. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  9054. death_params_ActivateObjectName 
  9055. death_params_DeadAnimName 
  9056. death_params_DestroyObjectName 
  9057. death_params_HitAnimName 
  9058. death_params_SetWhenDead 
  9059. death_params_SetWhenHit 
  9060. death_params_SoundName 
  9061. death_params_UnsetWhenDead 
  9062. death_params_UnsetWhenHit 
  9063. death_params_2 0 0 0 0 0
  9064. death_params_HitEmitSpriteName 
  9065. death_params_FallDownEmitSpriteName 
  9066. death_params_DeathAnimName 
  9067. death_params_HitGroundAnimName 
  9068. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  9069. death_params_CreateMeshOnDeath 
  9070. death_params_CreateMeshOnGroundHit 
  9071. death_params_4 0
  9072. death_params_5 0
  9073. death_params_WhichExplosions 0 0
  9074. death_params_AddSpeed 0.000000 0.000000 0.000000
  9075. death_params_DestroyOtherPause 0.000000
  9076. death_params_HandleDeathIf 
  9077. death_params_ExplosionPowerCoef 1.000000
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  9079. death_params_created_mesh_name 
  9080. death_params_smoke_generation_time 90.000000
  9081. death_params_created_mesh_disappears 0
  9082. death_params_time_to_disappear_created_mesh 0.000000
  9083. mesh_into_sprite 0 2200.000000 
  9084. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9085. mesh_emit_sprite0_emitifset 
  9086. mesh_emit_sprite0_filename 
  9087. mesh_emit_sprite0_name1 
  9088. mesh_emit_sprite0_name2 
  9089. mesh_emit_sprite0_name3 
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  9091. mesh_emit_sprite0_params3 0
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  9093. mesh_emit_sprite1_emitifset 
  9094. mesh_emit_sprite1_filename 
  9095. mesh_emit_sprite1_name1 
  9096. mesh_emit_sprite1_name2 
  9097. mesh_emit_sprite1_name3 
  9098. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9099. mesh_emit_sprite1_params3 0
  9100. mesh_link_by_socket 0  
  9101. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  9102. rigid_body_phys_type 0
  9103. rigid_body_phys_collide_with_player 1
  9104. path_generation 0 64.000000 32.000000 1536.000000 2000
  9105. mesh_light_control_params 0 0
  9106. mesh_light_control_light0 
  9107. mesh_light_control_light1 
  9108. mesh_light_control_light2 
  9109. mesh_light_control_light3 
  9110. mesh_light_control_light4 
  9111. mesh_light_control_light5 
  9112. mesh_light_control_light6 
  9113.  
  9114. mesh prefabs\okopy\worki01.X 1
  9115. name 
  9116. pesel 9725137 288 64
  9117. xpos 2379.201660
  9118. ypos -3.215964
  9119. zpos 3271.032471
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  9121. scaling_axis 0.800000 1.000000 1.000000
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  9124. invisible_in_edytor 0
  9125. flag2 0
  9126. disappear_range 0.000000
  9127. shadow_dist 421.597015
  9128. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  9129. bezier_moving_____start_node_name 
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  9131. bezier_moving_____distance_to_calc_rotation 64.000000
  9132. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  9133. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  9134. shoot3_from_mesh 
  9135. flags_backup_for_disabling 0
  9136. is_disabled 0
  9137. light_ray 0 256.000000 538976288
  9138. mesh_action_general_opt 0 0
  9139. mesh_action_ifset 
  9140. mesh_action_default_set 
  9141. mesh_action_default_unset 
  9142. mesh_action_dest_set 
  9143. mesh_action_dest_unset 
  9144. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  9145. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  9146. mesh_action_give_action_to___mesh 
  9147. mesh_action_give_action_to___delay 0.000000
  9148. mesh_action_sounds_activate 
  9149. mesh_action_sounds_deactivate 
  9150. mesh_action_sounds_range 0.000000
  9151. mesh_action_camera_position_mesh 0 
  9152. mesh_action_switch_moving_on_action 0
  9153. mesh_action_can_be_held_up 0
  9154. mesh_action_target_mesh_name 
  9155. mesh_action_set_if_pickedup 
  9156. mesh_action_set_if_ontarget 
  9157. mesh_action_general_2 0 0
  9158. mesh_action_respawn_character_name 
  9159. mesh_action_respawn_character_phase0 do_strzalu
  9160. mesh_action_respawn_character_phase1 do_strzalu
  9161. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  9162. mesh_action_general_3 0 0 0
  9163. mesh_action_take_health_away 0.000000
  9164. mesh_action_display_objective 
  9165. mesh_action_kill_object 
  9166. mesh_action_remove_objective 
  9167. mesh_action_display_hint 
  9168. mesh_action_push_object 
  9169. mesh_action_push_obj_force 0.000000
  9170. mesh_action_kill_delay 0.000000
  9171. mesh_action_set_phase_for 
  9172. mesh_action_phase_name 
  9173. mesh_action_teleport_player_here 0
  9174. mesh_action_add_mark 
  9175. mesh_action_remove_mark 
  9176. mesh_action_mark_params 3 64.000000 64.000000
  9177. mesh_action_allow_passing_blockers 
  9178. mesh_action_forbid_passing_blockers 
  9179. mesh_action_start_driving 
  9180. mesh_action_stop_driving 
  9181. mesh_action_action_if_not_set 
  9182. mesh_action_start_flying 
  9183. mesh_action_stop_flying 
  9184. mesh_action_start_rockets 
  9185. mesh_action_stop_rockets 
  9186. mesh_action_activate_ai_action 
  9187. mesh_action_play_music 
  9188. mesh_action_rotation_acceleration 0.000000
  9189. mesh_action_start_world 
  9190. mesh_action_emit_bullet_hit_effects 0
  9191. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  9192. death_params_ActivateObjectName 
  9193. death_params_DeadAnimName 
  9194. death_params_DestroyObjectName 
  9195. death_params_HitAnimName 
  9196. death_params_SetWhenDead 
  9197. death_params_SetWhenHit 
  9198. death_params_SoundName 
  9199. death_params_UnsetWhenDead 
  9200. death_params_UnsetWhenHit 
  9201. death_params_2 0 0 0 0 0
  9202. death_params_HitEmitSpriteName 
  9203. death_params_FallDownEmitSpriteName 
  9204. death_params_DeathAnimName 
  9205. death_params_HitGroundAnimName 
  9206. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  9207. death_params_CreateMeshOnDeath 
  9208. death_params_CreateMeshOnGroundHit 
  9209. death_params_4 0
  9210. death_params_5 0
  9211. death_params_WhichExplosions 0 0
  9212. death_params_AddSpeed 0.000000 0.000000 0.000000
  9213. death_params_DestroyOtherPause 0.000000
  9214. death_params_HandleDeathIf 
  9215. death_params_ExplosionPowerCoef 1.000000
  9216. death_params_6 0 0 0.000000 0.000000 0.000000
  9217. death_params_created_mesh_name 
  9218. death_params_smoke_generation_time 90.000000
  9219. death_params_created_mesh_disappears 0
  9220. death_params_time_to_disappear_created_mesh 0.000000
  9221. mesh_into_sprite 0 2200.000000 
  9222. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9223. mesh_emit_sprite0_emitifset 
  9224. mesh_emit_sprite0_filename 
  9225. mesh_emit_sprite0_name1 
  9226. mesh_emit_sprite0_name2 
  9227. mesh_emit_sprite0_name3 
  9228. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9229. mesh_emit_sprite0_params3 0
  9230. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9231. mesh_emit_sprite1_emitifset 
  9232. mesh_emit_sprite1_filename 
  9233. mesh_emit_sprite1_name1 
  9234. mesh_emit_sprite1_name2 
  9235. mesh_emit_sprite1_name3 
  9236. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9237. mesh_emit_sprite1_params3 0
  9238. mesh_link_by_socket 0  
  9239. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  9240. rigid_body_phys_type 0
  9241. rigid_body_phys_collide_with_player 1
  9242. path_generation 0 64.000000 32.000000 1536.000000 2000
  9243. mesh_light_control_params 0 0
  9244. mesh_light_control_light0 
  9245. mesh_light_control_light1 
  9246. mesh_light_control_light2 
  9247. mesh_light_control_light3 
  9248. mesh_light_control_light4 
  9249. mesh_light_control_light5 
  9250. mesh_light_control_light6 
  9251.  
  9252. mesh prefabs\toolsy\skrzynia125_2.X 1
  9253. name 
  9254. pesel 9725648 8942 67
  9255. xpos 715.188965
  9256. ypos -88.879059
  9257. zpos 3847.723877
  9258. rotation_angles 90.000000 0.000000 40.000000
  9259. scaling_axis 1.000000 1.000000 1.000000
  9260. flags 93
  9261. invisible_in_game 0
  9262. invisible_in_edytor 0
  9263. flag2 0
  9264. disappear_range 3000.000000
  9265. shadow_dist 1300.000000
  9266. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  9267. bezier_moving_____start_node_name 
  9268. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  9269. bezier_moving_____distance_to_calc_rotation 64.000000
  9270. shoot_from_mesh 0   0.000000 0.000000   8154209 8088927   0.000000 0.000000
  9271. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  9272. shoot3_from_mesh 
  9273. flags_backup_for_disabling 0
  9274. is_disabled 0
  9275. light_ray 0 256.000000 538976288
  9276. mesh_action_general_opt 0 0
  9277. mesh_action_ifset 
  9278. mesh_action_default_set 
  9279. mesh_action_default_unset 
  9280. mesh_action_dest_set 
  9281. mesh_action_dest_unset 
  9282. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  9283. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  9284. mesh_action_give_action_to___mesh 
  9285. mesh_action_give_action_to___delay 0.000000
  9286. mesh_action_sounds_activate 
  9287. mesh_action_sounds_deactivate 
  9288. mesh_action_sounds_range 0.000000
  9289. mesh_action_camera_position_mesh 0 
  9290. mesh_action_switch_moving_on_action 0
  9291. mesh_action_can_be_held_up 0
  9292. mesh_action_target_mesh_name 
  9293. mesh_action_set_if_pickedup 
  9294. mesh_action_set_if_ontarget 
  9295. mesh_action_general_2 0 0
  9296. mesh_action_respawn_character_name 
  9297. mesh_action_respawn_character_phase0 do_strzalu
  9298. mesh_action_respawn_character_phase1 do_strzalu
  9299. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  9300. mesh_action_general_3 0 0 0
  9301. mesh_action_take_health_away 0.000000
  9302. mesh_action_display_objective 
  9303. mesh_action_kill_object 
  9304. mesh_action_remove_objective 
  9305. mesh_action_display_hint 
  9306. mesh_action_push_object 
  9307. mesh_action_push_obj_force 0.000000
  9308. mesh_action_kill_delay 0.000000
  9309. mesh_action_set_phase_for 
  9310. mesh_action_phase_name 
  9311. mesh_action_teleport_player_here 0
  9312. mesh_action_add_mark 
  9313. mesh_action_remove_mark 
  9314. mesh_action_mark_params 3 64.000000 64.000000
  9315. mesh_action_allow_passing_blockers 
  9316. mesh_action_forbid_passing_blockers 
  9317. mesh_action_start_driving 
  9318. mesh_action_stop_driving 
  9319. mesh_action_action_if_not_set 
  9320. mesh_action_start_flying 
  9321. mesh_action_stop_flying 
  9322. mesh_action_start_rockets 
  9323. mesh_action_stop_rockets 
  9324. mesh_action_activate_ai_action 
  9325. mesh_action_play_music 
  9326. mesh_action_rotation_acceleration 0.000000
  9327. mesh_action_start_world 
  9328. mesh_action_emit_bullet_hit_effects 0
  9329. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  9330. death_params_ActivateObjectName 
  9331. death_params_DeadAnimName 
  9332. death_params_DestroyObjectName 
  9333. death_params_HitAnimName 
  9334. death_params_SetWhenDead 
  9335. death_params_SetWhenHit 
  9336. death_params_SoundName 
  9337. death_params_UnsetWhenDead 
  9338. death_params_UnsetWhenHit 
  9339. death_params_2 0 0 0 0 0
  9340. death_params_HitEmitSpriteName 
  9341. death_params_FallDownEmitSpriteName 
  9342. death_params_DeathAnimName 
  9343. death_params_HitGroundAnimName 
  9344. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  9345. death_params_CreateMeshOnDeath 
  9346. death_params_CreateMeshOnGroundHit 
  9347. death_params_4 0
  9348. death_params_5 0
  9349. death_params_WhichExplosions 0 0
  9350. death_params_AddSpeed 0.000000 0.000000 0.000000
  9351. death_params_DestroyOtherPause 0.000000
  9352. death_params_HandleDeathIf 
  9353. death_params_ExplosionPowerCoef 1.000000
  9354. death_params_6 0 0 0.000000 0.000000 0.000000
  9355. death_params_created_mesh_name 
  9356. death_params_smoke_generation_time 90.000000
  9357. death_params_created_mesh_disappears 0
  9358. death_params_time_to_disappear_created_mesh 0.000000
  9359. mesh_into_sprite 0 2200.000000 
  9360. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9361. mesh_emit_sprite0_emitifset 
  9362. mesh_emit_sprite0_filename 
  9363. mesh_emit_sprite0_name1 
  9364. mesh_emit_sprite0_name2 
  9365. mesh_emit_sprite0_name3 
  9366. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9367. mesh_emit_sprite0_params3 0
  9368. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9369. mesh_emit_sprite1_emitifset 
  9370. mesh_emit_sprite1_filename 
  9371. mesh_emit_sprite1_name1 
  9372. mesh_emit_sprite1_name2 
  9373. mesh_emit_sprite1_name3 
  9374. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9375. mesh_emit_sprite1_params3 0
  9376. mesh_link_by_socket 0  
  9377. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  9378. rigid_body_phys_type 0
  9379. rigid_body_phys_collide_with_player 1
  9380. path_generation 0 64.000000 32.000000 1536.000000 2000
  9381. mesh_light_control_params 0 0
  9382. mesh_light_control_light0 
  9383. mesh_light_control_light1 
  9384. mesh_light_control_light2 
  9385. mesh_light_control_light3 
  9386. mesh_light_control_light4 
  9387. mesh_light_control_light5 
  9388. mesh_light_control_light6 
  9389.  
  9390. mesh prefabs\toolsy\skrzynia125_1.X 1
  9391. name 
  9392. pesel 9725703 19264 68
  9393. xpos 703.638489
  9394. ypos -63.308563
  9395. zpos 3720.523438
  9396. rotation_angles 0.000000 0.000000 0.000000
  9397. scaling_axis 1.000000 1.000000 1.000000
  9398. flags 93
  9399. invisible_in_game 0
  9400. invisible_in_edytor 0
  9401. flag2 0
  9402. disappear_range 3000.000000
  9403. shadow_dist 1300.000000
  9404. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  9405. bezier_moving_____start_node_name 
  9406. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  9407. bezier_moving_____distance_to_calc_rotation 64.000000
  9408. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  9409. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  9410. shoot3_from_mesh 
  9411. flags_backup_for_disabling 0
  9412. is_disabled 0
  9413. light_ray 0 256.000000 538976288
  9414. mesh_action_general_opt 0 0
  9415. mesh_action_ifset 
  9416. mesh_action_default_set 
  9417. mesh_action_default_unset 
  9418. mesh_action_dest_set 
  9419. mesh_action_dest_unset 
  9420. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  9421. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  9422. mesh_action_give_action_to___mesh 
  9423. mesh_action_give_action_to___delay 0.000000
  9424. mesh_action_sounds_activate 
  9425. mesh_action_sounds_deactivate 
  9426. mesh_action_sounds_range 0.000000
  9427. mesh_action_camera_position_mesh 0 
  9428. mesh_action_switch_moving_on_action 0
  9429. mesh_action_can_be_held_up 0
  9430. mesh_action_target_mesh_name 
  9431. mesh_action_set_if_pickedup 
  9432. mesh_action_set_if_ontarget 
  9433. mesh_action_general_2 0 0
  9434. mesh_action_respawn_character_name 
  9435. mesh_action_respawn_character_phase0 do_strzalu
  9436. mesh_action_respawn_character_phase1 do_strzalu
  9437. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  9438. mesh_action_general_3 0 0 0
  9439. mesh_action_take_health_away 0.000000
  9440. mesh_action_display_objective 
  9441. mesh_action_kill_object 
  9442. mesh_action_remove_objective 
  9443. mesh_action_display_hint 
  9444. mesh_action_push_object 
  9445. mesh_action_push_obj_force 0.000000
  9446. mesh_action_kill_delay 0.000000
  9447. mesh_action_set_phase_for 
  9448. mesh_action_phase_name 
  9449. mesh_action_teleport_player_here 0
  9450. mesh_action_add_mark 
  9451. mesh_action_remove_mark 
  9452. mesh_action_mark_params 3 64.000000 64.000000
  9453. mesh_action_allow_passing_blockers 
  9454. mesh_action_forbid_passing_blockers 
  9455. mesh_action_start_driving 
  9456. mesh_action_stop_driving 
  9457. mesh_action_action_if_not_set 
  9458. mesh_action_start_flying 
  9459. mesh_action_stop_flying 
  9460. mesh_action_start_rockets 
  9461. mesh_action_stop_rockets 
  9462. mesh_action_activate_ai_action 
  9463. mesh_action_play_music 
  9464. mesh_action_rotation_acceleration 0.000000
  9465. mesh_action_start_world 
  9466. mesh_action_emit_bullet_hit_effects 0
  9467. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  9468. death_params_ActivateObjectName 
  9469. death_params_DeadAnimName 
  9470. death_params_DestroyObjectName 
  9471. death_params_HitAnimName 
  9472. death_params_SetWhenDead 
  9473. death_params_SetWhenHit 
  9474. death_params_SoundName 
  9475. death_params_UnsetWhenDead 
  9476. death_params_UnsetWhenHit 
  9477. death_params_2 0 0 0 0 0
  9478. death_params_HitEmitSpriteName 
  9479. death_params_FallDownEmitSpriteName 
  9480. death_params_DeathAnimName 
  9481. death_params_HitGroundAnimName 
  9482. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  9483. death_params_CreateMeshOnDeath 
  9484. death_params_CreateMeshOnGroundHit 
  9485. death_params_4 0
  9486. death_params_5 0
  9487. death_params_WhichExplosions 0 0
  9488. death_params_AddSpeed 0.000000 0.000000 0.000000
  9489. death_params_DestroyOtherPause 0.000000
  9490. death_params_HandleDeathIf 
  9491. death_params_ExplosionPowerCoef 1.000000
  9492. death_params_6 0 0 0.000000 0.000000 0.000000
  9493. death_params_created_mesh_name 
  9494. death_params_smoke_generation_time 90.000000
  9495. death_params_created_mesh_disappears 0
  9496. death_params_time_to_disappear_created_mesh 0.000000
  9497. mesh_into_sprite 0 2200.000000 
  9498. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9499. mesh_emit_sprite0_emitifset 
  9500. mesh_emit_sprite0_filename 
  9501. mesh_emit_sprite0_name1 
  9502. mesh_emit_sprite0_name2 
  9503. mesh_emit_sprite0_name3 
  9504. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9505. mesh_emit_sprite0_params3 0
  9506. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  9507. mesh_emit_sprite1_emitifset 
  9508. mesh_emit_sprite1_filename 
  9509. mesh_emit_sprite1_name1 
  9510. mesh_emit_sprite1_name2 
  9511. mesh_emit_sprite1_name3 
  9512. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  9513. mesh_emit_sprite1_params3 0
  9514. mesh_link_by_socket 0  
  9515. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  9516. rigid_body_phys_type 0
  9517. rigid_body_phys_collide_with_player 1
  9518. path_generation 0 64.000000 32.000000 1536.000000 2000
  9519. mesh_light_control_params 0 0
  9520. mesh_light_control_light0 
  9521. mesh_light_control_light1 
  9522. mesh_light_control_light2 
  9523. mesh_light_control_light3 
  9524. mesh_light_control_light4 
  9525. mesh_light_control_light5 
  9526. mesh_light_control_light6 
  9527.  
  9528. mesh prefabs\toolsy\skrzynia15_1.X 1
  9529. name 
  9530. pesel 9725811 22648 69
  9531. xpos 1088.910400
  9532. ypos -101.688370
  9533. zpos 3831.526367
  9534. rotation_angles 0.000000 90.000000 0.000000
  9535. scaling_axis 0.600000 0.600000 0.600000
  9536. flags 93
  9537. invisible_in_game 0
  9538. invisible_in_edytor 0
  9539. flag2 0
  9540. disappear_range 3000.000000
  9541. shadow_dist 1300.000000
  9542. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  9543. bezier_moving_____start_node_name 
  9544. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  9545. bezier_moving_____distance_to_calc_rotation 64.000000
  9546. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  9547. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  9548. shoot3_from_mesh 
  9549. flags_backup_for_disabling 0
  9550. is_disabled 0
  9551. light_ray 0 256.000000 538976288
  9552. mesh_action_general_opt 0 0
  9553. mesh_action_ifset 
  9554. mesh_action_default_set 
  9555. mesh_action_default_unset 
  9556. mesh_action_dest_set 
  9557. mesh_action_dest_unset 
  9558. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  9559. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  9560. mesh_action_give_action_to___mesh 
  9561. mesh_action_give_action_to___delay 0.000000
  9562. mesh_action_sounds_activate 
  9563. mesh_action_sounds_deactivate 
  9564. mesh_action_sounds_range 0.000000
  9565. mesh_action_camera_position_mesh 0 
  9566. mesh_action_switch_moving_on_action 0
  9567. mesh_action_can_be_held_up 0
  9568. mesh_action_target_mesh_name 
  9569. mesh_action_set_if_pickedup 
  9570. mesh_action_set_if_ontarget 
  9571. mesh_action_general_2 0 0
  9572. mesh_action_respawn_character_name 
  9573. mesh_action_respawn_character_phase0 do_strzalu
  9574. mesh_action_respawn_character_phase1 do_strzalu
  9575. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  9576. mesh_action_general_3 0 0 0
  9577. mesh_action_take_health_away 0.000000
  9578. mesh_action_display_objective 
  9579. mesh_action_kill_object 
  9580. mesh_action_remove_objective 
  9581. mesh_action_display_hint 
  9582. mesh_action_push_object 
  9583. mesh_action_push_obj_force 0.000000
  9584. mesh_action_kill_delay 0.000000
  9585. mesh_action_set_phase_for 
  9586. mesh_action_phase_name 
  9587. mesh_action_teleport_player_here 0
  9588. mesh_action_add_mark 
  9589. mesh_action_remove_mark 
  9590. mesh_action_mark_params 3 64.000000 64.000000
  9591. mesh_action_allow_passing_blockers 
  9592. mesh_action_forbid_passing_blockers 
  9593. mesh_action_start_driving 
  9594. mesh_action_stop_driving 
  9595. mesh_action_action_if_not_set 
  9596. mesh_action_start_flying 
  9597. mesh_action_stop_flying 
  9598. mesh_action_start_rockets 
  9599. mesh_action_stop_rockets 
  9600. mesh_action_activate_ai_action 
  9601. mesh_action_play_music 
  9602. mesh_action_rotation_acceleration 0.000000
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  9604. mesh_action_emit_bullet_hit_effects 0
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  9607. death_params_DeadAnimName 
  9608. death_params_DestroyObjectName 
  9609. death_params_HitAnimName 
  9610. death_params_SetWhenDead 
  9611. death_params_SetWhenHit 
  9612. death_params_SoundName 
  9613. death_params_UnsetWhenDead 
  9614. death_params_UnsetWhenHit 
  9615. death_params_2 0 0 0 0 0
  9616. death_params_HitEmitSpriteName 
  9617. death_params_FallDownEmitSpriteName 
  9618. death_params_DeathAnimName 
  9619. death_params_HitGroundAnimName 
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  9621. death_params_CreateMeshOnDeath 
  9622. death_params_CreateMeshOnGroundHit 
  9623. death_params_4 0
  9624. death_params_5 0
  9625. death_params_WhichExplosions 0 0
  9626. death_params_AddSpeed 0.000000 0.000000 0.000000
  9627. death_params_DestroyOtherPause 0.000000
  9628. death_params_HandleDeathIf 
  9629. death_params_ExplosionPowerCoef 1.000000
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  9632. death_params_smoke_generation_time 90.000000
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  9634. death_params_time_to_disappear_created_mesh 0.000000
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  9646. mesh_emit_sprite1_filename 
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  9649. mesh_emit_sprite1_name3 
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  9656. path_generation 0 64.000000 32.000000 1536.000000 2000
  9657. mesh_light_control_params 0 0
  9658. mesh_light_control_light0 
  9659. mesh_light_control_light1 
  9660. mesh_light_control_light2 
  9661. mesh_light_control_light3 
  9662. mesh_light_control_light4 
  9663. mesh_light_control_light5 
  9664. mesh_light_control_light6 
  9665.  
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  9688. is_disabled 0
  9689. light_ray 0 256.000000 538976288
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  9692. mesh_action_default_set 
  9693. mesh_action_default_unset 
  9694. mesh_action_dest_set 
  9695. mesh_action_dest_unset 
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  9699. mesh_action_give_action_to___delay 0.000000
  9700. mesh_action_sounds_activate 
  9701. mesh_action_sounds_deactivate 
  9702. mesh_action_sounds_range 0.000000
  9703. mesh_action_camera_position_mesh 0 
  9704. mesh_action_switch_moving_on_action 0
  9705. mesh_action_can_be_held_up 0
  9706. mesh_action_target_mesh_name 
  9707. mesh_action_set_if_pickedup 
  9708. mesh_action_set_if_ontarget 
  9709. mesh_action_general_2 0 0
  9710. mesh_action_respawn_character_name 
  9711. mesh_action_respawn_character_phase0 do_strzalu
  9712. mesh_action_respawn_character_phase1 do_strzalu
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  9714. mesh_action_general_3 0 0 0
  9715. mesh_action_take_health_away 0.000000
  9716. mesh_action_display_objective 
  9717. mesh_action_kill_object 
  9718. mesh_action_remove_objective 
  9719. mesh_action_display_hint 
  9720. mesh_action_push_object 
  9721. mesh_action_push_obj_force 0.000000
  9722. mesh_action_kill_delay 0.000000
  9723. mesh_action_set_phase_for 
  9724. mesh_action_phase_name 
  9725. mesh_action_teleport_player_here 0
  9726. mesh_action_add_mark 
  9727. mesh_action_remove_mark 
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  9729. mesh_action_allow_passing_blockers 
  9730. mesh_action_forbid_passing_blockers 
  9731. mesh_action_start_driving 
  9732. mesh_action_stop_driving 
  9733. mesh_action_action_if_not_set 
  9734. mesh_action_start_flying 
  9735. mesh_action_stop_flying 
  9736. mesh_action_start_rockets 
  9737. mesh_action_stop_rockets 
  9738. mesh_action_activate_ai_action 
  9739. mesh_action_play_music 
  9740. mesh_action_rotation_acceleration 0.000000
  9741. mesh_action_start_world 
  9742. mesh_action_emit_bullet_hit_effects 0
  9743. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  9744. death_params_ActivateObjectName 
  9745. death_params_DeadAnimName 
  9746. death_params_DestroyObjectName 
  9747. death_params_HitAnimName 
  9748. death_params_SetWhenDead 
  9749. death_params_SetWhenHit 
  9750. death_params_SoundName 
  9751. death_params_UnsetWhenDead 
  9752. death_params_UnsetWhenHit 
  9753. death_params_2 0 0 0 0 0
  9754. death_params_HitEmitSpriteName 
  9755. death_params_FallDownEmitSpriteName 
  9756. death_params_DeathAnimName 
  9757. death_params_HitGroundAnimName 
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  9759. death_params_CreateMeshOnDeath 
  9760. death_params_CreateMeshOnGroundHit 
  9761. death_params_4 0
  9762. death_params_5 0
  9763. death_params_WhichExplosions 0 0
  9764. death_params_AddSpeed 0.000000 0.000000 0.000000
  9765. death_params_DestroyOtherPause 0.000000
  9766. death_params_HandleDeathIf 
  9767. death_params_ExplosionPowerCoef 1.000000
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  9769. death_params_created_mesh_name 
  9770. death_params_smoke_generation_time 90.000000
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  9776. mesh_emit_sprite0_filename 
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  9784. mesh_emit_sprite1_filename 
  9785. mesh_emit_sprite1_name1 
  9786. mesh_emit_sprite1_name2 
  9787. mesh_emit_sprite1_name3 
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  9790. mesh_link_by_socket 0  
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  9794. path_generation 0 64.000000 32.000000 1536.000000 2000
  9795. mesh_light_control_params 0 0
  9796. mesh_light_control_light0 
  9797. mesh_light_control_light1 
  9798. mesh_light_control_light2 
  9799. mesh_light_control_light3 
  9800. mesh_light_control_light4 
  9801. mesh_light_control_light5 
  9802. mesh_light_control_light6 
  9803.  
  9804. mesh prefabs\toolsy\skrzynia15_1.X 1
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  9816. disappear_range 3000.000000
  9817. shadow_dist 1300.000000
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  9819. bezier_moving_____start_node_name 
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  9821. bezier_moving_____distance_to_calc_rotation 64.000000
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  9824. shoot3_from_mesh 
  9825. flags_backup_for_disabling 0
  9826. is_disabled 0
  9827. light_ray 0 256.000000 538976288
  9828. mesh_action_general_opt 0 0
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  9830. mesh_action_default_set 
  9831. mesh_action_default_unset 
  9832. mesh_action_dest_set 
  9833. mesh_action_dest_unset 
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  9836. mesh_action_give_action_to___mesh 
  9837. mesh_action_give_action_to___delay 0.000000
  9838. mesh_action_sounds_activate 
  9839. mesh_action_sounds_deactivate 
  9840. mesh_action_sounds_range 0.000000
  9841. mesh_action_camera_position_mesh 0 
  9842. mesh_action_switch_moving_on_action 0
  9843. mesh_action_can_be_held_up 0
  9844. mesh_action_target_mesh_name 
  9845. mesh_action_set_if_pickedup 
  9846. mesh_action_set_if_ontarget 
  9847. mesh_action_general_2 0 0
  9848. mesh_action_respawn_character_name 
  9849. mesh_action_respawn_character_phase0 do_strzalu
  9850. mesh_action_respawn_character_phase1 do_strzalu
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  9852. mesh_action_general_3 0 0 0
  9853. mesh_action_take_health_away 0.000000
  9854. mesh_action_display_objective 
  9855. mesh_action_kill_object 
  9856. mesh_action_remove_objective 
  9857. mesh_action_display_hint 
  9858. mesh_action_push_object 
  9859. mesh_action_push_obj_force 0.000000
  9860. mesh_action_kill_delay 0.000000
  9861. mesh_action_set_phase_for 
  9862. mesh_action_phase_name 
  9863. mesh_action_teleport_player_here 0
  9864. mesh_action_add_mark 
  9865. mesh_action_remove_mark 
  9866. mesh_action_mark_params 3 64.000000 64.000000
  9867. mesh_action_allow_passing_blockers 
  9868. mesh_action_forbid_passing_blockers 
  9869. mesh_action_start_driving 
  9870. mesh_action_stop_driving 
  9871. mesh_action_action_if_not_set 
  9872. mesh_action_start_flying 
  9873. mesh_action_stop_flying 
  9874. mesh_action_start_rockets 
  9875. mesh_action_stop_rockets 
  9876. mesh_action_activate_ai_action 
  9877. mesh_action_play_music 
  9878. mesh_action_rotation_acceleration 0.000000
  9879. mesh_action_start_world 
  9880. mesh_action_emit_bullet_hit_effects 0
  9881. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  9883. death_params_DeadAnimName 
  9884. death_params_DestroyObjectName 
  9885. death_params_HitAnimName 
  9886. death_params_SetWhenDead 
  9887. death_params_SetWhenHit 
  9888. death_params_SoundName 
  9889. death_params_UnsetWhenDead 
  9890. death_params_UnsetWhenHit 
  9891. death_params_2 0 0 0 0 0
  9892. death_params_HitEmitSpriteName 
  9893. death_params_FallDownEmitSpriteName 
  9894. death_params_DeathAnimName 
  9895. death_params_HitGroundAnimName 
  9896. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  9897. death_params_CreateMeshOnDeath 
  9898. death_params_CreateMeshOnGroundHit 
  9899. death_params_4 0
  9900. death_params_5 0
  9901. death_params_WhichExplosions 0 0
  9902. death_params_AddSpeed 0.000000 0.000000 0.000000
  9903. death_params_DestroyOtherPause 0.000000
  9904. death_params_HandleDeathIf 
  9905. death_params_ExplosionPowerCoef 1.000000
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  9907. death_params_created_mesh_name 
  9908. death_params_smoke_generation_time 90.000000
  9909. death_params_created_mesh_disappears 0
  9910. death_params_time_to_disappear_created_mesh 0.000000
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  9922. mesh_emit_sprite1_filename 
  9923. mesh_emit_sprite1_name1 
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  9928. mesh_link_by_socket 0  
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  9930. rigid_body_phys_type 0
  9931. rigid_body_phys_collide_with_player 1
  9932. path_generation 0 64.000000 32.000000 1536.000000 2000
  9933. mesh_light_control_params 0 0
  9934. mesh_light_control_light0 
  9935. mesh_light_control_light1 
  9936. mesh_light_control_light2 
  9937. mesh_light_control_light3 
  9938. mesh_light_control_light4 
  9939. mesh_light_control_light5 
  9940. mesh_light_control_light6 
  9941.  
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  9955. shadow_dist 1300.000000
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  9959. bezier_moving_____distance_to_calc_rotation 64.000000
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  9964. is_disabled 0
  9965. light_ray 0 256.000000 538976288
  9966. mesh_action_general_opt 0 0
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  9968. mesh_action_default_set 
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  9971. mesh_action_dest_unset 
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  9975. mesh_action_give_action_to___delay 0.000000
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  9977. mesh_action_sounds_deactivate 
  9978. mesh_action_sounds_range 0.000000
  9979. mesh_action_camera_position_mesh 0 
  9980. mesh_action_switch_moving_on_action 0
  9981. mesh_action_can_be_held_up 0
  9982. mesh_action_target_mesh_name 
  9983. mesh_action_set_if_pickedup 
  9984. mesh_action_set_if_ontarget 
  9985. mesh_action_general_2 0 0
  9986. mesh_action_respawn_character_name 
  9987. mesh_action_respawn_character_phase0 do_strzalu
  9988. mesh_action_respawn_character_phase1 do_strzalu
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  9990. mesh_action_general_3 0 0 0
  9991. mesh_action_take_health_away 0.000000
  9992. mesh_action_display_objective 
  9993. mesh_action_kill_object 
  9994. mesh_action_remove_objective 
  9995. mesh_action_display_hint 
  9996. mesh_action_push_object 
  9997. mesh_action_push_obj_force 0.000000
  9998. mesh_action_kill_delay 0.000000
  9999. mesh_action_set_phase_for 
  10000. mesh_action_phase_name 
  10001. mesh_action_teleport_player_here 0
  10002. mesh_action_add_mark 
  10003. mesh_action_remove_mark 
  10004. mesh_action_mark_params 3 64.000000 64.000000
  10005. mesh_action_allow_passing_blockers 
  10006. mesh_action_forbid_passing_blockers 
  10007. mesh_action_start_driving 
  10008. mesh_action_stop_driving 
  10009. mesh_action_action_if_not_set 
  10010. mesh_action_start_flying 
  10011. mesh_action_stop_flying 
  10012. mesh_action_start_rockets 
  10013. mesh_action_stop_rockets 
  10014. mesh_action_activate_ai_action 
  10015. mesh_action_play_music 
  10016. mesh_action_rotation_acceleration 0.000000
  10017. mesh_action_start_world 
  10018. mesh_action_emit_bullet_hit_effects 0
  10019. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  10021. death_params_DeadAnimName 
  10022. death_params_DestroyObjectName 
  10023. death_params_HitAnimName 
  10024. death_params_SetWhenDead 
  10025. death_params_SetWhenHit 
  10026. death_params_SoundName 
  10027. death_params_UnsetWhenDead 
  10028. death_params_UnsetWhenHit 
  10029. death_params_2 0 0 0 0 0
  10030. death_params_HitEmitSpriteName 
  10031. death_params_FallDownEmitSpriteName 
  10032. death_params_DeathAnimName 
  10033. death_params_HitGroundAnimName 
  10034. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10035. death_params_CreateMeshOnDeath 
  10036. death_params_CreateMeshOnGroundHit 
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  10038. death_params_5 0
  10039. death_params_WhichExplosions 0 0
  10040. death_params_AddSpeed 0.000000 0.000000 0.000000
  10041. death_params_DestroyOtherPause 0.000000
  10042. death_params_HandleDeathIf 
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  10046. death_params_smoke_generation_time 90.000000
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  10052. mesh_emit_sprite0_filename 
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  10055. mesh_emit_sprite0_name3 
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  10060. mesh_emit_sprite1_filename 
  10061. mesh_emit_sprite1_name1 
  10062. mesh_emit_sprite1_name2 
  10063. mesh_emit_sprite1_name3 
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  10066. mesh_link_by_socket 0  
  10067. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  10069. rigid_body_phys_collide_with_player 1
  10070. path_generation 0 64.000000 32.000000 1536.000000 2000
  10071. mesh_light_control_params 0 0
  10072. mesh_light_control_light0 
  10073. mesh_light_control_light1 
  10074. mesh_light_control_light2 
  10075. mesh_light_control_light3 
  10076. mesh_light_control_light4 
  10077. mesh_light_control_light5 
  10078. mesh_light_control_light6 
  10079.  
  10080. mesh prefabs\toolsy\beczka01_metal.x 1
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  10083. xpos 838.297852
  10084. ypos -98.514275
  10085. zpos 4137.691406
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  10090. invisible_in_edytor 0
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  10092. disappear_range 3000.000000
  10093. shadow_dist 1300.000000
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  10095. bezier_moving_____start_node_name 
  10096. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  10097. bezier_moving_____distance_to_calc_rotation 64.000000
  10098. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
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  10100. shoot3_from_mesh 
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  10102. is_disabled 0
  10103. light_ray 0 256.000000 538976288
  10104. mesh_action_general_opt 0 0
  10105. mesh_action_ifset 
  10106. mesh_action_default_set 
  10107. mesh_action_default_unset 
  10108. mesh_action_dest_set 
  10109. mesh_action_dest_unset 
  10110. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  10111. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  10112. mesh_action_give_action_to___mesh 
  10113. mesh_action_give_action_to___delay 0.000000
  10114. mesh_action_sounds_activate 
  10115. mesh_action_sounds_deactivate 
  10116. mesh_action_sounds_range 0.000000
  10117. mesh_action_camera_position_mesh 0 
  10118. mesh_action_switch_moving_on_action 0
  10119. mesh_action_can_be_held_up 0
  10120. mesh_action_target_mesh_name 
  10121. mesh_action_set_if_pickedup 
  10122. mesh_action_set_if_ontarget 
  10123. mesh_action_general_2 0 0
  10124. mesh_action_respawn_character_name 
  10125. mesh_action_respawn_character_phase0 do_strzalu
  10126. mesh_action_respawn_character_phase1 do_strzalu
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  10128. mesh_action_general_3 0 0 0
  10129. mesh_action_take_health_away 0.000000
  10130. mesh_action_display_objective 
  10131. mesh_action_kill_object 
  10132. mesh_action_remove_objective 
  10133. mesh_action_display_hint 
  10134. mesh_action_push_object 
  10135. mesh_action_push_obj_force 0.000000
  10136. mesh_action_kill_delay 0.000000
  10137. mesh_action_set_phase_for 
  10138. mesh_action_phase_name 
  10139. mesh_action_teleport_player_here 0
  10140. mesh_action_add_mark 
  10141. mesh_action_remove_mark 
  10142. mesh_action_mark_params 3 64.000000 64.000000
  10143. mesh_action_allow_passing_blockers 
  10144. mesh_action_forbid_passing_blockers 
  10145. mesh_action_start_driving 
  10146. mesh_action_stop_driving 
  10147. mesh_action_action_if_not_set 
  10148. mesh_action_start_flying 
  10149. mesh_action_stop_flying 
  10150. mesh_action_start_rockets 
  10151. mesh_action_stop_rockets 
  10152. mesh_action_activate_ai_action 
  10153. mesh_action_play_music 
  10154. mesh_action_rotation_acceleration 0.000000
  10155. mesh_action_start_world 
  10156. mesh_action_emit_bullet_hit_effects 0
  10157. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10158. death_params_ActivateObjectName 
  10159. death_params_DeadAnimName 
  10160. death_params_DestroyObjectName 
  10161. death_params_HitAnimName 
  10162. death_params_SetWhenDead 
  10163. death_params_SetWhenHit 
  10164. death_params_SoundName 
  10165. death_params_UnsetWhenDead 
  10166. death_params_UnsetWhenHit 
  10167. death_params_2 0 0 0 0 0
  10168. death_params_HitEmitSpriteName 
  10169. death_params_FallDownEmitSpriteName 
  10170. death_params_DeathAnimName 
  10171. death_params_HitGroundAnimName 
  10172. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10173. death_params_CreateMeshOnDeath 
  10174. death_params_CreateMeshOnGroundHit 
  10175. death_params_4 0
  10176. death_params_5 0
  10177. death_params_WhichExplosions 0 0
  10178. death_params_AddSpeed 0.000000 0.000000 0.000000
  10179. death_params_DestroyOtherPause 0.000000
  10180. death_params_HandleDeathIf 
  10181. death_params_ExplosionPowerCoef 1.000000
  10182. death_params_6 0 0 0.000000 0.000000 0.000000
  10183. death_params_created_mesh_name 
  10184. death_params_smoke_generation_time 90.000000
  10185. death_params_created_mesh_disappears 0
  10186. death_params_time_to_disappear_created_mesh 0.000000
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  10188. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  10189. mesh_emit_sprite0_emitifset 
  10190. mesh_emit_sprite0_filename 
  10191. mesh_emit_sprite0_name1 
  10192. mesh_emit_sprite0_name2 
  10193. mesh_emit_sprite0_name3 
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  10195. mesh_emit_sprite0_params3 1
  10196. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  10197. mesh_emit_sprite1_emitifset 
  10198. mesh_emit_sprite1_filename 
  10199. mesh_emit_sprite1_name1 
  10200. mesh_emit_sprite1_name2 
  10201. mesh_emit_sprite1_name3 
  10202. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  10203. mesh_emit_sprite1_params3 0
  10204. mesh_link_by_socket 0  
  10205. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  10206. rigid_body_phys_type 0
  10207. rigid_body_phys_collide_with_player 1
  10208. path_generation 0 64.000000 32.000000 1536.000000 2000
  10209. mesh_light_control_params 0 0
  10210. mesh_light_control_light0 
  10211. mesh_light_control_light1 
  10212. mesh_light_control_light2 
  10213. mesh_light_control_light3 
  10214. mesh_light_control_light4 
  10215. mesh_light_control_light5 
  10216. mesh_light_control_light6 
  10217.  
  10218. mesh prefabs\toolsy\beczka01_metal.x 1
  10219. name 
  10220. pesel 9725930 24370 74
  10221. xpos 790.297852
  10222. ypos -97.514275
  10223. zpos 4137.691406
  10224. rotation_angles 0.000000 30.000000 0.000000
  10225. scaling_axis 1.000000 1.000000 1.000000
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  10227. invisible_in_game 0
  10228. invisible_in_edytor 0
  10229. flag2 0
  10230. disappear_range 3000.000000
  10231. shadow_dist 1300.000000
  10232. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  10233. bezier_moving_____start_node_name 
  10234. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  10235. bezier_moving_____distance_to_calc_rotation 64.000000
  10236. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  10237. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  10238. shoot3_from_mesh 
  10239. flags_backup_for_disabling 0
  10240. is_disabled 0
  10241. light_ray 0 256.000000 538976288
  10242. mesh_action_general_opt 0 0
  10243. mesh_action_ifset 
  10244. mesh_action_default_set 
  10245. mesh_action_default_unset 
  10246. mesh_action_dest_set 
  10247. mesh_action_dest_unset 
  10248. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  10249. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  10250. mesh_action_give_action_to___mesh 
  10251. mesh_action_give_action_to___delay 0.000000
  10252. mesh_action_sounds_activate 
  10253. mesh_action_sounds_deactivate 
  10254. mesh_action_sounds_range 0.000000
  10255. mesh_action_camera_position_mesh 0 
  10256. mesh_action_switch_moving_on_action 0
  10257. mesh_action_can_be_held_up 0
  10258. mesh_action_target_mesh_name 
  10259. mesh_action_set_if_pickedup 
  10260. mesh_action_set_if_ontarget 
  10261. mesh_action_general_2 0 0
  10262. mesh_action_respawn_character_name 
  10263. mesh_action_respawn_character_phase0 do_strzalu
  10264. mesh_action_respawn_character_phase1 do_strzalu
  10265. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  10266. mesh_action_general_3 0 0 0
  10267. mesh_action_take_health_away 0.000000
  10268. mesh_action_display_objective 
  10269. mesh_action_kill_object 
  10270. mesh_action_remove_objective 
  10271. mesh_action_display_hint 
  10272. mesh_action_push_object 
  10273. mesh_action_push_obj_force 0.000000
  10274. mesh_action_kill_delay 0.000000
  10275. mesh_action_set_phase_for 
  10276. mesh_action_phase_name 
  10277. mesh_action_teleport_player_here 0
  10278. mesh_action_add_mark 
  10279. mesh_action_remove_mark 
  10280. mesh_action_mark_params 3 64.000000 64.000000
  10281. mesh_action_allow_passing_blockers 
  10282. mesh_action_forbid_passing_blockers 
  10283. mesh_action_start_driving 
  10284. mesh_action_stop_driving 
  10285. mesh_action_action_if_not_set 
  10286. mesh_action_start_flying 
  10287. mesh_action_stop_flying 
  10288. mesh_action_start_rockets 
  10289. mesh_action_stop_rockets 
  10290. mesh_action_activate_ai_action 
  10291. mesh_action_play_music 
  10292. mesh_action_rotation_acceleration 0.000000
  10293. mesh_action_start_world 
  10294. mesh_action_emit_bullet_hit_effects 0
  10295. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10296. death_params_ActivateObjectName 
  10297. death_params_DeadAnimName 
  10298. death_params_DestroyObjectName 
  10299. death_params_HitAnimName 
  10300. death_params_SetWhenDead 
  10301. death_params_SetWhenHit 
  10302. death_params_SoundName 
  10303. death_params_UnsetWhenDead 
  10304. death_params_UnsetWhenHit 
  10305. death_params_2 0 0 0 0 0
  10306. death_params_HitEmitSpriteName 
  10307. death_params_FallDownEmitSpriteName 
  10308. death_params_DeathAnimName 
  10309. death_params_HitGroundAnimName 
  10310. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10311. death_params_CreateMeshOnDeath 
  10312. death_params_CreateMeshOnGroundHit 
  10313. death_params_4 0
  10314. death_params_5 0
  10315. death_params_WhichExplosions 0 0
  10316. death_params_AddSpeed 0.000000 0.000000 0.000000
  10317. death_params_DestroyOtherPause 0.000000
  10318. death_params_HandleDeathIf 
  10319. death_params_ExplosionPowerCoef 1.000000
  10320. death_params_6 0 0 0.000000 0.000000 0.000000
  10321. death_params_created_mesh_name 
  10322. death_params_smoke_generation_time 90.000000
  10323. death_params_created_mesh_disappears 0
  10324. death_params_time_to_disappear_created_mesh 0.000000
  10325. mesh_into_sprite 0 2200.000000 
  10326. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  10327. mesh_emit_sprite0_emitifset 
  10328. mesh_emit_sprite0_filename 
  10329. mesh_emit_sprite0_name1 
  10330. mesh_emit_sprite0_name2 
  10331. mesh_emit_sprite0_name3 
  10332. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  10333. mesh_emit_sprite0_params3 0
  10334. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  10335. mesh_emit_sprite1_emitifset 
  10336. mesh_emit_sprite1_filename 
  10337. mesh_emit_sprite1_name1 
  10338. mesh_emit_sprite1_name2 
  10339. mesh_emit_sprite1_name3 
  10340. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  10341. mesh_emit_sprite1_params3 0
  10342. mesh_link_by_socket 0  
  10343. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  10344. rigid_body_phys_type 0
  10345. rigid_body_phys_collide_with_player 1
  10346. path_generation 0 64.000000 32.000000 1536.000000 2000
  10347. mesh_light_control_params 0 0
  10348. mesh_light_control_light0 
  10349. mesh_light_control_light1 
  10350. mesh_light_control_light2 
  10351. mesh_light_control_light3 
  10352. mesh_light_control_light4 
  10353. mesh_light_control_light5 
  10354. mesh_light_control_light6 
  10355.  
  10356. mesh prefabs\toolsy\beczka01_metal.x 1
  10357. name 
  10358. pesel 9725934 15350 75
  10359. xpos 742.297852
  10360. ypos -96.514275
  10361. zpos 4161.691406
  10362. rotation_angles 0.000000 0.000000 0.000000
  10363. scaling_axis 1.000000 1.000000 1.000000
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  10366. invisible_in_edytor 0
  10367. flag2 0
  10368. disappear_range 3000.000000
  10369. shadow_dist 1300.000000
  10370. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  10371. bezier_moving_____start_node_name 
  10372. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  10373. bezier_moving_____distance_to_calc_rotation 64.000000
  10374. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  10375. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  10376. shoot3_from_mesh 
  10377. flags_backup_for_disabling 0
  10378. is_disabled 0
  10379. light_ray 0 256.000000 538976288
  10380. mesh_action_general_opt 0 0
  10381. mesh_action_ifset 
  10382. mesh_action_default_set 
  10383. mesh_action_default_unset 
  10384. mesh_action_dest_set 
  10385. mesh_action_dest_unset 
  10386. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  10387. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  10388. mesh_action_give_action_to___mesh 
  10389. mesh_action_give_action_to___delay 0.000000
  10390. mesh_action_sounds_activate 
  10391. mesh_action_sounds_deactivate 
  10392. mesh_action_sounds_range 0.000000
  10393. mesh_action_camera_position_mesh 0 
  10394. mesh_action_switch_moving_on_action 0
  10395. mesh_action_can_be_held_up 0
  10396. mesh_action_target_mesh_name 
  10397. mesh_action_set_if_pickedup 
  10398. mesh_action_set_if_ontarget 
  10399. mesh_action_general_2 0 0
  10400. mesh_action_respawn_character_name 
  10401. mesh_action_respawn_character_phase0 do_strzalu
  10402. mesh_action_respawn_character_phase1 do_strzalu
  10403. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  10404. mesh_action_general_3 0 0 0
  10405. mesh_action_take_health_away 0.000000
  10406. mesh_action_display_objective 
  10407. mesh_action_kill_object 
  10408. mesh_action_remove_objective 
  10409. mesh_action_display_hint 
  10410. mesh_action_push_object 
  10411. mesh_action_push_obj_force 0.000000
  10412. mesh_action_kill_delay 0.000000
  10413. mesh_action_set_phase_for 
  10414. mesh_action_phase_name 
  10415. mesh_action_teleport_player_here 0
  10416. mesh_action_add_mark 
  10417. mesh_action_remove_mark 
  10418. mesh_action_mark_params 3 64.000000 64.000000
  10419. mesh_action_allow_passing_blockers 
  10420. mesh_action_forbid_passing_blockers 
  10421. mesh_action_start_driving 
  10422. mesh_action_stop_driving 
  10423. mesh_action_action_if_not_set 
  10424. mesh_action_start_flying 
  10425. mesh_action_stop_flying 
  10426. mesh_action_start_rockets 
  10427. mesh_action_stop_rockets 
  10428. mesh_action_activate_ai_action 
  10429. mesh_action_play_music 
  10430. mesh_action_rotation_acceleration 0.000000
  10431. mesh_action_start_world 
  10432. mesh_action_emit_bullet_hit_effects 0
  10433. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10434. death_params_ActivateObjectName 
  10435. death_params_DeadAnimName 
  10436. death_params_DestroyObjectName 
  10437. death_params_HitAnimName 
  10438. death_params_SetWhenDead 
  10439. death_params_SetWhenHit 
  10440. death_params_SoundName 
  10441. death_params_UnsetWhenDead 
  10442. death_params_UnsetWhenHit 
  10443. death_params_2 0 0 0 0 0
  10444. death_params_HitEmitSpriteName 
  10445. death_params_FallDownEmitSpriteName 
  10446. death_params_DeathAnimName 
  10447. death_params_HitGroundAnimName 
  10448. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10449. death_params_CreateMeshOnDeath 
  10450. death_params_CreateMeshOnGroundHit 
  10451. death_params_4 0
  10452. death_params_5 0
  10453. death_params_WhichExplosions 0 0
  10454. death_params_AddSpeed 0.000000 0.000000 0.000000
  10455. death_params_DestroyOtherPause 0.000000
  10456. death_params_HandleDeathIf 
  10457. death_params_ExplosionPowerCoef 1.000000
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  10459. death_params_created_mesh_name 
  10460. death_params_smoke_generation_time 90.000000
  10461. death_params_created_mesh_disappears 0
  10462. death_params_time_to_disappear_created_mesh 0.000000
  10463. mesh_into_sprite 0 2200.000000 
  10464. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  10465. mesh_emit_sprite0_emitifset 
  10466. mesh_emit_sprite0_filename 
  10467. mesh_emit_sprite0_name1 
  10468. mesh_emit_sprite0_name2 
  10469. mesh_emit_sprite0_name3 
  10470. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  10471. mesh_emit_sprite0_params3 0
  10472. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  10473. mesh_emit_sprite1_emitifset 
  10474. mesh_emit_sprite1_filename 
  10475. mesh_emit_sprite1_name1 
  10476. mesh_emit_sprite1_name2 
  10477. mesh_emit_sprite1_name3 
  10478. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  10479. mesh_emit_sprite1_params3 0
  10480. mesh_link_by_socket 0  
  10481. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  10482. rigid_body_phys_type 0
  10483. rigid_body_phys_collide_with_player 1
  10484. path_generation 0 64.000000 32.000000 1536.000000 2000
  10485. mesh_light_control_params 0 0
  10486. mesh_light_control_light0 
  10487. mesh_light_control_light1 
  10488. mesh_light_control_light2 
  10489. mesh_light_control_light3 
  10490. mesh_light_control_light4 
  10491. mesh_light_control_light5 
  10492. mesh_light_control_light6 
  10493.  
  10494. mesh prefabs\toolsy\beczka01_metal.x 1
  10495. name 
  10496. pesel 9725937 15006 76
  10497. xpos 742.297852
  10498. ypos -96.514275
  10499. zpos 4097.691406
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  10501. scaling_axis 1.000000 1.000000 1.000000
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  10503. invisible_in_game 0
  10504. invisible_in_edytor 0
  10505. flag2 0
  10506. disappear_range 3000.000000
  10507. shadow_dist 1300.000000
  10508. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  10509. bezier_moving_____start_node_name 
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  10511. bezier_moving_____distance_to_calc_rotation 64.000000
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  10514. shoot3_from_mesh 
  10515. flags_backup_for_disabling 0
  10516. is_disabled 0
  10517. light_ray 0 256.000000 538976288
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  10519. mesh_action_ifset 
  10520. mesh_action_default_set 
  10521. mesh_action_default_unset 
  10522. mesh_action_dest_set 
  10523. mesh_action_dest_unset 
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  10525. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  10526. mesh_action_give_action_to___mesh 
  10527. mesh_action_give_action_to___delay 0.000000
  10528. mesh_action_sounds_activate 
  10529. mesh_action_sounds_deactivate 
  10530. mesh_action_sounds_range 0.000000
  10531. mesh_action_camera_position_mesh 0 
  10532. mesh_action_switch_moving_on_action 0
  10533. mesh_action_can_be_held_up 0
  10534. mesh_action_target_mesh_name 
  10535. mesh_action_set_if_pickedup 
  10536. mesh_action_set_if_ontarget 
  10537. mesh_action_general_2 0 0
  10538. mesh_action_respawn_character_name 
  10539. mesh_action_respawn_character_phase0 do_strzalu
  10540. mesh_action_respawn_character_phase1 do_strzalu
  10541. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  10542. mesh_action_general_3 0 0 0
  10543. mesh_action_take_health_away 0.000000
  10544. mesh_action_display_objective 
  10545. mesh_action_kill_object 
  10546. mesh_action_remove_objective 
  10547. mesh_action_display_hint 
  10548. mesh_action_push_object 
  10549. mesh_action_push_obj_force 0.000000
  10550. mesh_action_kill_delay 0.000000
  10551. mesh_action_set_phase_for 
  10552. mesh_action_phase_name 
  10553. mesh_action_teleport_player_here 0
  10554. mesh_action_add_mark 
  10555. mesh_action_remove_mark 
  10556. mesh_action_mark_params 3 64.000000 64.000000
  10557. mesh_action_allow_passing_blockers 
  10558. mesh_action_forbid_passing_blockers 
  10559. mesh_action_start_driving 
  10560. mesh_action_stop_driving 
  10561. mesh_action_action_if_not_set 
  10562. mesh_action_start_flying 
  10563. mesh_action_stop_flying 
  10564. mesh_action_start_rockets 
  10565. mesh_action_stop_rockets 
  10566. mesh_action_activate_ai_action 
  10567. mesh_action_play_music 
  10568. mesh_action_rotation_acceleration 0.000000
  10569. mesh_action_start_world 
  10570. mesh_action_emit_bullet_hit_effects 0
  10571. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10572. death_params_ActivateObjectName 
  10573. death_params_DeadAnimName 
  10574. death_params_DestroyObjectName 
  10575. death_params_HitAnimName 
  10576. death_params_SetWhenDead 
  10577. death_params_SetWhenHit 
  10578. death_params_SoundName 
  10579. death_params_UnsetWhenDead 
  10580. death_params_UnsetWhenHit 
  10581. death_params_2 0 0 0 0 0
  10582. death_params_HitEmitSpriteName 
  10583. death_params_FallDownEmitSpriteName 
  10584. death_params_DeathAnimName 
  10585. death_params_HitGroundAnimName 
  10586. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10587. death_params_CreateMeshOnDeath 
  10588. death_params_CreateMeshOnGroundHit 
  10589. death_params_4 0
  10590. death_params_5 0
  10591. death_params_WhichExplosions 0 0
  10592. death_params_AddSpeed 0.000000 0.000000 0.000000
  10593. death_params_DestroyOtherPause 0.000000
  10594. death_params_HandleDeathIf 
  10595. death_params_ExplosionPowerCoef 1.000000
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  10597. death_params_created_mesh_name 
  10598. death_params_smoke_generation_time 90.000000
  10599. death_params_created_mesh_disappears 0
  10600. death_params_time_to_disappear_created_mesh 0.000000
  10601. mesh_into_sprite 0 2200.000000 
  10602. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  10604. mesh_emit_sprite0_filename 
  10605. mesh_emit_sprite0_name1 
  10606. mesh_emit_sprite0_name2 
  10607. mesh_emit_sprite0_name3 
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  10612. mesh_emit_sprite1_filename 
  10613. mesh_emit_sprite1_name1 
  10614. mesh_emit_sprite1_name2 
  10615. mesh_emit_sprite1_name3 
  10616. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  10617. mesh_emit_sprite1_params3 0
  10618. mesh_link_by_socket 0  
  10619. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  10620. rigid_body_phys_type 0
  10621. rigid_body_phys_collide_with_player 1
  10622. path_generation 0 64.000000 32.000000 1536.000000 2000
  10623. mesh_light_control_params 0 0
  10624. mesh_light_control_light0 
  10625. mesh_light_control_light1 
  10626. mesh_light_control_light2 
  10627. mesh_light_control_light3 
  10628. mesh_light_control_light4 
  10629. mesh_light_control_light5 
  10630. mesh_light_control_light6 
  10631.  
  10632. mesh prefabs\toolsy\beczka02_metal.x 1
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  10636. ypos -89.020294
  10637. zpos 9531.202148
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  10642. invisible_in_edytor 0
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  10644. disappear_range 3000.000000
  10645. shadow_dist 1300.000000
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  10649. bezier_moving_____distance_to_calc_rotation 64.000000
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  10652. shoot3_from_mesh 
  10653. flags_backup_for_disabling 0
  10654. is_disabled 0
  10655. light_ray 0 256.000000 538976288
  10656. mesh_action_general_opt 0 0
  10657. mesh_action_ifset 
  10658. mesh_action_default_set 
  10659. mesh_action_default_unset 
  10660. mesh_action_dest_set 
  10661. mesh_action_dest_unset 
  10662. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  10663. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  10664. mesh_action_give_action_to___mesh 
  10665. mesh_action_give_action_to___delay 0.000000
  10666. mesh_action_sounds_activate 
  10667. mesh_action_sounds_deactivate 
  10668. mesh_action_sounds_range 0.000000
  10669. mesh_action_camera_position_mesh 0 
  10670. mesh_action_switch_moving_on_action 0
  10671. mesh_action_can_be_held_up 0
  10672. mesh_action_target_mesh_name 
  10673. mesh_action_set_if_pickedup 
  10674. mesh_action_set_if_ontarget 
  10675. mesh_action_general_2 0 0
  10676. mesh_action_respawn_character_name 
  10677. mesh_action_respawn_character_phase0 do_strzalu
  10678. mesh_action_respawn_character_phase1 do_strzalu
  10679. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  10680. mesh_action_general_3 0 0 0
  10681. mesh_action_take_health_away 0.000000
  10682. mesh_action_display_objective 
  10683. mesh_action_kill_object 
  10684. mesh_action_remove_objective 
  10685. mesh_action_display_hint 
  10686. mesh_action_push_object 
  10687. mesh_action_push_obj_force 0.000000
  10688. mesh_action_kill_delay 0.000000
  10689. mesh_action_set_phase_for 
  10690. mesh_action_phase_name 
  10691. mesh_action_teleport_player_here 0
  10692. mesh_action_add_mark 
  10693. mesh_action_remove_mark 
  10694. mesh_action_mark_params 3 64.000000 64.000000
  10695. mesh_action_allow_passing_blockers 
  10696. mesh_action_forbid_passing_blockers 
  10697. mesh_action_start_driving 
  10698. mesh_action_stop_driving 
  10699. mesh_action_action_if_not_set 
  10700. mesh_action_start_flying 
  10701. mesh_action_stop_flying 
  10702. mesh_action_start_rockets 
  10703. mesh_action_stop_rockets 
  10704. mesh_action_activate_ai_action 
  10705. mesh_action_play_music 
  10706. mesh_action_rotation_acceleration 0.000000
  10707. mesh_action_start_world 
  10708. mesh_action_emit_bullet_hit_effects 0
  10709. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10710. death_params_ActivateObjectName 
  10711. death_params_DeadAnimName 
  10712. death_params_DestroyObjectName 
  10713. death_params_HitAnimName 
  10714. death_params_SetWhenDead 
  10715. death_params_SetWhenHit 
  10716. death_params_SoundName 
  10717. death_params_UnsetWhenDead 
  10718. death_params_UnsetWhenHit 
  10719. death_params_2 0 0 0 0 0
  10720. death_params_HitEmitSpriteName 
  10721. death_params_FallDownEmitSpriteName 
  10722. death_params_DeathAnimName 
  10723. death_params_HitGroundAnimName 
  10724. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10725. death_params_CreateMeshOnDeath 
  10726. death_params_CreateMeshOnGroundHit 
  10727. death_params_4 0
  10728. death_params_5 0
  10729. death_params_WhichExplosions 0 0
  10730. death_params_AddSpeed 0.000000 0.000000 0.000000
  10731. death_params_DestroyOtherPause 0.000000
  10732. death_params_HandleDeathIf 
  10733. death_params_ExplosionPowerCoef 1.000000
  10734. death_params_6 0 0 0.000000 0.000000 0.000000
  10735. death_params_created_mesh_name 
  10736. death_params_smoke_generation_time 90.000000
  10737. death_params_created_mesh_disappears 0
  10738. death_params_time_to_disappear_created_mesh 0.000000
  10739. mesh_into_sprite 0 2200.000000 
  10740. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  10742. mesh_emit_sprite0_filename 
  10743. mesh_emit_sprite0_name1 
  10744. mesh_emit_sprite0_name2 
  10745. mesh_emit_sprite0_name3 
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  10748. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  10750. mesh_emit_sprite1_filename 
  10751. mesh_emit_sprite1_name1 
  10752. mesh_emit_sprite1_name2 
  10753. mesh_emit_sprite1_name3 
  10754. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  10756. mesh_link_by_socket 0  
  10757. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  10758. rigid_body_phys_type 0
  10759. rigid_body_phys_collide_with_player 1
  10760. path_generation 0 64.000000 32.000000 1536.000000 2000
  10761. mesh_light_control_params 0 0
  10762. mesh_light_control_light0 
  10763. mesh_light_control_light1 
  10764. mesh_light_control_light2 
  10765. mesh_light_control_light3 
  10766. mesh_light_control_light4 
  10767. mesh_light_control_light5 
  10768. mesh_light_control_light6 
  10769.  
  10770. mesh prefabs\drzewa\krzew02\krzew02.X 1
  10771. name 
  10772. pesel 9725979 24393 78
  10773. xpos 1886.270996
  10774. ypos 20.327419
  10775. zpos 5520.957520
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  10780. invisible_in_edytor 0
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  10782. disappear_range 0.000000
  10783. shadow_dist 320.000000
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  10785. bezier_moving_____start_node_name 
  10786. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  10787. bezier_moving_____distance_to_calc_rotation 64.000000
  10788. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  10789. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  10790. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  10791. shoot3_from_mesh 
  10792. flags_backup_for_disabling 0
  10793. is_disabled 0
  10794. light_ray 0 256.000000 538976288
  10795. mesh_action_general_opt 0 0
  10796. mesh_action_ifset 
  10797. mesh_action_default_set 
  10798. mesh_action_default_unset 
  10799. mesh_action_dest_set 
  10800. mesh_action_dest_unset 
  10801. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  10802. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  10804. mesh_action_give_action_to___delay 0.000000
  10805. mesh_action_sounds_activate 
  10806. mesh_action_sounds_deactivate 
  10807. mesh_action_sounds_range 0.000000
  10808. mesh_action_camera_position_mesh 0 
  10809. mesh_action_switch_moving_on_action 0
  10810. mesh_action_can_be_held_up 0
  10811. mesh_action_target_mesh_name 
  10812. mesh_action_set_if_pickedup 
  10813. mesh_action_set_if_ontarget 
  10814. mesh_action_general_2 0 0
  10815. mesh_action_respawn_character_name 
  10816. mesh_action_respawn_character_phase0 do_strzalu
  10817. mesh_action_respawn_character_phase1 do_strzalu
  10818. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  10819. mesh_action_general_3 0 0 0
  10820. mesh_action_take_health_away 0.000000
  10821. mesh_action_display_objective 
  10822. mesh_action_kill_object 
  10823. mesh_action_remove_objective 
  10824. mesh_action_display_hint 
  10825. mesh_action_push_object 
  10826. mesh_action_push_obj_force 0.000000
  10827. mesh_action_kill_delay 0.000000
  10828. mesh_action_set_phase_for 
  10829. mesh_action_phase_name 
  10830. mesh_action_teleport_player_here 0
  10831. mesh_action_add_mark 
  10832. mesh_action_remove_mark 
  10833. mesh_action_mark_params 3 64.000000 64.000000
  10834. mesh_action_allow_passing_blockers 
  10835. mesh_action_forbid_passing_blockers 
  10836. mesh_action_start_driving 
  10837. mesh_action_stop_driving 
  10838. mesh_action_action_if_not_set 
  10839. mesh_action_start_flying 
  10840. mesh_action_stop_flying 
  10841. mesh_action_start_rockets 
  10842. mesh_action_stop_rockets 
  10843. mesh_action_activate_ai_action 
  10844. mesh_action_play_music 
  10845. mesh_action_rotation_acceleration 0.000000
  10846. mesh_action_start_world 
  10847. mesh_action_emit_bullet_hit_effects 0
  10848. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10849. death_params_ActivateObjectName 
  10850. death_params_DeadAnimName 
  10851. death_params_DestroyObjectName 
  10852. death_params_HitAnimName 
  10853. death_params_SetWhenDead 
  10854. death_params_SetWhenHit 
  10855. death_params_SoundName 
  10856. death_params_UnsetWhenDead 
  10857. death_params_UnsetWhenHit 
  10858. death_params_2 0 0 0 0 0
  10859. death_params_HitEmitSpriteName 
  10860. death_params_FallDownEmitSpriteName 
  10861. death_params_DeathAnimName 
  10862. death_params_HitGroundAnimName 
  10863. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  10864. death_params_CreateMeshOnDeath 
  10865. death_params_CreateMeshOnGroundHit 
  10866. death_params_4 0
  10867. death_params_5 0
  10868. death_params_WhichExplosions 0 0
  10869. death_params_AddSpeed 0.000000 0.000000 0.000000
  10870. death_params_DestroyOtherPause 0.000000
  10871. death_params_HandleDeathIf 
  10872. death_params_ExplosionPowerCoef 1.000000
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  10874. death_params_created_mesh_name 
  10875. death_params_smoke_generation_time 90.000000
  10876. death_params_created_mesh_disappears 0
  10877. death_params_time_to_disappear_created_mesh 0.000000
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  10880. mesh_emit_sprite0_emitifset 
  10881. mesh_emit_sprite0_filename 
  10882. mesh_emit_sprite0_name1 
  10883. mesh_emit_sprite0_name2 
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  10889. mesh_emit_sprite1_filename 
  10890. mesh_emit_sprite1_name1 
  10891. mesh_emit_sprite1_name2 
  10892. mesh_emit_sprite1_name3 
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  10895. mesh_link_by_socket 0  
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  10897. rigid_body_phys_type 0
  10898. rigid_body_phys_collide_with_player 1
  10899. path_generation 0 64.000000 32.000000 1536.000000 2000
  10900. mesh_light_control_params 0 0
  10901. mesh_light_control_light0 
  10902. mesh_light_control_light1 
  10903. mesh_light_control_light2 
  10904. mesh_light_control_light3 
  10905. mesh_light_control_light4 
  10906. mesh_light_control_light5 
  10907. mesh_light_control_light6 
  10908.  
  10909. mesh prefabs\drzewa\krzew02\krzew02.X 1
  10910. name 
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  10922. shadow_dist 320.000000
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  10926. bezier_moving_____distance_to_calc_rotation 64.000000
  10927. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  10933. light_ray 0 256.000000 538976288
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  10936. mesh_action_default_set 
  10937. mesh_action_default_unset 
  10938. mesh_action_dest_set 
  10939. mesh_action_dest_unset 
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  10943. mesh_action_give_action_to___delay 0.000000
  10944. mesh_action_sounds_activate 
  10945. mesh_action_sounds_deactivate 
  10946. mesh_action_sounds_range 0.000000
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  10948. mesh_action_switch_moving_on_action 0
  10949. mesh_action_can_be_held_up 0
  10950. mesh_action_target_mesh_name 
  10951. mesh_action_set_if_pickedup 
  10952. mesh_action_set_if_ontarget 
  10953. mesh_action_general_2 0 0
  10954. mesh_action_respawn_character_name 
  10955. mesh_action_respawn_character_phase0 do_strzalu
  10956. mesh_action_respawn_character_phase1 do_strzalu
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  10958. mesh_action_general_3 0 0 0
  10959. mesh_action_take_health_away 0.000000
  10960. mesh_action_display_objective 
  10961. mesh_action_kill_object 
  10962. mesh_action_remove_objective 
  10963. mesh_action_display_hint 
  10964. mesh_action_push_object 
  10965. mesh_action_push_obj_force 0.000000
  10966. mesh_action_kill_delay 0.000000
  10967. mesh_action_set_phase_for 
  10968. mesh_action_phase_name 
  10969. mesh_action_teleport_player_here 0
  10970. mesh_action_add_mark 
  10971. mesh_action_remove_mark 
  10972. mesh_action_mark_params 3 64.000000 64.000000
  10973. mesh_action_allow_passing_blockers 
  10974. mesh_action_forbid_passing_blockers 
  10975. mesh_action_start_driving 
  10976. mesh_action_stop_driving 
  10977. mesh_action_action_if_not_set 
  10978. mesh_action_start_flying 
  10979. mesh_action_stop_flying 
  10980. mesh_action_start_rockets 
  10981. mesh_action_stop_rockets 
  10982. mesh_action_activate_ai_action 
  10983. mesh_action_play_music 
  10984. mesh_action_rotation_acceleration 0.000000
  10985. mesh_action_start_world 
  10986. mesh_action_emit_bullet_hit_effects 0
  10987. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  10988. death_params_ActivateObjectName 
  10989. death_params_DeadAnimName 
  10990. death_params_DestroyObjectName 
  10991. death_params_HitAnimName 
  10992. death_params_SetWhenDead 
  10993. death_params_SetWhenHit 
  10994. death_params_SoundName 
  10995. death_params_UnsetWhenDead 
  10996. death_params_UnsetWhenHit 
  10997. death_params_2 0 0 0 0 0
  10998. death_params_HitEmitSpriteName 
  10999. death_params_FallDownEmitSpriteName 
  11000. death_params_DeathAnimName 
  11001. death_params_HitGroundAnimName 
  11002. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11003. death_params_CreateMeshOnDeath 
  11004. death_params_CreateMeshOnGroundHit 
  11005. death_params_4 0
  11006. death_params_5 0
  11007. death_params_WhichExplosions 0 0
  11008. death_params_AddSpeed 0.000000 0.000000 0.000000
  11009. death_params_DestroyOtherPause 0.000000
  11010. death_params_HandleDeathIf 
  11011. death_params_ExplosionPowerCoef 1.000000
  11012. death_params_6 0 0 0.000000 0.000000 0.000000
  11013. death_params_created_mesh_name 
  11014. death_params_smoke_generation_time 90.000000
  11015. death_params_created_mesh_disappears 0
  11016. death_params_time_to_disappear_created_mesh 0.000000
  11017. mesh_into_sprite 0 2200.000000 
  11018. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11019. mesh_emit_sprite0_emitifset 
  11020. mesh_emit_sprite0_filename 
  11021. mesh_emit_sprite0_name1 
  11022. mesh_emit_sprite0_name2 
  11023. mesh_emit_sprite0_name3 
  11024. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11025. mesh_emit_sprite0_params3 1
  11026. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11027. mesh_emit_sprite1_emitifset 
  11028. mesh_emit_sprite1_filename 
  11029. mesh_emit_sprite1_name1 
  11030. mesh_emit_sprite1_name2 
  11031. mesh_emit_sprite1_name3 
  11032. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11033. mesh_emit_sprite1_params3 0
  11034. mesh_link_by_socket 0  
  11035. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11036. rigid_body_phys_type 0
  11037. rigid_body_phys_collide_with_player 1
  11038. path_generation 0 64.000000 32.000000 1536.000000 2000
  11039. mesh_light_control_params 0 0
  11040. mesh_light_control_light0 
  11041. mesh_light_control_light1 
  11042. mesh_light_control_light2 
  11043. mesh_light_control_light3 
  11044. mesh_light_control_light4 
  11045. mesh_light_control_light5 
  11046. mesh_light_control_light6 
  11047.  
  11048. mesh prefabs\drzewa\krzew02\krzew02.X 1
  11049. name 
  11050. pesel 9726102 19629 80
  11051. xpos 2327.011475
  11052. ypos 30.095360
  11053. zpos 5524.602051
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  11055. scaling_axis 2.000000 2.000000 2.000000
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  11057. invisible_in_game 0
  11058. invisible_in_edytor 0
  11059. flag2 4096
  11060. disappear_range 0.000000
  11061. shadow_dist 320.000000
  11062. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11063. bezier_moving_____start_node_name 
  11064. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11065. bezier_moving_____distance_to_calc_rotation 64.000000
  11066. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  11067. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  11068. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11069. shoot3_from_mesh 
  11070. flags_backup_for_disabling 0
  11071. is_disabled 0
  11072. light_ray 0 256.000000 538976288
  11073. mesh_action_general_opt 0 0
  11074. mesh_action_ifset 
  11075. mesh_action_default_set 
  11076. mesh_action_default_unset 
  11077. mesh_action_dest_set 
  11078. mesh_action_dest_unset 
  11079. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11080. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11081. mesh_action_give_action_to___mesh 
  11082. mesh_action_give_action_to___delay 0.000000
  11083. mesh_action_sounds_activate 
  11084. mesh_action_sounds_deactivate 
  11085. mesh_action_sounds_range 0.000000
  11086. mesh_action_camera_position_mesh 0 
  11087. mesh_action_switch_moving_on_action 0
  11088. mesh_action_can_be_held_up 0
  11089. mesh_action_target_mesh_name 
  11090. mesh_action_set_if_pickedup 
  11091. mesh_action_set_if_ontarget 
  11092. mesh_action_general_2 0 0
  11093. mesh_action_respawn_character_name 
  11094. mesh_action_respawn_character_phase0 do_strzalu
  11095. mesh_action_respawn_character_phase1 do_strzalu
  11096. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11097. mesh_action_general_3 0 0 0
  11098. mesh_action_take_health_away 0.000000
  11099. mesh_action_display_objective 
  11100. mesh_action_kill_object 
  11101. mesh_action_remove_objective 
  11102. mesh_action_display_hint 
  11103. mesh_action_push_object 
  11104. mesh_action_push_obj_force 0.000000
  11105. mesh_action_kill_delay 0.000000
  11106. mesh_action_set_phase_for 
  11107. mesh_action_phase_name 
  11108. mesh_action_teleport_player_here 0
  11109. mesh_action_add_mark 
  11110. mesh_action_remove_mark 
  11111. mesh_action_mark_params 3 64.000000 64.000000
  11112. mesh_action_allow_passing_blockers 
  11113. mesh_action_forbid_passing_blockers 
  11114. mesh_action_start_driving 
  11115. mesh_action_stop_driving 
  11116. mesh_action_action_if_not_set 
  11117. mesh_action_start_flying 
  11118. mesh_action_stop_flying 
  11119. mesh_action_start_rockets 
  11120. mesh_action_stop_rockets 
  11121. mesh_action_activate_ai_action 
  11122. mesh_action_play_music 
  11123. mesh_action_rotation_acceleration 0.000000
  11124. mesh_action_start_world 
  11125. mesh_action_emit_bullet_hit_effects 0
  11126. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11127. death_params_ActivateObjectName 
  11128. death_params_DeadAnimName 
  11129. death_params_DestroyObjectName 
  11130. death_params_HitAnimName 
  11131. death_params_SetWhenDead 
  11132. death_params_SetWhenHit 
  11133. death_params_SoundName 
  11134. death_params_UnsetWhenDead 
  11135. death_params_UnsetWhenHit 
  11136. death_params_2 0 0 0 0 0
  11137. death_params_HitEmitSpriteName 
  11138. death_params_FallDownEmitSpriteName 
  11139. death_params_DeathAnimName 
  11140. death_params_HitGroundAnimName 
  11141. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11142. death_params_CreateMeshOnDeath 
  11143. death_params_CreateMeshOnGroundHit 
  11144. death_params_4 0
  11145. death_params_5 0
  11146. death_params_WhichExplosions 0 0
  11147. death_params_AddSpeed 0.000000 0.000000 0.000000
  11148. death_params_DestroyOtherPause 0.000000
  11149. death_params_HandleDeathIf 
  11150. death_params_ExplosionPowerCoef 1.000000
  11151. death_params_6 0 0 0.000000 0.000000 0.000000
  11152. death_params_created_mesh_name 
  11153. death_params_smoke_generation_time 90.000000
  11154. death_params_created_mesh_disappears 0
  11155. death_params_time_to_disappear_created_mesh 0.000000
  11156. mesh_into_sprite 0 2200.000000 
  11157. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11158. mesh_emit_sprite0_emitifset 
  11159. mesh_emit_sprite0_filename 
  11160. mesh_emit_sprite0_name1 
  11161. mesh_emit_sprite0_name2 
  11162. mesh_emit_sprite0_name3 
  11163. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11164. mesh_emit_sprite0_params3 0
  11165. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11166. mesh_emit_sprite1_emitifset 
  11167. mesh_emit_sprite1_filename 
  11168. mesh_emit_sprite1_name1 
  11169. mesh_emit_sprite1_name2 
  11170. mesh_emit_sprite1_name3 
  11171. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11172. mesh_emit_sprite1_params3 0
  11173. mesh_link_by_socket 0  
  11174. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11175. rigid_body_phys_type 0
  11176. rigid_body_phys_collide_with_player 1
  11177. path_generation 0 64.000000 32.000000 1536.000000 2000
  11178. mesh_light_control_params 0 0
  11179. mesh_light_control_light0 
  11180. mesh_light_control_light1 
  11181. mesh_light_control_light2 
  11182. mesh_light_control_light3 
  11183. mesh_light_control_light4 
  11184. mesh_light_control_light5 
  11185. mesh_light_control_light6 
  11186.  
  11187. mesh prefabs\toolsy\kamien_0.X 1
  11188. name 
  11189. pesel 9726107 12623 81
  11190. xpos -3894.239990
  11191. ypos -199.128479
  11192. zpos 34.913361
  11193. rotation_angles 0.000000 180.000000 0.000000
  11194. scaling_axis 1.000000 0.600000 1.000000
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  11196. invisible_in_game 0
  11197. invisible_in_edytor 0
  11198. flag2 0
  11199. disappear_range 0.000000
  11200. shadow_dist 1200.000000
  11201. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11202. bezier_moving_____start_node_name 
  11203. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11204. bezier_moving_____distance_to_calc_rotation 64.000000
  11205. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  11206. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11207. shoot3_from_mesh 
  11208. flags_backup_for_disabling 0
  11209. is_disabled 0
  11210. light_ray 0 256.000000 538976288
  11211. mesh_action_general_opt 0 0
  11212. mesh_action_ifset 
  11213. mesh_action_default_set 
  11214. mesh_action_default_unset 
  11215. mesh_action_dest_set 
  11216. mesh_action_dest_unset 
  11217. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11218. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11219. mesh_action_give_action_to___mesh 
  11220. mesh_action_give_action_to___delay 0.000000
  11221. mesh_action_sounds_activate 
  11222. mesh_action_sounds_deactivate 
  11223. mesh_action_sounds_range 0.000000
  11224. mesh_action_camera_position_mesh 0 
  11225. mesh_action_switch_moving_on_action 0
  11226. mesh_action_can_be_held_up 0
  11227. mesh_action_target_mesh_name 
  11228. mesh_action_set_if_pickedup 
  11229. mesh_action_set_if_ontarget 
  11230. mesh_action_general_2 0 0
  11231. mesh_action_respawn_character_name 
  11232. mesh_action_respawn_character_phase0 do_strzalu
  11233. mesh_action_respawn_character_phase1 do_strzalu
  11234. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11235. mesh_action_general_3 0 0 0
  11236. mesh_action_take_health_away 0.000000
  11237. mesh_action_display_objective 
  11238. mesh_action_kill_object 
  11239. mesh_action_remove_objective 
  11240. mesh_action_display_hint 
  11241. mesh_action_push_object 
  11242. mesh_action_push_obj_force 0.000000
  11243. mesh_action_kill_delay 0.000000
  11244. mesh_action_set_phase_for 
  11245. mesh_action_phase_name 
  11246. mesh_action_teleport_player_here 0
  11247. mesh_action_add_mark 
  11248. mesh_action_remove_mark 
  11249. mesh_action_mark_params 3 64.000000 64.000000
  11250. mesh_action_allow_passing_blockers 
  11251. mesh_action_forbid_passing_blockers 
  11252. mesh_action_start_driving 
  11253. mesh_action_stop_driving 
  11254. mesh_action_action_if_not_set 
  11255. mesh_action_start_flying 
  11256. mesh_action_stop_flying 
  11257. mesh_action_start_rockets 
  11258. mesh_action_stop_rockets 
  11259. mesh_action_activate_ai_action 
  11260. mesh_action_play_music 
  11261. mesh_action_rotation_acceleration 0.000000
  11262. mesh_action_start_world 
  11263. mesh_action_emit_bullet_hit_effects 0
  11264. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11265. death_params_ActivateObjectName 
  11266. death_params_DeadAnimName 
  11267. death_params_DestroyObjectName 
  11268. death_params_HitAnimName 
  11269. death_params_SetWhenDead 
  11270. death_params_SetWhenHit 
  11271. death_params_SoundName 
  11272. death_params_UnsetWhenDead 
  11273. death_params_UnsetWhenHit 
  11274. death_params_2 0 0 0 0 0
  11275. death_params_HitEmitSpriteName 
  11276. death_params_FallDownEmitSpriteName 
  11277. death_params_DeathAnimName 
  11278. death_params_HitGroundAnimName 
  11279. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11280. death_params_CreateMeshOnDeath 
  11281. death_params_CreateMeshOnGroundHit 
  11282. death_params_4 0
  11283. death_params_5 0
  11284. death_params_WhichExplosions 0 0
  11285. death_params_AddSpeed 0.000000 0.000000 0.000000
  11286. death_params_DestroyOtherPause 0.000000
  11287. death_params_HandleDeathIf 
  11288. death_params_ExplosionPowerCoef 1.000000
  11289. death_params_6 0 0 0.000000 0.000000 0.000000
  11290. death_params_created_mesh_name 
  11291. death_params_smoke_generation_time 90.000000
  11292. death_params_created_mesh_disappears 0
  11293. death_params_time_to_disappear_created_mesh 0.000000
  11294. mesh_into_sprite 0 2200.000000 
  11295. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11296. mesh_emit_sprite0_emitifset 
  11297. mesh_emit_sprite0_filename 
  11298. mesh_emit_sprite0_name1 
  11299. mesh_emit_sprite0_name2 
  11300. mesh_emit_sprite0_name3 
  11301. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11302. mesh_emit_sprite0_params3 0
  11303. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11304. mesh_emit_sprite1_emitifset 
  11305. mesh_emit_sprite1_filename 
  11306. mesh_emit_sprite1_name1 
  11307. mesh_emit_sprite1_name2 
  11308. mesh_emit_sprite1_name3 
  11309. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11310. mesh_emit_sprite1_params3 0
  11311. mesh_link_by_socket 0  
  11312. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11313. rigid_body_phys_type 0
  11314. rigid_body_phys_collide_with_player 1
  11315. path_generation 0 64.000000 32.000000 1536.000000 2000
  11316. mesh_light_control_params 0 0
  11317. mesh_light_control_light0 
  11318. mesh_light_control_light1 
  11319. mesh_light_control_light2 
  11320. mesh_light_control_light3 
  11321. mesh_light_control_light4 
  11322. mesh_light_control_light5 
  11323. mesh_light_control_light6 
  11324.  
  11325. mesh prefabs\toolsy\kamien_0.X 1
  11326. name 
  11327. pesel 9726155 24084 82
  11328. xpos -1656.047729
  11329. ypos -17.011471
  11330. zpos 12163.198242
  11331. rotation_angles 0.000000 120.000000 0.000000
  11332. scaling_axis 1.000000 0.250000 0.600000
  11333. flags 93
  11334. invisible_in_game 0
  11335. invisible_in_edytor 0
  11336. flag2 0
  11337. disappear_range 3000.000000
  11338. shadow_dist 1200.000000
  11339. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11340. bezier_moving_____start_node_name 
  11341. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11342. bezier_moving_____distance_to_calc_rotation 64.000000
  11343. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  11344. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11345. shoot3_from_mesh 
  11346. flags_backup_for_disabling 0
  11347. is_disabled 0
  11348. light_ray 0 256.000000 538976288
  11349. mesh_action_general_opt 0 0
  11350. mesh_action_ifset 
  11351. mesh_action_default_set 
  11352. mesh_action_default_unset 
  11353. mesh_action_dest_set 
  11354. mesh_action_dest_unset 
  11355. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11356. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11357. mesh_action_give_action_to___mesh 
  11358. mesh_action_give_action_to___delay 0.000000
  11359. mesh_action_sounds_activate 
  11360. mesh_action_sounds_deactivate 
  11361. mesh_action_sounds_range 0.000000
  11362. mesh_action_camera_position_mesh 0 
  11363. mesh_action_switch_moving_on_action 0
  11364. mesh_action_can_be_held_up 0
  11365. mesh_action_target_mesh_name 
  11366. mesh_action_set_if_pickedup 
  11367. mesh_action_set_if_ontarget 
  11368. mesh_action_general_2 0 0
  11369. mesh_action_respawn_character_name 
  11370. mesh_action_respawn_character_phase0 do_strzalu
  11371. mesh_action_respawn_character_phase1 do_strzalu
  11372. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11373. mesh_action_general_3 0 0 0
  11374. mesh_action_take_health_away 0.000000
  11375. mesh_action_display_objective 
  11376. mesh_action_kill_object 
  11377. mesh_action_remove_objective 
  11378. mesh_action_display_hint 
  11379. mesh_action_push_object 
  11380. mesh_action_push_obj_force 0.000000
  11381. mesh_action_kill_delay 0.000000
  11382. mesh_action_set_phase_for 
  11383. mesh_action_phase_name 
  11384. mesh_action_teleport_player_here 0
  11385. mesh_action_add_mark 
  11386. mesh_action_remove_mark 
  11387. mesh_action_mark_params 3 64.000000 64.000000
  11388. mesh_action_allow_passing_blockers 
  11389. mesh_action_forbid_passing_blockers 
  11390. mesh_action_start_driving 
  11391. mesh_action_stop_driving 
  11392. mesh_action_action_if_not_set 
  11393. mesh_action_start_flying 
  11394. mesh_action_stop_flying 
  11395. mesh_action_start_rockets 
  11396. mesh_action_stop_rockets 
  11397. mesh_action_activate_ai_action 
  11398. mesh_action_play_music 
  11399. mesh_action_rotation_acceleration 0.000000
  11400. mesh_action_start_world 
  11401. mesh_action_emit_bullet_hit_effects 0
  11402. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11403. death_params_ActivateObjectName 
  11404. death_params_DeadAnimName 
  11405. death_params_DestroyObjectName 
  11406. death_params_HitAnimName 
  11407. death_params_SetWhenDead 
  11408. death_params_SetWhenHit 
  11409. death_params_SoundName 
  11410. death_params_UnsetWhenDead 
  11411. death_params_UnsetWhenHit 
  11412. death_params_2 0 0 0 0 0
  11413. death_params_HitEmitSpriteName 
  11414. death_params_FallDownEmitSpriteName 
  11415. death_params_DeathAnimName 
  11416. death_params_HitGroundAnimName 
  11417. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11418. death_params_CreateMeshOnDeath 
  11419. death_params_CreateMeshOnGroundHit 
  11420. death_params_4 0
  11421. death_params_5 0
  11422. death_params_WhichExplosions 0 0
  11423. death_params_AddSpeed 0.000000 0.000000 0.000000
  11424. death_params_DestroyOtherPause 0.000000
  11425. death_params_HandleDeathIf 
  11426. death_params_ExplosionPowerCoef 1.000000
  11427. death_params_6 0 0 0.000000 0.000000 0.000000
  11428. death_params_created_mesh_name 
  11429. death_params_smoke_generation_time 90.000000
  11430. death_params_created_mesh_disappears 0
  11431. death_params_time_to_disappear_created_mesh 0.000000
  11432. mesh_into_sprite 0 2200.000000 
  11433. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11434. mesh_emit_sprite0_emitifset 
  11435. mesh_emit_sprite0_filename 
  11436. mesh_emit_sprite0_name1 
  11437. mesh_emit_sprite0_name2 
  11438. mesh_emit_sprite0_name3 
  11439. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11440. mesh_emit_sprite0_params3 1
  11441. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11442. mesh_emit_sprite1_emitifset 
  11443. mesh_emit_sprite1_filename 
  11444. mesh_emit_sprite1_name1 
  11445. mesh_emit_sprite1_name2 
  11446. mesh_emit_sprite1_name3 
  11447. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11448. mesh_emit_sprite1_params3 1
  11449. mesh_link_by_socket 0  
  11450. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11451. rigid_body_phys_type 0
  11452. rigid_body_phys_collide_with_player 1
  11453. path_generation 0 64.000000 32.000000 1536.000000 2000
  11454. mesh_light_control_params 0 0
  11455. mesh_light_control_light0 
  11456. mesh_light_control_light1 
  11457. mesh_light_control_light2 
  11458. mesh_light_control_light3 
  11459. mesh_light_control_light4 
  11460. mesh_light_control_light5 
  11461. mesh_light_control_light6 
  11462.  
  11463. mesh prefabs\toolsy\kamien_0.X 1
  11464. name 
  11465. pesel 9726159 19954 83
  11466. xpos -1528.047729
  11467. ypos -21.011471
  11468. zpos 12163.198242
  11469. rotation_angles 0.000000 30.000000 0.000000
  11470. scaling_axis 0.600000 0.400000 0.600000
  11471. flags 93
  11472. invisible_in_game 0
  11473. invisible_in_edytor 0
  11474. flag2 0
  11475. disappear_range 3000.000000
  11476. shadow_dist 1200.000000
  11477. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11478. bezier_moving_____start_node_name 
  11479. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11480. bezier_moving_____distance_to_calc_rotation 64.000000
  11481. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  11482. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11483. shoot3_from_mesh 
  11484. flags_backup_for_disabling 0
  11485. is_disabled 0
  11486. light_ray 0 256.000000 538976288
  11487. mesh_action_general_opt 0 0
  11488. mesh_action_ifset 
  11489. mesh_action_default_set 
  11490. mesh_action_default_unset 
  11491. mesh_action_dest_set 
  11492. mesh_action_dest_unset 
  11493. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11494. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11495. mesh_action_give_action_to___mesh 
  11496. mesh_action_give_action_to___delay 0.000000
  11497. mesh_action_sounds_activate 
  11498. mesh_action_sounds_deactivate 
  11499. mesh_action_sounds_range 0.000000
  11500. mesh_action_camera_position_mesh 0 
  11501. mesh_action_switch_moving_on_action 0
  11502. mesh_action_can_be_held_up 0
  11503. mesh_action_target_mesh_name 
  11504. mesh_action_set_if_pickedup 
  11505. mesh_action_set_if_ontarget 
  11506. mesh_action_general_2 0 0
  11507. mesh_action_respawn_character_name 
  11508. mesh_action_respawn_character_phase0 do_strzalu
  11509. mesh_action_respawn_character_phase1 do_strzalu
  11510. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11511. mesh_action_general_3 0 0 0
  11512. mesh_action_take_health_away 0.000000
  11513. mesh_action_display_objective 
  11514. mesh_action_kill_object 
  11515. mesh_action_remove_objective 
  11516. mesh_action_display_hint 
  11517. mesh_action_push_object 
  11518. mesh_action_push_obj_force 0.000000
  11519. mesh_action_kill_delay 0.000000
  11520. mesh_action_set_phase_for 
  11521. mesh_action_phase_name 
  11522. mesh_action_teleport_player_here 0
  11523. mesh_action_add_mark 
  11524. mesh_action_remove_mark 
  11525. mesh_action_mark_params 3 64.000000 64.000000
  11526. mesh_action_allow_passing_blockers 
  11527. mesh_action_forbid_passing_blockers 
  11528. mesh_action_start_driving 
  11529. mesh_action_stop_driving 
  11530. mesh_action_action_if_not_set 
  11531. mesh_action_start_flying 
  11532. mesh_action_stop_flying 
  11533. mesh_action_start_rockets 
  11534. mesh_action_stop_rockets 
  11535. mesh_action_activate_ai_action 
  11536. mesh_action_play_music 
  11537. mesh_action_rotation_acceleration 0.000000
  11538. mesh_action_start_world 
  11539. mesh_action_emit_bullet_hit_effects 0
  11540. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11541. death_params_ActivateObjectName 
  11542. death_params_DeadAnimName 
  11543. death_params_DestroyObjectName 
  11544. death_params_HitAnimName 
  11545. death_params_SetWhenDead 
  11546. death_params_SetWhenHit 
  11547. death_params_SoundName 
  11548. death_params_UnsetWhenDead 
  11549. death_params_UnsetWhenHit 
  11550. death_params_2 0 0 0 0 0
  11551. death_params_HitEmitSpriteName 
  11552. death_params_FallDownEmitSpriteName 
  11553. death_params_DeathAnimName 
  11554. death_params_HitGroundAnimName 
  11555. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11556. death_params_CreateMeshOnDeath 
  11557. death_params_CreateMeshOnGroundHit 
  11558. death_params_4 0
  11559. death_params_5 0
  11560. death_params_WhichExplosions 0 0
  11561. death_params_AddSpeed 0.000000 0.000000 0.000000
  11562. death_params_DestroyOtherPause 0.000000
  11563. death_params_HandleDeathIf 
  11564. death_params_ExplosionPowerCoef 1.000000
  11565. death_params_6 0 0 0.000000 0.000000 0.000000
  11566. death_params_created_mesh_name 
  11567. death_params_smoke_generation_time 90.000000
  11568. death_params_created_mesh_disappears 0
  11569. death_params_time_to_disappear_created_mesh 0.000000
  11570. mesh_into_sprite 0 2200.000000 
  11571. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11572. mesh_emit_sprite0_emitifset 
  11573. mesh_emit_sprite0_filename 
  11574. mesh_emit_sprite0_name1 
  11575. mesh_emit_sprite0_name2 
  11576. mesh_emit_sprite0_name3 
  11577. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11578. mesh_emit_sprite0_params3 0
  11579. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11580. mesh_emit_sprite1_emitifset 
  11581. mesh_emit_sprite1_filename 
  11582. mesh_emit_sprite1_name1 
  11583. mesh_emit_sprite1_name2 
  11584. mesh_emit_sprite1_name3 
  11585. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11586. mesh_emit_sprite1_params3 0
  11587. mesh_link_by_socket 0  
  11588. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11589. rigid_body_phys_type 0
  11590. rigid_body_phys_collide_with_player 1
  11591. path_generation 0 64.000000 32.000000 1536.000000 2000
  11592. mesh_light_control_params 0 0
  11593. mesh_light_control_light0 
  11594. mesh_light_control_light1 
  11595. mesh_light_control_light2 
  11596. mesh_light_control_light3 
  11597. mesh_light_control_light4 
  11598. mesh_light_control_light5 
  11599. mesh_light_control_light6 
  11600.  
  11601. mesh prefabs\toolsy\kamien_0.X 1
  11602. name 
  11603. pesel 9726163 18756 84
  11604. xpos 873.697510
  11605. ypos 76.651855
  11606. zpos 11362.718750
  11607. rotation_angles 0.000000 30.000000 0.000000
  11608. scaling_axis 1.000000 0.600000 1.000000
  11609. flags 93
  11610. invisible_in_game 0
  11611. invisible_in_edytor 0
  11612. flag2 0
  11613. disappear_range 3000.000000
  11614. shadow_dist 1200.000000
  11615. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11616. bezier_moving_____start_node_name 
  11617. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11618. bezier_moving_____distance_to_calc_rotation 64.000000
  11619. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  11620. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11621. shoot3_from_mesh 
  11622. flags_backup_for_disabling 0
  11623. is_disabled 0
  11624. light_ray 0 256.000000 538976288
  11625. mesh_action_general_opt 0 0
  11626. mesh_action_ifset 
  11627. mesh_action_default_set 
  11628. mesh_action_default_unset 
  11629. mesh_action_dest_set 
  11630. mesh_action_dest_unset 
  11631. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11632. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11633. mesh_action_give_action_to___mesh 
  11634. mesh_action_give_action_to___delay 0.000000
  11635. mesh_action_sounds_activate 
  11636. mesh_action_sounds_deactivate 
  11637. mesh_action_sounds_range 0.000000
  11638. mesh_action_camera_position_mesh 0 
  11639. mesh_action_switch_moving_on_action 0
  11640. mesh_action_can_be_held_up 0
  11641. mesh_action_target_mesh_name 
  11642. mesh_action_set_if_pickedup 
  11643. mesh_action_set_if_ontarget 
  11644. mesh_action_general_2 0 0
  11645. mesh_action_respawn_character_name 
  11646. mesh_action_respawn_character_phase0 do_strzalu
  11647. mesh_action_respawn_character_phase1 do_strzalu
  11648. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11649. mesh_action_general_3 0 0 0
  11650. mesh_action_take_health_away 0.000000
  11651. mesh_action_display_objective 
  11652. mesh_action_kill_object 
  11653. mesh_action_remove_objective 
  11654. mesh_action_display_hint 
  11655. mesh_action_push_object 
  11656. mesh_action_push_obj_force 0.000000
  11657. mesh_action_kill_delay 0.000000
  11658. mesh_action_set_phase_for 
  11659. mesh_action_phase_name 
  11660. mesh_action_teleport_player_here 0
  11661. mesh_action_add_mark 
  11662. mesh_action_remove_mark 
  11663. mesh_action_mark_params 3 64.000000 64.000000
  11664. mesh_action_allow_passing_blockers 
  11665. mesh_action_forbid_passing_blockers 
  11666. mesh_action_start_driving 
  11667. mesh_action_stop_driving 
  11668. mesh_action_action_if_not_set 
  11669. mesh_action_start_flying 
  11670. mesh_action_stop_flying 
  11671. mesh_action_start_rockets 
  11672. mesh_action_stop_rockets 
  11673. mesh_action_activate_ai_action 
  11674. mesh_action_play_music 
  11675. mesh_action_rotation_acceleration 0.000000
  11676. mesh_action_start_world 
  11677. mesh_action_emit_bullet_hit_effects 0
  11678. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11679. death_params_ActivateObjectName 
  11680. death_params_DeadAnimName 
  11681. death_params_DestroyObjectName 
  11682. death_params_HitAnimName 
  11683. death_params_SetWhenDead 
  11684. death_params_SetWhenHit 
  11685. death_params_SoundName 
  11686. death_params_UnsetWhenDead 
  11687. death_params_UnsetWhenHit 
  11688. death_params_2 0 0 0 0 0
  11689. death_params_HitEmitSpriteName 
  11690. death_params_FallDownEmitSpriteName 
  11691. death_params_DeathAnimName 
  11692. death_params_HitGroundAnimName 
  11693. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11694. death_params_CreateMeshOnDeath 
  11695. death_params_CreateMeshOnGroundHit 
  11696. death_params_4 0
  11697. death_params_5 0
  11698. death_params_WhichExplosions 0 0
  11699. death_params_AddSpeed 0.000000 0.000000 0.000000
  11700. death_params_DestroyOtherPause 0.000000
  11701. death_params_HandleDeathIf 
  11702. death_params_ExplosionPowerCoef 1.000000
  11703. death_params_6 0 0 0.000000 0.000000 0.000000
  11704. death_params_created_mesh_name 
  11705. death_params_smoke_generation_time 90.000000
  11706. death_params_created_mesh_disappears 0
  11707. death_params_time_to_disappear_created_mesh 0.000000
  11708. mesh_into_sprite 0 2200.000000 
  11709. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11710. mesh_emit_sprite0_emitifset 
  11711. mesh_emit_sprite0_filename 
  11712. mesh_emit_sprite0_name1 
  11713. mesh_emit_sprite0_name2 
  11714. mesh_emit_sprite0_name3 
  11715. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11716. mesh_emit_sprite0_params3 0
  11717. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11718. mesh_emit_sprite1_emitifset 
  11719. mesh_emit_sprite1_filename 
  11720. mesh_emit_sprite1_name1 
  11721. mesh_emit_sprite1_name2 
  11722. mesh_emit_sprite1_name3 
  11723. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11724. mesh_emit_sprite1_params3 0
  11725. mesh_link_by_socket 0  
  11726. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11727. rigid_body_phys_type 0
  11728. rigid_body_phys_collide_with_player 1
  11729. path_generation 0 64.000000 32.000000 1536.000000 2000
  11730. mesh_light_control_params 0 0
  11731. mesh_light_control_light0 
  11732. mesh_light_control_light1 
  11733. mesh_light_control_light2 
  11734. mesh_light_control_light3 
  11735. mesh_light_control_light4 
  11736. mesh_light_control_light5 
  11737. mesh_light_control_light6 
  11738.  
  11739. mesh prefabs\toolsy\kamien_0.X 1
  11740. name 
  11741. pesel 9726167 11840 85
  11742. xpos 35.034168
  11743. ypos -16.352711
  11744. zpos 10965.044922
  11745. rotation_angles 0.000000 30.000000 0.000000
  11746. scaling_axis 0.600000 0.400000 0.600000
  11747. flags 93
  11748. invisible_in_game 0
  11749. invisible_in_edytor 0
  11750. flag2 0
  11751. disappear_range 0.000000
  11752. shadow_dist 1200.000000
  11753. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11754. bezier_moving_____start_node_name 
  11755. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11756. bezier_moving_____distance_to_calc_rotation 64.000000
  11757. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  11758. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11759. shoot3_from_mesh 
  11760. flags_backup_for_disabling 0
  11761. is_disabled 0
  11762. light_ray 0 256.000000 538976288
  11763. mesh_action_general_opt 0 0
  11764. mesh_action_ifset 
  11765. mesh_action_default_set 
  11766. mesh_action_default_unset 
  11767. mesh_action_dest_set 
  11768. mesh_action_dest_unset 
  11769. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11770. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11771. mesh_action_give_action_to___mesh 
  11772. mesh_action_give_action_to___delay 0.000000
  11773. mesh_action_sounds_activate 
  11774. mesh_action_sounds_deactivate 
  11775. mesh_action_sounds_range 0.000000
  11776. mesh_action_camera_position_mesh 0 
  11777. mesh_action_switch_moving_on_action 0
  11778. mesh_action_can_be_held_up 0
  11779. mesh_action_target_mesh_name 
  11780. mesh_action_set_if_pickedup 
  11781. mesh_action_set_if_ontarget 
  11782. mesh_action_general_2 0 0
  11783. mesh_action_respawn_character_name 
  11784. mesh_action_respawn_character_phase0 do_strzalu
  11785. mesh_action_respawn_character_phase1 do_strzalu
  11786. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11787. mesh_action_general_3 0 0 0
  11788. mesh_action_take_health_away 0.000000
  11789. mesh_action_display_objective 
  11790. mesh_action_kill_object 
  11791. mesh_action_remove_objective 
  11792. mesh_action_display_hint 
  11793. mesh_action_push_object 
  11794. mesh_action_push_obj_force 0.000000
  11795. mesh_action_kill_delay 0.000000
  11796. mesh_action_set_phase_for 
  11797. mesh_action_phase_name 
  11798. mesh_action_teleport_player_here 0
  11799. mesh_action_add_mark 
  11800. mesh_action_remove_mark 
  11801. mesh_action_mark_params 3 64.000000 64.000000
  11802. mesh_action_allow_passing_blockers 
  11803. mesh_action_forbid_passing_blockers 
  11804. mesh_action_start_driving 
  11805. mesh_action_stop_driving 
  11806. mesh_action_action_if_not_set 
  11807. mesh_action_start_flying 
  11808. mesh_action_stop_flying 
  11809. mesh_action_start_rockets 
  11810. mesh_action_stop_rockets 
  11811. mesh_action_activate_ai_action 
  11812. mesh_action_play_music 
  11813. mesh_action_rotation_acceleration 0.000000
  11814. mesh_action_start_world 
  11815. mesh_action_emit_bullet_hit_effects 0
  11816. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11817. death_params_ActivateObjectName 
  11818. death_params_DeadAnimName 
  11819. death_params_DestroyObjectName 
  11820. death_params_HitAnimName 
  11821. death_params_SetWhenDead 
  11822. death_params_SetWhenHit 
  11823. death_params_SoundName 
  11824. death_params_UnsetWhenDead 
  11825. death_params_UnsetWhenHit 
  11826. death_params_2 0 0 0 0 0
  11827. death_params_HitEmitSpriteName 
  11828. death_params_FallDownEmitSpriteName 
  11829. death_params_DeathAnimName 
  11830. death_params_HitGroundAnimName 
  11831. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11832. death_params_CreateMeshOnDeath 
  11833. death_params_CreateMeshOnGroundHit 
  11834. death_params_4 0
  11835. death_params_5 0
  11836. death_params_WhichExplosions 0 0
  11837. death_params_AddSpeed 0.000000 0.000000 0.000000
  11838. death_params_DestroyOtherPause 0.000000
  11839. death_params_HandleDeathIf 
  11840. death_params_ExplosionPowerCoef 1.000000
  11841. death_params_6 0 0 0.000000 0.000000 0.000000
  11842. death_params_created_mesh_name 
  11843. death_params_smoke_generation_time 90.000000
  11844. death_params_created_mesh_disappears 0
  11845. death_params_time_to_disappear_created_mesh 0.000000
  11846. mesh_into_sprite 0 2200.000000 
  11847. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11848. mesh_emit_sprite0_emitifset 
  11849. mesh_emit_sprite0_filename 
  11850. mesh_emit_sprite0_name1 
  11851. mesh_emit_sprite0_name2 
  11852. mesh_emit_sprite0_name3 
  11853. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11854. mesh_emit_sprite0_params3 0
  11855. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11856. mesh_emit_sprite1_emitifset 
  11857. mesh_emit_sprite1_filename 
  11858. mesh_emit_sprite1_name1 
  11859. mesh_emit_sprite1_name2 
  11860. mesh_emit_sprite1_name3 
  11861. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11862. mesh_emit_sprite1_params3 0
  11863. mesh_link_by_socket 0  
  11864. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  11865. rigid_body_phys_type 0
  11866. rigid_body_phys_collide_with_player 1
  11867. path_generation 0 64.000000 32.000000 1536.000000 2000
  11868. mesh_light_control_params 0 0
  11869. mesh_light_control_light0 
  11870. mesh_light_control_light1 
  11871. mesh_light_control_light2 
  11872. mesh_light_control_light3 
  11873. mesh_light_control_light4 
  11874. mesh_light_control_light5 
  11875. mesh_light_control_light6 
  11876.  
  11877. mesh prefabs\toolsy\kamien_0.X 1
  11878. name 
  11879. pesel 9726171 4966 86
  11880. xpos -855.698364
  11881. ypos -24.707260
  11882. zpos 5095.508301
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  11884. scaling_axis 1.000000 1.000000 1.000000
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  11887. invisible_in_edytor 0
  11888. flag2 0
  11889. disappear_range 0.000000
  11890. shadow_dist 1200.000000
  11891. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  11892. bezier_moving_____start_node_name 
  11893. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  11894. bezier_moving_____distance_to_calc_rotation 64.000000
  11895. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  11896. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  11897. shoot3_from_mesh 
  11898. flags_backup_for_disabling 0
  11899. is_disabled 0
  11900. light_ray 0 256.000000 538976288
  11901. mesh_action_general_opt 0 0
  11902. mesh_action_ifset 
  11903. mesh_action_default_set 
  11904. mesh_action_default_unset 
  11905. mesh_action_dest_set 
  11906. mesh_action_dest_unset 
  11907. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  11908. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  11909. mesh_action_give_action_to___mesh 
  11910. mesh_action_give_action_to___delay 0.000000
  11911. mesh_action_sounds_activate 
  11912. mesh_action_sounds_deactivate 
  11913. mesh_action_sounds_range 0.000000
  11914. mesh_action_camera_position_mesh 0 
  11915. mesh_action_switch_moving_on_action 0
  11916. mesh_action_can_be_held_up 0
  11917. mesh_action_target_mesh_name 
  11918. mesh_action_set_if_pickedup 
  11919. mesh_action_set_if_ontarget 
  11920. mesh_action_general_2 0 0
  11921. mesh_action_respawn_character_name 
  11922. mesh_action_respawn_character_phase0 do_strzalu
  11923. mesh_action_respawn_character_phase1 do_strzalu
  11924. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  11925. mesh_action_general_3 0 0 0
  11926. mesh_action_take_health_away 0.000000
  11927. mesh_action_display_objective 
  11928. mesh_action_kill_object 
  11929. mesh_action_remove_objective 
  11930. mesh_action_display_hint 
  11931. mesh_action_push_object 
  11932. mesh_action_push_obj_force 0.000000
  11933. mesh_action_kill_delay 0.000000
  11934. mesh_action_set_phase_for 
  11935. mesh_action_phase_name 
  11936. mesh_action_teleport_player_here 0
  11937. mesh_action_add_mark 
  11938. mesh_action_remove_mark 
  11939. mesh_action_mark_params 3 64.000000 64.000000
  11940. mesh_action_allow_passing_blockers 
  11941. mesh_action_forbid_passing_blockers 
  11942. mesh_action_start_driving 
  11943. mesh_action_stop_driving 
  11944. mesh_action_action_if_not_set 
  11945. mesh_action_start_flying 
  11946. mesh_action_stop_flying 
  11947. mesh_action_start_rockets 
  11948. mesh_action_stop_rockets 
  11949. mesh_action_activate_ai_action 
  11950. mesh_action_play_music 
  11951. mesh_action_rotation_acceleration 0.000000
  11952. mesh_action_start_world 
  11953. mesh_action_emit_bullet_hit_effects 0
  11954. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  11955. death_params_ActivateObjectName 
  11956. death_params_DeadAnimName 
  11957. death_params_DestroyObjectName 
  11958. death_params_HitAnimName 
  11959. death_params_SetWhenDead 
  11960. death_params_SetWhenHit 
  11961. death_params_SoundName 
  11962. death_params_UnsetWhenDead 
  11963. death_params_UnsetWhenHit 
  11964. death_params_2 0 0 0 0 0
  11965. death_params_HitEmitSpriteName 
  11966. death_params_FallDownEmitSpriteName 
  11967. death_params_DeathAnimName 
  11968. death_params_HitGroundAnimName 
  11969. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  11970. death_params_CreateMeshOnDeath 
  11971. death_params_CreateMeshOnGroundHit 
  11972. death_params_4 0
  11973. death_params_5 0
  11974. death_params_WhichExplosions 0 0
  11975. death_params_AddSpeed 0.000000 0.000000 0.000000
  11976. death_params_DestroyOtherPause 0.000000
  11977. death_params_HandleDeathIf 
  11978. death_params_ExplosionPowerCoef 1.000000
  11979. death_params_6 0 0 0.000000 0.000000 0.000000
  11980. death_params_created_mesh_name 
  11981. death_params_smoke_generation_time 90.000000
  11982. death_params_created_mesh_disappears 0
  11983. death_params_time_to_disappear_created_mesh 0.000000
  11984. mesh_into_sprite 0 2200.000000 
  11985. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11986. mesh_emit_sprite0_emitifset 
  11987. mesh_emit_sprite0_filename 
  11988. mesh_emit_sprite0_name1 
  11989. mesh_emit_sprite0_name2 
  11990. mesh_emit_sprite0_name3 
  11991. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  11992. mesh_emit_sprite0_params3 0
  11993. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  11994. mesh_emit_sprite1_emitifset 
  11995. mesh_emit_sprite1_filename 
  11996. mesh_emit_sprite1_name1 
  11997. mesh_emit_sprite1_name2 
  11998. mesh_emit_sprite1_name3 
  11999. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12000. mesh_emit_sprite1_params3 0
  12001. mesh_link_by_socket 0  
  12002. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12003. rigid_body_phys_type 0
  12004. rigid_body_phys_collide_with_player 1
  12005. path_generation 0 64.000000 32.000000 1536.000000 2000
  12006. mesh_light_control_params 0 0
  12007. mesh_light_control_light0 
  12008. mesh_light_control_light1 
  12009. mesh_light_control_light2 
  12010. mesh_light_control_light3 
  12011. mesh_light_control_light4 
  12012. mesh_light_control_light5 
  12013. mesh_light_control_light6 
  12014.  
  12015. mesh prefabs\toolsy\kamien_0.X 1
  12016. name 
  12017. pesel 9726175 7376 87
  12018. xpos -205.459167
  12019. ypos -3.461845
  12020. zpos 6672.140137
  12021. rotation_angles 0.000000 30.000000 0.000000
  12022. scaling_axis 0.600000 0.400000 0.600000
  12023. flags 93
  12024. invisible_in_game 0
  12025. invisible_in_edytor 0
  12026. flag2 0
  12027. disappear_range 0.000000
  12028. shadow_dist 1200.000000
  12029. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12030. bezier_moving_____start_node_name 
  12031. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12032. bezier_moving_____distance_to_calc_rotation 64.000000
  12033. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12034. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12035. shoot3_from_mesh 
  12036. flags_backup_for_disabling 0
  12037. is_disabled 0
  12038. light_ray 0 256.000000 538976288
  12039. mesh_action_general_opt 0 0
  12040. mesh_action_ifset 
  12041. mesh_action_default_set 
  12042. mesh_action_default_unset 
  12043. mesh_action_dest_set 
  12044. mesh_action_dest_unset 
  12045. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12046. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12047. mesh_action_give_action_to___mesh 
  12048. mesh_action_give_action_to___delay 0.000000
  12049. mesh_action_sounds_activate 
  12050. mesh_action_sounds_deactivate 
  12051. mesh_action_sounds_range 0.000000
  12052. mesh_action_camera_position_mesh 0 
  12053. mesh_action_switch_moving_on_action 0
  12054. mesh_action_can_be_held_up 0
  12055. mesh_action_target_mesh_name 
  12056. mesh_action_set_if_pickedup 
  12057. mesh_action_set_if_ontarget 
  12058. mesh_action_general_2 0 0
  12059. mesh_action_respawn_character_name 
  12060. mesh_action_respawn_character_phase0 do_strzalu
  12061. mesh_action_respawn_character_phase1 do_strzalu
  12062. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12063. mesh_action_general_3 0 0 0
  12064. mesh_action_take_health_away 0.000000
  12065. mesh_action_display_objective 
  12066. mesh_action_kill_object 
  12067. mesh_action_remove_objective 
  12068. mesh_action_display_hint 
  12069. mesh_action_push_object 
  12070. mesh_action_push_obj_force 0.000000
  12071. mesh_action_kill_delay 0.000000
  12072. mesh_action_set_phase_for 
  12073. mesh_action_phase_name 
  12074. mesh_action_teleport_player_here 0
  12075. mesh_action_add_mark 
  12076. mesh_action_remove_mark 
  12077. mesh_action_mark_params 3 64.000000 64.000000
  12078. mesh_action_allow_passing_blockers 
  12079. mesh_action_forbid_passing_blockers 
  12080. mesh_action_start_driving 
  12081. mesh_action_stop_driving 
  12082. mesh_action_action_if_not_set 
  12083. mesh_action_start_flying 
  12084. mesh_action_stop_flying 
  12085. mesh_action_start_rockets 
  12086. mesh_action_stop_rockets 
  12087. mesh_action_activate_ai_action 
  12088. mesh_action_play_music 
  12089. mesh_action_rotation_acceleration 0.000000
  12090. mesh_action_start_world 
  12091. mesh_action_emit_bullet_hit_effects 0
  12092. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12093. death_params_ActivateObjectName 
  12094. death_params_DeadAnimName 
  12095. death_params_DestroyObjectName 
  12096. death_params_HitAnimName 
  12097. death_params_SetWhenDead 
  12098. death_params_SetWhenHit 
  12099. death_params_SoundName 
  12100. death_params_UnsetWhenDead 
  12101. death_params_UnsetWhenHit 
  12102. death_params_2 0 0 0 0 0
  12103. death_params_HitEmitSpriteName 
  12104. death_params_FallDownEmitSpriteName 
  12105. death_params_DeathAnimName 
  12106. death_params_HitGroundAnimName 
  12107. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12108. death_params_CreateMeshOnDeath 
  12109. death_params_CreateMeshOnGroundHit 
  12110. death_params_4 0
  12111. death_params_5 0
  12112. death_params_WhichExplosions 0 0
  12113. death_params_AddSpeed 0.000000 0.000000 0.000000
  12114. death_params_DestroyOtherPause 0.000000
  12115. death_params_HandleDeathIf 
  12116. death_params_ExplosionPowerCoef 1.000000
  12117. death_params_6 0 0 0.000000 0.000000 0.000000
  12118. death_params_created_mesh_name 
  12119. death_params_smoke_generation_time 90.000000
  12120. death_params_created_mesh_disappears 0
  12121. death_params_time_to_disappear_created_mesh 0.000000
  12122. mesh_into_sprite 0 2200.000000 
  12123. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12124. mesh_emit_sprite0_emitifset 
  12125. mesh_emit_sprite0_filename 
  12126. mesh_emit_sprite0_name1 
  12127. mesh_emit_sprite0_name2 
  12128. mesh_emit_sprite0_name3 
  12129. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12130. mesh_emit_sprite0_params3 0
  12131. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12132. mesh_emit_sprite1_emitifset 
  12133. mesh_emit_sprite1_filename 
  12134. mesh_emit_sprite1_name1 
  12135. mesh_emit_sprite1_name2 
  12136. mesh_emit_sprite1_name3 
  12137. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12138. mesh_emit_sprite1_params3 0
  12139. mesh_link_by_socket 0  
  12140. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12141. rigid_body_phys_type 0
  12142. rigid_body_phys_collide_with_player 1
  12143. path_generation 0 64.000000 32.000000 1536.000000 2000
  12144. mesh_light_control_params 0 0
  12145. mesh_light_control_light0 
  12146. mesh_light_control_light1 
  12147. mesh_light_control_light2 
  12148. mesh_light_control_light3 
  12149. mesh_light_control_light4 
  12150. mesh_light_control_light5 
  12151. mesh_light_control_light6 
  12152.  
  12153. mesh prefabs\toolsy\kamien_0.X 1
  12154. name 
  12155. pesel 9726179 13931 88
  12156. xpos 2860.373291
  12157. ypos -16.070812
  12158. zpos 8236.052734
  12159. rotation_angles 0.000000 180.000000 0.000000
  12160. scaling_axis 0.900000 0.300000 0.600000
  12161. flags 13
  12162. invisible_in_game 0
  12163. invisible_in_edytor 0
  12164. flag2 0
  12165. disappear_range 0.000000
  12166. shadow_dist 1200.000000
  12167. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12168. bezier_moving_____start_node_name 
  12169. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12170. bezier_moving_____distance_to_calc_rotation 64.000000
  12171. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12172. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12173. shoot3_from_mesh 
  12174. flags_backup_for_disabling 0
  12175. is_disabled 0
  12176. light_ray 0 256.000000 538976288
  12177. mesh_action_general_opt 0 0
  12178. mesh_action_ifset 
  12179. mesh_action_default_set 
  12180. mesh_action_default_unset 
  12181. mesh_action_dest_set 
  12182. mesh_action_dest_unset 
  12183. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12184. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12185. mesh_action_give_action_to___mesh 
  12186. mesh_action_give_action_to___delay 0.000000
  12187. mesh_action_sounds_activate 
  12188. mesh_action_sounds_deactivate 
  12189. mesh_action_sounds_range 0.000000
  12190. mesh_action_camera_position_mesh 0 
  12191. mesh_action_switch_moving_on_action 0
  12192. mesh_action_can_be_held_up 0
  12193. mesh_action_target_mesh_name 
  12194. mesh_action_set_if_pickedup 
  12195. mesh_action_set_if_ontarget 
  12196. mesh_action_general_2 0 0
  12197. mesh_action_respawn_character_name 
  12198. mesh_action_respawn_character_phase0 do_strzalu
  12199. mesh_action_respawn_character_phase1 do_strzalu
  12200. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12201. mesh_action_general_3 0 0 0
  12202. mesh_action_take_health_away 0.000000
  12203. mesh_action_display_objective 
  12204. mesh_action_kill_object 
  12205. mesh_action_remove_objective 
  12206. mesh_action_display_hint 
  12207. mesh_action_push_object 
  12208. mesh_action_push_obj_force 0.000000
  12209. mesh_action_kill_delay 0.000000
  12210. mesh_action_set_phase_for 
  12211. mesh_action_phase_name 
  12212. mesh_action_teleport_player_here 0
  12213. mesh_action_add_mark 
  12214. mesh_action_remove_mark 
  12215. mesh_action_mark_params 3 64.000000 64.000000
  12216. mesh_action_allow_passing_blockers 
  12217. mesh_action_forbid_passing_blockers 
  12218. mesh_action_start_driving 
  12219. mesh_action_stop_driving 
  12220. mesh_action_action_if_not_set 
  12221. mesh_action_start_flying 
  12222. mesh_action_stop_flying 
  12223. mesh_action_start_rockets 
  12224. mesh_action_stop_rockets 
  12225. mesh_action_activate_ai_action 
  12226. mesh_action_play_music 
  12227. mesh_action_rotation_acceleration 0.000000
  12228. mesh_action_start_world 
  12229. mesh_action_emit_bullet_hit_effects 0
  12230. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12231. death_params_ActivateObjectName 
  12232. death_params_DeadAnimName 
  12233. death_params_DestroyObjectName 
  12234. death_params_HitAnimName 
  12235. death_params_SetWhenDead 
  12236. death_params_SetWhenHit 
  12237. death_params_SoundName 
  12238. death_params_UnsetWhenDead 
  12239. death_params_UnsetWhenHit 
  12240. death_params_2 0 0 0 0 0
  12241. death_params_HitEmitSpriteName 
  12242. death_params_FallDownEmitSpriteName 
  12243. death_params_DeathAnimName 
  12244. death_params_HitGroundAnimName 
  12245. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12246. death_params_CreateMeshOnDeath 
  12247. death_params_CreateMeshOnGroundHit 
  12248. death_params_4 0
  12249. death_params_5 0
  12250. death_params_WhichExplosions 0 0
  12251. death_params_AddSpeed 0.000000 0.000000 0.000000
  12252. death_params_DestroyOtherPause 0.000000
  12253. death_params_HandleDeathIf 
  12254. death_params_ExplosionPowerCoef 1.000000
  12255. death_params_6 0 0 0.000000 0.000000 0.000000
  12256. death_params_created_mesh_name 
  12257. death_params_smoke_generation_time 90.000000
  12258. death_params_created_mesh_disappears 0
  12259. death_params_time_to_disappear_created_mesh 0.000000
  12260. mesh_into_sprite 0 2200.000000 
  12261. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12262. mesh_emit_sprite0_emitifset 
  12263. mesh_emit_sprite0_filename 
  12264. mesh_emit_sprite0_name1 
  12265. mesh_emit_sprite0_name2 
  12266. mesh_emit_sprite0_name3 
  12267. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12268. mesh_emit_sprite0_params3 0
  12269. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12270. mesh_emit_sprite1_emitifset 
  12271. mesh_emit_sprite1_filename 
  12272. mesh_emit_sprite1_name1 
  12273. mesh_emit_sprite1_name2 
  12274. mesh_emit_sprite1_name3 
  12275. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12276. mesh_emit_sprite1_params3 0
  12277. mesh_link_by_socket 0  
  12278. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12279. rigid_body_phys_type 0
  12280. rigid_body_phys_collide_with_player 1
  12281. path_generation 0 64.000000 32.000000 1536.000000 2000
  12282. mesh_light_control_params 0 0
  12283. mesh_light_control_light0 
  12284. mesh_light_control_light1 
  12285. mesh_light_control_light2 
  12286. mesh_light_control_light3 
  12287. mesh_light_control_light4 
  12288. mesh_light_control_light5 
  12289. mesh_light_control_light6 
  12290.  
  12291. mesh prefabs\toolsy\kamien_0.X 1
  12292. name 
  12293. pesel 9726187 26308 89
  12294. xpos 1682.339111
  12295. ypos -12.715139
  12296. zpos 8082.618652
  12297. rotation_angles 0.000000 30.000000 0.000000
  12298. scaling_axis 0.600000 0.400000 0.600000
  12299. flags 93
  12300. invisible_in_game 0
  12301. invisible_in_edytor 0
  12302. flag2 0
  12303. disappear_range 0.000000
  12304. shadow_dist 1200.000000
  12305. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12306. bezier_moving_____start_node_name 
  12307. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12308. bezier_moving_____distance_to_calc_rotation 64.000000
  12309. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12310. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12311. shoot3_from_mesh 
  12312. flags_backup_for_disabling 0
  12313. is_disabled 0
  12314. light_ray 0 256.000000 538976288
  12315. mesh_action_general_opt 0 0
  12316. mesh_action_ifset 
  12317. mesh_action_default_set 
  12318. mesh_action_default_unset 
  12319. mesh_action_dest_set 
  12320. mesh_action_dest_unset 
  12321. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12322. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12323. mesh_action_give_action_to___mesh 
  12324. mesh_action_give_action_to___delay 0.000000
  12325. mesh_action_sounds_activate 
  12326. mesh_action_sounds_deactivate 
  12327. mesh_action_sounds_range 0.000000
  12328. mesh_action_camera_position_mesh 0 
  12329. mesh_action_switch_moving_on_action 0
  12330. mesh_action_can_be_held_up 0
  12331. mesh_action_target_mesh_name 
  12332. mesh_action_set_if_pickedup 
  12333. mesh_action_set_if_ontarget 
  12334. mesh_action_general_2 0 0
  12335. mesh_action_respawn_character_name 
  12336. mesh_action_respawn_character_phase0 do_strzalu
  12337. mesh_action_respawn_character_phase1 do_strzalu
  12338. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12339. mesh_action_general_3 0 0 0
  12340. mesh_action_take_health_away 0.000000
  12341. mesh_action_display_objective 
  12342. mesh_action_kill_object 
  12343. mesh_action_remove_objective 
  12344. mesh_action_display_hint 
  12345. mesh_action_push_object 
  12346. mesh_action_push_obj_force 0.000000
  12347. mesh_action_kill_delay 0.000000
  12348. mesh_action_set_phase_for 
  12349. mesh_action_phase_name 
  12350. mesh_action_teleport_player_here 0
  12351. mesh_action_add_mark 
  12352. mesh_action_remove_mark 
  12353. mesh_action_mark_params 3 64.000000 64.000000
  12354. mesh_action_allow_passing_blockers 
  12355. mesh_action_forbid_passing_blockers 
  12356. mesh_action_start_driving 
  12357. mesh_action_stop_driving 
  12358. mesh_action_action_if_not_set 
  12359. mesh_action_start_flying 
  12360. mesh_action_stop_flying 
  12361. mesh_action_start_rockets 
  12362. mesh_action_stop_rockets 
  12363. mesh_action_activate_ai_action 
  12364. mesh_action_play_music 
  12365. mesh_action_rotation_acceleration 0.000000
  12366. mesh_action_start_world 
  12367. mesh_action_emit_bullet_hit_effects 0
  12368. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12369. death_params_ActivateObjectName 
  12370. death_params_DeadAnimName 
  12371. death_params_DestroyObjectName 
  12372. death_params_HitAnimName 
  12373. death_params_SetWhenDead 
  12374. death_params_SetWhenHit 
  12375. death_params_SoundName 
  12376. death_params_UnsetWhenDead 
  12377. death_params_UnsetWhenHit 
  12378. death_params_2 0 0 0 0 0
  12379. death_params_HitEmitSpriteName 
  12380. death_params_FallDownEmitSpriteName 
  12381. death_params_DeathAnimName 
  12382. death_params_HitGroundAnimName 
  12383. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12384. death_params_CreateMeshOnDeath 
  12385. death_params_CreateMeshOnGroundHit 
  12386. death_params_4 0
  12387. death_params_5 0
  12388. death_params_WhichExplosions 0 0
  12389. death_params_AddSpeed 0.000000 0.000000 0.000000
  12390. death_params_DestroyOtherPause 0.000000
  12391. death_params_HandleDeathIf 
  12392. death_params_ExplosionPowerCoef 1.000000
  12393. death_params_6 0 0 0.000000 0.000000 0.000000
  12394. death_params_created_mesh_name 
  12395. death_params_smoke_generation_time 90.000000
  12396. death_params_created_mesh_disappears 0
  12397. death_params_time_to_disappear_created_mesh 0.000000
  12398. mesh_into_sprite 0 2200.000000 
  12399. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12400. mesh_emit_sprite0_emitifset 
  12401. mesh_emit_sprite0_filename 
  12402. mesh_emit_sprite0_name1 
  12403. mesh_emit_sprite0_name2 
  12404. mesh_emit_sprite0_name3 
  12405. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12406. mesh_emit_sprite0_params3 0
  12407. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12408. mesh_emit_sprite1_emitifset 
  12409. mesh_emit_sprite1_filename 
  12410. mesh_emit_sprite1_name1 
  12411. mesh_emit_sprite1_name2 
  12412. mesh_emit_sprite1_name3 
  12413. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12414. mesh_emit_sprite1_params3 0
  12415. mesh_link_by_socket 0  
  12416. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12417. rigid_body_phys_type 0
  12418. rigid_body_phys_collide_with_player 1
  12419. path_generation 0 64.000000 32.000000 1536.000000 2000
  12420. mesh_light_control_params 0 0
  12421. mesh_light_control_light0 
  12422. mesh_light_control_light1 
  12423. mesh_light_control_light2 
  12424. mesh_light_control_light3 
  12425. mesh_light_control_light4 
  12426. mesh_light_control_light5 
  12427. mesh_light_control_light6 
  12428.  
  12429. mesh prefabs\toolsy\kamien_0.X 1
  12430. name 
  12431. pesel 9726193 16944 90
  12432. xpos 1626.378906
  12433. ypos -17.468319
  12434. zpos 6132.764648
  12435. rotation_angles 0.000000 120.000000 0.000000
  12436. scaling_axis 1.000000 0.250000 0.600000
  12437. flags 93
  12438. invisible_in_game 0
  12439. invisible_in_edytor 0
  12440. flag2 0
  12441. disappear_range 3000.000000
  12442. shadow_dist 1200.000000
  12443. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12444. bezier_moving_____start_node_name 
  12445. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12446. bezier_moving_____distance_to_calc_rotation 64.000000
  12447. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12448. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12449. shoot3_from_mesh 
  12450. flags_backup_for_disabling 0
  12451. is_disabled 0
  12452. light_ray 0 256.000000 538976288
  12453. mesh_action_general_opt 0 0
  12454. mesh_action_ifset 
  12455. mesh_action_default_set 
  12456. mesh_action_default_unset 
  12457. mesh_action_dest_set 
  12458. mesh_action_dest_unset 
  12459. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12460. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12461. mesh_action_give_action_to___mesh 
  12462. mesh_action_give_action_to___delay 0.000000
  12463. mesh_action_sounds_activate 
  12464. mesh_action_sounds_deactivate 
  12465. mesh_action_sounds_range 0.000000
  12466. mesh_action_camera_position_mesh 0 
  12467. mesh_action_switch_moving_on_action 0
  12468. mesh_action_can_be_held_up 0
  12469. mesh_action_target_mesh_name 
  12470. mesh_action_set_if_pickedup 
  12471. mesh_action_set_if_ontarget 
  12472. mesh_action_general_2 0 0
  12473. mesh_action_respawn_character_name 
  12474. mesh_action_respawn_character_phase0 do_strzalu
  12475. mesh_action_respawn_character_phase1 do_strzalu
  12476. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12477. mesh_action_general_3 0 0 0
  12478. mesh_action_take_health_away 0.000000
  12479. mesh_action_display_objective 
  12480. mesh_action_kill_object 
  12481. mesh_action_remove_objective 
  12482. mesh_action_display_hint 
  12483. mesh_action_push_object 
  12484. mesh_action_push_obj_force 0.000000
  12485. mesh_action_kill_delay 0.000000
  12486. mesh_action_set_phase_for 
  12487. mesh_action_phase_name 
  12488. mesh_action_teleport_player_here 0
  12489. mesh_action_add_mark 
  12490. mesh_action_remove_mark 
  12491. mesh_action_mark_params 3 64.000000 64.000000
  12492. mesh_action_allow_passing_blockers 
  12493. mesh_action_forbid_passing_blockers 
  12494. mesh_action_start_driving 
  12495. mesh_action_stop_driving 
  12496. mesh_action_action_if_not_set 
  12497. mesh_action_start_flying 
  12498. mesh_action_stop_flying 
  12499. mesh_action_start_rockets 
  12500. mesh_action_stop_rockets 
  12501. mesh_action_activate_ai_action 
  12502. mesh_action_play_music 
  12503. mesh_action_rotation_acceleration 0.000000
  12504. mesh_action_start_world 
  12505. mesh_action_emit_bullet_hit_effects 0
  12506. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12507. death_params_ActivateObjectName 
  12508. death_params_DeadAnimName 
  12509. death_params_DestroyObjectName 
  12510. death_params_HitAnimName 
  12511. death_params_SetWhenDead 
  12512. death_params_SetWhenHit 
  12513. death_params_SoundName 
  12514. death_params_UnsetWhenDead 
  12515. death_params_UnsetWhenHit 
  12516. death_params_2 0 0 0 0 0
  12517. death_params_HitEmitSpriteName 
  12518. death_params_FallDownEmitSpriteName 
  12519. death_params_DeathAnimName 
  12520. death_params_HitGroundAnimName 
  12521. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12522. death_params_CreateMeshOnDeath 
  12523. death_params_CreateMeshOnGroundHit 
  12524. death_params_4 0
  12525. death_params_5 0
  12526. death_params_WhichExplosions 0 0
  12527. death_params_AddSpeed 0.000000 0.000000 0.000000
  12528. death_params_DestroyOtherPause 0.000000
  12529. death_params_HandleDeathIf 
  12530. death_params_ExplosionPowerCoef 1.000000
  12531. death_params_6 0 0 0.000000 0.000000 0.000000
  12532. death_params_created_mesh_name 
  12533. death_params_smoke_generation_time 90.000000
  12534. death_params_created_mesh_disappears 0
  12535. death_params_time_to_disappear_created_mesh 0.000000
  12536. mesh_into_sprite 0 2200.000000 
  12537. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12538. mesh_emit_sprite0_emitifset 
  12539. mesh_emit_sprite0_filename 
  12540. mesh_emit_sprite0_name1 
  12541. mesh_emit_sprite0_name2 
  12542. mesh_emit_sprite0_name3 
  12543. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12544. mesh_emit_sprite0_params3 0
  12545. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12546. mesh_emit_sprite1_emitifset 
  12547. mesh_emit_sprite1_filename 
  12548. mesh_emit_sprite1_name1 
  12549. mesh_emit_sprite1_name2 
  12550. mesh_emit_sprite1_name3 
  12551. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12552. mesh_emit_sprite1_params3 0
  12553. mesh_link_by_socket 0  
  12554. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12555. rigid_body_phys_type 0
  12556. rigid_body_phys_collide_with_player 1
  12557. path_generation 0 64.000000 32.000000 1536.000000 2000
  12558. mesh_light_control_params 0 0
  12559. mesh_light_control_light0 
  12560. mesh_light_control_light1 
  12561. mesh_light_control_light2 
  12562. mesh_light_control_light3 
  12563. mesh_light_control_light4 
  12564. mesh_light_control_light5 
  12565. mesh_light_control_light6 
  12566.  
  12567. mesh prefabs\toolsy\kamien_0.X 1
  12568. name 
  12569. pesel 9726197 32439 91
  12570. xpos 1639.323608
  12571. ypos -16.835318
  12572. zpos 5914.986328
  12573. rotation_angles 0.000000 30.000000 0.000000
  12574. scaling_axis 0.600000 0.400000 0.600000
  12575. flags 93
  12576. invisible_in_game 0
  12577. invisible_in_edytor 0
  12578. flag2 0
  12579. disappear_range 0.000000
  12580. shadow_dist 1200.000000
  12581. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12582. bezier_moving_____start_node_name 
  12583. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12584. bezier_moving_____distance_to_calc_rotation 64.000000
  12585. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12586. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12587. shoot3_from_mesh 
  12588. flags_backup_for_disabling 0
  12589. is_disabled 0
  12590. light_ray 0 256.000000 538976288
  12591. mesh_action_general_opt 0 0
  12592. mesh_action_ifset 
  12593. mesh_action_default_set 
  12594. mesh_action_default_unset 
  12595. mesh_action_dest_set 
  12596. mesh_action_dest_unset 
  12597. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12598. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12599. mesh_action_give_action_to___mesh 
  12600. mesh_action_give_action_to___delay 0.000000
  12601. mesh_action_sounds_activate 
  12602. mesh_action_sounds_deactivate 
  12603. mesh_action_sounds_range 0.000000
  12604. mesh_action_camera_position_mesh 0 
  12605. mesh_action_switch_moving_on_action 0
  12606. mesh_action_can_be_held_up 0
  12607. mesh_action_target_mesh_name 
  12608. mesh_action_set_if_pickedup 
  12609. mesh_action_set_if_ontarget 
  12610. mesh_action_general_2 0 0
  12611. mesh_action_respawn_character_name 
  12612. mesh_action_respawn_character_phase0 do_strzalu
  12613. mesh_action_respawn_character_phase1 do_strzalu
  12614. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12615. mesh_action_general_3 0 0 0
  12616. mesh_action_take_health_away 0.000000
  12617. mesh_action_display_objective 
  12618. mesh_action_kill_object 
  12619. mesh_action_remove_objective 
  12620. mesh_action_display_hint 
  12621. mesh_action_push_object 
  12622. mesh_action_push_obj_force 0.000000
  12623. mesh_action_kill_delay 0.000000
  12624. mesh_action_set_phase_for 
  12625. mesh_action_phase_name 
  12626. mesh_action_teleport_player_here 0
  12627. mesh_action_add_mark 
  12628. mesh_action_remove_mark 
  12629. mesh_action_mark_params 3 64.000000 64.000000
  12630. mesh_action_allow_passing_blockers 
  12631. mesh_action_forbid_passing_blockers 
  12632. mesh_action_start_driving 
  12633. mesh_action_stop_driving 
  12634. mesh_action_action_if_not_set 
  12635. mesh_action_start_flying 
  12636. mesh_action_stop_flying 
  12637. mesh_action_start_rockets 
  12638. mesh_action_stop_rockets 
  12639. mesh_action_activate_ai_action 
  12640. mesh_action_play_music 
  12641. mesh_action_rotation_acceleration 0.000000
  12642. mesh_action_start_world 
  12643. mesh_action_emit_bullet_hit_effects 0
  12644. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12645. death_params_ActivateObjectName 
  12646. death_params_DeadAnimName 
  12647. death_params_DestroyObjectName 
  12648. death_params_HitAnimName 
  12649. death_params_SetWhenDead 
  12650. death_params_SetWhenHit 
  12651. death_params_SoundName 
  12652. death_params_UnsetWhenDead 
  12653. death_params_UnsetWhenHit 
  12654. death_params_2 0 0 0 0 0
  12655. death_params_HitEmitSpriteName 
  12656. death_params_FallDownEmitSpriteName 
  12657. death_params_DeathAnimName 
  12658. death_params_HitGroundAnimName 
  12659. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12660. death_params_CreateMeshOnDeath 
  12661. death_params_CreateMeshOnGroundHit 
  12662. death_params_4 0
  12663. death_params_5 0
  12664. death_params_WhichExplosions 0 0
  12665. death_params_AddSpeed 0.000000 0.000000 0.000000
  12666. death_params_DestroyOtherPause 0.000000
  12667. death_params_HandleDeathIf 
  12668. death_params_ExplosionPowerCoef 1.000000
  12669. death_params_6 0 0 0.000000 0.000000 0.000000
  12670. death_params_created_mesh_name 
  12671. death_params_smoke_generation_time 90.000000
  12672. death_params_created_mesh_disappears 0
  12673. death_params_time_to_disappear_created_mesh 0.000000
  12674. mesh_into_sprite 0 2200.000000 
  12675. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12676. mesh_emit_sprite0_emitifset 
  12677. mesh_emit_sprite0_filename 
  12678. mesh_emit_sprite0_name1 
  12679. mesh_emit_sprite0_name2 
  12680. mesh_emit_sprite0_name3 
  12681. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12682. mesh_emit_sprite0_params3 0
  12683. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12684. mesh_emit_sprite1_emitifset 
  12685. mesh_emit_sprite1_filename 
  12686. mesh_emit_sprite1_name1 
  12687. mesh_emit_sprite1_name2 
  12688. mesh_emit_sprite1_name3 
  12689. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12690. mesh_emit_sprite1_params3 0
  12691. mesh_link_by_socket 0  
  12692. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12693. rigid_body_phys_type 0
  12694. rigid_body_phys_collide_with_player 1
  12695. path_generation 0 64.000000 32.000000 1536.000000 2000
  12696. mesh_light_control_params 0 0
  12697. mesh_light_control_light0 
  12698. mesh_light_control_light1 
  12699. mesh_light_control_light2 
  12700. mesh_light_control_light3 
  12701. mesh_light_control_light4 
  12702. mesh_light_control_light5 
  12703. mesh_light_control_light6 
  12704.  
  12705. mesh prefabs\toolsy\kamien_0.X 1
  12706. name 
  12707. pesel 9726202 24626 92
  12708. xpos 2011.660889
  12709. ypos -28.025082
  12710. zpos 4962.557617
  12711. rotation_angles 0.000000 90.000000 0.000000
  12712. scaling_axis 1.000000 0.600000 0.600000
  12713. flags 93
  12714. invisible_in_game 0
  12715. invisible_in_edytor 0
  12716. flag2 0
  12717. disappear_range 0.000000
  12718. shadow_dist 1200.000000
  12719. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12720. bezier_moving_____start_node_name 
  12721. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12722. bezier_moving_____distance_to_calc_rotation 64.000000
  12723. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12724. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12725. shoot3_from_mesh 
  12726. flags_backup_for_disabling 0
  12727. is_disabled 0
  12728. light_ray 0 256.000000 538976288
  12729. mesh_action_general_opt 0 0
  12730. mesh_action_ifset 
  12731. mesh_action_default_set 
  12732. mesh_action_default_unset 
  12733. mesh_action_dest_set 
  12734. mesh_action_dest_unset 
  12735. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12736. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12737. mesh_action_give_action_to___mesh 
  12738. mesh_action_give_action_to___delay 0.000000
  12739. mesh_action_sounds_activate 
  12740. mesh_action_sounds_deactivate 
  12741. mesh_action_sounds_range 0.000000
  12742. mesh_action_camera_position_mesh 0 
  12743. mesh_action_switch_moving_on_action 0
  12744. mesh_action_can_be_held_up 0
  12745. mesh_action_target_mesh_name 
  12746. mesh_action_set_if_pickedup 
  12747. mesh_action_set_if_ontarget 
  12748. mesh_action_general_2 0 0
  12749. mesh_action_respawn_character_name 
  12750. mesh_action_respawn_character_phase0 do_strzalu
  12751. mesh_action_respawn_character_phase1 do_strzalu
  12752. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12753. mesh_action_general_3 0 0 0
  12754. mesh_action_take_health_away 0.000000
  12755. mesh_action_display_objective 
  12756. mesh_action_kill_object 
  12757. mesh_action_remove_objective 
  12758. mesh_action_display_hint 
  12759. mesh_action_push_object 
  12760. mesh_action_push_obj_force 0.000000
  12761. mesh_action_kill_delay 0.000000
  12762. mesh_action_set_phase_for 
  12763. mesh_action_phase_name 
  12764. mesh_action_teleport_player_here 0
  12765. mesh_action_add_mark 
  12766. mesh_action_remove_mark 
  12767. mesh_action_mark_params 3 64.000000 64.000000
  12768. mesh_action_allow_passing_blockers 
  12769. mesh_action_forbid_passing_blockers 
  12770. mesh_action_start_driving 
  12771. mesh_action_stop_driving 
  12772. mesh_action_action_if_not_set 
  12773. mesh_action_start_flying 
  12774. mesh_action_stop_flying 
  12775. mesh_action_start_rockets 
  12776. mesh_action_stop_rockets 
  12777. mesh_action_activate_ai_action 
  12778. mesh_action_play_music 
  12779. mesh_action_rotation_acceleration 0.000000
  12780. mesh_action_start_world 
  12781. mesh_action_emit_bullet_hit_effects 0
  12782. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12783. death_params_ActivateObjectName 
  12784. death_params_DeadAnimName 
  12785. death_params_DestroyObjectName 
  12786. death_params_HitAnimName 
  12787. death_params_SetWhenDead 
  12788. death_params_SetWhenHit 
  12789. death_params_SoundName 
  12790. death_params_UnsetWhenDead 
  12791. death_params_UnsetWhenHit 
  12792. death_params_2 0 0 0 0 0
  12793. death_params_HitEmitSpriteName 
  12794. death_params_FallDownEmitSpriteName 
  12795. death_params_DeathAnimName 
  12796. death_params_HitGroundAnimName 
  12797. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12798. death_params_CreateMeshOnDeath 
  12799. death_params_CreateMeshOnGroundHit 
  12800. death_params_4 0
  12801. death_params_5 0
  12802. death_params_WhichExplosions 0 0
  12803. death_params_AddSpeed 0.000000 0.000000 0.000000
  12804. death_params_DestroyOtherPause 0.000000
  12805. death_params_HandleDeathIf 
  12806. death_params_ExplosionPowerCoef 1.000000
  12807. death_params_6 0 0 0.000000 0.000000 0.000000
  12808. death_params_created_mesh_name 
  12809. death_params_smoke_generation_time 90.000000
  12810. death_params_created_mesh_disappears 0
  12811. death_params_time_to_disappear_created_mesh 0.000000
  12812. mesh_into_sprite 0 2200.000000 
  12813. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12814. mesh_emit_sprite0_emitifset 
  12815. mesh_emit_sprite0_filename 
  12816. mesh_emit_sprite0_name1 
  12817. mesh_emit_sprite0_name2 
  12818. mesh_emit_sprite0_name3 
  12819. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12820. mesh_emit_sprite0_params3 0
  12821. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12822. mesh_emit_sprite1_emitifset 
  12823. mesh_emit_sprite1_filename 
  12824. mesh_emit_sprite1_name1 
  12825. mesh_emit_sprite1_name2 
  12826. mesh_emit_sprite1_name3 
  12827. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12828. mesh_emit_sprite1_params3 0
  12829. mesh_link_by_socket 0  
  12830. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12831. rigid_body_phys_type 0
  12832. rigid_body_phys_collide_with_player 1
  12833. path_generation 0 64.000000 32.000000 1536.000000 2000
  12834. mesh_light_control_params 0 0
  12835. mesh_light_control_light0 
  12836. mesh_light_control_light1 
  12837. mesh_light_control_light2 
  12838. mesh_light_control_light3 
  12839. mesh_light_control_light4 
  12840. mesh_light_control_light5 
  12841. mesh_light_control_light6 
  12842.  
  12843. mesh prefabs\toolsy\kamien_0.X 1
  12844. name 
  12845. pesel 9726206 11323 93
  12846. xpos 3764.234375
  12847. ypos -26.871943
  12848. zpos 2580.671387
  12849. rotation_angles 0.000000 90.000000 0.000000
  12850. scaling_axis 0.800000 0.600000 0.800000
  12851. flags 93
  12852. invisible_in_game 0
  12853. invisible_in_edytor 0
  12854. flag2 0
  12855. disappear_range 0.000000
  12856. shadow_dist 1200.000000
  12857. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12858. bezier_moving_____start_node_name 
  12859. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12860. bezier_moving_____distance_to_calc_rotation 64.000000
  12861. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  12862. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  12863. shoot3_from_mesh 
  12864. flags_backup_for_disabling 0
  12865. is_disabled 0
  12866. light_ray 0 256.000000 538976288
  12867. mesh_action_general_opt 0 0
  12868. mesh_action_ifset 
  12869. mesh_action_default_set 
  12870. mesh_action_default_unset 
  12871. mesh_action_dest_set 
  12872. mesh_action_dest_unset 
  12873. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  12874. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  12875. mesh_action_give_action_to___mesh 
  12876. mesh_action_give_action_to___delay 0.000000
  12877. mesh_action_sounds_activate 
  12878. mesh_action_sounds_deactivate 
  12879. mesh_action_sounds_range 0.000000
  12880. mesh_action_camera_position_mesh 0 
  12881. mesh_action_switch_moving_on_action 0
  12882. mesh_action_can_be_held_up 0
  12883. mesh_action_target_mesh_name 
  12884. mesh_action_set_if_pickedup 
  12885. mesh_action_set_if_ontarget 
  12886. mesh_action_general_2 0 0
  12887. mesh_action_respawn_character_name 
  12888. mesh_action_respawn_character_phase0 do_strzalu
  12889. mesh_action_respawn_character_phase1 do_strzalu
  12890. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  12891. mesh_action_general_3 0 0 0
  12892. mesh_action_take_health_away 0.000000
  12893. mesh_action_display_objective 
  12894. mesh_action_kill_object 
  12895. mesh_action_remove_objective 
  12896. mesh_action_display_hint 
  12897. mesh_action_push_object 
  12898. mesh_action_push_obj_force 0.000000
  12899. mesh_action_kill_delay 0.000000
  12900. mesh_action_set_phase_for 
  12901. mesh_action_phase_name 
  12902. mesh_action_teleport_player_here 0
  12903. mesh_action_add_mark 
  12904. mesh_action_remove_mark 
  12905. mesh_action_mark_params 3 64.000000 64.000000
  12906. mesh_action_allow_passing_blockers 
  12907. mesh_action_forbid_passing_blockers 
  12908. mesh_action_start_driving 
  12909. mesh_action_stop_driving 
  12910. mesh_action_action_if_not_set 
  12911. mesh_action_start_flying 
  12912. mesh_action_stop_flying 
  12913. mesh_action_start_rockets 
  12914. mesh_action_stop_rockets 
  12915. mesh_action_activate_ai_action 
  12916. mesh_action_play_music 
  12917. mesh_action_rotation_acceleration 0.000000
  12918. mesh_action_start_world 
  12919. mesh_action_emit_bullet_hit_effects 0
  12920. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  12921. death_params_ActivateObjectName 
  12922. death_params_DeadAnimName 
  12923. death_params_DestroyObjectName 
  12924. death_params_HitAnimName 
  12925. death_params_SetWhenDead 
  12926. death_params_SetWhenHit 
  12927. death_params_SoundName 
  12928. death_params_UnsetWhenDead 
  12929. death_params_UnsetWhenHit 
  12930. death_params_2 0 0 0 0 0
  12931. death_params_HitEmitSpriteName 
  12932. death_params_FallDownEmitSpriteName 
  12933. death_params_DeathAnimName 
  12934. death_params_HitGroundAnimName 
  12935. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  12936. death_params_CreateMeshOnDeath 
  12937. death_params_CreateMeshOnGroundHit 
  12938. death_params_4 0
  12939. death_params_5 0
  12940. death_params_WhichExplosions 0 0
  12941. death_params_AddSpeed 0.000000 0.000000 0.000000
  12942. death_params_DestroyOtherPause 0.000000
  12943. death_params_HandleDeathIf 
  12944. death_params_ExplosionPowerCoef 1.000000
  12945. death_params_6 0 0 0.000000 0.000000 0.000000
  12946. death_params_created_mesh_name 
  12947. death_params_smoke_generation_time 90.000000
  12948. death_params_created_mesh_disappears 0
  12949. death_params_time_to_disappear_created_mesh 0.000000
  12950. mesh_into_sprite 0 2200.000000 
  12951. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12952. mesh_emit_sprite0_emitifset 
  12953. mesh_emit_sprite0_filename 
  12954. mesh_emit_sprite0_name1 
  12955. mesh_emit_sprite0_name2 
  12956. mesh_emit_sprite0_name3 
  12957. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12958. mesh_emit_sprite0_params3 0
  12959. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  12960. mesh_emit_sprite1_emitifset 
  12961. mesh_emit_sprite1_filename 
  12962. mesh_emit_sprite1_name1 
  12963. mesh_emit_sprite1_name2 
  12964. mesh_emit_sprite1_name3 
  12965. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  12966. mesh_emit_sprite1_params3 0
  12967. mesh_link_by_socket 0  
  12968. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  12969. rigid_body_phys_type 0
  12970. rigid_body_phys_collide_with_player 1
  12971. path_generation 0 64.000000 32.000000 1536.000000 2000
  12972. mesh_light_control_params 0 0
  12973. mesh_light_control_light0 
  12974. mesh_light_control_light1 
  12975. mesh_light_control_light2 
  12976. mesh_light_control_light3 
  12977. mesh_light_control_light4 
  12978. mesh_light_control_light5 
  12979. mesh_light_control_light6 
  12980.  
  12981. mesh prefabs\toolsy\kamien_0.X 1
  12982. name 
  12983. pesel 9726210 5537 94
  12984. xpos 1192.968628
  12985. ypos -17.499054
  12986. zpos 3166.450195
  12987. rotation_angles 0.000000 90.000000 0.000000
  12988. scaling_axis 0.600000 0.600000 0.600000
  12989. flags 13
  12990. invisible_in_game 0
  12991. invisible_in_edytor 0
  12992. flag2 0
  12993. disappear_range 0.000000
  12994. shadow_dist 1200.000000
  12995. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  12996. bezier_moving_____start_node_name 
  12997. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  12998. bezier_moving_____distance_to_calc_rotation 64.000000
  12999. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  13000. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  13001. shoot3_from_mesh 
  13002. flags_backup_for_disabling 0
  13003. is_disabled 0
  13004. light_ray 0 256.000000 538976288
  13005. mesh_action_general_opt 0 0
  13006. mesh_action_ifset 
  13007. mesh_action_default_set 
  13008. mesh_action_default_unset 
  13009. mesh_action_dest_set 
  13010. mesh_action_dest_unset 
  13011. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  13012. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  13013. mesh_action_give_action_to___mesh 
  13014. mesh_action_give_action_to___delay 0.000000
  13015. mesh_action_sounds_activate 
  13016. mesh_action_sounds_deactivate 
  13017. mesh_action_sounds_range 0.000000
  13018. mesh_action_camera_position_mesh 0 
  13019. mesh_action_switch_moving_on_action 0
  13020. mesh_action_can_be_held_up 0
  13021. mesh_action_target_mesh_name 
  13022. mesh_action_set_if_pickedup 
  13023. mesh_action_set_if_ontarget 
  13024. mesh_action_general_2 0 0
  13025. mesh_action_respawn_character_name 
  13026. mesh_action_respawn_character_phase0 do_strzalu
  13027. mesh_action_respawn_character_phase1 do_strzalu
  13028. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  13029. mesh_action_general_3 0 0 0
  13030. mesh_action_take_health_away 0.000000
  13031. mesh_action_display_objective 
  13032. mesh_action_kill_object 
  13033. mesh_action_remove_objective 
  13034. mesh_action_display_hint 
  13035. mesh_action_push_object 
  13036. mesh_action_push_obj_force 0.000000
  13037. mesh_action_kill_delay 0.000000
  13038. mesh_action_set_phase_for 
  13039. mesh_action_phase_name 
  13040. mesh_action_teleport_player_here 0
  13041. mesh_action_add_mark 
  13042. mesh_action_remove_mark 
  13043. mesh_action_mark_params 3 64.000000 64.000000
  13044. mesh_action_allow_passing_blockers 
  13045. mesh_action_forbid_passing_blockers 
  13046. mesh_action_start_driving 
  13047. mesh_action_stop_driving 
  13048. mesh_action_action_if_not_set 
  13049. mesh_action_start_flying 
  13050. mesh_action_stop_flying 
  13051. mesh_action_start_rockets 
  13052. mesh_action_stop_rockets 
  13053. mesh_action_activate_ai_action 
  13054. mesh_action_play_music 
  13055. mesh_action_rotation_acceleration 0.000000
  13056. mesh_action_start_world 
  13057. mesh_action_emit_bullet_hit_effects 0
  13058. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  13059. death_params_ActivateObjectName 
  13060. death_params_DeadAnimName 
  13061. death_params_DestroyObjectName 
  13062. death_params_HitAnimName 
  13063. death_params_SetWhenDead 
  13064. death_params_SetWhenHit 
  13065. death_params_SoundName 
  13066. death_params_UnsetWhenDead 
  13067. death_params_UnsetWhenHit 
  13068. death_params_2 0 0 0 0 0
  13069. death_params_HitEmitSpriteName 
  13070. death_params_FallDownEmitSpriteName 
  13071. death_params_DeathAnimName 
  13072. death_params_HitGroundAnimName 
  13073. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  13074. death_params_CreateMeshOnDeath 
  13075. death_params_CreateMeshOnGroundHit 
  13076. death_params_4 0
  13077. death_params_5 0
  13078. death_params_WhichExplosions 0 0
  13079. death_params_AddSpeed 0.000000 0.000000 0.000000
  13080. death_params_DestroyOtherPause 0.000000
  13081. death_params_HandleDeathIf 
  13082. death_params_ExplosionPowerCoef 1.000000
  13083. death_params_6 0 0 0.000000 0.000000 0.000000
  13084. death_params_created_mesh_name 
  13085. death_params_smoke_generation_time 90.000000
  13086. death_params_created_mesh_disappears 0
  13087. death_params_time_to_disappear_created_mesh 0.000000
  13088. mesh_into_sprite 0 2200.000000 
  13089. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  13090. mesh_emit_sprite0_emitifset 
  13091. mesh_emit_sprite0_filename 
  13092. mesh_emit_sprite0_name1 
  13093. mesh_emit_sprite0_name2 
  13094. mesh_emit_sprite0_name3 
  13095. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  13096. mesh_emit_sprite0_params3 0
  13097. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  13098. mesh_emit_sprite1_emitifset 
  13099. mesh_emit_sprite1_filename 
  13100. mesh_emit_sprite1_name1 
  13101. mesh_emit_sprite1_name2 
  13102. mesh_emit_sprite1_name3 
  13103. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  13104. mesh_emit_sprite1_params3 0
  13105. mesh_link_by_socket 0  
  13106. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  13107. rigid_body_phys_type 0
  13108. rigid_body_phys_collide_with_player 1
  13109. path_generation 0 64.000000 32.000000 1536.000000 2000
  13110. mesh_light_control_params 0 0
  13111. mesh_light_control_light0 
  13112. mesh_light_control_light1 
  13113. mesh_light_control_light2 
  13114. mesh_light_control_light3 
  13115. mesh_light_control_light4 
  13116. mesh_light_control_light5 
  13117. mesh_light_control_light6 
  13118.  
  13119. mesh prefabs\toolsy\kamien_0.X 1
  13120. name 
  13121. pesel 9726214 21538 95
  13122. xpos -1053.721680
  13123. ypos -30.462399
  13124. zpos 1721.966187
  13125. rotation_angles 0.000000 0.000000 0.000000
  13126. scaling_axis 1.000000 1.000000 1.000000
  13127. flags 93
  13128. invisible_in_game 0
  13129. invisible_in_edytor 0
  13130. flag2 0
  13131. disappear_range 5000.000000
  13132. shadow_dist 1200.000000
  13133. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  13134. bezier_moving_____start_node_name 
  13135. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  13136. bezier_moving_____distance_to_calc_rotation 64.000000
  13137. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  13138. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  13139. shoot3_from_mesh 
  13140. flags_backup_for_disabling 0
  13141. is_disabled 0
  13142. light_ray 0 256.000000 538976288
  13143. mesh_action_general_opt 0 0
  13144. mesh_action_ifset 
  13145. mesh_action_default_set 
  13146. mesh_action_default_unset 
  13147. mesh_action_dest_set 
  13148. mesh_action_dest_unset 
  13149. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  13150. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  13151. mesh_action_give_action_to___mesh 
  13152. mesh_action_give_action_to___delay 0.000000
  13153. mesh_action_sounds_activate 
  13154. mesh_action_sounds_deactivate 
  13155. mesh_action_sounds_range 0.000000
  13156. mesh_action_camera_position_mesh 0 
  13157. mesh_action_switch_moving_on_action 0
  13158. mesh_action_can_be_held_up 0
  13159. mesh_action_target_mesh_name 
  13160. mesh_action_set_if_pickedup 
  13161. mesh_action_set_if_ontarget 
  13162. mesh_action_general_2 0 0
  13163. mesh_action_respawn_character_name 
  13164. mesh_action_respawn_character_phase0 do_strzalu
  13165. mesh_action_respawn_character_phase1 do_strzalu
  13166. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  13167. mesh_action_general_3 0 0 0
  13168. mesh_action_take_health_away 0.000000
  13169. mesh_action_display_objective 
  13170. mesh_action_kill_object 
  13171. mesh_action_remove_objective 
  13172. mesh_action_display_hint 
  13173. mesh_action_push_object 
  13174. mesh_action_push_obj_force 0.000000
  13175. mesh_action_kill_delay 0.000000
  13176. mesh_action_set_phase_for 
  13177. mesh_action_phase_name 
  13178. mesh_action_teleport_player_here 0
  13179. mesh_action_add_mark 
  13180. mesh_action_remove_mark 
  13181. mesh_action_mark_params 3 64.000000 64.000000
  13182. mesh_action_allow_passing_blockers 
  13183. mesh_action_forbid_passing_blockers 
  13184. mesh_action_start_driving 
  13185. mesh_action_stop_driving 
  13186. mesh_action_action_if_not_set 
  13187. mesh_action_start_flying 
  13188. mesh_action_stop_flying 
  13189. mesh_action_start_rockets 
  13190. mesh_action_stop_rockets 
  13191. mesh_action_activate_ai_action 
  13192. mesh_action_play_music 
  13193. mesh_action_rotation_acceleration 0.000000
  13194. mesh_action_start_world 
  13195. mesh_action_emit_bullet_hit_effects 0
  13196. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  13197. death_params_ActivateObjectName 
  13198. death_params_DeadAnimName 
  13199. death_params_DestroyObjectName 
  13200. death_params_HitAnimName 
  13201. death_params_SetWhenDead 
  13202. death_params_SetWhenHit 
  13203. death_params_SoundName 
  13204. death_params_UnsetWhenDead 
  13205. death_params_UnsetWhenHit 
  13206. death_params_2 0 0 0 0 0
  13207. death_params_HitEmitSpriteName 
  13208. death_params_FallDownEmitSpriteName 
  13209. death_params_DeathAnimName 
  13210. death_params_HitGroundAnimName 
  13211. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  13212. death_params_CreateMeshOnDeath 
  13213. death_params_CreateMeshOnGroundHit 
  13214. death_params_4 0
  13215. death_params_5 0
  13216. death_params_WhichExplosions 0 0
  13217. death_params_AddSpeed 0.000000 0.000000 0.000000
  13218. death_params_DestroyOtherPause 0.000000
  13219. death_params_HandleDeathIf 
  13220. death_params_ExplosionPowerCoef 1.000000
  13221. death_params_6 0 0 0.000000 0.000000 0.000000
  13222. death_params_created_mesh_name 
  13223. death_params_smoke_generation_time 90.000000
  13224. death_params_created_mesh_disappears 0
  13225. death_params_time_to_disappear_created_mesh 0.000000
  13226. mesh_into_sprite 0 2200.000000 
  13227. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  13228. mesh_emit_sprite0_emitifset 
  13229. mesh_emit_sprite0_filename 
  13230. mesh_emit_sprite0_name1 
  13231. mesh_emit_sprite0_name2 
  13232. mesh_emit_sprite0_name3 
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  13237. mesh_emit_sprite1_filename 
  13238. mesh_emit_sprite1_name1 
  13239. mesh_emit_sprite1_name2 
  13240. mesh_emit_sprite1_name3 
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  13243. mesh_link_by_socket 0  
  13244. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  13247. path_generation 0 64.000000 32.000000 1536.000000 2000
  13248. mesh_light_control_params 0 0
  13249. mesh_light_control_light0 
  13250. mesh_light_control_light1 
  13251. mesh_light_control_light2 
  13252. mesh_light_control_light3 
  13253. mesh_light_control_light4 
  13254. mesh_light_control_light5 
  13255. mesh_light_control_light6 
  13256.  
  13257. mesh prefabs\toolsy\beczka01_metal.x 1
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  13260. xpos 1810.748047
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  13267. invisible_in_edytor 0
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  13270. shadow_dist 1300.000000
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  13279. is_disabled 0
  13280. light_ray 0 256.000000 538976288
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  13283. mesh_action_default_set 
  13284. mesh_action_default_unset 
  13285. mesh_action_dest_set 
  13286. mesh_action_dest_unset 
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  13288. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  13289. mesh_action_give_action_to___mesh 
  13290. mesh_action_give_action_to___delay 0.000000
  13291. mesh_action_sounds_activate 
  13292. mesh_action_sounds_deactivate 
  13293. mesh_action_sounds_range 0.000000
  13294. mesh_action_camera_position_mesh 0 
  13295. mesh_action_switch_moving_on_action 0
  13296. mesh_action_can_be_held_up 0
  13297. mesh_action_target_mesh_name 
  13298. mesh_action_set_if_pickedup 
  13299. mesh_action_set_if_ontarget 
  13300. mesh_action_general_2 0 0
  13301. mesh_action_respawn_character_name 
  13302. mesh_action_respawn_character_phase0 do_strzalu
  13303. mesh_action_respawn_character_phase1 do_strzalu
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  13305. mesh_action_general_3 0 0 0
  13306. mesh_action_take_health_away 0.000000
  13307. mesh_action_display_objective 
  13308. mesh_action_kill_object 
  13309. mesh_action_remove_objective 
  13310. mesh_action_display_hint 
  13311. mesh_action_push_object 
  13312. mesh_action_push_obj_force 0.000000
  13313. mesh_action_kill_delay 0.000000
  13314. mesh_action_set_phase_for 
  13315. mesh_action_phase_name 
  13316. mesh_action_teleport_player_here 0
  13317. mesh_action_add_mark 
  13318. mesh_action_remove_mark 
  13319. mesh_action_mark_params 3 64.000000 64.000000
  13320. mesh_action_allow_passing_blockers 
  13321. mesh_action_forbid_passing_blockers 
  13322. mesh_action_start_driving 
  13323. mesh_action_stop_driving 
  13324. mesh_action_action_if_not_set 
  13325. mesh_action_start_flying 
  13326. mesh_action_stop_flying 
  13327. mesh_action_start_rockets 
  13328. mesh_action_stop_rockets 
  13329. mesh_action_activate_ai_action 
  13330. mesh_action_play_music 
  13331. mesh_action_rotation_acceleration 0.000000
  13332. mesh_action_start_world 
  13333. mesh_action_emit_bullet_hit_effects 0
  13334. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  13335. death_params_ActivateObjectName 
  13336. death_params_DeadAnimName 
  13337. death_params_DestroyObjectName 
  13338. death_params_HitAnimName 
  13339. death_params_SetWhenDead 
  13340. death_params_SetWhenHit 
  13341. death_params_SoundName 
  13342. death_params_UnsetWhenDead 
  13343. death_params_UnsetWhenHit 
  13344. death_params_2 0 0 0 0 0
  13345. death_params_HitEmitSpriteName 
  13346. death_params_FallDownEmitSpriteName 
  13347. death_params_DeathAnimName 
  13348. death_params_HitGroundAnimName 
  13349. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  13350. death_params_CreateMeshOnDeath 
  13351. death_params_CreateMeshOnGroundHit 
  13352. death_params_4 0
  13353. death_params_5 0
  13354. death_params_WhichExplosions 0 0
  13355. death_params_AddSpeed 0.000000 0.000000 0.000000
  13356. death_params_DestroyOtherPause 0.000000
  13357. death_params_HandleDeathIf 
  13358. death_params_ExplosionPowerCoef 1.000000
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  13360. death_params_created_mesh_name 
  13361. death_params_smoke_generation_time 90.000000
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  13363. death_params_time_to_disappear_created_mesh 0.000000
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  13365. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  13367. mesh_emit_sprite0_filename 
  13368. mesh_emit_sprite0_name1 
  13369. mesh_emit_sprite0_name2 
  13370. mesh_emit_sprite0_name3 
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  13375. mesh_emit_sprite1_filename 
  13376. mesh_emit_sprite1_name1 
  13377. mesh_emit_sprite1_name2 
  13378. mesh_emit_sprite1_name3 
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  13381. mesh_link_by_socket 0  
  13382. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  13383. rigid_body_phys_type 0
  13384. rigid_body_phys_collide_with_player 1
  13385. path_generation 0 64.000000 32.000000 1536.000000 2000
  13386. mesh_light_control_params 0 0
  13387. mesh_light_control_light0 
  13388. mesh_light_control_light1 
  13389. mesh_light_control_light2 
  13390. mesh_light_control_light3 
  13391. mesh_light_control_light4 
  13392. mesh_light_control_light5 
  13393. mesh_light_control_light6 
  13394.  
  13395. mesh prefabs\drzewa\krzew02\krzew02.X 1
  13396. name 
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  13399. ypos 76.061523
  13400. zpos 16938.687500
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  13405. invisible_in_edytor 0
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  13407. disappear_range 0.000000
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  13410. bezier_moving_____start_node_name 
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  13412. bezier_moving_____distance_to_calc_rotation 64.000000
  13413. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  13415. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  13416. shoot3_from_mesh 
  13417. flags_backup_for_disabling 0
  13418. is_disabled 0
  13419. light_ray 0 256.000000 538976288
  13420. mesh_action_general_opt 0 0
  13421. mesh_action_ifset 
  13422. mesh_action_default_set 
  13423. mesh_action_default_unset 
  13424. mesh_action_dest_set 
  13425. mesh_action_dest_unset 
  13426. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  13427. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  13428. mesh_action_give_action_to___mesh 
  13429. mesh_action_give_action_to___delay 0.000000
  13430. mesh_action_sounds_activate 
  13431. mesh_action_sounds_deactivate 
  13432. mesh_action_sounds_range 0.000000
  13433. mesh_action_camera_position_mesh 0 
  13434. mesh_action_switch_moving_on_action 0
  13435. mesh_action_can_be_held_up 0
  13436. mesh_action_target_mesh_name 
  13437. mesh_action_set_if_pickedup 
  13438. mesh_action_set_if_ontarget 
  13439. mesh_action_general_2 0 0
  13440. mesh_action_respawn_character_name 
  13441. mesh_action_respawn_character_phase0 do_strzalu
  13442. mesh_action_respawn_character_phase1 do_strzalu
  13443. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  13444. mesh_action_general_3 0 0 0
  13445. mesh_action_take_health_away 0.000000
  13446. mesh_action_display_objective 
  13447. mesh_action_kill_object 
  13448. mesh_action_remove_objective 
  13449. mesh_action_display_hint 
  13450. mesh_action_push_object 
  13451. mesh_action_push_obj_force 0.000000
  13452. mesh_action_kill_delay 0.000000
  13453. mesh_action_set_phase_for 
  13454. mesh_action_phase_name 
  13455. mesh_action_teleport_player_here 0
  13456. mesh_action_add_mark 
  13457. mesh_action_remove_mark 
  13458. mesh_action_mark_params 3 64.000000 64.000000
  13459. mesh_action_allow_passing_blockers 
  13460. mesh_action_forbid_passing_blockers 
  13461. mesh_action_start_driving 
  13462. mesh_action_stop_driving 
  13463. mesh_action_action_if_not_set 
  13464. mesh_action_start_flying 
  13465. mesh_action_stop_flying 
  13466. mesh_action_start_rockets 
  13467. mesh_action_stop_rockets 
  13468. mesh_action_activate_ai_action 
  13469. mesh_action_play_music 
  13470. mesh_action_rotation_acceleration 0.000000
  13471. mesh_action_start_world 
  13472. mesh_action_emit_bullet_hit_effects 0
  13473. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  13474. death_params_ActivateObjectName 
  13475. death_params_DeadAnimName 
  13476. death_params_DestroyObjectName 
  13477. death_params_HitAnimName 
  13478. death_params_SetWhenDead 
  13479. death_params_SetWhenHit 
  13480. death_params_SoundName 
  13481. death_params_UnsetWhenDead 
  13482. death_params_UnsetWhenHit 
  13483. death_params_2 0 0 0 0 0
  13484. death_params_HitEmitSpriteName 
  13485. death_params_FallDownEmitSpriteName 
  13486. death_params_DeathAnimName 
  13487. death_params_HitGroundAnimName 
  13488. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  13489. death_params_CreateMeshOnDeath 
  13490. death_params_CreateMeshOnGroundHit 
  13491. death_params_4 0
  13492. death_params_5 0
  13493. death_params_WhichExplosions 0 0
  13494. death_params_AddSpeed 0.000000 0.000000 0.000000
  13495. death_params_DestroyOtherPause 0.000000
  13496. death_params_HandleDeathIf 
  13497. death_params_ExplosionPowerCoef 1.000000
  13498. death_params_6 0 0 0.000000 0.000000 0.000000
  13499. death_params_created_mesh_name 
  13500. death_params_smoke_generation_time 90.000000
  13501. death_params_created_mesh_disappears 0
  13502. death_params_time_to_disappear_created_mesh 0.000000
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  13504. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  13506. mesh_emit_sprite0_filename 
  13507. mesh_emit_sprite0_name1 
  13508. mesh_emit_sprite0_name2 
  13509. mesh_emit_sprite0_name3 
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  13514. mesh_emit_sprite1_filename 
  13515. mesh_emit_sprite1_name1 
  13516. mesh_emit_sprite1_name2 
  13517. mesh_emit_sprite1_name3 
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  13520. mesh_link_by_socket 0  
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  13522. rigid_body_phys_type 0
  13523. rigid_body_phys_collide_with_player 1
  13524. path_generation 0 64.000000 32.000000 1536.000000 2000
  13525. mesh_light_control_params 0 0
  13526. mesh_light_control_light0 
  13527. mesh_light_control_light1 
  13528. mesh_light_control_light2 
  13529. mesh_light_control_light3 
  13530. mesh_light_control_light4 
  13531. mesh_light_control_light5 
  13532. mesh_light_control_light6 
  13533.  
  13534. mesh prefabs\drzewa\krzew02\krzew02.X 1
  13535. name 
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  13537. xpos -2144.052734
  13538. ypos 95.744598
  13539. zpos 16973.236328
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  13546. disappear_range 0.000000
  13547. shadow_dist 320.000000
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  13549. bezier_moving_____start_node_name 
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  13551. bezier_moving_____distance_to_calc_rotation 64.000000
  13552. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  13555. shoot3_from_mesh 
  13556. flags_backup_for_disabling 0
  13557. is_disabled 0
  13558. light_ray 0 256.000000 538976288
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  13560. mesh_action_ifset 
  13561. mesh_action_default_set 
  13562. mesh_action_default_unset 
  13563. mesh_action_dest_set 
  13564. mesh_action_dest_unset 
  13565. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  13566. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  13568. mesh_action_give_action_to___delay 0.000000
  13569. mesh_action_sounds_activate 
  13570. mesh_action_sounds_deactivate 
  13571. mesh_action_sounds_range 0.000000
  13572. mesh_action_camera_position_mesh 0 
  13573. mesh_action_switch_moving_on_action 0
  13574. mesh_action_can_be_held_up 0
  13575. mesh_action_target_mesh_name 
  13576. mesh_action_set_if_pickedup 
  13577. mesh_action_set_if_ontarget 
  13578. mesh_action_general_2 0 0
  13579. mesh_action_respawn_character_name 
  13580. mesh_action_respawn_character_phase0 do_strzalu
  13581. mesh_action_respawn_character_phase1 do_strzalu
  13582. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  13583. mesh_action_general_3 0 0 0
  13584. mesh_action_take_health_away 0.000000
  13585. mesh_action_display_objective 
  13586. mesh_action_kill_object 
  13587. mesh_action_remove_objective 
  13588. mesh_action_display_hint 
  13589. mesh_action_push_object 
  13590. mesh_action_push_obj_force 0.000000
  13591. mesh_action_kill_delay 0.000000
  13592. mesh_action_set_phase_for 
  13593. mesh_action_phase_name 
  13594. mesh_action_teleport_player_here 0
  13595. mesh_action_add_mark 
  13596. mesh_action_remove_mark 
  13597. mesh_action_mark_params 3 64.000000 64.000000
  13598. mesh_action_allow_passing_blockers 
  13599. mesh_action_forbid_passing_blockers 
  13600. mesh_action_start_driving 
  13601. mesh_action_stop_driving 
  13602. mesh_action_action_if_not_set 
  13603. mesh_action_start_flying 
  13604. mesh_action_stop_flying 
  13605. mesh_action_start_rockets 
  13606. mesh_action_stop_rockets 
  13607. mesh_action_activate_ai_action 
  13608. mesh_action_play_music 
  13609. mesh_action_rotation_acceleration 0.000000
  13610. mesh_action_start_world 
  13611. mesh_action_emit_bullet_hit_effects 0
  13612. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  13613. death_params_ActivateObjectName 
  13614. death_params_DeadAnimName 
  13615. death_params_DestroyObjectName 
  13616. death_params_HitAnimName 
  13617. death_params_SetWhenDead 
  13618. death_params_SetWhenHit 
  13619. death_params_SoundName 
  13620. death_params_UnsetWhenDead 
  13621. death_params_UnsetWhenHit 
  13622. death_params_2 0 0 0 0 0
  13623. death_params_HitEmitSpriteName 
  13624. death_params_FallDownEmitSpriteName 
  13625. death_params_DeathAnimName 
  13626. death_params_HitGroundAnimName 
  13627. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  13628. death_params_CreateMeshOnDeath 
  13629. death_params_CreateMeshOnGroundHit 
  13630. death_params_4 0
  13631. death_params_5 0
  13632. death_params_WhichExplosions 0 0
  13633. death_params_AddSpeed 0.000000 0.000000 0.000000
  13634. death_params_DestroyOtherPause 0.000000
  13635. death_params_HandleDeathIf 
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  13638. death_params_created_mesh_name 
  13639. death_params_smoke_generation_time 90.000000
  13640. death_params_created_mesh_disappears 0
  13641. death_params_time_to_disappear_created_mesh 0.000000
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  13645. mesh_emit_sprite0_filename 
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  13653. mesh_emit_sprite1_filename 
  13654. mesh_emit_sprite1_name1 
  13655. mesh_emit_sprite1_name2 
  13656. mesh_emit_sprite1_name3 
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  13659. mesh_link_by_socket 0  
  13660. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  13661. rigid_body_phys_type 0
  13662. rigid_body_phys_collide_with_player 1
  13663. path_generation 0 64.000000 32.000000 1536.000000 2000
  13664. mesh_light_control_params 0 0
  13665. mesh_light_control_light0 
  13666. mesh_light_control_light1 
  13667. mesh_light_control_light2 
  13668. mesh_light_control_light3 
  13669. mesh_light_control_light4 
  13670. mesh_light_control_light5 
  13671. mesh_light_control_light6 
  13672.  
  13673. mesh prefabs\drzewa\krzew02\krzew02.X 1
  13674. name 
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  13715. mesh_action_set_if_pickedup 
  13716. mesh_action_set_if_ontarget 
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  13718. mesh_action_respawn_character_name 
  13719. mesh_action_respawn_character_phase0 do_strzalu
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  13723. mesh_action_take_health_away 0.000000
  13724. mesh_action_display_objective 
  13725. mesh_action_kill_object 
  13726. mesh_action_remove_objective 
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  13732. mesh_action_phase_name 
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  13738. mesh_action_forbid_passing_blockers 
  13739. mesh_action_start_driving 
  13740. mesh_action_stop_driving 
  13741. mesh_action_action_if_not_set 
  13742. mesh_action_start_flying 
  13743. mesh_action_stop_flying 
  13744. mesh_action_start_rockets 
  13745. mesh_action_stop_rockets 
  13746. mesh_action_activate_ai_action 
  13747. mesh_action_play_music 
  13748. mesh_action_rotation_acceleration 0.000000
  13749. mesh_action_start_world 
  13750. mesh_action_emit_bullet_hit_effects 0
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  13753. death_params_DeadAnimName 
  13754. death_params_DestroyObjectName 
  13755. death_params_HitAnimName 
  13756. death_params_SetWhenDead 
  13757. death_params_SetWhenHit 
  13758. death_params_SoundName 
  13759. death_params_UnsetWhenDead 
  13760. death_params_UnsetWhenHit 
  13761. death_params_2 0 0 0 0 0
  13762. death_params_HitEmitSpriteName 
  13763. death_params_FallDownEmitSpriteName 
  13764. death_params_DeathAnimName 
  13765. death_params_HitGroundAnimName 
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  13767. death_params_CreateMeshOnDeath 
  13768. death_params_CreateMeshOnGroundHit 
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  13770. death_params_5 0
  13771. death_params_WhichExplosions 0 0
  13772. death_params_AddSpeed 0.000000 0.000000 0.000000
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  13778. death_params_smoke_generation_time 90.000000
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  13780. death_params_time_to_disappear_created_mesh 0.000000
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  13784. mesh_emit_sprite0_filename 
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  13792. mesh_emit_sprite1_filename 
  13793. mesh_emit_sprite1_name1 
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  13795. mesh_emit_sprite1_name3 
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  13803. mesh_light_control_params 0 0
  13804. mesh_light_control_light0 
  13805. mesh_light_control_light1 
  13806. mesh_light_control_light2 
  13807. mesh_light_control_light3 
  13808. mesh_light_control_light4 
  13809. mesh_light_control_light5 
  13810. mesh_light_control_light6 
  13811.  
  13812. mesh prefabs\drzewa\krzew02\krzew02.X 1
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  13835. is_disabled 0
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  13839. mesh_action_default_set 
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  13842. mesh_action_dest_unset 
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  13848. mesh_action_sounds_deactivate 
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  13851. mesh_action_switch_moving_on_action 0
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  13854. mesh_action_set_if_pickedup 
  13855. mesh_action_set_if_ontarget 
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  13857. mesh_action_respawn_character_name 
  13858. mesh_action_respawn_character_phase0 do_strzalu
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  13862. mesh_action_take_health_away 0.000000
  13863. mesh_action_display_objective 
  13864. mesh_action_kill_object 
  13865. mesh_action_remove_objective 
  13866. mesh_action_display_hint 
  13867. mesh_action_push_object 
  13868. mesh_action_push_obj_force 0.000000
  13869. mesh_action_kill_delay 0.000000
  13870. mesh_action_set_phase_for 
  13871. mesh_action_phase_name 
  13872. mesh_action_teleport_player_here 0
  13873. mesh_action_add_mark 
  13874. mesh_action_remove_mark 
  13875. mesh_action_mark_params 3 64.000000 64.000000
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  13877. mesh_action_forbid_passing_blockers 
  13878. mesh_action_start_driving 
  13879. mesh_action_stop_driving 
  13880. mesh_action_action_if_not_set 
  13881. mesh_action_start_flying 
  13882. mesh_action_stop_flying 
  13883. mesh_action_start_rockets 
  13884. mesh_action_stop_rockets 
  13885. mesh_action_activate_ai_action 
  13886. mesh_action_play_music 
  13887. mesh_action_rotation_acceleration 0.000000
  13888. mesh_action_start_world 
  13889. mesh_action_emit_bullet_hit_effects 0
  13890. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  13892. death_params_DeadAnimName 
  13893. death_params_DestroyObjectName 
  13894. death_params_HitAnimName 
  13895. death_params_SetWhenDead 
  13896. death_params_SetWhenHit 
  13897. death_params_SoundName 
  13898. death_params_UnsetWhenDead 
  13899. death_params_UnsetWhenHit 
  13900. death_params_2 0 0 0 0 0
  13901. death_params_HitEmitSpriteName 
  13902. death_params_FallDownEmitSpriteName 
  13903. death_params_DeathAnimName 
  13904. death_params_HitGroundAnimName 
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  13907. death_params_CreateMeshOnGroundHit 
  13908. death_params_4 0
  13909. death_params_5 0
  13910. death_params_WhichExplosions 0 0
  13911. death_params_AddSpeed 0.000000 0.000000 0.000000
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  13913. death_params_HandleDeathIf 
  13914. death_params_ExplosionPowerCoef 1.000000
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  13917. death_params_smoke_generation_time 90.000000
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  13923. mesh_emit_sprite0_filename 
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  13926. mesh_emit_sprite0_name3 
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  13931. mesh_emit_sprite1_filename 
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  13934. mesh_emit_sprite1_name3 
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  13942. mesh_light_control_params 0 0
  13943. mesh_light_control_light0 
  13944. mesh_light_control_light1 
  13945. mesh_light_control_light2 
  13946. mesh_light_control_light3 
  13947. mesh_light_control_light4 
  13948. mesh_light_control_light5 
  13949. mesh_light_control_light6 
  13950.  
  13951. mesh prefabs\drzewa\krzew02\krzew02.X 1
  13952. name 
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  13954. xpos 1857.204102
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  13968. bezier_moving_____distance_to_calc_rotation 64.000000
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  13974. is_disabled 0
  13975. light_ray 0 256.000000 538976288
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  13978. mesh_action_default_set 
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  13981. mesh_action_dest_unset 
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  13985. mesh_action_give_action_to___delay 0.000000
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  13987. mesh_action_sounds_deactivate 
  13988. mesh_action_sounds_range 0.000000
  13989. mesh_action_camera_position_mesh 0 
  13990. mesh_action_switch_moving_on_action 0
  13991. mesh_action_can_be_held_up 0
  13992. mesh_action_target_mesh_name 
  13993. mesh_action_set_if_pickedup 
  13994. mesh_action_set_if_ontarget 
  13995. mesh_action_general_2 0 0
  13996. mesh_action_respawn_character_name 
  13997. mesh_action_respawn_character_phase0 do_strzalu
  13998. mesh_action_respawn_character_phase1 do_strzalu
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  14000. mesh_action_general_3 0 0 0
  14001. mesh_action_take_health_away 0.000000
  14002. mesh_action_display_objective 
  14003. mesh_action_kill_object 
  14004. mesh_action_remove_objective 
  14005. mesh_action_display_hint 
  14006. mesh_action_push_object 
  14007. mesh_action_push_obj_force 0.000000
  14008. mesh_action_kill_delay 0.000000
  14009. mesh_action_set_phase_for 
  14010. mesh_action_phase_name 
  14011. mesh_action_teleport_player_here 0
  14012. mesh_action_add_mark 
  14013. mesh_action_remove_mark 
  14014. mesh_action_mark_params 3 64.000000 64.000000
  14015. mesh_action_allow_passing_blockers 
  14016. mesh_action_forbid_passing_blockers 
  14017. mesh_action_start_driving 
  14018. mesh_action_stop_driving 
  14019. mesh_action_action_if_not_set 
  14020. mesh_action_start_flying 
  14021. mesh_action_stop_flying 
  14022. mesh_action_start_rockets 
  14023. mesh_action_stop_rockets 
  14024. mesh_action_activate_ai_action 
  14025. mesh_action_play_music 
  14026. mesh_action_rotation_acceleration 0.000000
  14027. mesh_action_start_world 
  14028. mesh_action_emit_bullet_hit_effects 0
  14029. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  14031. death_params_DeadAnimName 
  14032. death_params_DestroyObjectName 
  14033. death_params_HitAnimName 
  14034. death_params_SetWhenDead 
  14035. death_params_SetWhenHit 
  14036. death_params_SoundName 
  14037. death_params_UnsetWhenDead 
  14038. death_params_UnsetWhenHit 
  14039. death_params_2 0 0 0 0 0
  14040. death_params_HitEmitSpriteName 
  14041. death_params_FallDownEmitSpriteName 
  14042. death_params_DeathAnimName 
  14043. death_params_HitGroundAnimName 
  14044. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14045. death_params_CreateMeshOnDeath 
  14046. death_params_CreateMeshOnGroundHit 
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  14048. death_params_5 0
  14049. death_params_WhichExplosions 0 0
  14050. death_params_AddSpeed 0.000000 0.000000 0.000000
  14051. death_params_DestroyOtherPause 0.000000
  14052. death_params_HandleDeathIf 
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  14055. death_params_created_mesh_name 
  14056. death_params_smoke_generation_time 90.000000
  14057. death_params_created_mesh_disappears 0
  14058. death_params_time_to_disappear_created_mesh 0.000000
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  14060. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  14065. mesh_emit_sprite0_name3 
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  14070. mesh_emit_sprite1_filename 
  14071. mesh_emit_sprite1_name1 
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  14073. mesh_emit_sprite1_name3 
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  14076. mesh_link_by_socket 0  
  14077. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  14078. rigid_body_phys_type 0
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  14080. path_generation 0 64.000000 32.000000 1536.000000 2000
  14081. mesh_light_control_params 0 0
  14082. mesh_light_control_light0 
  14083. mesh_light_control_light1 
  14084. mesh_light_control_light2 
  14085. mesh_light_control_light3 
  14086. mesh_light_control_light4 
  14087. mesh_light_control_light5 
  14088. mesh_light_control_light6 
  14089.  
  14090. mesh prefabs\drzewa\krzew02\krzew02.X 1
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  14107. bezier_moving_____distance_to_calc_rotation 64.000000
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  14126. mesh_action_sounds_deactivate 
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  14129. mesh_action_switch_moving_on_action 0
  14130. mesh_action_can_be_held_up 0
  14131. mesh_action_target_mesh_name 
  14132. mesh_action_set_if_pickedup 
  14133. mesh_action_set_if_ontarget 
  14134. mesh_action_general_2 0 0
  14135. mesh_action_respawn_character_name 
  14136. mesh_action_respawn_character_phase0 do_strzalu
  14137. mesh_action_respawn_character_phase1 do_strzalu
  14138. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  14139. mesh_action_general_3 0 0 0
  14140. mesh_action_take_health_away 0.000000
  14141. mesh_action_display_objective 
  14142. mesh_action_kill_object 
  14143. mesh_action_remove_objective 
  14144. mesh_action_display_hint 
  14145. mesh_action_push_object 
  14146. mesh_action_push_obj_force 0.000000
  14147. mesh_action_kill_delay 0.000000
  14148. mesh_action_set_phase_for 
  14149. mesh_action_phase_name 
  14150. mesh_action_teleport_player_here 0
  14151. mesh_action_add_mark 
  14152. mesh_action_remove_mark 
  14153. mesh_action_mark_params 3 64.000000 64.000000
  14154. mesh_action_allow_passing_blockers 
  14155. mesh_action_forbid_passing_blockers 
  14156. mesh_action_start_driving 
  14157. mesh_action_stop_driving 
  14158. mesh_action_action_if_not_set 
  14159. mesh_action_start_flying 
  14160. mesh_action_stop_flying 
  14161. mesh_action_start_rockets 
  14162. mesh_action_stop_rockets 
  14163. mesh_action_activate_ai_action 
  14164. mesh_action_play_music 
  14165. mesh_action_rotation_acceleration 0.000000
  14166. mesh_action_start_world 
  14167. mesh_action_emit_bullet_hit_effects 0
  14168. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  14169. death_params_ActivateObjectName 
  14170. death_params_DeadAnimName 
  14171. death_params_DestroyObjectName 
  14172. death_params_HitAnimName 
  14173. death_params_SetWhenDead 
  14174. death_params_SetWhenHit 
  14175. death_params_SoundName 
  14176. death_params_UnsetWhenDead 
  14177. death_params_UnsetWhenHit 
  14178. death_params_2 0 0 0 0 0
  14179. death_params_HitEmitSpriteName 
  14180. death_params_FallDownEmitSpriteName 
  14181. death_params_DeathAnimName 
  14182. death_params_HitGroundAnimName 
  14183. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14184. death_params_CreateMeshOnDeath 
  14185. death_params_CreateMeshOnGroundHit 
  14186. death_params_4 0
  14187. death_params_5 0
  14188. death_params_WhichExplosions 0 0
  14189. death_params_AddSpeed 0.000000 0.000000 0.000000
  14190. death_params_DestroyOtherPause 0.000000
  14191. death_params_HandleDeathIf 
  14192. death_params_ExplosionPowerCoef 1.000000
  14193. death_params_6 0 0 0.000000 0.000000 0.000000
  14194. death_params_created_mesh_name 
  14195. death_params_smoke_generation_time 90.000000
  14196. death_params_created_mesh_disappears 0
  14197. death_params_time_to_disappear_created_mesh 0.000000
  14198. mesh_into_sprite 0 2200.000000 
  14199. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  14200. mesh_emit_sprite0_emitifset 
  14201. mesh_emit_sprite0_filename 
  14202. mesh_emit_sprite0_name1 
  14203. mesh_emit_sprite0_name2 
  14204. mesh_emit_sprite0_name3 
  14205. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  14206. mesh_emit_sprite0_params3 0
  14207. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  14208. mesh_emit_sprite1_emitifset 
  14209. mesh_emit_sprite1_filename 
  14210. mesh_emit_sprite1_name1 
  14211. mesh_emit_sprite1_name2 
  14212. mesh_emit_sprite1_name3 
  14213. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  14214. mesh_emit_sprite1_params3 0
  14215. mesh_link_by_socket 0  
  14216. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  14217. rigid_body_phys_type 0
  14218. rigid_body_phys_collide_with_player 1
  14219. path_generation 0 64.000000 32.000000 1536.000000 2000
  14220. mesh_light_control_params 0 0
  14221. mesh_light_control_light0 
  14222. mesh_light_control_light1 
  14223. mesh_light_control_light2 
  14224. mesh_light_control_light3 
  14225. mesh_light_control_light4 
  14226. mesh_light_control_light5 
  14227. mesh_light_control_light6 
  14228.  
  14229. mesh prefabs\drzewa\krzew02\krzew02.X 1
  14230. name 
  14231. pesel 9726254 29658 103
  14232. xpos -456.671936
  14233. ypos 116.566681
  14234. zpos 16544.816406
  14235. rotation_angles 0.000000 0.000000 0.000000
  14236. scaling_axis 3.000000 3.000000 3.000000
  14237. flags 129
  14238. invisible_in_game 0
  14239. invisible_in_edytor 0
  14240. flag2 128
  14241. disappear_range 0.000000
  14242. shadow_dist 320.000000
  14243. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  14244. bezier_moving_____start_node_name 
  14245. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  14246. bezier_moving_____distance_to_calc_rotation 64.000000
  14247. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  14248. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  14249. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  14250. shoot3_from_mesh 
  14251. flags_backup_for_disabling 0
  14252. is_disabled 0
  14253. light_ray 0 256.000000 538976288
  14254. mesh_action_general_opt 0 0
  14255. mesh_action_ifset 
  14256. mesh_action_default_set 
  14257. mesh_action_default_unset 
  14258. mesh_action_dest_set 
  14259. mesh_action_dest_unset 
  14260. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  14261. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  14262. mesh_action_give_action_to___mesh 
  14263. mesh_action_give_action_to___delay 0.000000
  14264. mesh_action_sounds_activate 
  14265. mesh_action_sounds_deactivate 
  14266. mesh_action_sounds_range 0.000000
  14267. mesh_action_camera_position_mesh 0 
  14268. mesh_action_switch_moving_on_action 0
  14269. mesh_action_can_be_held_up 0
  14270. mesh_action_target_mesh_name 
  14271. mesh_action_set_if_pickedup 
  14272. mesh_action_set_if_ontarget 
  14273. mesh_action_general_2 0 0
  14274. mesh_action_respawn_character_name 
  14275. mesh_action_respawn_character_phase0 do_strzalu
  14276. mesh_action_respawn_character_phase1 do_strzalu
  14277. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  14278. mesh_action_general_3 0 0 0
  14279. mesh_action_take_health_away 0.000000
  14280. mesh_action_display_objective 
  14281. mesh_action_kill_object 
  14282. mesh_action_remove_objective 
  14283. mesh_action_display_hint 
  14284. mesh_action_push_object 
  14285. mesh_action_push_obj_force 0.000000
  14286. mesh_action_kill_delay 0.000000
  14287. mesh_action_set_phase_for 
  14288. mesh_action_phase_name 
  14289. mesh_action_teleport_player_here 0
  14290. mesh_action_add_mark 
  14291. mesh_action_remove_mark 
  14292. mesh_action_mark_params 3 64.000000 64.000000
  14293. mesh_action_allow_passing_blockers 
  14294. mesh_action_forbid_passing_blockers 
  14295. mesh_action_start_driving 
  14296. mesh_action_stop_driving 
  14297. mesh_action_action_if_not_set 
  14298. mesh_action_start_flying 
  14299. mesh_action_stop_flying 
  14300. mesh_action_start_rockets 
  14301. mesh_action_stop_rockets 
  14302. mesh_action_activate_ai_action 
  14303. mesh_action_play_music 
  14304. mesh_action_rotation_acceleration 0.000000
  14305. mesh_action_start_world 
  14306. mesh_action_emit_bullet_hit_effects 0
  14307. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  14308. death_params_ActivateObjectName 
  14309. death_params_DeadAnimName 
  14310. death_params_DestroyObjectName 
  14311. death_params_HitAnimName 
  14312. death_params_SetWhenDead 
  14313. death_params_SetWhenHit 
  14314. death_params_SoundName 
  14315. death_params_UnsetWhenDead 
  14316. death_params_UnsetWhenHit 
  14317. death_params_2 0 0 0 0 0
  14318. death_params_HitEmitSpriteName 
  14319. death_params_FallDownEmitSpriteName 
  14320. death_params_DeathAnimName 
  14321. death_params_HitGroundAnimName 
  14322. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14323. death_params_CreateMeshOnDeath 
  14324. death_params_CreateMeshOnGroundHit 
  14325. death_params_4 0
  14326. death_params_5 0
  14327. death_params_WhichExplosions 0 0
  14328. death_params_AddSpeed 0.000000 0.000000 0.000000
  14329. death_params_DestroyOtherPause 0.000000
  14330. death_params_HandleDeathIf 
  14331. death_params_ExplosionPowerCoef 1.000000
  14332. death_params_6 0 0 0.000000 0.000000 0.000000
  14333. death_params_created_mesh_name 
  14334. death_params_smoke_generation_time 90.000000
  14335. death_params_created_mesh_disappears 0
  14336. death_params_time_to_disappear_created_mesh 0.000000
  14337. mesh_into_sprite 0 2200.000000 
  14338. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  14339. mesh_emit_sprite0_emitifset 
  14340. mesh_emit_sprite0_filename 
  14341. mesh_emit_sprite0_name1 
  14342. mesh_emit_sprite0_name2 
  14343. mesh_emit_sprite0_name3 
  14344. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  14345. mesh_emit_sprite0_params3 0
  14346. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  14347. mesh_emit_sprite1_emitifset 
  14348. mesh_emit_sprite1_filename 
  14349. mesh_emit_sprite1_name1 
  14350. mesh_emit_sprite1_name2 
  14351. mesh_emit_sprite1_name3 
  14352. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  14353. mesh_emit_sprite1_params3 0
  14354. mesh_link_by_socket 0  
  14355. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  14356. rigid_body_phys_type 0
  14357. rigid_body_phys_collide_with_player 1
  14358. path_generation 0 64.000000 32.000000 1536.000000 2000
  14359. mesh_light_control_params 0 0
  14360. mesh_light_control_light0 
  14361. mesh_light_control_light1 
  14362. mesh_light_control_light2 
  14363. mesh_light_control_light3 
  14364. mesh_light_control_light4 
  14365. mesh_light_control_light5 
  14366. mesh_light_control_light6 
  14367.  
  14368. mesh prefabs\drzewa\krzew02\krzew02.X 1
  14369. name 
  14370. pesel 9726259 22704 104
  14371. xpos -583.962402
  14372. ypos 96.453728
  14373. zpos 16874.818359
  14374. rotation_angles 0.000000 0.000000 0.000000
  14375. scaling_axis 2.000000 2.000000 2.000000
  14376. flags 129
  14377. invisible_in_game 0
  14378. invisible_in_edytor 0
  14379. flag2 128
  14380. disappear_range 0.000000
  14381. shadow_dist 320.000000
  14382. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  14383. bezier_moving_____start_node_name 
  14384. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  14385. bezier_moving_____distance_to_calc_rotation 64.000000
  14386. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  14387. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  14388. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  14389. shoot3_from_mesh 
  14390. flags_backup_for_disabling 0
  14391. is_disabled 0
  14392. light_ray 0 256.000000 538976288
  14393. mesh_action_general_opt 0 0
  14394. mesh_action_ifset 
  14395. mesh_action_default_set 
  14396. mesh_action_default_unset 
  14397. mesh_action_dest_set 
  14398. mesh_action_dest_unset 
  14399. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  14400. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  14401. mesh_action_give_action_to___mesh 
  14402. mesh_action_give_action_to___delay 0.000000
  14403. mesh_action_sounds_activate 
  14404. mesh_action_sounds_deactivate 
  14405. mesh_action_sounds_range 0.000000
  14406. mesh_action_camera_position_mesh 0 
  14407. mesh_action_switch_moving_on_action 0
  14408. mesh_action_can_be_held_up 0
  14409. mesh_action_target_mesh_name 
  14410. mesh_action_set_if_pickedup 
  14411. mesh_action_set_if_ontarget 
  14412. mesh_action_general_2 0 0
  14413. mesh_action_respawn_character_name 
  14414. mesh_action_respawn_character_phase0 do_strzalu
  14415. mesh_action_respawn_character_phase1 do_strzalu
  14416. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  14417. mesh_action_general_3 0 0 0
  14418. mesh_action_take_health_away 0.000000
  14419. mesh_action_display_objective 
  14420. mesh_action_kill_object 
  14421. mesh_action_remove_objective 
  14422. mesh_action_display_hint 
  14423. mesh_action_push_object 
  14424. mesh_action_push_obj_force 0.000000
  14425. mesh_action_kill_delay 0.000000
  14426. mesh_action_set_phase_for 
  14427. mesh_action_phase_name 
  14428. mesh_action_teleport_player_here 0
  14429. mesh_action_add_mark 
  14430. mesh_action_remove_mark 
  14431. mesh_action_mark_params 3 64.000000 64.000000
  14432. mesh_action_allow_passing_blockers 
  14433. mesh_action_forbid_passing_blockers 
  14434. mesh_action_start_driving 
  14435. mesh_action_stop_driving 
  14436. mesh_action_action_if_not_set 
  14437. mesh_action_start_flying 
  14438. mesh_action_stop_flying 
  14439. mesh_action_start_rockets 
  14440. mesh_action_stop_rockets 
  14441. mesh_action_activate_ai_action 
  14442. mesh_action_play_music 
  14443. mesh_action_rotation_acceleration 0.000000
  14444. mesh_action_start_world 
  14445. mesh_action_emit_bullet_hit_effects 0
  14446. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  14447. death_params_ActivateObjectName 
  14448. death_params_DeadAnimName 
  14449. death_params_DestroyObjectName 
  14450. death_params_HitAnimName 
  14451. death_params_SetWhenDead 
  14452. death_params_SetWhenHit 
  14453. death_params_SoundName 
  14454. death_params_UnsetWhenDead 
  14455. death_params_UnsetWhenHit 
  14456. death_params_2 0 0 0 0 0
  14457. death_params_HitEmitSpriteName 
  14458. death_params_FallDownEmitSpriteName 
  14459. death_params_DeathAnimName 
  14460. death_params_HitGroundAnimName 
  14461. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14462. death_params_CreateMeshOnDeath 
  14463. death_params_CreateMeshOnGroundHit 
  14464. death_params_4 0
  14465. death_params_5 0
  14466. death_params_WhichExplosions 0 0
  14467. death_params_AddSpeed 0.000000 0.000000 0.000000
  14468. death_params_DestroyOtherPause 0.000000
  14469. death_params_HandleDeathIf 
  14470. death_params_ExplosionPowerCoef 1.000000
  14471. death_params_6 0 0 0.000000 0.000000 0.000000
  14472. death_params_created_mesh_name 
  14473. death_params_smoke_generation_time 90.000000
  14474. death_params_created_mesh_disappears 0
  14475. death_params_time_to_disappear_created_mesh 0.000000
  14476. mesh_into_sprite 0 2200.000000 
  14477. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  14478. mesh_emit_sprite0_emitifset 
  14479. mesh_emit_sprite0_filename 
  14480. mesh_emit_sprite0_name1 
  14481. mesh_emit_sprite0_name2 
  14482. mesh_emit_sprite0_name3 
  14483. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  14484. mesh_emit_sprite0_params3 0
  14485. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  14486. mesh_emit_sprite1_emitifset 
  14487. mesh_emit_sprite1_filename 
  14488. mesh_emit_sprite1_name1 
  14489. mesh_emit_sprite1_name2 
  14490. mesh_emit_sprite1_name3 
  14491. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  14492. mesh_emit_sprite1_params3 0
  14493. mesh_link_by_socket 0  
  14494. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  14495. rigid_body_phys_type 0
  14496. rigid_body_phys_collide_with_player 1
  14497. path_generation 0 64.000000 32.000000 1536.000000 2000
  14498. mesh_light_control_params 0 0
  14499. mesh_light_control_light0 
  14500. mesh_light_control_light1 
  14501. mesh_light_control_light2 
  14502. mesh_light_control_light3 
  14503. mesh_light_control_light4 
  14504. mesh_light_control_light5 
  14505. mesh_light_control_light6 
  14506.  
  14507. mesh prefabs\drzewa\krzew02\krzew02.X 1
  14508. name 
  14509. pesel 9726264 9930 105
  14510. xpos -46.398998
  14511. ypos 45.653606
  14512. zpos 14160.300781
  14513. rotation_angles 0.000000 120.000000 0.000000
  14514. scaling_axis 2.000000 2.000000 2.000000
  14515. flags 129
  14516. invisible_in_game 0
  14517. invisible_in_edytor 0
  14518. flag2 128
  14519. disappear_range 0.000000
  14520. shadow_dist 320.000000
  14521. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  14522. bezier_moving_____start_node_name 
  14523. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  14524. bezier_moving_____distance_to_calc_rotation 64.000000
  14525. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  14526. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  14527. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  14528. shoot3_from_mesh 
  14529. flags_backup_for_disabling 0
  14530. is_disabled 0
  14531. light_ray 0 256.000000 538976288
  14532. mesh_action_general_opt 0 0
  14533. mesh_action_ifset 
  14534. mesh_action_default_set 
  14535. mesh_action_default_unset 
  14536. mesh_action_dest_set 
  14537. mesh_action_dest_unset 
  14538. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  14539. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  14540. mesh_action_give_action_to___mesh 
  14541. mesh_action_give_action_to___delay 0.000000
  14542. mesh_action_sounds_activate 
  14543. mesh_action_sounds_deactivate 
  14544. mesh_action_sounds_range 0.000000
  14545. mesh_action_camera_position_mesh 0 
  14546. mesh_action_switch_moving_on_action 0
  14547. mesh_action_can_be_held_up 0
  14548. mesh_action_target_mesh_name 
  14549. mesh_action_set_if_pickedup 
  14550. mesh_action_set_if_ontarget 
  14551. mesh_action_general_2 0 0
  14552. mesh_action_respawn_character_name 
  14553. mesh_action_respawn_character_phase0 do_strzalu
  14554. mesh_action_respawn_character_phase1 do_strzalu
  14555. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  14556. mesh_action_general_3 0 0 0
  14557. mesh_action_take_health_away 0.000000
  14558. mesh_action_display_objective 
  14559. mesh_action_kill_object 
  14560. mesh_action_remove_objective 
  14561. mesh_action_display_hint 
  14562. mesh_action_push_object 
  14563. mesh_action_push_obj_force 0.000000
  14564. mesh_action_kill_delay 0.000000
  14565. mesh_action_set_phase_for 
  14566. mesh_action_phase_name 
  14567. mesh_action_teleport_player_here 0
  14568. mesh_action_add_mark 
  14569. mesh_action_remove_mark 
  14570. mesh_action_mark_params 3 64.000000 64.000000
  14571. mesh_action_allow_passing_blockers 
  14572. mesh_action_forbid_passing_blockers 
  14573. mesh_action_start_driving 
  14574. mesh_action_stop_driving 
  14575. mesh_action_action_if_not_set 
  14576. mesh_action_start_flying 
  14577. mesh_action_stop_flying 
  14578. mesh_action_start_rockets 
  14579. mesh_action_stop_rockets 
  14580. mesh_action_activate_ai_action 
  14581. mesh_action_play_music 
  14582. mesh_action_rotation_acceleration 0.000000
  14583. mesh_action_start_world 
  14584. mesh_action_emit_bullet_hit_effects 0
  14585. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  14586. death_params_ActivateObjectName 
  14587. death_params_DeadAnimName 
  14588. death_params_DestroyObjectName 
  14589. death_params_HitAnimName 
  14590. death_params_SetWhenDead 
  14591. death_params_SetWhenHit 
  14592. death_params_SoundName 
  14593. death_params_UnsetWhenDead 
  14594. death_params_UnsetWhenHit 
  14595. death_params_2 0 0 0 0 0
  14596. death_params_HitEmitSpriteName 
  14597. death_params_FallDownEmitSpriteName 
  14598. death_params_DeathAnimName 
  14599. death_params_HitGroundAnimName 
  14600. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14601. death_params_CreateMeshOnDeath 
  14602. death_params_CreateMeshOnGroundHit 
  14603. death_params_4 0
  14604. death_params_5 0
  14605. death_params_WhichExplosions 0 0
  14606. death_params_AddSpeed 0.000000 0.000000 0.000000
  14607. death_params_DestroyOtherPause 0.000000
  14608. death_params_HandleDeathIf 
  14609. death_params_ExplosionPowerCoef 1.000000
  14610. death_params_6 0 0 0.000000 0.000000 0.000000
  14611. death_params_created_mesh_name 
  14612. death_params_smoke_generation_time 90.000000
  14613. death_params_created_mesh_disappears 0
  14614. death_params_time_to_disappear_created_mesh 0.000000
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  14616. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  14618. mesh_emit_sprite0_filename 
  14619. mesh_emit_sprite0_name1 
  14620. mesh_emit_sprite0_name2 
  14621. mesh_emit_sprite0_name3 
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  14626. mesh_emit_sprite1_filename 
  14627. mesh_emit_sprite1_name1 
  14628. mesh_emit_sprite1_name2 
  14629. mesh_emit_sprite1_name3 
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  14632. mesh_link_by_socket 0  
  14633. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  14635. rigid_body_phys_collide_with_player 1
  14636. path_generation 0 64.000000 32.000000 1536.000000 2000
  14637. mesh_light_control_params 0 0
  14638. mesh_light_control_light0 
  14639. mesh_light_control_light1 
  14640. mesh_light_control_light2 
  14641. mesh_light_control_light3 
  14642. mesh_light_control_light4 
  14643. mesh_light_control_light5 
  14644. mesh_light_control_light6 
  14645.  
  14646. mesh prefabs\drzewa\krzew02\krzew02.X 1
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  14658. disappear_range 0.000000
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  14663. bezier_moving_____distance_to_calc_rotation 64.000000
  14664. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  14667. shoot3_from_mesh 
  14668. flags_backup_for_disabling 0
  14669. is_disabled 0
  14670. light_ray 0 256.000000 538976288
  14671. mesh_action_general_opt 0 0
  14672. mesh_action_ifset 
  14673. mesh_action_default_set 
  14674. mesh_action_default_unset 
  14675. mesh_action_dest_set 
  14676. mesh_action_dest_unset 
  14677. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  14678. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  14679. mesh_action_give_action_to___mesh 
  14680. mesh_action_give_action_to___delay 0.000000
  14681. mesh_action_sounds_activate 
  14682. mesh_action_sounds_deactivate 
  14683. mesh_action_sounds_range 0.000000
  14684. mesh_action_camera_position_mesh 0 
  14685. mesh_action_switch_moving_on_action 0
  14686. mesh_action_can_be_held_up 0
  14687. mesh_action_target_mesh_name 
  14688. mesh_action_set_if_pickedup 
  14689. mesh_action_set_if_ontarget 
  14690. mesh_action_general_2 0 0
  14691. mesh_action_respawn_character_name 
  14692. mesh_action_respawn_character_phase0 do_strzalu
  14693. mesh_action_respawn_character_phase1 do_strzalu
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  14695. mesh_action_general_3 0 0 0
  14696. mesh_action_take_health_away 0.000000
  14697. mesh_action_display_objective 
  14698. mesh_action_kill_object 
  14699. mesh_action_remove_objective 
  14700. mesh_action_display_hint 
  14701. mesh_action_push_object 
  14702. mesh_action_push_obj_force 0.000000
  14703. mesh_action_kill_delay 0.000000
  14704. mesh_action_set_phase_for 
  14705. mesh_action_phase_name 
  14706. mesh_action_teleport_player_here 0
  14707. mesh_action_add_mark 
  14708. mesh_action_remove_mark 
  14709. mesh_action_mark_params 3 64.000000 64.000000
  14710. mesh_action_allow_passing_blockers 
  14711. mesh_action_forbid_passing_blockers 
  14712. mesh_action_start_driving 
  14713. mesh_action_stop_driving 
  14714. mesh_action_action_if_not_set 
  14715. mesh_action_start_flying 
  14716. mesh_action_stop_flying 
  14717. mesh_action_start_rockets 
  14718. mesh_action_stop_rockets 
  14719. mesh_action_activate_ai_action 
  14720. mesh_action_play_music 
  14721. mesh_action_rotation_acceleration 0.000000
  14722. mesh_action_start_world 
  14723. mesh_action_emit_bullet_hit_effects 0
  14724. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  14725. death_params_ActivateObjectName 
  14726. death_params_DeadAnimName 
  14727. death_params_DestroyObjectName 
  14728. death_params_HitAnimName 
  14729. death_params_SetWhenDead 
  14730. death_params_SetWhenHit 
  14731. death_params_SoundName 
  14732. death_params_UnsetWhenDead 
  14733. death_params_UnsetWhenHit 
  14734. death_params_2 0 0 0 0 0
  14735. death_params_HitEmitSpriteName 
  14736. death_params_FallDownEmitSpriteName 
  14737. death_params_DeathAnimName 
  14738. death_params_HitGroundAnimName 
  14739. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14740. death_params_CreateMeshOnDeath 
  14741. death_params_CreateMeshOnGroundHit 
  14742. death_params_4 0
  14743. death_params_5 0
  14744. death_params_WhichExplosions 0 0
  14745. death_params_AddSpeed 0.000000 0.000000 0.000000
  14746. death_params_DestroyOtherPause 0.000000
  14747. death_params_HandleDeathIf 
  14748. death_params_ExplosionPowerCoef 1.000000
  14749. death_params_6 0 0 0.000000 0.000000 0.000000
  14750. death_params_created_mesh_name 
  14751. death_params_smoke_generation_time 90.000000
  14752. death_params_created_mesh_disappears 0
  14753. death_params_time_to_disappear_created_mesh 0.000000
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  14755. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  14757. mesh_emit_sprite0_filename 
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  14759. mesh_emit_sprite0_name2 
  14760. mesh_emit_sprite0_name3 
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  14765. mesh_emit_sprite1_filename 
  14766. mesh_emit_sprite1_name1 
  14767. mesh_emit_sprite1_name2 
  14768. mesh_emit_sprite1_name3 
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  14771. mesh_link_by_socket 0  
  14772. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  14773. rigid_body_phys_type 0
  14774. rigid_body_phys_collide_with_player 1
  14775. path_generation 0 64.000000 32.000000 1536.000000 2000
  14776. mesh_light_control_params 0 0
  14777. mesh_light_control_light0 
  14778. mesh_light_control_light1 
  14779. mesh_light_control_light2 
  14780. mesh_light_control_light3 
  14781. mesh_light_control_light4 
  14782. mesh_light_control_light5 
  14783. mesh_light_control_light6 
  14784.  
  14785. mesh prefabs\drzewa\krzew02\krzew02.X 1
  14786. name 
  14787. pesel 9726275 2306 107
  14788. xpos 665.970947
  14789. ypos 165.511734
  14790. zpos 15981.248047
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  14795. invisible_in_edytor 0
  14796. flag2 4096
  14797. disappear_range 0.000000
  14798. shadow_dist 320.000000
  14799. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  14800. bezier_moving_____start_node_name 
  14801. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  14802. bezier_moving_____distance_to_calc_rotation 64.000000
  14803. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  14804. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  14805. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  14806. shoot3_from_mesh 
  14807. flags_backup_for_disabling 0
  14808. is_disabled 0
  14809. light_ray 0 256.000000 538976288
  14810. mesh_action_general_opt 0 0
  14811. mesh_action_ifset 
  14812. mesh_action_default_set 
  14813. mesh_action_default_unset 
  14814. mesh_action_dest_set 
  14815. mesh_action_dest_unset 
  14816. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  14817. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  14818. mesh_action_give_action_to___mesh 
  14819. mesh_action_give_action_to___delay 0.000000
  14820. mesh_action_sounds_activate 
  14821. mesh_action_sounds_deactivate 
  14822. mesh_action_sounds_range 0.000000
  14823. mesh_action_camera_position_mesh 0 
  14824. mesh_action_switch_moving_on_action 0
  14825. mesh_action_can_be_held_up 0
  14826. mesh_action_target_mesh_name 
  14827. mesh_action_set_if_pickedup 
  14828. mesh_action_set_if_ontarget 
  14829. mesh_action_general_2 0 0
  14830. mesh_action_respawn_character_name 
  14831. mesh_action_respawn_character_phase0 do_strzalu
  14832. mesh_action_respawn_character_phase1 do_strzalu
  14833. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  14834. mesh_action_general_3 0 0 0
  14835. mesh_action_take_health_away 0.000000
  14836. mesh_action_display_objective 
  14837. mesh_action_kill_object 
  14838. mesh_action_remove_objective 
  14839. mesh_action_display_hint 
  14840. mesh_action_push_object 
  14841. mesh_action_push_obj_force 0.000000
  14842. mesh_action_kill_delay 0.000000
  14843. mesh_action_set_phase_for 
  14844. mesh_action_phase_name 
  14845. mesh_action_teleport_player_here 0
  14846. mesh_action_add_mark 
  14847. mesh_action_remove_mark 
  14848. mesh_action_mark_params 3 64.000000 64.000000
  14849. mesh_action_allow_passing_blockers 
  14850. mesh_action_forbid_passing_blockers 
  14851. mesh_action_start_driving 
  14852. mesh_action_stop_driving 
  14853. mesh_action_action_if_not_set 
  14854. mesh_action_start_flying 
  14855. mesh_action_stop_flying 
  14856. mesh_action_start_rockets 
  14857. mesh_action_stop_rockets 
  14858. mesh_action_activate_ai_action 
  14859. mesh_action_play_music 
  14860. mesh_action_rotation_acceleration 0.000000
  14861. mesh_action_start_world 
  14862. mesh_action_emit_bullet_hit_effects 0
  14863. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  14864. death_params_ActivateObjectName 
  14865. death_params_DeadAnimName 
  14866. death_params_DestroyObjectName 
  14867. death_params_HitAnimName 
  14868. death_params_SetWhenDead 
  14869. death_params_SetWhenHit 
  14870. death_params_SoundName 
  14871. death_params_UnsetWhenDead 
  14872. death_params_UnsetWhenHit 
  14873. death_params_2 0 0 0 0 0
  14874. death_params_HitEmitSpriteName 
  14875. death_params_FallDownEmitSpriteName 
  14876. death_params_DeathAnimName 
  14877. death_params_HitGroundAnimName 
  14878. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  14879. death_params_CreateMeshOnDeath 
  14880. death_params_CreateMeshOnGroundHit 
  14881. death_params_4 0
  14882. death_params_5 0
  14883. death_params_WhichExplosions 0 0
  14884. death_params_AddSpeed 0.000000 0.000000 0.000000
  14885. death_params_DestroyOtherPause 0.000000
  14886. death_params_HandleDeathIf 
  14887. death_params_ExplosionPowerCoef 1.000000
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  14889. death_params_created_mesh_name 
  14890. death_params_smoke_generation_time 90.000000
  14891. death_params_created_mesh_disappears 0
  14892. death_params_time_to_disappear_created_mesh 0.000000
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  14894. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  14896. mesh_emit_sprite0_filename 
  14897. mesh_emit_sprite0_name1 
  14898. mesh_emit_sprite0_name2 
  14899. mesh_emit_sprite0_name3 
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  14904. mesh_emit_sprite1_filename 
  14905. mesh_emit_sprite1_name1 
  14906. mesh_emit_sprite1_name2 
  14907. mesh_emit_sprite1_name3 
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  14910. mesh_link_by_socket 0  
  14911. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  14912. rigid_body_phys_type 0
  14913. rigid_body_phys_collide_with_player 1
  14914. path_generation 0 64.000000 32.000000 1536.000000 2000
  14915. mesh_light_control_params 0 0
  14916. mesh_light_control_light0 
  14917. mesh_light_control_light1 
  14918. mesh_light_control_light2 
  14919. mesh_light_control_light3 
  14920. mesh_light_control_light4 
  14921. mesh_light_control_light5 
  14922. mesh_light_control_light6 
  14923.  
  14924. mesh prefabs\drzewa\krzew02\krzew02.X 1
  14925. name 
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  14927. xpos 813.492432
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  14929. zpos 15808.209961
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  14934. invisible_in_edytor 0
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  14936. disappear_range 0.000000
  14937. shadow_dist 320.000000
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  14941. bezier_moving_____distance_to_calc_rotation 64.000000
  14942. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  14944. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  14945. shoot3_from_mesh 
  14946. flags_backup_for_disabling 0
  14947. is_disabled 0
  14948. light_ray 0 256.000000 538976288
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  14950. mesh_action_ifset 
  14951. mesh_action_default_set 
  14952. mesh_action_default_unset 
  14953. mesh_action_dest_set 
  14954. mesh_action_dest_unset 
  14955. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  14956. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  14958. mesh_action_give_action_to___delay 0.000000
  14959. mesh_action_sounds_activate 
  14960. mesh_action_sounds_deactivate 
  14961. mesh_action_sounds_range 0.000000
  14962. mesh_action_camera_position_mesh 0 
  14963. mesh_action_switch_moving_on_action 0
  14964. mesh_action_can_be_held_up 0
  14965. mesh_action_target_mesh_name 
  14966. mesh_action_set_if_pickedup 
  14967. mesh_action_set_if_ontarget 
  14968. mesh_action_general_2 0 0
  14969. mesh_action_respawn_character_name 
  14970. mesh_action_respawn_character_phase0 do_strzalu
  14971. mesh_action_respawn_character_phase1 do_strzalu
  14972. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  14973. mesh_action_general_3 0 0 0
  14974. mesh_action_take_health_away 0.000000
  14975. mesh_action_display_objective 
  14976. mesh_action_kill_object 
  14977. mesh_action_remove_objective 
  14978. mesh_action_display_hint 
  14979. mesh_action_push_object 
  14980. mesh_action_push_obj_force 0.000000
  14981. mesh_action_kill_delay 0.000000
  14982. mesh_action_set_phase_for 
  14983. mesh_action_phase_name 
  14984. mesh_action_teleport_player_here 0
  14985. mesh_action_add_mark 
  14986. mesh_action_remove_mark 
  14987. mesh_action_mark_params 3 64.000000 64.000000
  14988. mesh_action_allow_passing_blockers 
  14989. mesh_action_forbid_passing_blockers 
  14990. mesh_action_start_driving 
  14991. mesh_action_stop_driving 
  14992. mesh_action_action_if_not_set 
  14993. mesh_action_start_flying 
  14994. mesh_action_stop_flying 
  14995. mesh_action_start_rockets 
  14996. mesh_action_stop_rockets 
  14997. mesh_action_activate_ai_action 
  14998. mesh_action_play_music 
  14999. mesh_action_rotation_acceleration 0.000000
  15000. mesh_action_start_world 
  15001. mesh_action_emit_bullet_hit_effects 0
  15002. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  15003. death_params_ActivateObjectName 
  15004. death_params_DeadAnimName 
  15005. death_params_DestroyObjectName 
  15006. death_params_HitAnimName 
  15007. death_params_SetWhenDead 
  15008. death_params_SetWhenHit 
  15009. death_params_SoundName 
  15010. death_params_UnsetWhenDead 
  15011. death_params_UnsetWhenHit 
  15012. death_params_2 0 0 0 0 0
  15013. death_params_HitEmitSpriteName 
  15014. death_params_FallDownEmitSpriteName 
  15015. death_params_DeathAnimName 
  15016. death_params_HitGroundAnimName 
  15017. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  15018. death_params_CreateMeshOnDeath 
  15019. death_params_CreateMeshOnGroundHit 
  15020. death_params_4 0
  15021. death_params_5 0
  15022. death_params_WhichExplosions 0 0
  15023. death_params_AddSpeed 0.000000 0.000000 0.000000
  15024. death_params_DestroyOtherPause 0.000000
  15025. death_params_HandleDeathIf 
  15026. death_params_ExplosionPowerCoef 1.000000
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  15028. death_params_created_mesh_name 
  15029. death_params_smoke_generation_time 90.000000
  15030. death_params_created_mesh_disappears 0
  15031. death_params_time_to_disappear_created_mesh 0.000000
  15032. mesh_into_sprite 0 2200.000000 
  15033. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  15034. mesh_emit_sprite0_emitifset 
  15035. mesh_emit_sprite0_filename 
  15036. mesh_emit_sprite0_name1 
  15037. mesh_emit_sprite0_name2 
  15038. mesh_emit_sprite0_name3 
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  15273. mesh_action_start_rockets 
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  15412. mesh_action_start_rockets 
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  15690. mesh_action_start_rockets 
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  15826. mesh_action_action_if_not_set 
  15827. mesh_action_start_flying 
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  15829. mesh_action_start_rockets 
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  15831. mesh_action_activate_ai_action 
  15832. mesh_action_play_music 
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  15950. mesh_action_remove_objective 
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  15962. mesh_action_forbid_passing_blockers 
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  15965. mesh_action_action_if_not_set 
  15966. mesh_action_start_flying 
  15967. mesh_action_stop_flying 
  15968. mesh_action_start_rockets 
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  15970. mesh_action_activate_ai_action 
  15971. mesh_action_play_music 
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  15981. death_params_SetWhenHit 
  15982. death_params_SoundName 
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  16028. mesh_light_control_light0 
  16029. mesh_light_control_light1 
  16030. mesh_light_control_light2 
  16031. mesh_light_control_light3 
  16032. mesh_light_control_light4 
  16033. mesh_light_control_light5 
  16034. mesh_light_control_light6 
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  16060. light_ray 0 256.000000 538976288
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  16072. mesh_action_sounds_deactivate 
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  16077. mesh_action_target_mesh_name 
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  16079. mesh_action_set_if_ontarget 
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  16082. mesh_action_respawn_character_phase0 do_strzalu
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  16086. mesh_action_take_health_away 0.000000
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  16088. mesh_action_kill_object 
  16089. mesh_action_remove_objective 
  16090. mesh_action_display_hint 
  16091. mesh_action_push_object 
  16092. mesh_action_push_obj_force 0.000000
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  16095. mesh_action_phase_name 
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  16101. mesh_action_forbid_passing_blockers 
  16102. mesh_action_start_driving 
  16103. mesh_action_stop_driving 
  16104. mesh_action_action_if_not_set 
  16105. mesh_action_start_flying 
  16106. mesh_action_stop_flying 
  16107. mesh_action_start_rockets 
  16108. mesh_action_stop_rockets 
  16109. mesh_action_activate_ai_action 
  16110. mesh_action_play_music 
  16111. mesh_action_rotation_acceleration 0.000000
  16112. mesh_action_start_world 
  16113. mesh_action_emit_bullet_hit_effects 0
  16114. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  16116. death_params_DeadAnimName 
  16117. death_params_DestroyObjectName 
  16118. death_params_HitAnimName 
  16119. death_params_SetWhenDead 
  16120. death_params_SetWhenHit 
  16121. death_params_SoundName 
  16122. death_params_UnsetWhenDead 
  16123. death_params_UnsetWhenHit 
  16124. death_params_2 0 0 0 0 0
  16125. death_params_HitEmitSpriteName 
  16126. death_params_FallDownEmitSpriteName 
  16127. death_params_DeathAnimName 
  16128. death_params_HitGroundAnimName 
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  16131. death_params_CreateMeshOnGroundHit 
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  16133. death_params_5 0
  16134. death_params_WhichExplosions 0 0
  16135. death_params_AddSpeed 0.000000 0.000000 0.000000
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  16155. mesh_emit_sprite1_filename 
  16156. mesh_emit_sprite1_name1 
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  16167. mesh_light_control_light0 
  16168. mesh_light_control_light1 
  16169. mesh_light_control_light2 
  16170. mesh_light_control_light3 
  16171. mesh_light_control_light4 
  16172. mesh_light_control_light5 
  16173. mesh_light_control_light6 
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  16192. bezier_moving_____distance_to_calc_rotation 64.000000
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  16199. light_ray 0 256.000000 538976288
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  16211. mesh_action_sounds_deactivate 
  16212. mesh_action_sounds_range 0.000000
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  16214. mesh_action_switch_moving_on_action 0
  16215. mesh_action_can_be_held_up 0
  16216. mesh_action_target_mesh_name 
  16217. mesh_action_set_if_pickedup 
  16218. mesh_action_set_if_ontarget 
  16219. mesh_action_general_2 0 0
  16220. mesh_action_respawn_character_name 
  16221. mesh_action_respawn_character_phase0 do_strzalu
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  16225. mesh_action_take_health_away 0.000000
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  16228. mesh_action_remove_objective 
  16229. mesh_action_display_hint 
  16230. mesh_action_push_object 
  16231. mesh_action_push_obj_force 0.000000
  16232. mesh_action_kill_delay 0.000000
  16233. mesh_action_set_phase_for 
  16234. mesh_action_phase_name 
  16235. mesh_action_teleport_player_here 0
  16236. mesh_action_add_mark 
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  16238. mesh_action_mark_params 3 64.000000 64.000000
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  16240. mesh_action_forbid_passing_blockers 
  16241. mesh_action_start_driving 
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  16243. mesh_action_action_if_not_set 
  16244. mesh_action_start_flying 
  16245. mesh_action_stop_flying 
  16246. mesh_action_start_rockets 
  16247. mesh_action_stop_rockets 
  16248. mesh_action_activate_ai_action 
  16249. mesh_action_play_music 
  16250. mesh_action_rotation_acceleration 0.000000
  16251. mesh_action_start_world 
  16252. mesh_action_emit_bullet_hit_effects 0
  16253. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  16255. death_params_DeadAnimName 
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  16258. death_params_SetWhenDead 
  16259. death_params_SetWhenHit 
  16260. death_params_SoundName 
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  16262. death_params_UnsetWhenHit 
  16263. death_params_2 0 0 0 0 0
  16264. death_params_HitEmitSpriteName 
  16265. death_params_FallDownEmitSpriteName 
  16266. death_params_DeathAnimName 
  16267. death_params_HitGroundAnimName 
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  16272. death_params_5 0
  16273. death_params_WhichExplosions 0 0
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  16306. mesh_light_control_light0 
  16307. mesh_light_control_light1 
  16308. mesh_light_control_light2 
  16309. mesh_light_control_light3 
  16310. mesh_light_control_light4 
  16311. mesh_light_control_light5 
  16312. mesh_light_control_light6 
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  16355. mesh_action_target_mesh_name 
  16356. mesh_action_set_if_pickedup 
  16357. mesh_action_set_if_ontarget 
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  16360. mesh_action_respawn_character_phase0 do_strzalu
  16361. mesh_action_respawn_character_phase1 do_strzalu
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  16364. mesh_action_take_health_away 0.000000
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  16372. mesh_action_set_phase_for 
  16373. mesh_action_phase_name 
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  16379. mesh_action_forbid_passing_blockers 
  16380. mesh_action_start_driving 
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  16382. mesh_action_action_if_not_set 
  16383. mesh_action_start_flying 
  16384. mesh_action_stop_flying 
  16385. mesh_action_start_rockets 
  16386. mesh_action_stop_rockets 
  16387. mesh_action_activate_ai_action 
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  16394. death_params_DeadAnimName 
  16395. death_params_DestroyObjectName 
  16396. death_params_HitAnimName 
  16397. death_params_SetWhenDead 
  16398. death_params_SetWhenHit 
  16399. death_params_SoundName 
  16400. death_params_UnsetWhenDead 
  16401. death_params_UnsetWhenHit 
  16402. death_params_2 0 0 0 0 0
  16403. death_params_HitEmitSpriteName 
  16404. death_params_FallDownEmitSpriteName 
  16405. death_params_DeathAnimName 
  16406. death_params_HitGroundAnimName 
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  16409. death_params_CreateMeshOnGroundHit 
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  16411. death_params_5 0
  16412. death_params_WhichExplosions 0 0
  16413. death_params_AddSpeed 0.000000 0.000000 0.000000
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  16416. death_params_ExplosionPowerCoef 1.000000
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  16418. death_params_created_mesh_name 
  16419. death_params_smoke_generation_time 90.000000
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  16421. death_params_time_to_disappear_created_mesh 0.000000
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  16428. mesh_emit_sprite0_name3 
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  16433. mesh_emit_sprite1_filename 
  16434. mesh_emit_sprite1_name1 
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  16436. mesh_emit_sprite1_name3 
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  16444. mesh_light_control_params 0 0
  16445. mesh_light_control_light0 
  16446. mesh_light_control_light1 
  16447. mesh_light_control_light2 
  16448. mesh_light_control_light3 
  16449. mesh_light_control_light4 
  16450. mesh_light_control_light5 
  16451. mesh_light_control_light6 
  16452.  
  16453. mesh prefabs\drzewa\brzoza02\brzoza02_korona.X 0
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  16475. is_disabled 0
  16476. light_ray 0 256.000000 538976288
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  16480. mesh_action_default_unset 
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  16482. mesh_action_dest_unset 
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  16486. mesh_action_give_action_to___delay 0.000000
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  16488. mesh_action_sounds_deactivate 
  16489. mesh_action_sounds_range 0.000000
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  16492. mesh_action_can_be_held_up 0
  16493. mesh_action_target_mesh_name 
  16494. mesh_action_set_if_pickedup 
  16495. mesh_action_set_if_ontarget 
  16496. mesh_action_general_2 0 0
  16497. mesh_action_respawn_character_name 
  16498. mesh_action_respawn_character_phase0 do_strzalu
  16499. mesh_action_respawn_character_phase1 do_strzalu
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  16502. mesh_action_take_health_away 0.000000
  16503. mesh_action_display_objective 
  16504. mesh_action_kill_object 
  16505. mesh_action_remove_objective 
  16506. mesh_action_display_hint 
  16507. mesh_action_push_object 
  16508. mesh_action_push_obj_force 0.000000
  16509. mesh_action_kill_delay 0.000000
  16510. mesh_action_set_phase_for 
  16511. mesh_action_phase_name 
  16512. mesh_action_teleport_player_here 0
  16513. mesh_action_add_mark 
  16514. mesh_action_remove_mark 
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  16516. mesh_action_allow_passing_blockers 
  16517. mesh_action_forbid_passing_blockers 
  16518. mesh_action_start_driving 
  16519. mesh_action_stop_driving 
  16520. mesh_action_action_if_not_set 
  16521. mesh_action_start_flying 
  16522. mesh_action_stop_flying 
  16523. mesh_action_start_rockets 
  16524. mesh_action_stop_rockets 
  16525. mesh_action_activate_ai_action 
  16526. mesh_action_play_music 
  16527. mesh_action_rotation_acceleration 0.000000
  16528. mesh_action_start_world 
  16529. mesh_action_emit_bullet_hit_effects 0
  16530. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  16532. death_params_DeadAnimName 
  16533. death_params_DestroyObjectName 
  16534. death_params_HitAnimName 
  16535. death_params_SetWhenDead 
  16536. death_params_SetWhenHit 
  16537. death_params_SoundName 
  16538. death_params_UnsetWhenDead 
  16539. death_params_UnsetWhenHit 
  16540. death_params_2 0 0 0 0 0
  16541. death_params_HitEmitSpriteName 
  16542. death_params_FallDownEmitSpriteName 
  16543. death_params_DeathAnimName 
  16544. death_params_HitGroundAnimName 
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  16547. death_params_CreateMeshOnGroundHit 
  16548. death_params_4 0
  16549. death_params_5 0
  16550. death_params_WhichExplosions 0 0
  16551. death_params_AddSpeed 0.000000 0.000000 0.000000
  16552. death_params_DestroyOtherPause 0.000000
  16553. death_params_HandleDeathIf 
  16554. death_params_ExplosionPowerCoef 1.000000
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  16556. death_params_created_mesh_name 
  16557. death_params_smoke_generation_time 90.000000
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  16559. death_params_time_to_disappear_created_mesh 0.000000
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  16565. mesh_emit_sprite0_name2 
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  16571. mesh_emit_sprite1_filename 
  16572. mesh_emit_sprite1_name1 
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  16574. mesh_emit_sprite1_name3 
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  16577. mesh_link_by_socket 0  
  16578. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  16582. mesh_light_control_params 0 0
  16583. mesh_light_control_light0 
  16584. mesh_light_control_light1 
  16585. mesh_light_control_light2 
  16586. mesh_light_control_light3 
  16587. mesh_light_control_light4 
  16588. mesh_light_control_light5 
  16589. mesh_light_control_light6 
  16590.  
  16591. mesh prefabs\drzewa\brzoza02\brzoza02_korona.X 0
  16592. name 
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  16601. invisible_in_edytor 0
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  16603. disappear_range 0.000000
  16604. shadow_dist 880.930542
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  16606. bezier_moving_____start_node_name 
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  16608. bezier_moving_____distance_to_calc_rotation 64.000000
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  16611. shoot3_from_mesh 
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  16613. is_disabled 0
  16614. light_ray 0 256.000000 538976288
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  16616. mesh_action_ifset 
  16617. mesh_action_default_set 
  16618. mesh_action_default_unset 
  16619. mesh_action_dest_set 
  16620. mesh_action_dest_unset 
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  16622. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  16624. mesh_action_give_action_to___delay 0.000000
  16625. mesh_action_sounds_activate 
  16626. mesh_action_sounds_deactivate 
  16627. mesh_action_sounds_range 0.000000
  16628. mesh_action_camera_position_mesh 0 
  16629. mesh_action_switch_moving_on_action 0
  16630. mesh_action_can_be_held_up 0
  16631. mesh_action_target_mesh_name 
  16632. mesh_action_set_if_pickedup 
  16633. mesh_action_set_if_ontarget 
  16634. mesh_action_general_2 0 0
  16635. mesh_action_respawn_character_name 
  16636. mesh_action_respawn_character_phase0 do_strzalu
  16637. mesh_action_respawn_character_phase1 do_strzalu
  16638. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  16639. mesh_action_general_3 0 0 0
  16640. mesh_action_take_health_away 0.000000
  16641. mesh_action_display_objective 
  16642. mesh_action_kill_object 
  16643. mesh_action_remove_objective 
  16644. mesh_action_display_hint 
  16645. mesh_action_push_object 
  16646. mesh_action_push_obj_force 0.000000
  16647. mesh_action_kill_delay 0.000000
  16648. mesh_action_set_phase_for 
  16649. mesh_action_phase_name 
  16650. mesh_action_teleport_player_here 0
  16651. mesh_action_add_mark 
  16652. mesh_action_remove_mark 
  16653. mesh_action_mark_params 3 64.000000 64.000000
  16654. mesh_action_allow_passing_blockers 
  16655. mesh_action_forbid_passing_blockers 
  16656. mesh_action_start_driving 
  16657. mesh_action_stop_driving 
  16658. mesh_action_action_if_not_set 
  16659. mesh_action_start_flying 
  16660. mesh_action_stop_flying 
  16661. mesh_action_start_rockets 
  16662. mesh_action_stop_rockets 
  16663. mesh_action_activate_ai_action 
  16664. mesh_action_play_music 
  16665. mesh_action_rotation_acceleration 0.000000
  16666. mesh_action_start_world 
  16667. mesh_action_emit_bullet_hit_effects 0
  16668. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  16670. death_params_DeadAnimName 
  16671. death_params_DestroyObjectName 
  16672. death_params_HitAnimName 
  16673. death_params_SetWhenDead 
  16674. death_params_SetWhenHit 
  16675. death_params_SoundName 
  16676. death_params_UnsetWhenDead 
  16677. death_params_UnsetWhenHit 
  16678. death_params_2 0 0 0 0 0
  16679. death_params_HitEmitSpriteName 
  16680. death_params_FallDownEmitSpriteName 
  16681. death_params_DeathAnimName 
  16682. death_params_HitGroundAnimName 
  16683. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
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  16685. death_params_CreateMeshOnGroundHit 
  16686. death_params_4 0
  16687. death_params_5 0
  16688. death_params_WhichExplosions 0 0
  16689. death_params_AddSpeed 0.000000 0.000000 0.000000
  16690. death_params_DestroyOtherPause 0.000000
  16691. death_params_HandleDeathIf 
  16692. death_params_ExplosionPowerCoef 1.000000
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  16694. death_params_created_mesh_name 
  16695. death_params_smoke_generation_time 90.000000
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  16697. death_params_time_to_disappear_created_mesh 0.000000
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  16701. mesh_emit_sprite0_filename 
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  16704. mesh_emit_sprite0_name3 
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  16709. mesh_emit_sprite1_filename 
  16710. mesh_emit_sprite1_name1 
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  16712. mesh_emit_sprite1_name3 
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  16715. mesh_link_by_socket 0  
  16716. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  16720. mesh_light_control_params 0 0
  16721. mesh_light_control_light0 
  16722. mesh_light_control_light1 
  16723. mesh_light_control_light2 
  16724. mesh_light_control_light3 
  16725. mesh_light_control_light4 
  16726. mesh_light_control_light5 
  16727. mesh_light_control_light6 
  16728.  
  16729. mesh prefabs\drzewa\brzoza02\brzoza02_korona.X 0
  16730. name 
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  16741. disappear_range 0.000000
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  16749. shoot3_from_mesh 
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  16751. is_disabled 0
  16752. light_ray 0 256.000000 538976288
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  16758. mesh_action_dest_unset 
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  16762. mesh_action_give_action_to___delay 0.000000
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  16764. mesh_action_sounds_deactivate 
  16765. mesh_action_sounds_range 0.000000
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  16767. mesh_action_switch_moving_on_action 0
  16768. mesh_action_can_be_held_up 0
  16769. mesh_action_target_mesh_name 
  16770. mesh_action_set_if_pickedup 
  16771. mesh_action_set_if_ontarget 
  16772. mesh_action_general_2 0 0
  16773. mesh_action_respawn_character_name 
  16774. mesh_action_respawn_character_phase0 do_strzalu
  16775. mesh_action_respawn_character_phase1 do_strzalu
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  16777. mesh_action_general_3 0 0 0
  16778. mesh_action_take_health_away 0.000000
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  16780. mesh_action_kill_object 
  16781. mesh_action_remove_objective 
  16782. mesh_action_display_hint 
  16783. mesh_action_push_object 
  16784. mesh_action_push_obj_force 0.000000
  16785. mesh_action_kill_delay 0.000000
  16786. mesh_action_set_phase_for 
  16787. mesh_action_phase_name 
  16788. mesh_action_teleport_player_here 0
  16789. mesh_action_add_mark 
  16790. mesh_action_remove_mark 
  16791. mesh_action_mark_params 3 64.000000 64.000000
  16792. mesh_action_allow_passing_blockers 
  16793. mesh_action_forbid_passing_blockers 
  16794. mesh_action_start_driving 
  16795. mesh_action_stop_driving 
  16796. mesh_action_action_if_not_set 
  16797. mesh_action_start_flying 
  16798. mesh_action_stop_flying 
  16799. mesh_action_start_rockets 
  16800. mesh_action_stop_rockets 
  16801. mesh_action_activate_ai_action 
  16802. mesh_action_play_music 
  16803. mesh_action_rotation_acceleration 0.000000
  16804. mesh_action_start_world 
  16805. mesh_action_emit_bullet_hit_effects 0
  16806. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  16808. death_params_DeadAnimName 
  16809. death_params_DestroyObjectName 
  16810. death_params_HitAnimName 
  16811. death_params_SetWhenDead 
  16812. death_params_SetWhenHit 
  16813. death_params_SoundName 
  16814. death_params_UnsetWhenDead 
  16815. death_params_UnsetWhenHit 
  16816. death_params_2 0 0 0 0 0
  16817. death_params_HitEmitSpriteName 
  16818. death_params_FallDownEmitSpriteName 
  16819. death_params_DeathAnimName 
  16820. death_params_HitGroundAnimName 
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  16823. death_params_CreateMeshOnGroundHit 
  16824. death_params_4 0
  16825. death_params_5 0
  16826. death_params_WhichExplosions 0 0
  16827. death_params_AddSpeed 0.000000 0.000000 0.000000
  16828. death_params_DestroyOtherPause 0.000000
  16829. death_params_HandleDeathIf 
  16830. death_params_ExplosionPowerCoef 1.000000
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  16832. death_params_created_mesh_name 
  16833. death_params_smoke_generation_time 90.000000
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  16835. death_params_time_to_disappear_created_mesh 0.000000
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  16847. mesh_emit_sprite1_filename 
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  16859. mesh_light_control_light0 
  16860. mesh_light_control_light1 
  16861. mesh_light_control_light2 
  16862. mesh_light_control_light3 
  16863. mesh_light_control_light4 
  16864. mesh_light_control_light5 
  16865. mesh_light_control_light6 
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  16902. mesh_action_sounds_deactivate 
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  16909. mesh_action_set_if_ontarget 
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  16912. mesh_action_respawn_character_phase0 do_strzalu
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  16918. mesh_action_kill_object 
  16919. mesh_action_remove_objective 
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  16928. mesh_action_remove_mark 
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  16931. mesh_action_forbid_passing_blockers 
  16932. mesh_action_start_driving 
  16933. mesh_action_stop_driving 
  16934. mesh_action_action_if_not_set 
  16935. mesh_action_start_flying 
  16936. mesh_action_stop_flying 
  16937. mesh_action_start_rockets 
  16938. mesh_action_stop_rockets 
  16939. mesh_action_activate_ai_action 
  16940. mesh_action_play_music 
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  16948. death_params_HitAnimName 
  16949. death_params_SetWhenDead 
  16950. death_params_SetWhenHit 
  16951. death_params_SoundName 
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  16953. death_params_UnsetWhenHit 
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  16955. death_params_HitEmitSpriteName 
  16956. death_params_FallDownEmitSpriteName 
  16957. death_params_DeathAnimName 
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  16961. death_params_CreateMeshOnGroundHit 
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  16997. mesh_light_control_light0 
  16998. mesh_light_control_light1 
  16999. mesh_light_control_light2 
  17000. mesh_light_control_light3 
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  17002. mesh_light_control_light5 
  17003. mesh_light_control_light6 
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  17005. mesh prefabs\drzewa\brzoza02\brzoza02_korona.X 0
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  17034. mesh_action_dest_unset 
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  17040. mesh_action_sounds_deactivate 
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  17045. mesh_action_target_mesh_name 
  17046. mesh_action_set_if_pickedup 
  17047. mesh_action_set_if_ontarget 
  17048. mesh_action_general_2 0 0
  17049. mesh_action_respawn_character_name 
  17050. mesh_action_respawn_character_phase0 do_strzalu
  17051. mesh_action_respawn_character_phase1 do_strzalu
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  17056. mesh_action_kill_object 
  17057. mesh_action_remove_objective 
  17058. mesh_action_display_hint 
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  17060. mesh_action_push_obj_force 0.000000
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  17063. mesh_action_phase_name 
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  17066. mesh_action_remove_mark 
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  17069. mesh_action_forbid_passing_blockers 
  17070. mesh_action_start_driving 
  17071. mesh_action_stop_driving 
  17072. mesh_action_action_if_not_set 
  17073. mesh_action_start_flying 
  17074. mesh_action_stop_flying 
  17075. mesh_action_start_rockets 
  17076. mesh_action_stop_rockets 
  17077. mesh_action_activate_ai_action 
  17078. mesh_action_play_music 
  17079. mesh_action_rotation_acceleration 0.000000
  17080. mesh_action_start_world 
  17081. mesh_action_emit_bullet_hit_effects 0
  17082. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  17085. death_params_DestroyObjectName 
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  17087. death_params_SetWhenDead 
  17088. death_params_SetWhenHit 
  17089. death_params_SoundName 
  17090. death_params_UnsetWhenDead 
  17091. death_params_UnsetWhenHit 
  17092. death_params_2 0 0 0 0 0
  17093. death_params_HitEmitSpriteName 
  17094. death_params_FallDownEmitSpriteName 
  17095. death_params_DeathAnimName 
  17096. death_params_HitGroundAnimName 
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  17099. death_params_CreateMeshOnGroundHit 
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  17101. death_params_5 0
  17102. death_params_WhichExplosions 0 0
  17103. death_params_AddSpeed 0.000000 0.000000 0.000000
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  17135. mesh_light_control_light0 
  17136. mesh_light_control_light1 
  17137. mesh_light_control_light2 
  17138. mesh_light_control_light3 
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  17140. mesh_light_control_light5 
  17141. mesh_light_control_light6 
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  17178. mesh_action_sounds_deactivate 
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  17183. mesh_action_target_mesh_name 
  17184. mesh_action_set_if_pickedup 
  17185. mesh_action_set_if_ontarget 
  17186. mesh_action_general_2 0 0
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  17188. mesh_action_respawn_character_phase0 do_strzalu
  17189. mesh_action_respawn_character_phase1 do_strzalu
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  17192. mesh_action_take_health_away 0.000000
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  17194. mesh_action_kill_object 
  17195. mesh_action_remove_objective 
  17196. mesh_action_display_hint 
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  17204. mesh_action_remove_mark 
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  17207. mesh_action_forbid_passing_blockers 
  17208. mesh_action_start_driving 
  17209. mesh_action_stop_driving 
  17210. mesh_action_action_if_not_set 
  17211. mesh_action_start_flying 
  17212. mesh_action_stop_flying 
  17213. mesh_action_start_rockets 
  17214. mesh_action_stop_rockets 
  17215. mesh_action_activate_ai_action 
  17216. mesh_action_play_music 
  17217. mesh_action_rotation_acceleration 0.000000
  17218. mesh_action_start_world 
  17219. mesh_action_emit_bullet_hit_effects 0
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  17223. death_params_DestroyObjectName 
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  17225. death_params_SetWhenDead 
  17226. death_params_SetWhenHit 
  17227. death_params_SoundName 
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  17229. death_params_UnsetWhenHit 
  17230. death_params_2 0 0 0 0 0
  17231. death_params_HitEmitSpriteName 
  17232. death_params_FallDownEmitSpriteName 
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  17234. death_params_HitGroundAnimName 
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  17237. death_params_CreateMeshOnGroundHit 
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  17239. death_params_5 0
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  17273. mesh_light_control_light0 
  17274. mesh_light_control_light1 
  17275. mesh_light_control_light2 
  17276. mesh_light_control_light3 
  17277. mesh_light_control_light4 
  17278. mesh_light_control_light5 
  17279. mesh_light_control_light6 
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  17291. invisible_in_edytor 0
  17292. flag2 0
  17293. disappear_range 2800.000000
  17294. shadow_dist 580.170471
  17295. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17296. bezier_moving_____start_node_name 
  17297. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  17298. bezier_moving_____distance_to_calc_rotation 64.000000
  17299. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  17300. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  17301. shoot3_from_mesh 
  17302. flags_backup_for_disabling 0
  17303. is_disabled 0
  17304. light_ray 0 256.000000 538976288
  17305. mesh_action_general_opt 0 0
  17306. mesh_action_ifset 
  17307. mesh_action_default_set 
  17308. mesh_action_default_unset 
  17309. mesh_action_dest_set 
  17310. mesh_action_dest_unset 
  17311. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  17312. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  17313. mesh_action_give_action_to___mesh 
  17314. mesh_action_give_action_to___delay 0.000000
  17315. mesh_action_sounds_activate 
  17316. mesh_action_sounds_deactivate 
  17317. mesh_action_sounds_range 0.000000
  17318. mesh_action_camera_position_mesh 0 
  17319. mesh_action_switch_moving_on_action 0
  17320. mesh_action_can_be_held_up 0
  17321. mesh_action_target_mesh_name 
  17322. mesh_action_set_if_pickedup 
  17323. mesh_action_set_if_ontarget 
  17324. mesh_action_general_2 0 0
  17325. mesh_action_respawn_character_name 
  17326. mesh_action_respawn_character_phase0 do_strzalu
  17327. mesh_action_respawn_character_phase1 do_strzalu
  17328. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  17329. mesh_action_general_3 0 0 0
  17330. mesh_action_take_health_away 0.000000
  17331. mesh_action_display_objective 
  17332. mesh_action_kill_object 
  17333. mesh_action_remove_objective 
  17334. mesh_action_display_hint 
  17335. mesh_action_push_object 
  17336. mesh_action_push_obj_force 0.000000
  17337. mesh_action_kill_delay 0.000000
  17338. mesh_action_set_phase_for 
  17339. mesh_action_phase_name 
  17340. mesh_action_teleport_player_here 0
  17341. mesh_action_add_mark 
  17342. mesh_action_remove_mark 
  17343. mesh_action_mark_params 3 64.000000 64.000000
  17344. mesh_action_allow_passing_blockers 
  17345. mesh_action_forbid_passing_blockers 
  17346. mesh_action_start_driving 
  17347. mesh_action_stop_driving 
  17348. mesh_action_action_if_not_set 
  17349. mesh_action_start_flying 
  17350. mesh_action_stop_flying 
  17351. mesh_action_start_rockets 
  17352. mesh_action_stop_rockets 
  17353. mesh_action_activate_ai_action 
  17354. mesh_action_play_music 
  17355. mesh_action_rotation_acceleration 0.000000
  17356. mesh_action_start_world 
  17357. mesh_action_emit_bullet_hit_effects 0
  17358. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  17359. death_params_ActivateObjectName 
  17360. death_params_DeadAnimName 
  17361. death_params_DestroyObjectName 
  17362. death_params_HitAnimName 
  17363. death_params_SetWhenDead 
  17364. death_params_SetWhenHit 
  17365. death_params_SoundName 
  17366. death_params_UnsetWhenDead 
  17367. death_params_UnsetWhenHit 
  17368. death_params_2 0 0 0 0 0
  17369. death_params_HitEmitSpriteName 
  17370. death_params_FallDownEmitSpriteName 
  17371. death_params_DeathAnimName 
  17372. death_params_HitGroundAnimName 
  17373. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  17374. death_params_CreateMeshOnDeath 
  17375. death_params_CreateMeshOnGroundHit 
  17376. death_params_4 0
  17377. death_params_5 0
  17378. death_params_WhichExplosions 0 0
  17379. death_params_AddSpeed 0.000000 0.000000 0.000000
  17380. death_params_DestroyOtherPause 0.000000
  17381. death_params_HandleDeathIf 
  17382. death_params_ExplosionPowerCoef 1.000000
  17383. death_params_6 0 0 0.000000 0.000000 0.000000
  17384. death_params_created_mesh_name 
  17385. death_params_smoke_generation_time 90.000000
  17386. death_params_created_mesh_disappears 0
  17387. death_params_time_to_disappear_created_mesh 0.000000
  17388. mesh_into_sprite 0 2200.000000 
  17389. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17390. mesh_emit_sprite0_emitifset 
  17391. mesh_emit_sprite0_filename 
  17392. mesh_emit_sprite0_name1 
  17393. mesh_emit_sprite0_name2 
  17394. mesh_emit_sprite0_name3 
  17395. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  17397. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17398. mesh_emit_sprite1_emitifset 
  17399. mesh_emit_sprite1_filename 
  17400. mesh_emit_sprite1_name1 
  17401. mesh_emit_sprite1_name2 
  17402. mesh_emit_sprite1_name3 
  17403. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  17404. mesh_emit_sprite1_params3 0
  17405. mesh_link_by_socket 0  
  17406. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  17407. rigid_body_phys_type 0
  17408. rigid_body_phys_collide_with_player 1
  17409. path_generation 0 64.000000 32.000000 1536.000000 2000
  17410. mesh_light_control_params 0 0
  17411. mesh_light_control_light0 
  17412. mesh_light_control_light1 
  17413. mesh_light_control_light2 
  17414. mesh_light_control_light3 
  17415. mesh_light_control_light4 
  17416. mesh_light_control_light5 
  17417. mesh_light_control_light6 
  17418.  
  17419. mesh prefabs\drzewa\brzoza02\brzoza02_pien.X 0
  17420. name 
  17421. pesel 9726498 23655 126
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  17423. ypos -18.655960
  17424. zpos 14144.000000
  17425. rotation_angles 0.000000 0.000000 0.000000
  17426. scaling_axis 1.000000 1.000000 1.000000
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  17428. invisible_in_game 0
  17429. invisible_in_edytor 0
  17430. flag2 0
  17431. disappear_range 2800.000000
  17432. shadow_dist 580.170471
  17433. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17434. bezier_moving_____start_node_name 
  17435. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  17436. bezier_moving_____distance_to_calc_rotation 64.000000
  17437. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  17438. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  17439. shoot3_from_mesh 
  17440. flags_backup_for_disabling 0
  17441. is_disabled 0
  17442. light_ray 0 256.000000 538976288
  17443. mesh_action_general_opt 0 0
  17444. mesh_action_ifset 
  17445. mesh_action_default_set 
  17446. mesh_action_default_unset 
  17447. mesh_action_dest_set 
  17448. mesh_action_dest_unset 
  17449. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  17450. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  17451. mesh_action_give_action_to___mesh 
  17452. mesh_action_give_action_to___delay 0.000000
  17453. mesh_action_sounds_activate 
  17454. mesh_action_sounds_deactivate 
  17455. mesh_action_sounds_range 0.000000
  17456. mesh_action_camera_position_mesh 0 
  17457. mesh_action_switch_moving_on_action 0
  17458. mesh_action_can_be_held_up 0
  17459. mesh_action_target_mesh_name 
  17460. mesh_action_set_if_pickedup 
  17461. mesh_action_set_if_ontarget 
  17462. mesh_action_general_2 0 0
  17463. mesh_action_respawn_character_name 
  17464. mesh_action_respawn_character_phase0 do_strzalu
  17465. mesh_action_respawn_character_phase1 do_strzalu
  17466. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  17467. mesh_action_general_3 0 0 0
  17468. mesh_action_take_health_away 0.000000
  17469. mesh_action_display_objective 
  17470. mesh_action_kill_object 
  17471. mesh_action_remove_objective 
  17472. mesh_action_display_hint 
  17473. mesh_action_push_object 
  17474. mesh_action_push_obj_force 0.000000
  17475. mesh_action_kill_delay 0.000000
  17476. mesh_action_set_phase_for 
  17477. mesh_action_phase_name 
  17478. mesh_action_teleport_player_here 0
  17479. mesh_action_add_mark 
  17480. mesh_action_remove_mark 
  17481. mesh_action_mark_params 3 64.000000 64.000000
  17482. mesh_action_allow_passing_blockers 
  17483. mesh_action_forbid_passing_blockers 
  17484. mesh_action_start_driving 
  17485. mesh_action_stop_driving 
  17486. mesh_action_action_if_not_set 
  17487. mesh_action_start_flying 
  17488. mesh_action_stop_flying 
  17489. mesh_action_start_rockets 
  17490. mesh_action_stop_rockets 
  17491. mesh_action_activate_ai_action 
  17492. mesh_action_play_music 
  17493. mesh_action_rotation_acceleration 0.000000
  17494. mesh_action_start_world 
  17495. mesh_action_emit_bullet_hit_effects 0
  17496. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  17497. death_params_ActivateObjectName 
  17498. death_params_DeadAnimName 
  17499. death_params_DestroyObjectName 
  17500. death_params_HitAnimName 
  17501. death_params_SetWhenDead 
  17502. death_params_SetWhenHit 
  17503. death_params_SoundName 
  17504. death_params_UnsetWhenDead 
  17505. death_params_UnsetWhenHit 
  17506. death_params_2 0 0 0 0 0
  17507. death_params_HitEmitSpriteName 
  17508. death_params_FallDownEmitSpriteName 
  17509. death_params_DeathAnimName 
  17510. death_params_HitGroundAnimName 
  17511. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  17512. death_params_CreateMeshOnDeath 
  17513. death_params_CreateMeshOnGroundHit 
  17514. death_params_4 0
  17515. death_params_5 0
  17516. death_params_WhichExplosions 0 0
  17517. death_params_AddSpeed 0.000000 0.000000 0.000000
  17518. death_params_DestroyOtherPause 0.000000
  17519. death_params_HandleDeathIf 
  17520. death_params_ExplosionPowerCoef 1.000000
  17521. death_params_6 0 0 0.000000 0.000000 0.000000
  17522. death_params_created_mesh_name 
  17523. death_params_smoke_generation_time 90.000000
  17524. death_params_created_mesh_disappears 0
  17525. death_params_time_to_disappear_created_mesh 0.000000
  17526. mesh_into_sprite 0 2200.000000 
  17527. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17528. mesh_emit_sprite0_emitifset 
  17529. mesh_emit_sprite0_filename 
  17530. mesh_emit_sprite0_name1 
  17531. mesh_emit_sprite0_name2 
  17532. mesh_emit_sprite0_name3 
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  17534. mesh_emit_sprite0_params3 0
  17535. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17536. mesh_emit_sprite1_emitifset 
  17537. mesh_emit_sprite1_filename 
  17538. mesh_emit_sprite1_name1 
  17539. mesh_emit_sprite1_name2 
  17540. mesh_emit_sprite1_name3 
  17541. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  17542. mesh_emit_sprite1_params3 0
  17543. mesh_link_by_socket 0  
  17544. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  17545. rigid_body_phys_type 0
  17546. rigid_body_phys_collide_with_player 1
  17547. path_generation 0 64.000000 32.000000 1536.000000 2000
  17548. mesh_light_control_params 0 0
  17549. mesh_light_control_light0 
  17550. mesh_light_control_light1 
  17551. mesh_light_control_light2 
  17552. mesh_light_control_light3 
  17553. mesh_light_control_light4 
  17554. mesh_light_control_light5 
  17555. mesh_light_control_light6 
  17556.  
  17557. mesh prefabs\drzewa\brzoza02\brzoza02_pien.X 0
  17558. name 
  17559. pesel 9726502 15574 127
  17560. xpos 0.000000
  17561. ypos -2.655960
  17562. zpos 14528.000000
  17563. rotation_angles 0.000000 0.000000 0.000000
  17564. scaling_axis 1.000000 1.000000 1.000000
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  17566. invisible_in_game 0
  17567. invisible_in_edytor 0
  17568. flag2 0
  17569. disappear_range 2800.000000
  17570. shadow_dist 580.170471
  17571. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17572. bezier_moving_____start_node_name 
  17573. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  17574. bezier_moving_____distance_to_calc_rotation 64.000000
  17575. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  17576. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  17577. shoot3_from_mesh 
  17578. flags_backup_for_disabling 0
  17579. is_disabled 0
  17580. light_ray 0 256.000000 538976288
  17581. mesh_action_general_opt 0 0
  17582. mesh_action_ifset 
  17583. mesh_action_default_set 
  17584. mesh_action_default_unset 
  17585. mesh_action_dest_set 
  17586. mesh_action_dest_unset 
  17587. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  17588. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  17589. mesh_action_give_action_to___mesh 
  17590. mesh_action_give_action_to___delay 0.000000
  17591. mesh_action_sounds_activate 
  17592. mesh_action_sounds_deactivate 
  17593. mesh_action_sounds_range 0.000000
  17594. mesh_action_camera_position_mesh 0 
  17595. mesh_action_switch_moving_on_action 0
  17596. mesh_action_can_be_held_up 0
  17597. mesh_action_target_mesh_name 
  17598. mesh_action_set_if_pickedup 
  17599. mesh_action_set_if_ontarget 
  17600. mesh_action_general_2 0 0
  17601. mesh_action_respawn_character_name 
  17602. mesh_action_respawn_character_phase0 do_strzalu
  17603. mesh_action_respawn_character_phase1 do_strzalu
  17604. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  17605. mesh_action_general_3 0 0 0
  17606. mesh_action_take_health_away 0.000000
  17607. mesh_action_display_objective 
  17608. mesh_action_kill_object 
  17609. mesh_action_remove_objective 
  17610. mesh_action_display_hint 
  17611. mesh_action_push_object 
  17612. mesh_action_push_obj_force 0.000000
  17613. mesh_action_kill_delay 0.000000
  17614. mesh_action_set_phase_for 
  17615. mesh_action_phase_name 
  17616. mesh_action_teleport_player_here 0
  17617. mesh_action_add_mark 
  17618. mesh_action_remove_mark 
  17619. mesh_action_mark_params 3 64.000000 64.000000
  17620. mesh_action_allow_passing_blockers 
  17621. mesh_action_forbid_passing_blockers 
  17622. mesh_action_start_driving 
  17623. mesh_action_stop_driving 
  17624. mesh_action_action_if_not_set 
  17625. mesh_action_start_flying 
  17626. mesh_action_stop_flying 
  17627. mesh_action_start_rockets 
  17628. mesh_action_stop_rockets 
  17629. mesh_action_activate_ai_action 
  17630. mesh_action_play_music 
  17631. mesh_action_rotation_acceleration 0.000000
  17632. mesh_action_start_world 
  17633. mesh_action_emit_bullet_hit_effects 0
  17634. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  17635. death_params_ActivateObjectName 
  17636. death_params_DeadAnimName 
  17637. death_params_DestroyObjectName 
  17638. death_params_HitAnimName 
  17639. death_params_SetWhenDead 
  17640. death_params_SetWhenHit 
  17641. death_params_SoundName 
  17642. death_params_UnsetWhenDead 
  17643. death_params_UnsetWhenHit 
  17644. death_params_2 0 0 0 0 0
  17645. death_params_HitEmitSpriteName 
  17646. death_params_FallDownEmitSpriteName 
  17647. death_params_DeathAnimName 
  17648. death_params_HitGroundAnimName 
  17649. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  17650. death_params_CreateMeshOnDeath 
  17651. death_params_CreateMeshOnGroundHit 
  17652. death_params_4 0
  17653. death_params_5 0
  17654. death_params_WhichExplosions 0 0
  17655. death_params_AddSpeed 0.000000 0.000000 0.000000
  17656. death_params_DestroyOtherPause 0.000000
  17657. death_params_HandleDeathIf 
  17658. death_params_ExplosionPowerCoef 1.000000
  17659. death_params_6 0 0 0.000000 0.000000 0.000000
  17660. death_params_created_mesh_name 
  17661. death_params_smoke_generation_time 90.000000
  17662. death_params_created_mesh_disappears 0
  17663. death_params_time_to_disappear_created_mesh 0.000000
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  17665. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17666. mesh_emit_sprite0_emitifset 
  17667. mesh_emit_sprite0_filename 
  17668. mesh_emit_sprite0_name1 
  17669. mesh_emit_sprite0_name2 
  17670. mesh_emit_sprite0_name3 
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  17675. mesh_emit_sprite1_filename 
  17676. mesh_emit_sprite1_name1 
  17677. mesh_emit_sprite1_name2 
  17678. mesh_emit_sprite1_name3 
  17679. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  17680. mesh_emit_sprite1_params3 0
  17681. mesh_link_by_socket 0  
  17682. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  17683. rigid_body_phys_type 0
  17684. rigid_body_phys_collide_with_player 1
  17685. path_generation 0 64.000000 32.000000 1536.000000 2000
  17686. mesh_light_control_params 0 0
  17687. mesh_light_control_light0 
  17688. mesh_light_control_light1 
  17689. mesh_light_control_light2 
  17690. mesh_light_control_light3 
  17691. mesh_light_control_light4 
  17692. mesh_light_control_light5 
  17693. mesh_light_control_light6 
  17694.  
  17695. mesh prefabs\drzewa\brzoza02\brzoza02_pien.X 0
  17696. name 
  17697. pesel 9726506 4031 128
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  17700. zpos 14976.000000
  17701. rotation_angles 0.000000 0.000000 0.000000
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  17705. invisible_in_edytor 0
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  17707. disappear_range 2800.000000
  17708. shadow_dist 580.170471
  17709. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17710. bezier_moving_____start_node_name 
  17711. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  17712. bezier_moving_____distance_to_calc_rotation 64.000000
  17713. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  17714. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  17715. shoot3_from_mesh 
  17716. flags_backup_for_disabling 0
  17717. is_disabled 0
  17718. light_ray 0 256.000000 538976288
  17719. mesh_action_general_opt 0 0
  17720. mesh_action_ifset 
  17721. mesh_action_default_set 
  17722. mesh_action_default_unset 
  17723. mesh_action_dest_set 
  17724. mesh_action_dest_unset 
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  17726. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  17727. mesh_action_give_action_to___mesh 
  17728. mesh_action_give_action_to___delay 0.000000
  17729. mesh_action_sounds_activate 
  17730. mesh_action_sounds_deactivate 
  17731. mesh_action_sounds_range 0.000000
  17732. mesh_action_camera_position_mesh 0 
  17733. mesh_action_switch_moving_on_action 0
  17734. mesh_action_can_be_held_up 0
  17735. mesh_action_target_mesh_name 
  17736. mesh_action_set_if_pickedup 
  17737. mesh_action_set_if_ontarget 
  17738. mesh_action_general_2 0 0
  17739. mesh_action_respawn_character_name 
  17740. mesh_action_respawn_character_phase0 do_strzalu
  17741. mesh_action_respawn_character_phase1 do_strzalu
  17742. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  17743. mesh_action_general_3 0 0 0
  17744. mesh_action_take_health_away 0.000000
  17745. mesh_action_display_objective 
  17746. mesh_action_kill_object 
  17747. mesh_action_remove_objective 
  17748. mesh_action_display_hint 
  17749. mesh_action_push_object 
  17750. mesh_action_push_obj_force 0.000000
  17751. mesh_action_kill_delay 0.000000
  17752. mesh_action_set_phase_for 
  17753. mesh_action_phase_name 
  17754. mesh_action_teleport_player_here 0
  17755. mesh_action_add_mark 
  17756. mesh_action_remove_mark 
  17757. mesh_action_mark_params 3 64.000000 64.000000
  17758. mesh_action_allow_passing_blockers 
  17759. mesh_action_forbid_passing_blockers 
  17760. mesh_action_start_driving 
  17761. mesh_action_stop_driving 
  17762. mesh_action_action_if_not_set 
  17763. mesh_action_start_flying 
  17764. mesh_action_stop_flying 
  17765. mesh_action_start_rockets 
  17766. mesh_action_stop_rockets 
  17767. mesh_action_activate_ai_action 
  17768. mesh_action_play_music 
  17769. mesh_action_rotation_acceleration 0.000000
  17770. mesh_action_start_world 
  17771. mesh_action_emit_bullet_hit_effects 0
  17772. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  17773. death_params_ActivateObjectName 
  17774. death_params_DeadAnimName 
  17775. death_params_DestroyObjectName 
  17776. death_params_HitAnimName 
  17777. death_params_SetWhenDead 
  17778. death_params_SetWhenHit 
  17779. death_params_SoundName 
  17780. death_params_UnsetWhenDead 
  17781. death_params_UnsetWhenHit 
  17782. death_params_2 0 0 0 0 0
  17783. death_params_HitEmitSpriteName 
  17784. death_params_FallDownEmitSpriteName 
  17785. death_params_DeathAnimName 
  17786. death_params_HitGroundAnimName 
  17787. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  17788. death_params_CreateMeshOnDeath 
  17789. death_params_CreateMeshOnGroundHit 
  17790. death_params_4 0
  17791. death_params_5 0
  17792. death_params_WhichExplosions 0 0
  17793. death_params_AddSpeed 0.000000 0.000000 0.000000
  17794. death_params_DestroyOtherPause 0.000000
  17795. death_params_HandleDeathIf 
  17796. death_params_ExplosionPowerCoef 1.000000
  17797. death_params_6 0 0 0.000000 0.000000 0.000000
  17798. death_params_created_mesh_name 
  17799. death_params_smoke_generation_time 90.000000
  17800. death_params_created_mesh_disappears 0
  17801. death_params_time_to_disappear_created_mesh 0.000000
  17802. mesh_into_sprite 0 2200.000000 
  17803. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17804. mesh_emit_sprite0_emitifset 
  17805. mesh_emit_sprite0_filename 
  17806. mesh_emit_sprite0_name1 
  17807. mesh_emit_sprite0_name2 
  17808. mesh_emit_sprite0_name3 
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  17810. mesh_emit_sprite0_params3 0
  17811. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17812. mesh_emit_sprite1_emitifset 
  17813. mesh_emit_sprite1_filename 
  17814. mesh_emit_sprite1_name1 
  17815. mesh_emit_sprite1_name2 
  17816. mesh_emit_sprite1_name3 
  17817. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  17818. mesh_emit_sprite1_params3 0
  17819. mesh_link_by_socket 0  
  17820. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  17821. rigid_body_phys_type 0
  17822. rigid_body_phys_collide_with_player 1
  17823. path_generation 0 64.000000 32.000000 1536.000000 2000
  17824. mesh_light_control_params 0 0
  17825. mesh_light_control_light0 
  17826. mesh_light_control_light1 
  17827. mesh_light_control_light2 
  17828. mesh_light_control_light3 
  17829. mesh_light_control_light4 
  17830. mesh_light_control_light5 
  17831. mesh_light_control_light6 
  17832.  
  17833. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  17834. name 
  17835. pesel 9726511 12052 129
  17836. xpos -1088.000000
  17837. ypos 33.344040
  17838. zpos 16640.000000
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  17840. scaling_axis 1.000000 1.000000 1.000000
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  17843. invisible_in_edytor 0
  17844. flag2 0
  17845. disappear_range 0.000000
  17846. shadow_dist 1100.175293
  17847. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17848. bezier_moving_____start_node_name 
  17849. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  17850. bezier_moving_____distance_to_calc_rotation 64.000000
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  17852. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  17853. shoot3_from_mesh 
  17854. flags_backup_for_disabling 0
  17855. is_disabled 0
  17856. light_ray 0 256.000000 538976288
  17857. mesh_action_general_opt 0 0
  17858. mesh_action_ifset 
  17859. mesh_action_default_set 
  17860. mesh_action_default_unset 
  17861. mesh_action_dest_set 
  17862. mesh_action_dest_unset 
  17863. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  17864. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  17865. mesh_action_give_action_to___mesh 
  17866. mesh_action_give_action_to___delay 0.000000
  17867. mesh_action_sounds_activate 
  17868. mesh_action_sounds_deactivate 
  17869. mesh_action_sounds_range 0.000000
  17870. mesh_action_camera_position_mesh 0 
  17871. mesh_action_switch_moving_on_action 0
  17872. mesh_action_can_be_held_up 0
  17873. mesh_action_target_mesh_name 
  17874. mesh_action_set_if_pickedup 
  17875. mesh_action_set_if_ontarget 
  17876. mesh_action_general_2 0 0
  17877. mesh_action_respawn_character_name 
  17878. mesh_action_respawn_character_phase0 do_strzalu
  17879. mesh_action_respawn_character_phase1 do_strzalu
  17880. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  17881. mesh_action_general_3 0 0 0
  17882. mesh_action_take_health_away 0.000000
  17883. mesh_action_display_objective 
  17884. mesh_action_kill_object 
  17885. mesh_action_remove_objective 
  17886. mesh_action_display_hint 
  17887. mesh_action_push_object 
  17888. mesh_action_push_obj_force 0.000000
  17889. mesh_action_kill_delay 0.000000
  17890. mesh_action_set_phase_for 
  17891. mesh_action_phase_name 
  17892. mesh_action_teleport_player_here 0
  17893. mesh_action_add_mark 
  17894. mesh_action_remove_mark 
  17895. mesh_action_mark_params 3 64.000000 64.000000
  17896. mesh_action_allow_passing_blockers 
  17897. mesh_action_forbid_passing_blockers 
  17898. mesh_action_start_driving 
  17899. mesh_action_stop_driving 
  17900. mesh_action_action_if_not_set 
  17901. mesh_action_start_flying 
  17902. mesh_action_stop_flying 
  17903. mesh_action_start_rockets 
  17904. mesh_action_stop_rockets 
  17905. mesh_action_activate_ai_action 
  17906. mesh_action_play_music 
  17907. mesh_action_rotation_acceleration 0.000000
  17908. mesh_action_start_world 
  17909. mesh_action_emit_bullet_hit_effects 0
  17910. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  17911. death_params_ActivateObjectName 
  17912. death_params_DeadAnimName 
  17913. death_params_DestroyObjectName 
  17914. death_params_HitAnimName 
  17915. death_params_SetWhenDead 
  17916. death_params_SetWhenHit 
  17917. death_params_SoundName 
  17918. death_params_UnsetWhenDead 
  17919. death_params_UnsetWhenHit 
  17920. death_params_2 0 0 0 0 0
  17921. death_params_HitEmitSpriteName 
  17922. death_params_FallDownEmitSpriteName 
  17923. death_params_DeathAnimName 
  17924. death_params_HitGroundAnimName 
  17925. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  17926. death_params_CreateMeshOnDeath 
  17927. death_params_CreateMeshOnGroundHit 
  17928. death_params_4 0
  17929. death_params_5 0
  17930. death_params_WhichExplosions 0 0
  17931. death_params_AddSpeed 0.000000 0.000000 0.000000
  17932. death_params_DestroyOtherPause 0.000000
  17933. death_params_HandleDeathIf 
  17934. death_params_ExplosionPowerCoef 1.000000
  17935. death_params_6 0 0 0.000000 0.000000 0.000000
  17936. death_params_created_mesh_name 
  17937. death_params_smoke_generation_time 90.000000
  17938. death_params_created_mesh_disappears 0
  17939. death_params_time_to_disappear_created_mesh 0.000000
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  17941. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17942. mesh_emit_sprite0_emitifset 
  17943. mesh_emit_sprite0_filename 
  17944. mesh_emit_sprite0_name1 
  17945. mesh_emit_sprite0_name2 
  17946. mesh_emit_sprite0_name3 
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  17948. mesh_emit_sprite0_params3 0
  17949. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  17950. mesh_emit_sprite1_emitifset 
  17951. mesh_emit_sprite1_filename 
  17952. mesh_emit_sprite1_name1 
  17953. mesh_emit_sprite1_name2 
  17954. mesh_emit_sprite1_name3 
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  17956. mesh_emit_sprite1_params3 0
  17957. mesh_link_by_socket 0  
  17958. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  17959. rigid_body_phys_type 0
  17960. rigid_body_phys_collide_with_player 1
  17961. path_generation 0 64.000000 32.000000 1536.000000 2000
  17962. mesh_light_control_params 0 0
  17963. mesh_light_control_light0 
  17964. mesh_light_control_light1 
  17965. mesh_light_control_light2 
  17966. mesh_light_control_light3 
  17967. mesh_light_control_light4 
  17968. mesh_light_control_light5 
  17969. mesh_light_control_light6 
  17970.  
  17971. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  17972. name 
  17973. pesel 9726593 27350 130
  17974. xpos -832.000000
  17975. ypos 37.344040
  17976. zpos 16320.000000
  17977. rotation_angles 0.000000 120.000000 0.000000
  17978. scaling_axis 1.000000 1.000000 1.000000
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  17980. invisible_in_game 0
  17981. invisible_in_edytor 0
  17982. flag2 0
  17983. disappear_range 0.000000
  17984. shadow_dist 1100.175293
  17985. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  17986. bezier_moving_____start_node_name 
  17987. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  17988. bezier_moving_____distance_to_calc_rotation 64.000000
  17989. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  17990. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  17991. shoot3_from_mesh 
  17992. flags_backup_for_disabling 0
  17993. is_disabled 0
  17994. light_ray 0 256.000000 538976288
  17995. mesh_action_general_opt 0 0
  17996. mesh_action_ifset 
  17997. mesh_action_default_set 
  17998. mesh_action_default_unset 
  17999. mesh_action_dest_set 
  18000. mesh_action_dest_unset 
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  18002. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  18003. mesh_action_give_action_to___mesh 
  18004. mesh_action_give_action_to___delay 0.000000
  18005. mesh_action_sounds_activate 
  18006. mesh_action_sounds_deactivate 
  18007. mesh_action_sounds_range 0.000000
  18008. mesh_action_camera_position_mesh 0 
  18009. mesh_action_switch_moving_on_action 0
  18010. mesh_action_can_be_held_up 0
  18011. mesh_action_target_mesh_name 
  18012. mesh_action_set_if_pickedup 
  18013. mesh_action_set_if_ontarget 
  18014. mesh_action_general_2 0 0
  18015. mesh_action_respawn_character_name 
  18016. mesh_action_respawn_character_phase0 do_strzalu
  18017. mesh_action_respawn_character_phase1 do_strzalu
  18018. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  18019. mesh_action_general_3 0 0 0
  18020. mesh_action_take_health_away 0.000000
  18021. mesh_action_display_objective 
  18022. mesh_action_kill_object 
  18023. mesh_action_remove_objective 
  18024. mesh_action_display_hint 
  18025. mesh_action_push_object 
  18026. mesh_action_push_obj_force 0.000000
  18027. mesh_action_kill_delay 0.000000
  18028. mesh_action_set_phase_for 
  18029. mesh_action_phase_name 
  18030. mesh_action_teleport_player_here 0
  18031. mesh_action_add_mark 
  18032. mesh_action_remove_mark 
  18033. mesh_action_mark_params 3 64.000000 64.000000
  18034. mesh_action_allow_passing_blockers 
  18035. mesh_action_forbid_passing_blockers 
  18036. mesh_action_start_driving 
  18037. mesh_action_stop_driving 
  18038. mesh_action_action_if_not_set 
  18039. mesh_action_start_flying 
  18040. mesh_action_stop_flying 
  18041. mesh_action_start_rockets 
  18042. mesh_action_stop_rockets 
  18043. mesh_action_activate_ai_action 
  18044. mesh_action_play_music 
  18045. mesh_action_rotation_acceleration 0.000000
  18046. mesh_action_start_world 
  18047. mesh_action_emit_bullet_hit_effects 0
  18048. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  18049. death_params_ActivateObjectName 
  18050. death_params_DeadAnimName 
  18051. death_params_DestroyObjectName 
  18052. death_params_HitAnimName 
  18053. death_params_SetWhenDead 
  18054. death_params_SetWhenHit 
  18055. death_params_SoundName 
  18056. death_params_UnsetWhenDead 
  18057. death_params_UnsetWhenHit 
  18058. death_params_2 0 0 0 0 0
  18059. death_params_HitEmitSpriteName 
  18060. death_params_FallDownEmitSpriteName 
  18061. death_params_DeathAnimName 
  18062. death_params_HitGroundAnimName 
  18063. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  18064. death_params_CreateMeshOnDeath 
  18065. death_params_CreateMeshOnGroundHit 
  18066. death_params_4 0
  18067. death_params_5 0
  18068. death_params_WhichExplosions 0 0
  18069. death_params_AddSpeed 0.000000 0.000000 0.000000
  18070. death_params_DestroyOtherPause 0.000000
  18071. death_params_HandleDeathIf 
  18072. death_params_ExplosionPowerCoef 1.000000
  18073. death_params_6 0 0 0.000000 0.000000 0.000000
  18074. death_params_created_mesh_name 
  18075. death_params_smoke_generation_time 90.000000
  18076. death_params_created_mesh_disappears 0
  18077. death_params_time_to_disappear_created_mesh 0.000000
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  18080. mesh_emit_sprite0_emitifset 
  18081. mesh_emit_sprite0_filename 
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  18083. mesh_emit_sprite0_name2 
  18084. mesh_emit_sprite0_name3 
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  18089. mesh_emit_sprite1_filename 
  18090. mesh_emit_sprite1_name1 
  18091. mesh_emit_sprite1_name2 
  18092. mesh_emit_sprite1_name3 
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  18094. mesh_emit_sprite1_params3 0
  18095. mesh_link_by_socket 0  
  18096. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  18097. rigid_body_phys_type 0
  18098. rigid_body_phys_collide_with_player 1
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  18100. mesh_light_control_params 0 0
  18101. mesh_light_control_light0 
  18102. mesh_light_control_light1 
  18103. mesh_light_control_light2 
  18104. mesh_light_control_light3 
  18105. mesh_light_control_light4 
  18106. mesh_light_control_light5 
  18107. mesh_light_control_light6 
  18108.  
  18109. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  18110. name 
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  18112. xpos -576.000000
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  18114. zpos 16640.000000
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  18116. scaling_axis 1.000000 1.000000 1.000000
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  18119. invisible_in_edytor 0
  18120. flag2 0
  18121. disappear_range 0.000000
  18122. shadow_dist 1100.175293
  18123. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  18124. bezier_moving_____start_node_name 
  18125. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  18126. bezier_moving_____distance_to_calc_rotation 64.000000
  18127. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  18128. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  18129. shoot3_from_mesh 
  18130. flags_backup_for_disabling 0
  18131. is_disabled 0
  18132. light_ray 0 256.000000 538976288
  18133. mesh_action_general_opt 0 0
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  18135. mesh_action_default_set 
  18136. mesh_action_default_unset 
  18137. mesh_action_dest_set 
  18138. mesh_action_dest_unset 
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  18140. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  18142. mesh_action_give_action_to___delay 0.000000
  18143. mesh_action_sounds_activate 
  18144. mesh_action_sounds_deactivate 
  18145. mesh_action_sounds_range 0.000000
  18146. mesh_action_camera_position_mesh 0 
  18147. mesh_action_switch_moving_on_action 0
  18148. mesh_action_can_be_held_up 0
  18149. mesh_action_target_mesh_name 
  18150. mesh_action_set_if_pickedup 
  18151. mesh_action_set_if_ontarget 
  18152. mesh_action_general_2 0 0
  18153. mesh_action_respawn_character_name 
  18154. mesh_action_respawn_character_phase0 do_strzalu
  18155. mesh_action_respawn_character_phase1 do_strzalu
  18156. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  18157. mesh_action_general_3 0 0 0
  18158. mesh_action_take_health_away 0.000000
  18159. mesh_action_display_objective 
  18160. mesh_action_kill_object 
  18161. mesh_action_remove_objective 
  18162. mesh_action_display_hint 
  18163. mesh_action_push_object 
  18164. mesh_action_push_obj_force 0.000000
  18165. mesh_action_kill_delay 0.000000
  18166. mesh_action_set_phase_for 
  18167. mesh_action_phase_name 
  18168. mesh_action_teleport_player_here 0
  18169. mesh_action_add_mark 
  18170. mesh_action_remove_mark 
  18171. mesh_action_mark_params 3 64.000000 64.000000
  18172. mesh_action_allow_passing_blockers 
  18173. mesh_action_forbid_passing_blockers 
  18174. mesh_action_start_driving 
  18175. mesh_action_stop_driving 
  18176. mesh_action_action_if_not_set 
  18177. mesh_action_start_flying 
  18178. mesh_action_stop_flying 
  18179. mesh_action_start_rockets 
  18180. mesh_action_stop_rockets 
  18181. mesh_action_activate_ai_action 
  18182. mesh_action_play_music 
  18183. mesh_action_rotation_acceleration 0.000000
  18184. mesh_action_start_world 
  18185. mesh_action_emit_bullet_hit_effects 0
  18186. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  18187. death_params_ActivateObjectName 
  18188. death_params_DeadAnimName 
  18189. death_params_DestroyObjectName 
  18190. death_params_HitAnimName 
  18191. death_params_SetWhenDead 
  18192. death_params_SetWhenHit 
  18193. death_params_SoundName 
  18194. death_params_UnsetWhenDead 
  18195. death_params_UnsetWhenHit 
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  18241. mesh_light_control_light2 
  18242. mesh_light_control_light3 
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  18245. mesh_light_control_light6 
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  18311. mesh_action_forbid_passing_blockers 
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  18317. mesh_action_start_rockets 
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  18319. mesh_action_activate_ai_action 
  18320. mesh_action_play_music 
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  18330. death_params_SetWhenHit 
  18331. death_params_SoundName 
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  18333. death_params_UnsetWhenHit 
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  18336. death_params_FallDownEmitSpriteName 
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  18341. death_params_CreateMeshOnGroundHit 
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  18343. death_params_5 0
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  18379. mesh_light_control_light2 
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  18382. mesh_light_control_light5 
  18383. mesh_light_control_light6 
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  18420. mesh_action_sounds_deactivate 
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  18427. mesh_action_set_if_ontarget 
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  18453. mesh_action_start_flying 
  18454. mesh_action_stop_flying 
  18455. mesh_action_start_rockets 
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  18457. mesh_action_activate_ai_action 
  18458. mesh_action_play_music 
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  18468. death_params_SetWhenHit 
  18469. death_params_SoundName 
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  18471. death_params_UnsetWhenHit 
  18472. death_params_2 0 0 0 0 0
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  18474. death_params_FallDownEmitSpriteName 
  18475. death_params_DeathAnimName 
  18476. death_params_HitGroundAnimName 
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  18479. death_params_CreateMeshOnGroundHit 
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  18517. mesh_light_control_light2 
  18518. mesh_light_control_light3 
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  18565. mesh_action_set_if_ontarget 
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  18587. mesh_action_forbid_passing_blockers 
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  18590. mesh_action_action_if_not_set 
  18591. mesh_action_start_flying 
  18592. mesh_action_stop_flying 
  18593. mesh_action_start_rockets 
  18594. mesh_action_stop_rockets 
  18595. mesh_action_activate_ai_action 
  18596. mesh_action_play_music 
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  18606. death_params_SetWhenHit 
  18607. death_params_SoundName 
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  18609. death_params_UnsetWhenHit 
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  18612. death_params_FallDownEmitSpriteName 
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  18627. death_params_smoke_generation_time 90.000000
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  18793. mesh_light_control_light2 
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  18841. mesh_action_set_if_ontarget 
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  18867. mesh_action_start_flying 
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  18869. mesh_action_start_rockets 
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  18872. mesh_action_play_music 
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  18885. death_params_UnsetWhenHit 
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  19009. mesh_action_activate_ai_action 
  19010. mesh_action_play_music 
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  19021. death_params_SoundName 
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  19095. shoot3_from_mesh 
  19096. flags_backup_for_disabling 0
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  19098. light_ray 0 256.000000 538976288
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  19101. mesh_action_default_set 
  19102. mesh_action_default_unset 
  19103. mesh_action_dest_set 
  19104. mesh_action_dest_unset 
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  19110. mesh_action_sounds_deactivate 
  19111. mesh_action_sounds_range 0.000000
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  19113. mesh_action_switch_moving_on_action 0
  19114. mesh_action_can_be_held_up 0
  19115. mesh_action_target_mesh_name 
  19116. mesh_action_set_if_pickedup 
  19117. mesh_action_set_if_ontarget 
  19118. mesh_action_general_2 0 0
  19119. mesh_action_respawn_character_name 
  19120. mesh_action_respawn_character_phase0 do_strzalu
  19121. mesh_action_respawn_character_phase1 do_strzalu
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  19123. mesh_action_general_3 0 0 0
  19124. mesh_action_take_health_away 0.000000
  19125. mesh_action_display_objective 
  19126. mesh_action_kill_object 
  19127. mesh_action_remove_objective 
  19128. mesh_action_display_hint 
  19129. mesh_action_push_object 
  19130. mesh_action_push_obj_force 0.000000
  19131. mesh_action_kill_delay 0.000000
  19132. mesh_action_set_phase_for 
  19133. mesh_action_phase_name 
  19134. mesh_action_teleport_player_here 0
  19135. mesh_action_add_mark 
  19136. mesh_action_remove_mark 
  19137. mesh_action_mark_params 3 64.000000 64.000000
  19138. mesh_action_allow_passing_blockers 
  19139. mesh_action_forbid_passing_blockers 
  19140. mesh_action_start_driving 
  19141. mesh_action_stop_driving 
  19142. mesh_action_action_if_not_set 
  19143. mesh_action_start_flying 
  19144. mesh_action_stop_flying 
  19145. mesh_action_start_rockets 
  19146. mesh_action_stop_rockets 
  19147. mesh_action_activate_ai_action 
  19148. mesh_action_play_music 
  19149. mesh_action_rotation_acceleration 0.000000
  19150. mesh_action_start_world 
  19151. mesh_action_emit_bullet_hit_effects 0
  19152. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  19154. death_params_DeadAnimName 
  19155. death_params_DestroyObjectName 
  19156. death_params_HitAnimName 
  19157. death_params_SetWhenDead 
  19158. death_params_SetWhenHit 
  19159. death_params_SoundName 
  19160. death_params_UnsetWhenDead 
  19161. death_params_UnsetWhenHit 
  19162. death_params_2 0 0 0 0 0
  19163. death_params_HitEmitSpriteName 
  19164. death_params_FallDownEmitSpriteName 
  19165. death_params_DeathAnimName 
  19166. death_params_HitGroundAnimName 
  19167. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19168. death_params_CreateMeshOnDeath 
  19169. death_params_CreateMeshOnGroundHit 
  19170. death_params_4 0
  19171. death_params_5 0
  19172. death_params_WhichExplosions 0 0
  19173. death_params_AddSpeed 0.000000 0.000000 0.000000
  19174. death_params_DestroyOtherPause 0.000000
  19175. death_params_HandleDeathIf 
  19176. death_params_ExplosionPowerCoef 1.000000
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  19178. death_params_created_mesh_name 
  19179. death_params_smoke_generation_time 90.000000
  19180. death_params_created_mesh_disappears 0
  19181. death_params_time_to_disappear_created_mesh 0.000000
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  19185. mesh_emit_sprite0_filename 
  19186. mesh_emit_sprite0_name1 
  19187. mesh_emit_sprite0_name2 
  19188. mesh_emit_sprite0_name3 
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  19193. mesh_emit_sprite1_filename 
  19194. mesh_emit_sprite1_name1 
  19195. mesh_emit_sprite1_name2 
  19196. mesh_emit_sprite1_name3 
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  19199. mesh_link_by_socket 0  
  19200. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  19202. rigid_body_phys_collide_with_player 1
  19203. path_generation 0 64.000000 32.000000 1536.000000 2000
  19204. mesh_light_control_params 0 0
  19205. mesh_light_control_light0 
  19206. mesh_light_control_light1 
  19207. mesh_light_control_light2 
  19208. mesh_light_control_light3 
  19209. mesh_light_control_light4 
  19210. mesh_light_control_light5 
  19211. mesh_light_control_light6 
  19212.  
  19213. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
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  19218. zpos 16320.000000
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  19223. invisible_in_edytor 0
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  19225. disappear_range 2800.000000
  19226. shadow_dist 877.600281
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  19228. bezier_moving_____start_node_name 
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  19233. shoot3_from_mesh 
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  19235. is_disabled 0
  19236. light_ray 0 256.000000 538976288
  19237. mesh_action_general_opt 0 0
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  19239. mesh_action_default_set 
  19240. mesh_action_default_unset 
  19241. mesh_action_dest_set 
  19242. mesh_action_dest_unset 
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  19244. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  19245. mesh_action_give_action_to___mesh 
  19246. mesh_action_give_action_to___delay 0.000000
  19247. mesh_action_sounds_activate 
  19248. mesh_action_sounds_deactivate 
  19249. mesh_action_sounds_range 0.000000
  19250. mesh_action_camera_position_mesh 0 
  19251. mesh_action_switch_moving_on_action 0
  19252. mesh_action_can_be_held_up 0
  19253. mesh_action_target_mesh_name 
  19254. mesh_action_set_if_pickedup 
  19255. mesh_action_set_if_ontarget 
  19256. mesh_action_general_2 0 0
  19257. mesh_action_respawn_character_name 
  19258. mesh_action_respawn_character_phase0 do_strzalu
  19259. mesh_action_respawn_character_phase1 do_strzalu
  19260. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  19261. mesh_action_general_3 0 0 0
  19262. mesh_action_take_health_away 0.000000
  19263. mesh_action_display_objective 
  19264. mesh_action_kill_object 
  19265. mesh_action_remove_objective 
  19266. mesh_action_display_hint 
  19267. mesh_action_push_object 
  19268. mesh_action_push_obj_force 0.000000
  19269. mesh_action_kill_delay 0.000000
  19270. mesh_action_set_phase_for 
  19271. mesh_action_phase_name 
  19272. mesh_action_teleport_player_here 0
  19273. mesh_action_add_mark 
  19274. mesh_action_remove_mark 
  19275. mesh_action_mark_params 3 64.000000 64.000000
  19276. mesh_action_allow_passing_blockers 
  19277. mesh_action_forbid_passing_blockers 
  19278. mesh_action_start_driving 
  19279. mesh_action_stop_driving 
  19280. mesh_action_action_if_not_set 
  19281. mesh_action_start_flying 
  19282. mesh_action_stop_flying 
  19283. mesh_action_start_rockets 
  19284. mesh_action_stop_rockets 
  19285. mesh_action_activate_ai_action 
  19286. mesh_action_play_music 
  19287. mesh_action_rotation_acceleration 0.000000
  19288. mesh_action_start_world 
  19289. mesh_action_emit_bullet_hit_effects 0
  19290. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  19291. death_params_ActivateObjectName 
  19292. death_params_DeadAnimName 
  19293. death_params_DestroyObjectName 
  19294. death_params_HitAnimName 
  19295. death_params_SetWhenDead 
  19296. death_params_SetWhenHit 
  19297. death_params_SoundName 
  19298. death_params_UnsetWhenDead 
  19299. death_params_UnsetWhenHit 
  19300. death_params_2 0 0 0 0 0
  19301. death_params_HitEmitSpriteName 
  19302. death_params_FallDownEmitSpriteName 
  19303. death_params_DeathAnimName 
  19304. death_params_HitGroundAnimName 
  19305. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19306. death_params_CreateMeshOnDeath 
  19307. death_params_CreateMeshOnGroundHit 
  19308. death_params_4 0
  19309. death_params_5 0
  19310. death_params_WhichExplosions 0 0
  19311. death_params_AddSpeed 0.000000 0.000000 0.000000
  19312. death_params_DestroyOtherPause 0.000000
  19313. death_params_HandleDeathIf 
  19314. death_params_ExplosionPowerCoef 1.000000
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  19316. death_params_created_mesh_name 
  19317. death_params_smoke_generation_time 90.000000
  19318. death_params_created_mesh_disappears 0
  19319. death_params_time_to_disappear_created_mesh 0.000000
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  19321. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  19323. mesh_emit_sprite0_filename 
  19324. mesh_emit_sprite0_name1 
  19325. mesh_emit_sprite0_name2 
  19326. mesh_emit_sprite0_name3 
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  19331. mesh_emit_sprite1_filename 
  19332. mesh_emit_sprite1_name1 
  19333. mesh_emit_sprite1_name2 
  19334. mesh_emit_sprite1_name3 
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  19337. mesh_link_by_socket 0  
  19338. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  19339. rigid_body_phys_type 0
  19340. rigid_body_phys_collide_with_player 1
  19341. path_generation 0 64.000000 32.000000 1536.000000 2000
  19342. mesh_light_control_params 0 0
  19343. mesh_light_control_light0 
  19344. mesh_light_control_light1 
  19345. mesh_light_control_light2 
  19346. mesh_light_control_light3 
  19347. mesh_light_control_light4 
  19348. mesh_light_control_light5 
  19349. mesh_light_control_light6 
  19350.  
  19351. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  19352. name 
  19353. pesel 9726672 15457 140
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  19356. zpos 16640.000000
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  19361. invisible_in_edytor 0
  19362. flag2 0
  19363. disappear_range 2800.000000
  19364. shadow_dist 877.600281
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  19366. bezier_moving_____start_node_name 
  19367. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  19368. bezier_moving_____distance_to_calc_rotation 64.000000
  19369. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  19370. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  19371. shoot3_from_mesh 
  19372. flags_backup_for_disabling 0
  19373. is_disabled 0
  19374. light_ray 0 256.000000 538976288
  19375. mesh_action_general_opt 0 0
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  19377. mesh_action_default_set 
  19378. mesh_action_default_unset 
  19379. mesh_action_dest_set 
  19380. mesh_action_dest_unset 
  19381. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  19382. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  19384. mesh_action_give_action_to___delay 0.000000
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  19386. mesh_action_sounds_deactivate 
  19387. mesh_action_sounds_range 0.000000
  19388. mesh_action_camera_position_mesh 0 
  19389. mesh_action_switch_moving_on_action 0
  19390. mesh_action_can_be_held_up 0
  19391. mesh_action_target_mesh_name 
  19392. mesh_action_set_if_pickedup 
  19393. mesh_action_set_if_ontarget 
  19394. mesh_action_general_2 0 0
  19395. mesh_action_respawn_character_name 
  19396. mesh_action_respawn_character_phase0 do_strzalu
  19397. mesh_action_respawn_character_phase1 do_strzalu
  19398. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  19399. mesh_action_general_3 0 0 0
  19400. mesh_action_take_health_away 0.000000
  19401. mesh_action_display_objective 
  19402. mesh_action_kill_object 
  19403. mesh_action_remove_objective 
  19404. mesh_action_display_hint 
  19405. mesh_action_push_object 
  19406. mesh_action_push_obj_force 0.000000
  19407. mesh_action_kill_delay 0.000000
  19408. mesh_action_set_phase_for 
  19409. mesh_action_phase_name 
  19410. mesh_action_teleport_player_here 0
  19411. mesh_action_add_mark 
  19412. mesh_action_remove_mark 
  19413. mesh_action_mark_params 3 64.000000 64.000000
  19414. mesh_action_allow_passing_blockers 
  19415. mesh_action_forbid_passing_blockers 
  19416. mesh_action_start_driving 
  19417. mesh_action_stop_driving 
  19418. mesh_action_action_if_not_set 
  19419. mesh_action_start_flying 
  19420. mesh_action_stop_flying 
  19421. mesh_action_start_rockets 
  19422. mesh_action_stop_rockets 
  19423. mesh_action_activate_ai_action 
  19424. mesh_action_play_music 
  19425. mesh_action_rotation_acceleration 0.000000
  19426. mesh_action_start_world 
  19427. mesh_action_emit_bullet_hit_effects 0
  19428. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  19429. death_params_ActivateObjectName 
  19430. death_params_DeadAnimName 
  19431. death_params_DestroyObjectName 
  19432. death_params_HitAnimName 
  19433. death_params_SetWhenDead 
  19434. death_params_SetWhenHit 
  19435. death_params_SoundName 
  19436. death_params_UnsetWhenDead 
  19437. death_params_UnsetWhenHit 
  19438. death_params_2 0 0 0 0 0
  19439. death_params_HitEmitSpriteName 
  19440. death_params_FallDownEmitSpriteName 
  19441. death_params_DeathAnimName 
  19442. death_params_HitGroundAnimName 
  19443. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19444. death_params_CreateMeshOnDeath 
  19445. death_params_CreateMeshOnGroundHit 
  19446. death_params_4 0
  19447. death_params_5 0
  19448. death_params_WhichExplosions 0 0
  19449. death_params_AddSpeed 0.000000 0.000000 0.000000
  19450. death_params_DestroyOtherPause 0.000000
  19451. death_params_HandleDeathIf 
  19452. death_params_ExplosionPowerCoef 1.000000
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  19454. death_params_created_mesh_name 
  19455. death_params_smoke_generation_time 90.000000
  19456. death_params_created_mesh_disappears 0
  19457. death_params_time_to_disappear_created_mesh 0.000000
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  19459. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19460. mesh_emit_sprite0_emitifset 
  19461. mesh_emit_sprite0_filename 
  19462. mesh_emit_sprite0_name1 
  19463. mesh_emit_sprite0_name2 
  19464. mesh_emit_sprite0_name3 
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  19469. mesh_emit_sprite1_filename 
  19470. mesh_emit_sprite1_name1 
  19471. mesh_emit_sprite1_name2 
  19472. mesh_emit_sprite1_name3 
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  19474. mesh_emit_sprite1_params3 0
  19475. mesh_link_by_socket 0  
  19476. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  19477. rigid_body_phys_type 0
  19478. rigid_body_phys_collide_with_player 1
  19479. path_generation 0 64.000000 32.000000 1536.000000 2000
  19480. mesh_light_control_params 0 0
  19481. mesh_light_control_light0 
  19482. mesh_light_control_light1 
  19483. mesh_light_control_light2 
  19484. mesh_light_control_light3 
  19485. mesh_light_control_light4 
  19486. mesh_light_control_light5 
  19487. mesh_light_control_light6 
  19488.  
  19489. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  19490. name 
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  19494. zpos 16640.000000
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  19499. invisible_in_edytor 0
  19500. flag2 0
  19501. disappear_range 2800.000000
  19502. shadow_dist 877.600281
  19503. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  19504. bezier_moving_____start_node_name 
  19505. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  19506. bezier_moving_____distance_to_calc_rotation 64.000000
  19507. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
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  19509. shoot3_from_mesh 
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  19511. is_disabled 0
  19512. light_ray 0 256.000000 538976288
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  19515. mesh_action_default_set 
  19516. mesh_action_default_unset 
  19517. mesh_action_dest_set 
  19518. mesh_action_dest_unset 
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  19522. mesh_action_give_action_to___delay 0.000000
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  19524. mesh_action_sounds_deactivate 
  19525. mesh_action_sounds_range 0.000000
  19526. mesh_action_camera_position_mesh 0 
  19527. mesh_action_switch_moving_on_action 0
  19528. mesh_action_can_be_held_up 0
  19529. mesh_action_target_mesh_name 
  19530. mesh_action_set_if_pickedup 
  19531. mesh_action_set_if_ontarget 
  19532. mesh_action_general_2 0 0
  19533. mesh_action_respawn_character_name 
  19534. mesh_action_respawn_character_phase0 do_strzalu
  19535. mesh_action_respawn_character_phase1 do_strzalu
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  19537. mesh_action_general_3 0 0 0
  19538. mesh_action_take_health_away 0.000000
  19539. mesh_action_display_objective 
  19540. mesh_action_kill_object 
  19541. mesh_action_remove_objective 
  19542. mesh_action_display_hint 
  19543. mesh_action_push_object 
  19544. mesh_action_push_obj_force 0.000000
  19545. mesh_action_kill_delay 0.000000
  19546. mesh_action_set_phase_for 
  19547. mesh_action_phase_name 
  19548. mesh_action_teleport_player_here 0
  19549. mesh_action_add_mark 
  19550. mesh_action_remove_mark 
  19551. mesh_action_mark_params 3 64.000000 64.000000
  19552. mesh_action_allow_passing_blockers 
  19553. mesh_action_forbid_passing_blockers 
  19554. mesh_action_start_driving 
  19555. mesh_action_stop_driving 
  19556. mesh_action_action_if_not_set 
  19557. mesh_action_start_flying 
  19558. mesh_action_stop_flying 
  19559. mesh_action_start_rockets 
  19560. mesh_action_stop_rockets 
  19561. mesh_action_activate_ai_action 
  19562. mesh_action_play_music 
  19563. mesh_action_rotation_acceleration 0.000000
  19564. mesh_action_start_world 
  19565. mesh_action_emit_bullet_hit_effects 0
  19566. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  19567. death_params_ActivateObjectName 
  19568. death_params_DeadAnimName 
  19569. death_params_DestroyObjectName 
  19570. death_params_HitAnimName 
  19571. death_params_SetWhenDead 
  19572. death_params_SetWhenHit 
  19573. death_params_SoundName 
  19574. death_params_UnsetWhenDead 
  19575. death_params_UnsetWhenHit 
  19576. death_params_2 0 0 0 0 0
  19577. death_params_HitEmitSpriteName 
  19578. death_params_FallDownEmitSpriteName 
  19579. death_params_DeathAnimName 
  19580. death_params_HitGroundAnimName 
  19581. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19582. death_params_CreateMeshOnDeath 
  19583. death_params_CreateMeshOnGroundHit 
  19584. death_params_4 0
  19585. death_params_5 0
  19586. death_params_WhichExplosions 0 0
  19587. death_params_AddSpeed 0.000000 0.000000 0.000000
  19588. death_params_DestroyOtherPause 0.000000
  19589. death_params_HandleDeathIf 
  19590. death_params_ExplosionPowerCoef 1.000000
  19591. death_params_6 0 0 0.000000 0.000000 0.000000
  19592. death_params_created_mesh_name 
  19593. death_params_smoke_generation_time 90.000000
  19594. death_params_created_mesh_disappears 0
  19595. death_params_time_to_disappear_created_mesh 0.000000
  19596. mesh_into_sprite 0 2200.000000 
  19597. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19598. mesh_emit_sprite0_emitifset 
  19599. mesh_emit_sprite0_filename 
  19600. mesh_emit_sprite0_name1 
  19601. mesh_emit_sprite0_name2 
  19602. mesh_emit_sprite0_name3 
  19603. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  19604. mesh_emit_sprite0_params3 0
  19605. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19606. mesh_emit_sprite1_emitifset 
  19607. mesh_emit_sprite1_filename 
  19608. mesh_emit_sprite1_name1 
  19609. mesh_emit_sprite1_name2 
  19610. mesh_emit_sprite1_name3 
  19611. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  19612. mesh_emit_sprite1_params3 0
  19613. mesh_link_by_socket 0  
  19614. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  19615. rigid_body_phys_type 0
  19616. rigid_body_phys_collide_with_player 1
  19617. path_generation 0 64.000000 32.000000 1536.000000 2000
  19618. mesh_light_control_params 0 0
  19619. mesh_light_control_light0 
  19620. mesh_light_control_light1 
  19621. mesh_light_control_light2 
  19622. mesh_light_control_light3 
  19623. mesh_light_control_light4 
  19624. mesh_light_control_light5 
  19625. mesh_light_control_light6 
  19626.  
  19627. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  19628. name 
  19629. pesel 9726680 27753 142
  19630. xpos -192.000000
  19631. ypos 5.344040
  19632. zpos 16384.000000
  19633. rotation_angles 0.000000 0.000000 0.000000
  19634. scaling_axis 1.000000 1.000000 1.000000
  19635. flags 13
  19636. invisible_in_game 0
  19637. invisible_in_edytor 0
  19638. flag2 0
  19639. disappear_range 2800.000000
  19640. shadow_dist 877.600281
  19641. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  19642. bezier_moving_____start_node_name 
  19643. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  19644. bezier_moving_____distance_to_calc_rotation 64.000000
  19645. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  19646. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  19647. shoot3_from_mesh 
  19648. flags_backup_for_disabling 0
  19649. is_disabled 0
  19650. light_ray 0 256.000000 538976288
  19651. mesh_action_general_opt 0 0
  19652. mesh_action_ifset 
  19653. mesh_action_default_set 
  19654. mesh_action_default_unset 
  19655. mesh_action_dest_set 
  19656. mesh_action_dest_unset 
  19657. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  19658. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  19659. mesh_action_give_action_to___mesh 
  19660. mesh_action_give_action_to___delay 0.000000
  19661. mesh_action_sounds_activate 
  19662. mesh_action_sounds_deactivate 
  19663. mesh_action_sounds_range 0.000000
  19664. mesh_action_camera_position_mesh 0 
  19665. mesh_action_switch_moving_on_action 0
  19666. mesh_action_can_be_held_up 0
  19667. mesh_action_target_mesh_name 
  19668. mesh_action_set_if_pickedup 
  19669. mesh_action_set_if_ontarget 
  19670. mesh_action_general_2 0 0
  19671. mesh_action_respawn_character_name 
  19672. mesh_action_respawn_character_phase0 do_strzalu
  19673. mesh_action_respawn_character_phase1 do_strzalu
  19674. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  19675. mesh_action_general_3 0 0 0
  19676. mesh_action_take_health_away 0.000000
  19677. mesh_action_display_objective 
  19678. mesh_action_kill_object 
  19679. mesh_action_remove_objective 
  19680. mesh_action_display_hint 
  19681. mesh_action_push_object 
  19682. mesh_action_push_obj_force 0.000000
  19683. mesh_action_kill_delay 0.000000
  19684. mesh_action_set_phase_for 
  19685. mesh_action_phase_name 
  19686. mesh_action_teleport_player_here 0
  19687. mesh_action_add_mark 
  19688. mesh_action_remove_mark 
  19689. mesh_action_mark_params 3 64.000000 64.000000
  19690. mesh_action_allow_passing_blockers 
  19691. mesh_action_forbid_passing_blockers 
  19692. mesh_action_start_driving 
  19693. mesh_action_stop_driving 
  19694. mesh_action_action_if_not_set 
  19695. mesh_action_start_flying 
  19696. mesh_action_stop_flying 
  19697. mesh_action_start_rockets 
  19698. mesh_action_stop_rockets 
  19699. mesh_action_activate_ai_action 
  19700. mesh_action_play_music 
  19701. mesh_action_rotation_acceleration 0.000000
  19702. mesh_action_start_world 
  19703. mesh_action_emit_bullet_hit_effects 0
  19704. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  19705. death_params_ActivateObjectName 
  19706. death_params_DeadAnimName 
  19707. death_params_DestroyObjectName 
  19708. death_params_HitAnimName 
  19709. death_params_SetWhenDead 
  19710. death_params_SetWhenHit 
  19711. death_params_SoundName 
  19712. death_params_UnsetWhenDead 
  19713. death_params_UnsetWhenHit 
  19714. death_params_2 0 0 0 0 0
  19715. death_params_HitEmitSpriteName 
  19716. death_params_FallDownEmitSpriteName 
  19717. death_params_DeathAnimName 
  19718. death_params_HitGroundAnimName 
  19719. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19720. death_params_CreateMeshOnDeath 
  19721. death_params_CreateMeshOnGroundHit 
  19722. death_params_4 0
  19723. death_params_5 0
  19724. death_params_WhichExplosions 0 0
  19725. death_params_AddSpeed 0.000000 0.000000 0.000000
  19726. death_params_DestroyOtherPause 0.000000
  19727. death_params_HandleDeathIf 
  19728. death_params_ExplosionPowerCoef 1.000000
  19729. death_params_6 0 0 0.000000 0.000000 0.000000
  19730. death_params_created_mesh_name 
  19731. death_params_smoke_generation_time 90.000000
  19732. death_params_created_mesh_disappears 0
  19733. death_params_time_to_disappear_created_mesh 0.000000
  19734. mesh_into_sprite 0 2200.000000 
  19735. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19736. mesh_emit_sprite0_emitifset 
  19737. mesh_emit_sprite0_filename 
  19738. mesh_emit_sprite0_name1 
  19739. mesh_emit_sprite0_name2 
  19740. mesh_emit_sprite0_name3 
  19741. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  19742. mesh_emit_sprite0_params3 0
  19743. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19744. mesh_emit_sprite1_emitifset 
  19745. mesh_emit_sprite1_filename 
  19746. mesh_emit_sprite1_name1 
  19747. mesh_emit_sprite1_name2 
  19748. mesh_emit_sprite1_name3 
  19749. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  19750. mesh_emit_sprite1_params3 0
  19751. mesh_link_by_socket 0  
  19752. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  19753. rigid_body_phys_type 0
  19754. rigid_body_phys_collide_with_player 1
  19755. path_generation 0 64.000000 32.000000 1536.000000 2000
  19756. mesh_light_control_params 0 0
  19757. mesh_light_control_light0 
  19758. mesh_light_control_light1 
  19759. mesh_light_control_light2 
  19760. mesh_light_control_light3 
  19761. mesh_light_control_light4 
  19762. mesh_light_control_light5 
  19763. mesh_light_control_light6 
  19764.  
  19765. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  19766. name 
  19767. pesel 9726684 10383 143
  19768. xpos 320.000000
  19769. ypos 25.344040
  19770. zpos 15424.000000
  19771. rotation_angles 0.000000 90.000000 0.000000
  19772. scaling_axis 1.000000 1.000000 1.000000
  19773. flags 13
  19774. invisible_in_game 0
  19775. invisible_in_edytor 0
  19776. flag2 0
  19777. disappear_range 2800.000000
  19778. shadow_dist 877.600281
  19779. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  19780. bezier_moving_____start_node_name 
  19781. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  19782. bezier_moving_____distance_to_calc_rotation 64.000000
  19783. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  19784. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  19785. shoot3_from_mesh 
  19786. flags_backup_for_disabling 0
  19787. is_disabled 0
  19788. light_ray 0 256.000000 538976288
  19789. mesh_action_general_opt 0 0
  19790. mesh_action_ifset 
  19791. mesh_action_default_set 
  19792. mesh_action_default_unset 
  19793. mesh_action_dest_set 
  19794. mesh_action_dest_unset 
  19795. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  19796. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  19797. mesh_action_give_action_to___mesh 
  19798. mesh_action_give_action_to___delay 0.000000
  19799. mesh_action_sounds_activate 
  19800. mesh_action_sounds_deactivate 
  19801. mesh_action_sounds_range 0.000000
  19802. mesh_action_camera_position_mesh 0 
  19803. mesh_action_switch_moving_on_action 0
  19804. mesh_action_can_be_held_up 0
  19805. mesh_action_target_mesh_name 
  19806. mesh_action_set_if_pickedup 
  19807. mesh_action_set_if_ontarget 
  19808. mesh_action_general_2 0 0
  19809. mesh_action_respawn_character_name 
  19810. mesh_action_respawn_character_phase0 do_strzalu
  19811. mesh_action_respawn_character_phase1 do_strzalu
  19812. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  19813. mesh_action_general_3 0 0 0
  19814. mesh_action_take_health_away 0.000000
  19815. mesh_action_display_objective 
  19816. mesh_action_kill_object 
  19817. mesh_action_remove_objective 
  19818. mesh_action_display_hint 
  19819. mesh_action_push_object 
  19820. mesh_action_push_obj_force 0.000000
  19821. mesh_action_kill_delay 0.000000
  19822. mesh_action_set_phase_for 
  19823. mesh_action_phase_name 
  19824. mesh_action_teleport_player_here 0
  19825. mesh_action_add_mark 
  19826. mesh_action_remove_mark 
  19827. mesh_action_mark_params 3 64.000000 64.000000
  19828. mesh_action_allow_passing_blockers 
  19829. mesh_action_forbid_passing_blockers 
  19830. mesh_action_start_driving 
  19831. mesh_action_stop_driving 
  19832. mesh_action_action_if_not_set 
  19833. mesh_action_start_flying 
  19834. mesh_action_stop_flying 
  19835. mesh_action_start_rockets 
  19836. mesh_action_stop_rockets 
  19837. mesh_action_activate_ai_action 
  19838. mesh_action_play_music 
  19839. mesh_action_rotation_acceleration 0.000000
  19840. mesh_action_start_world 
  19841. mesh_action_emit_bullet_hit_effects 0
  19842. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  19843. death_params_ActivateObjectName 
  19844. death_params_DeadAnimName 
  19845. death_params_DestroyObjectName 
  19846. death_params_HitAnimName 
  19847. death_params_SetWhenDead 
  19848. death_params_SetWhenHit 
  19849. death_params_SoundName 
  19850. death_params_UnsetWhenDead 
  19851. death_params_UnsetWhenHit 
  19852. death_params_2 0 0 0 0 0
  19853. death_params_HitEmitSpriteName 
  19854. death_params_FallDownEmitSpriteName 
  19855. death_params_DeathAnimName 
  19856. death_params_HitGroundAnimName 
  19857. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19858. death_params_CreateMeshOnDeath 
  19859. death_params_CreateMeshOnGroundHit 
  19860. death_params_4 0
  19861. death_params_5 0
  19862. death_params_WhichExplosions 0 0
  19863. death_params_AddSpeed 0.000000 0.000000 0.000000
  19864. death_params_DestroyOtherPause 0.000000
  19865. death_params_HandleDeathIf 
  19866. death_params_ExplosionPowerCoef 1.000000
  19867. death_params_6 0 0 0.000000 0.000000 0.000000
  19868. death_params_created_mesh_name 
  19869. death_params_smoke_generation_time 90.000000
  19870. death_params_created_mesh_disappears 0
  19871. death_params_time_to_disappear_created_mesh 0.000000
  19872. mesh_into_sprite 0 2200.000000 
  19873. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19874. mesh_emit_sprite0_emitifset 
  19875. mesh_emit_sprite0_filename 
  19876. mesh_emit_sprite0_name1 
  19877. mesh_emit_sprite0_name2 
  19878. mesh_emit_sprite0_name3 
  19879. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  19880. mesh_emit_sprite0_params3 0
  19881. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  19882. mesh_emit_sprite1_emitifset 
  19883. mesh_emit_sprite1_filename 
  19884. mesh_emit_sprite1_name1 
  19885. mesh_emit_sprite1_name2 
  19886. mesh_emit_sprite1_name3 
  19887. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  19888. mesh_emit_sprite1_params3 0
  19889. mesh_link_by_socket 0  
  19890. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  19891. rigid_body_phys_type 0
  19892. rigid_body_phys_collide_with_player 1
  19893. path_generation 0 64.000000 32.000000 1536.000000 2000
  19894. mesh_light_control_params 0 0
  19895. mesh_light_control_light0 
  19896. mesh_light_control_light1 
  19897. mesh_light_control_light2 
  19898. mesh_light_control_light3 
  19899. mesh_light_control_light4 
  19900. mesh_light_control_light5 
  19901. mesh_light_control_light6 
  19902.  
  19903. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  19904. name 
  19905. pesel 9726688 14945 144
  19906. xpos 576.000000
  19907. ypos 29.344040
  19908. zpos 14784.000000
  19909. rotation_angles 0.000000 0.000000 0.000000
  19910. scaling_axis 1.000000 1.000000 1.000000
  19911. flags 13
  19912. invisible_in_game 0
  19913. invisible_in_edytor 0
  19914. flag2 0
  19915. disappear_range 2800.000000
  19916. shadow_dist 877.600281
  19917. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  19918. bezier_moving_____start_node_name 
  19919. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  19920. bezier_moving_____distance_to_calc_rotation 64.000000
  19921. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  19922. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  19923. shoot3_from_mesh 
  19924. flags_backup_for_disabling 0
  19925. is_disabled 0
  19926. light_ray 0 256.000000 538976288
  19927. mesh_action_general_opt 0 0
  19928. mesh_action_ifset 
  19929. mesh_action_default_set 
  19930. mesh_action_default_unset 
  19931. mesh_action_dest_set 
  19932. mesh_action_dest_unset 
  19933. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  19934. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  19935. mesh_action_give_action_to___mesh 
  19936. mesh_action_give_action_to___delay 0.000000
  19937. mesh_action_sounds_activate 
  19938. mesh_action_sounds_deactivate 
  19939. mesh_action_sounds_range 0.000000
  19940. mesh_action_camera_position_mesh 0 
  19941. mesh_action_switch_moving_on_action 0
  19942. mesh_action_can_be_held_up 0
  19943. mesh_action_target_mesh_name 
  19944. mesh_action_set_if_pickedup 
  19945. mesh_action_set_if_ontarget 
  19946. mesh_action_general_2 0 0
  19947. mesh_action_respawn_character_name 
  19948. mesh_action_respawn_character_phase0 do_strzalu
  19949. mesh_action_respawn_character_phase1 do_strzalu
  19950. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  19951. mesh_action_general_3 0 0 0
  19952. mesh_action_take_health_away 0.000000
  19953. mesh_action_display_objective 
  19954. mesh_action_kill_object 
  19955. mesh_action_remove_objective 
  19956. mesh_action_display_hint 
  19957. mesh_action_push_object 
  19958. mesh_action_push_obj_force 0.000000
  19959. mesh_action_kill_delay 0.000000
  19960. mesh_action_set_phase_for 
  19961. mesh_action_phase_name 
  19962. mesh_action_teleport_player_here 0
  19963. mesh_action_add_mark 
  19964. mesh_action_remove_mark 
  19965. mesh_action_mark_params 3 64.000000 64.000000
  19966. mesh_action_allow_passing_blockers 
  19967. mesh_action_forbid_passing_blockers 
  19968. mesh_action_start_driving 
  19969. mesh_action_stop_driving 
  19970. mesh_action_action_if_not_set 
  19971. mesh_action_start_flying 
  19972. mesh_action_stop_flying 
  19973. mesh_action_start_rockets 
  19974. mesh_action_stop_rockets 
  19975. mesh_action_activate_ai_action 
  19976. mesh_action_play_music 
  19977. mesh_action_rotation_acceleration 0.000000
  19978. mesh_action_start_world 
  19979. mesh_action_emit_bullet_hit_effects 0
  19980. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  19981. death_params_ActivateObjectName 
  19982. death_params_DeadAnimName 
  19983. death_params_DestroyObjectName 
  19984. death_params_HitAnimName 
  19985. death_params_SetWhenDead 
  19986. death_params_SetWhenHit 
  19987. death_params_SoundName 
  19988. death_params_UnsetWhenDead 
  19989. death_params_UnsetWhenHit 
  19990. death_params_2 0 0 0 0 0
  19991. death_params_HitEmitSpriteName 
  19992. death_params_FallDownEmitSpriteName 
  19993. death_params_DeathAnimName 
  19994. death_params_HitGroundAnimName 
  19995. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  19996. death_params_CreateMeshOnDeath 
  19997. death_params_CreateMeshOnGroundHit 
  19998. death_params_4 0
  19999. death_params_5 0
  20000. death_params_WhichExplosions 0 0
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  20004. death_params_ExplosionPowerCoef 1.000000
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  20007. death_params_smoke_generation_time 90.000000
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  20021. mesh_emit_sprite1_filename 
  20022. mesh_emit_sprite1_name1 
  20023. mesh_emit_sprite1_name2 
  20024. mesh_emit_sprite1_name3 
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  20027. mesh_link_by_socket 0  
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  20031. path_generation 0 64.000000 32.000000 1536.000000 2000
  20032. mesh_light_control_params 0 0
  20033. mesh_light_control_light0 
  20034. mesh_light_control_light1 
  20035. mesh_light_control_light2 
  20036. mesh_light_control_light3 
  20037. mesh_light_control_light4 
  20038. mesh_light_control_light5 
  20039. mesh_light_control_light6 
  20040.  
  20041. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  20042. name 
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  20051. invisible_in_edytor 0
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  20053. disappear_range 2800.000000
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  20058. bezier_moving_____distance_to_calc_rotation 64.000000
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  20061. shoot3_from_mesh 
  20062. flags_backup_for_disabling 0
  20063. is_disabled 0
  20064. light_ray 0 256.000000 538976288
  20065. mesh_action_general_opt 0 0
  20066. mesh_action_ifset 
  20067. mesh_action_default_set 
  20068. mesh_action_default_unset 
  20069. mesh_action_dest_set 
  20070. mesh_action_dest_unset 
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  20072. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  20073. mesh_action_give_action_to___mesh 
  20074. mesh_action_give_action_to___delay 0.000000
  20075. mesh_action_sounds_activate 
  20076. mesh_action_sounds_deactivate 
  20077. mesh_action_sounds_range 0.000000
  20078. mesh_action_camera_position_mesh 0 
  20079. mesh_action_switch_moving_on_action 0
  20080. mesh_action_can_be_held_up 0
  20081. mesh_action_target_mesh_name 
  20082. mesh_action_set_if_pickedup 
  20083. mesh_action_set_if_ontarget 
  20084. mesh_action_general_2 0 0
  20085. mesh_action_respawn_character_name 
  20086. mesh_action_respawn_character_phase0 do_strzalu
  20087. mesh_action_respawn_character_phase1 do_strzalu
  20088. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  20089. mesh_action_general_3 0 0 0
  20090. mesh_action_take_health_away 0.000000
  20091. mesh_action_display_objective 
  20092. mesh_action_kill_object 
  20093. mesh_action_remove_objective 
  20094. mesh_action_display_hint 
  20095. mesh_action_push_object 
  20096. mesh_action_push_obj_force 0.000000
  20097. mesh_action_kill_delay 0.000000
  20098. mesh_action_set_phase_for 
  20099. mesh_action_phase_name 
  20100. mesh_action_teleport_player_here 0
  20101. mesh_action_add_mark 
  20102. mesh_action_remove_mark 
  20103. mesh_action_mark_params 3 64.000000 64.000000
  20104. mesh_action_allow_passing_blockers 
  20105. mesh_action_forbid_passing_blockers 
  20106. mesh_action_start_driving 
  20107. mesh_action_stop_driving 
  20108. mesh_action_action_if_not_set 
  20109. mesh_action_start_flying 
  20110. mesh_action_stop_flying 
  20111. mesh_action_start_rockets 
  20112. mesh_action_stop_rockets 
  20113. mesh_action_activate_ai_action 
  20114. mesh_action_play_music 
  20115. mesh_action_rotation_acceleration 0.000000
  20116. mesh_action_start_world 
  20117. mesh_action_emit_bullet_hit_effects 0
  20118. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  20119. death_params_ActivateObjectName 
  20120. death_params_DeadAnimName 
  20121. death_params_DestroyObjectName 
  20122. death_params_HitAnimName 
  20123. death_params_SetWhenDead 
  20124. death_params_SetWhenHit 
  20125. death_params_SoundName 
  20126. death_params_UnsetWhenDead 
  20127. death_params_UnsetWhenHit 
  20128. death_params_2 0 0 0 0 0
  20129. death_params_HitEmitSpriteName 
  20130. death_params_FallDownEmitSpriteName 
  20131. death_params_DeathAnimName 
  20132. death_params_HitGroundAnimName 
  20133. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  20134. death_params_CreateMeshOnDeath 
  20135. death_params_CreateMeshOnGroundHit 
  20136. death_params_4 0
  20137. death_params_5 0
  20138. death_params_WhichExplosions 0 0
  20139. death_params_AddSpeed 0.000000 0.000000 0.000000
  20140. death_params_DestroyOtherPause 0.000000
  20141. death_params_HandleDeathIf 
  20142. death_params_ExplosionPowerCoef 1.000000
  20143. death_params_6 0 0 0.000000 0.000000 0.000000
  20144. death_params_created_mesh_name 
  20145. death_params_smoke_generation_time 90.000000
  20146. death_params_created_mesh_disappears 0
  20147. death_params_time_to_disappear_created_mesh 0.000000
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  20149. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  20151. mesh_emit_sprite0_filename 
  20152. mesh_emit_sprite0_name1 
  20153. mesh_emit_sprite0_name2 
  20154. mesh_emit_sprite0_name3 
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  20157. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  20159. mesh_emit_sprite1_filename 
  20160. mesh_emit_sprite1_name1 
  20161. mesh_emit_sprite1_name2 
  20162. mesh_emit_sprite1_name3 
  20163. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  20165. mesh_link_by_socket 0  
  20166. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  20167. rigid_body_phys_type 0
  20168. rigid_body_phys_collide_with_player 1
  20169. path_generation 0 64.000000 32.000000 1536.000000 2000
  20170. mesh_light_control_params 0 0
  20171. mesh_light_control_light0 
  20172. mesh_light_control_light1 
  20173. mesh_light_control_light2 
  20174. mesh_light_control_light3 
  20175. mesh_light_control_light4 
  20176. mesh_light_control_light5 
  20177. mesh_light_control_light6 
  20178.  
  20179. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  20180. name 
  20181. pesel 9726696 32209 146
  20182. xpos 704.000000
  20183. ypos 29.344040
  20184. zpos 15808.000000
  20185. rotation_angles 0.000000 0.000000 0.000000
  20186. scaling_axis 1.000000 1.000000 1.000000
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  20188. invisible_in_game 0
  20189. invisible_in_edytor 0
  20190. flag2 0
  20191. disappear_range 2800.000000
  20192. shadow_dist 877.600281
  20193. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  20194. bezier_moving_____start_node_name 
  20195. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  20196. bezier_moving_____distance_to_calc_rotation 64.000000
  20197. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  20198. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  20199. shoot3_from_mesh 
  20200. flags_backup_for_disabling 0
  20201. is_disabled 0
  20202. light_ray 0 256.000000 538976288
  20203. mesh_action_general_opt 0 0
  20204. mesh_action_ifset 
  20205. mesh_action_default_set 
  20206. mesh_action_default_unset 
  20207. mesh_action_dest_set 
  20208. mesh_action_dest_unset 
  20209. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  20210. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  20211. mesh_action_give_action_to___mesh 
  20212. mesh_action_give_action_to___delay 0.000000
  20213. mesh_action_sounds_activate 
  20214. mesh_action_sounds_deactivate 
  20215. mesh_action_sounds_range 0.000000
  20216. mesh_action_camera_position_mesh 0 
  20217. mesh_action_switch_moving_on_action 0
  20218. mesh_action_can_be_held_up 0
  20219. mesh_action_target_mesh_name 
  20220. mesh_action_set_if_pickedup 
  20221. mesh_action_set_if_ontarget 
  20222. mesh_action_general_2 0 0
  20223. mesh_action_respawn_character_name 
  20224. mesh_action_respawn_character_phase0 do_strzalu
  20225. mesh_action_respawn_character_phase1 do_strzalu
  20226. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  20227. mesh_action_general_3 0 0 0
  20228. mesh_action_take_health_away 0.000000
  20229. mesh_action_display_objective 
  20230. mesh_action_kill_object 
  20231. mesh_action_remove_objective 
  20232. mesh_action_display_hint 
  20233. mesh_action_push_object 
  20234. mesh_action_push_obj_force 0.000000
  20235. mesh_action_kill_delay 0.000000
  20236. mesh_action_set_phase_for 
  20237. mesh_action_phase_name 
  20238. mesh_action_teleport_player_here 0
  20239. mesh_action_add_mark 
  20240. mesh_action_remove_mark 
  20241. mesh_action_mark_params 3 64.000000 64.000000
  20242. mesh_action_allow_passing_blockers 
  20243. mesh_action_forbid_passing_blockers 
  20244. mesh_action_start_driving 
  20245. mesh_action_stop_driving 
  20246. mesh_action_action_if_not_set 
  20247. mesh_action_start_flying 
  20248. mesh_action_stop_flying 
  20249. mesh_action_start_rockets 
  20250. mesh_action_stop_rockets 
  20251. mesh_action_activate_ai_action 
  20252. mesh_action_play_music 
  20253. mesh_action_rotation_acceleration 0.000000
  20254. mesh_action_start_world 
  20255. mesh_action_emit_bullet_hit_effects 0
  20256. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  20257. death_params_ActivateObjectName 
  20258. death_params_DeadAnimName 
  20259. death_params_DestroyObjectName 
  20260. death_params_HitAnimName 
  20261. death_params_SetWhenDead 
  20262. death_params_SetWhenHit 
  20263. death_params_SoundName 
  20264. death_params_UnsetWhenDead 
  20265. death_params_UnsetWhenHit 
  20266. death_params_2 0 0 0 0 0
  20267. death_params_HitEmitSpriteName 
  20268. death_params_FallDownEmitSpriteName 
  20269. death_params_DeathAnimName 
  20270. death_params_HitGroundAnimName 
  20271. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  20272. death_params_CreateMeshOnDeath 
  20273. death_params_CreateMeshOnGroundHit 
  20274. death_params_4 0
  20275. death_params_5 0
  20276. death_params_WhichExplosions 0 0
  20277. death_params_AddSpeed 0.000000 0.000000 0.000000
  20278. death_params_DestroyOtherPause 0.000000
  20279. death_params_HandleDeathIf 
  20280. death_params_ExplosionPowerCoef 1.000000
  20281. death_params_6 0 0 0.000000 0.000000 0.000000
  20282. death_params_created_mesh_name 
  20283. death_params_smoke_generation_time 90.000000
  20284. death_params_created_mesh_disappears 0
  20285. death_params_time_to_disappear_created_mesh 0.000000
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  20287. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20288. mesh_emit_sprite0_emitifset 
  20289. mesh_emit_sprite0_filename 
  20290. mesh_emit_sprite0_name1 
  20291. mesh_emit_sprite0_name2 
  20292. mesh_emit_sprite0_name3 
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  20295. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20296. mesh_emit_sprite1_emitifset 
  20297. mesh_emit_sprite1_filename 
  20298. mesh_emit_sprite1_name1 
  20299. mesh_emit_sprite1_name2 
  20300. mesh_emit_sprite1_name3 
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  20302. mesh_emit_sprite1_params3 0
  20303. mesh_link_by_socket 0  
  20304. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  20305. rigid_body_phys_type 0
  20306. rigid_body_phys_collide_with_player 1
  20307. path_generation 0 64.000000 32.000000 1536.000000 2000
  20308. mesh_light_control_params 0 0
  20309. mesh_light_control_light0 
  20310. mesh_light_control_light1 
  20311. mesh_light_control_light2 
  20312. mesh_light_control_light3 
  20313. mesh_light_control_light4 
  20314. mesh_light_control_light5 
  20315. mesh_light_control_light6 
  20316.  
  20317. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  20318. name 
  20319. pesel 9726700 9758 147
  20320. xpos 320.000000
  20321. ypos 33.344040
  20322. zpos 16320.000000
  20323. rotation_angles 0.000000 40.000000 0.000000
  20324. scaling_axis 1.000000 1.000000 1.000000
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  20326. invisible_in_game 0
  20327. invisible_in_edytor 0
  20328. flag2 0
  20329. disappear_range 2800.000000
  20330. shadow_dist 877.600281
  20331. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  20332. bezier_moving_____start_node_name 
  20333. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  20334. bezier_moving_____distance_to_calc_rotation 64.000000
  20335. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  20336. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  20337. shoot3_from_mesh 
  20338. flags_backup_for_disabling 0
  20339. is_disabled 0
  20340. light_ray 0 256.000000 538976288
  20341. mesh_action_general_opt 0 0
  20342. mesh_action_ifset 
  20343. mesh_action_default_set 
  20344. mesh_action_default_unset 
  20345. mesh_action_dest_set 
  20346. mesh_action_dest_unset 
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  20348. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  20349. mesh_action_give_action_to___mesh 
  20350. mesh_action_give_action_to___delay 0.000000
  20351. mesh_action_sounds_activate 
  20352. mesh_action_sounds_deactivate 
  20353. mesh_action_sounds_range 0.000000
  20354. mesh_action_camera_position_mesh 0 
  20355. mesh_action_switch_moving_on_action 0
  20356. mesh_action_can_be_held_up 0
  20357. mesh_action_target_mesh_name 
  20358. mesh_action_set_if_pickedup 
  20359. mesh_action_set_if_ontarget 
  20360. mesh_action_general_2 0 0
  20361. mesh_action_respawn_character_name 
  20362. mesh_action_respawn_character_phase0 do_strzalu
  20363. mesh_action_respawn_character_phase1 do_strzalu
  20364. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  20365. mesh_action_general_3 0 0 0
  20366. mesh_action_take_health_away 0.000000
  20367. mesh_action_display_objective 
  20368. mesh_action_kill_object 
  20369. mesh_action_remove_objective 
  20370. mesh_action_display_hint 
  20371. mesh_action_push_object 
  20372. mesh_action_push_obj_force 0.000000
  20373. mesh_action_kill_delay 0.000000
  20374. mesh_action_set_phase_for 
  20375. mesh_action_phase_name 
  20376. mesh_action_teleport_player_here 0
  20377. mesh_action_add_mark 
  20378. mesh_action_remove_mark 
  20379. mesh_action_mark_params 3 64.000000 64.000000
  20380. mesh_action_allow_passing_blockers 
  20381. mesh_action_forbid_passing_blockers 
  20382. mesh_action_start_driving 
  20383. mesh_action_stop_driving 
  20384. mesh_action_action_if_not_set 
  20385. mesh_action_start_flying 
  20386. mesh_action_stop_flying 
  20387. mesh_action_start_rockets 
  20388. mesh_action_stop_rockets 
  20389. mesh_action_activate_ai_action 
  20390. mesh_action_play_music 
  20391. mesh_action_rotation_acceleration 0.000000
  20392. mesh_action_start_world 
  20393. mesh_action_emit_bullet_hit_effects 0
  20394. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  20395. death_params_ActivateObjectName 
  20396. death_params_DeadAnimName 
  20397. death_params_DestroyObjectName 
  20398. death_params_HitAnimName 
  20399. death_params_SetWhenDead 
  20400. death_params_SetWhenHit 
  20401. death_params_SoundName 
  20402. death_params_UnsetWhenDead 
  20403. death_params_UnsetWhenHit 
  20404. death_params_2 0 0 0 0 0
  20405. death_params_HitEmitSpriteName 
  20406. death_params_FallDownEmitSpriteName 
  20407. death_params_DeathAnimName 
  20408. death_params_HitGroundAnimName 
  20409. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  20410. death_params_CreateMeshOnDeath 
  20411. death_params_CreateMeshOnGroundHit 
  20412. death_params_4 0
  20413. death_params_5 0
  20414. death_params_WhichExplosions 0 0
  20415. death_params_AddSpeed 0.000000 0.000000 0.000000
  20416. death_params_DestroyOtherPause 0.000000
  20417. death_params_HandleDeathIf 
  20418. death_params_ExplosionPowerCoef 1.000000
  20419. death_params_6 0 0 0.000000 0.000000 0.000000
  20420. death_params_created_mesh_name 
  20421. death_params_smoke_generation_time 90.000000
  20422. death_params_created_mesh_disappears 0
  20423. death_params_time_to_disappear_created_mesh 0.000000
  20424. mesh_into_sprite 0 2200.000000 
  20425. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20426. mesh_emit_sprite0_emitifset 
  20427. mesh_emit_sprite0_filename 
  20428. mesh_emit_sprite0_name1 
  20429. mesh_emit_sprite0_name2 
  20430. mesh_emit_sprite0_name3 
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  20432. mesh_emit_sprite0_params3 0
  20433. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20434. mesh_emit_sprite1_emitifset 
  20435. mesh_emit_sprite1_filename 
  20436. mesh_emit_sprite1_name1 
  20437. mesh_emit_sprite1_name2 
  20438. mesh_emit_sprite1_name3 
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  20440. mesh_emit_sprite1_params3 0
  20441. mesh_link_by_socket 0  
  20442. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  20443. rigid_body_phys_type 0
  20444. rigid_body_phys_collide_with_player 1
  20445. path_generation 0 64.000000 32.000000 1536.000000 2000
  20446. mesh_light_control_params 0 0
  20447. mesh_light_control_light0 
  20448. mesh_light_control_light1 
  20449. mesh_light_control_light2 
  20450. mesh_light_control_light3 
  20451. mesh_light_control_light4 
  20452. mesh_light_control_light5 
  20453. mesh_light_control_light6 
  20454.  
  20455. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  20456. name 
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  20465. invisible_in_edytor 0
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  20467. disappear_range 2800.000000
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  20475. shoot3_from_mesh 
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  20477. is_disabled 0
  20478. light_ray 0 256.000000 538976288
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  20481. mesh_action_default_set 
  20482. mesh_action_default_unset 
  20483. mesh_action_dest_set 
  20484. mesh_action_dest_unset 
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  20488. mesh_action_give_action_to___delay 0.000000
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  20490. mesh_action_sounds_deactivate 
  20491. mesh_action_sounds_range 0.000000
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  20493. mesh_action_switch_moving_on_action 0
  20494. mesh_action_can_be_held_up 0
  20495. mesh_action_target_mesh_name 
  20496. mesh_action_set_if_pickedup 
  20497. mesh_action_set_if_ontarget 
  20498. mesh_action_general_2 0 0
  20499. mesh_action_respawn_character_name 
  20500. mesh_action_respawn_character_phase0 do_strzalu
  20501. mesh_action_respawn_character_phase1 do_strzalu
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  20504. mesh_action_take_health_away 0.000000
  20505. mesh_action_display_objective 
  20506. mesh_action_kill_object 
  20507. mesh_action_remove_objective 
  20508. mesh_action_display_hint 
  20509. mesh_action_push_object 
  20510. mesh_action_push_obj_force 0.000000
  20511. mesh_action_kill_delay 0.000000
  20512. mesh_action_set_phase_for 
  20513. mesh_action_phase_name 
  20514. mesh_action_teleport_player_here 0
  20515. mesh_action_add_mark 
  20516. mesh_action_remove_mark 
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  20518. mesh_action_allow_passing_blockers 
  20519. mesh_action_forbid_passing_blockers 
  20520. mesh_action_start_driving 
  20521. mesh_action_stop_driving 
  20522. mesh_action_action_if_not_set 
  20523. mesh_action_start_flying 
  20524. mesh_action_stop_flying 
  20525. mesh_action_start_rockets 
  20526. mesh_action_stop_rockets 
  20527. mesh_action_activate_ai_action 
  20528. mesh_action_play_music 
  20529. mesh_action_rotation_acceleration 0.000000
  20530. mesh_action_start_world 
  20531. mesh_action_emit_bullet_hit_effects 0
  20532. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  20534. death_params_DeadAnimName 
  20535. death_params_DestroyObjectName 
  20536. death_params_HitAnimName 
  20537. death_params_SetWhenDead 
  20538. death_params_SetWhenHit 
  20539. death_params_SoundName 
  20540. death_params_UnsetWhenDead 
  20541. death_params_UnsetWhenHit 
  20542. death_params_2 0 0 0 0 0
  20543. death_params_HitEmitSpriteName 
  20544. death_params_FallDownEmitSpriteName 
  20545. death_params_DeathAnimName 
  20546. death_params_HitGroundAnimName 
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  20548. death_params_CreateMeshOnDeath 
  20549. death_params_CreateMeshOnGroundHit 
  20550. death_params_4 0
  20551. death_params_5 0
  20552. death_params_WhichExplosions 0 0
  20553. death_params_AddSpeed 0.000000 0.000000 0.000000
  20554. death_params_DestroyOtherPause 0.000000
  20555. death_params_HandleDeathIf 
  20556. death_params_ExplosionPowerCoef 1.000000
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  20558. death_params_created_mesh_name 
  20559. death_params_smoke_generation_time 90.000000
  20560. death_params_created_mesh_disappears 0
  20561. death_params_time_to_disappear_created_mesh 0.000000
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  20563. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20564. mesh_emit_sprite0_emitifset 
  20565. mesh_emit_sprite0_filename 
  20566. mesh_emit_sprite0_name1 
  20567. mesh_emit_sprite0_name2 
  20568. mesh_emit_sprite0_name3 
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  20571. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  20573. mesh_emit_sprite1_filename 
  20574. mesh_emit_sprite1_name1 
  20575. mesh_emit_sprite1_name2 
  20576. mesh_emit_sprite1_name3 
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  20579. mesh_link_by_socket 0  
  20580. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  20581. rigid_body_phys_type 0
  20582. rigid_body_phys_collide_with_player 1
  20583. path_generation 0 64.000000 32.000000 1536.000000 2000
  20584. mesh_light_control_params 0 0
  20585. mesh_light_control_light0 
  20586. mesh_light_control_light1 
  20587. mesh_light_control_light2 
  20588. mesh_light_control_light3 
  20589. mesh_light_control_light4 
  20590. mesh_light_control_light5 
  20591. mesh_light_control_light6 
  20592.  
  20593. mesh prefabs\drzewa\krzew02\krzew02.X 1
  20594. name 
  20595. pesel 9726717 18588 149
  20596. xpos -2919.043945
  20597. ypos 27.189510
  20598. zpos 13391.873047
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  20603. invisible_in_edytor 0
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  20605. disappear_range 0.000000
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  20610. bezier_moving_____distance_to_calc_rotation 64.000000
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  20614. shoot3_from_mesh 
  20615. flags_backup_for_disabling 0
  20616. is_disabled 0
  20617. light_ray 0 256.000000 538976288
  20618. mesh_action_general_opt 0 0
  20619. mesh_action_ifset 
  20620. mesh_action_default_set 
  20621. mesh_action_default_unset 
  20622. mesh_action_dest_set 
  20623. mesh_action_dest_unset 
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  20625. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  20626. mesh_action_give_action_to___mesh 
  20627. mesh_action_give_action_to___delay 0.000000
  20628. mesh_action_sounds_activate 
  20629. mesh_action_sounds_deactivate 
  20630. mesh_action_sounds_range 0.000000
  20631. mesh_action_camera_position_mesh 0 
  20632. mesh_action_switch_moving_on_action 0
  20633. mesh_action_can_be_held_up 0
  20634. mesh_action_target_mesh_name 
  20635. mesh_action_set_if_pickedup 
  20636. mesh_action_set_if_ontarget 
  20637. mesh_action_general_2 0 0
  20638. mesh_action_respawn_character_name 
  20639. mesh_action_respawn_character_phase0 do_strzalu
  20640. mesh_action_respawn_character_phase1 do_strzalu
  20641. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  20642. mesh_action_general_3 0 0 0
  20643. mesh_action_take_health_away 0.000000
  20644. mesh_action_display_objective 
  20645. mesh_action_kill_object 
  20646. mesh_action_remove_objective 
  20647. mesh_action_display_hint 
  20648. mesh_action_push_object 
  20649. mesh_action_push_obj_force 0.000000
  20650. mesh_action_kill_delay 0.000000
  20651. mesh_action_set_phase_for 
  20652. mesh_action_phase_name 
  20653. mesh_action_teleport_player_here 0
  20654. mesh_action_add_mark 
  20655. mesh_action_remove_mark 
  20656. mesh_action_mark_params 3 64.000000 64.000000
  20657. mesh_action_allow_passing_blockers 
  20658. mesh_action_forbid_passing_blockers 
  20659. mesh_action_start_driving 
  20660. mesh_action_stop_driving 
  20661. mesh_action_action_if_not_set 
  20662. mesh_action_start_flying 
  20663. mesh_action_stop_flying 
  20664. mesh_action_start_rockets 
  20665. mesh_action_stop_rockets 
  20666. mesh_action_activate_ai_action 
  20667. mesh_action_play_music 
  20668. mesh_action_rotation_acceleration 0.000000
  20669. mesh_action_start_world 
  20670. mesh_action_emit_bullet_hit_effects 0
  20671. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  20672. death_params_ActivateObjectName 
  20673. death_params_DeadAnimName 
  20674. death_params_DestroyObjectName 
  20675. death_params_HitAnimName 
  20676. death_params_SetWhenDead 
  20677. death_params_SetWhenHit 
  20678. death_params_SoundName 
  20679. death_params_UnsetWhenDead 
  20680. death_params_UnsetWhenHit 
  20681. death_params_2 0 0 0 0 0
  20682. death_params_HitEmitSpriteName 
  20683. death_params_FallDownEmitSpriteName 
  20684. death_params_DeathAnimName 
  20685. death_params_HitGroundAnimName 
  20686. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  20687. death_params_CreateMeshOnDeath 
  20688. death_params_CreateMeshOnGroundHit 
  20689. death_params_4 0
  20690. death_params_5 0
  20691. death_params_WhichExplosions 0 0
  20692. death_params_AddSpeed 0.000000 0.000000 0.000000
  20693. death_params_DestroyOtherPause 0.000000
  20694. death_params_HandleDeathIf 
  20695. death_params_ExplosionPowerCoef 1.000000
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  20697. death_params_created_mesh_name 
  20698. death_params_smoke_generation_time 90.000000
  20699. death_params_created_mesh_disappears 0
  20700. death_params_time_to_disappear_created_mesh 0.000000
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  20702. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  20704. mesh_emit_sprite0_filename 
  20705. mesh_emit_sprite0_name1 
  20706. mesh_emit_sprite0_name2 
  20707. mesh_emit_sprite0_name3 
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  20710. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  20712. mesh_emit_sprite1_filename 
  20713. mesh_emit_sprite1_name1 
  20714. mesh_emit_sprite1_name2 
  20715. mesh_emit_sprite1_name3 
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  20718. mesh_link_by_socket 0  
  20719. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  20720. rigid_body_phys_type 0
  20721. rigid_body_phys_collide_with_player 1
  20722. path_generation 0 64.000000 32.000000 1536.000000 2000
  20723. mesh_light_control_params 0 0
  20724. mesh_light_control_light0 
  20725. mesh_light_control_light1 
  20726. mesh_light_control_light2 
  20727. mesh_light_control_light3 
  20728. mesh_light_control_light4 
  20729. mesh_light_control_light5 
  20730. mesh_light_control_light6 
  20731.  
  20732. mesh prefabs\drzewa\krzew01\krzew01.x 1
  20733. name 
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  20735. xpos -1859.123657
  20736. ypos 252.419373
  20737. zpos 13889.993164
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  20742. invisible_in_edytor 0
  20743. flag2 0
  20744. disappear_range 0.000000
  20745. shadow_dist 320.000000
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  20747. bezier_moving_____start_node_name 
  20748. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  20749. bezier_moving_____distance_to_calc_rotation 64.000000
  20750. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  20753. shoot3_from_mesh 
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  20755. is_disabled 0
  20756. light_ray 0 256.000000 538976288
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  20759. mesh_action_default_set 
  20760. mesh_action_default_unset 
  20761. mesh_action_dest_set 
  20762. mesh_action_dest_unset 
  20763. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  20764. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  20766. mesh_action_give_action_to___delay 0.000000
  20767. mesh_action_sounds_activate 
  20768. mesh_action_sounds_deactivate 
  20769. mesh_action_sounds_range 0.000000
  20770. mesh_action_camera_position_mesh 0 
  20771. mesh_action_switch_moving_on_action 0
  20772. mesh_action_can_be_held_up 0
  20773. mesh_action_target_mesh_name 
  20774. mesh_action_set_if_pickedup 
  20775. mesh_action_set_if_ontarget 
  20776. mesh_action_general_2 0 0
  20777. mesh_action_respawn_character_name 
  20778. mesh_action_respawn_character_phase0 do_strzalu
  20779. mesh_action_respawn_character_phase1 do_strzalu
  20780. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  20781. mesh_action_general_3 0 0 0
  20782. mesh_action_take_health_away 0.000000
  20783. mesh_action_display_objective 
  20784. mesh_action_kill_object 
  20785. mesh_action_remove_objective 
  20786. mesh_action_display_hint 
  20787. mesh_action_push_object 
  20788. mesh_action_push_obj_force 0.000000
  20789. mesh_action_kill_delay 0.000000
  20790. mesh_action_set_phase_for 
  20791. mesh_action_phase_name 
  20792. mesh_action_teleport_player_here 0
  20793. mesh_action_add_mark 
  20794. mesh_action_remove_mark 
  20795. mesh_action_mark_params 3 64.000000 64.000000
  20796. mesh_action_allow_passing_blockers 
  20797. mesh_action_forbid_passing_blockers 
  20798. mesh_action_start_driving 
  20799. mesh_action_stop_driving 
  20800. mesh_action_action_if_not_set 
  20801. mesh_action_start_flying 
  20802. mesh_action_stop_flying 
  20803. mesh_action_start_rockets 
  20804. mesh_action_stop_rockets 
  20805. mesh_action_activate_ai_action 
  20806. mesh_action_play_music 
  20807. mesh_action_rotation_acceleration 0.000000
  20808. mesh_action_start_world 
  20809. mesh_action_emit_bullet_hit_effects 0
  20810. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  20812. death_params_DeadAnimName 
  20813. death_params_DestroyObjectName 
  20814. death_params_HitAnimName 
  20815. death_params_SetWhenDead 
  20816. death_params_SetWhenHit 
  20817. death_params_SoundName 
  20818. death_params_UnsetWhenDead 
  20819. death_params_UnsetWhenHit 
  20820. death_params_2 0 0 0 0 0
  20821. death_params_HitEmitSpriteName 
  20822. death_params_FallDownEmitSpriteName 
  20823. death_params_DeathAnimName 
  20824. death_params_HitGroundAnimName 
  20825. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  20826. death_params_CreateMeshOnDeath 
  20827. death_params_CreateMeshOnGroundHit 
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  20829. death_params_5 0
  20830. death_params_WhichExplosions 0 0
  20831. death_params_AddSpeed 0.000000 0.000000 0.000000
  20832. death_params_DestroyOtherPause 0.000000
  20833. death_params_HandleDeathIf 
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  20836. death_params_created_mesh_name 
  20837. death_params_smoke_generation_time 90.000000
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  20839. death_params_time_to_disappear_created_mesh 0.000000
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  20846. mesh_emit_sprite0_name3 
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  20851. mesh_emit_sprite1_filename 
  20852. mesh_emit_sprite1_name1 
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  20862. mesh_light_control_params 0 0
  20863. mesh_light_control_light0 
  20864. mesh_light_control_light1 
  20865. mesh_light_control_light2 
  20866. mesh_light_control_light3 
  20867. mesh_light_control_light4 
  20868. mesh_light_control_light5 
  20869. mesh_light_control_light6 
  20870.  
  20871. mesh prefabs\drzewa\krzew02\krzew02.X 1
  20872. name 
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  20898. mesh_action_default_set 
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  20900. mesh_action_dest_set 
  20901. mesh_action_dest_unset 
  20902. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  20903. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  20904. mesh_action_give_action_to___mesh 
  20905. mesh_action_give_action_to___delay 0.000000
  20906. mesh_action_sounds_activate 
  20907. mesh_action_sounds_deactivate 
  20908. mesh_action_sounds_range 0.000000
  20909. mesh_action_camera_position_mesh 0 
  20910. mesh_action_switch_moving_on_action 0
  20911. mesh_action_can_be_held_up 0
  20912. mesh_action_target_mesh_name 
  20913. mesh_action_set_if_pickedup 
  20914. mesh_action_set_if_ontarget 
  20915. mesh_action_general_2 0 0
  20916. mesh_action_respawn_character_name 
  20917. mesh_action_respawn_character_phase0 do_strzalu
  20918. mesh_action_respawn_character_phase1 do_strzalu
  20919. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  20920. mesh_action_general_3 0 0 0
  20921. mesh_action_take_health_away 0.000000
  20922. mesh_action_display_objective 
  20923. mesh_action_kill_object 
  20924. mesh_action_remove_objective 
  20925. mesh_action_display_hint 
  20926. mesh_action_push_object 
  20927. mesh_action_push_obj_force 0.000000
  20928. mesh_action_kill_delay 0.000000
  20929. mesh_action_set_phase_for 
  20930. mesh_action_phase_name 
  20931. mesh_action_teleport_player_here 0
  20932. mesh_action_add_mark 
  20933. mesh_action_remove_mark 
  20934. mesh_action_mark_params 3 64.000000 64.000000
  20935. mesh_action_allow_passing_blockers 
  20936. mesh_action_forbid_passing_blockers 
  20937. mesh_action_start_driving 
  20938. mesh_action_stop_driving 
  20939. mesh_action_action_if_not_set 
  20940. mesh_action_start_flying 
  20941. mesh_action_stop_flying 
  20942. mesh_action_start_rockets 
  20943. mesh_action_stop_rockets 
  20944. mesh_action_activate_ai_action 
  20945. mesh_action_play_music 
  20946. mesh_action_rotation_acceleration 0.000000
  20947. mesh_action_start_world 
  20948. mesh_action_emit_bullet_hit_effects 0
  20949. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  20950. death_params_ActivateObjectName 
  20951. death_params_DeadAnimName 
  20952. death_params_DestroyObjectName 
  20953. death_params_HitAnimName 
  20954. death_params_SetWhenDead 
  20955. death_params_SetWhenHit 
  20956. death_params_SoundName 
  20957. death_params_UnsetWhenDead 
  20958. death_params_UnsetWhenHit 
  20959. death_params_2 0 0 0 0 0
  20960. death_params_HitEmitSpriteName 
  20961. death_params_FallDownEmitSpriteName 
  20962. death_params_DeathAnimName 
  20963. death_params_HitGroundAnimName 
  20964. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  20965. death_params_CreateMeshOnDeath 
  20966. death_params_CreateMeshOnGroundHit 
  20967. death_params_4 0
  20968. death_params_5 0
  20969. death_params_WhichExplosions 0 0
  20970. death_params_AddSpeed 0.000000 0.000000 0.000000
  20971. death_params_DestroyOtherPause 0.000000
  20972. death_params_HandleDeathIf 
  20973. death_params_ExplosionPowerCoef 1.000000
  20974. death_params_6 0 0 0.000000 0.000000 0.000000
  20975. death_params_created_mesh_name 
  20976. death_params_smoke_generation_time 90.000000
  20977. death_params_created_mesh_disappears 0
  20978. death_params_time_to_disappear_created_mesh 0.000000
  20979. mesh_into_sprite 0 2200.000000 
  20980. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20981. mesh_emit_sprite0_emitifset 
  20982. mesh_emit_sprite0_filename 
  20983. mesh_emit_sprite0_name1 
  20984. mesh_emit_sprite0_name2 
  20985. mesh_emit_sprite0_name3 
  20986. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  20987. mesh_emit_sprite0_params3 0
  20988. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  20989. mesh_emit_sprite1_emitifset 
  20990. mesh_emit_sprite1_filename 
  20991. mesh_emit_sprite1_name1 
  20992. mesh_emit_sprite1_name2 
  20993. mesh_emit_sprite1_name3 
  20994. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  20995. mesh_emit_sprite1_params3 0
  20996. mesh_link_by_socket 0  
  20997. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  20998. rigid_body_phys_type 0
  20999. rigid_body_phys_collide_with_player 1
  21000. path_generation 0 64.000000 32.000000 1536.000000 2000
  21001. mesh_light_control_params 0 0
  21002. mesh_light_control_light0 
  21003. mesh_light_control_light1 
  21004. mesh_light_control_light2 
  21005. mesh_light_control_light3 
  21006. mesh_light_control_light4 
  21007. mesh_light_control_light5 
  21008. mesh_light_control_light6 
  21009.  
  21010. mesh prefabs\drzewa\krzew02\krzew02.X 1
  21011. name 
  21012. pesel 9726732 27506 152
  21013. xpos -1802.399170
  21014. ypos 85.518410
  21015. zpos 13730.789063
  21016. rotation_angles 0.000000 0.000000 0.000000
  21017. scaling_axis 2.500000 2.500000 2.500000
  21018. flags 129
  21019. invisible_in_game 0
  21020. invisible_in_edytor 0
  21021. flag2 128
  21022. disappear_range 0.000000
  21023. shadow_dist 320.000000
  21024. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21025. bezier_moving_____start_node_name 
  21026. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  21027. bezier_moving_____distance_to_calc_rotation 64.000000
  21028. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21029. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  21030. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  21031. shoot3_from_mesh 
  21032. flags_backup_for_disabling 0
  21033. is_disabled 0
  21034. light_ray 0 256.000000 538976288
  21035. mesh_action_general_opt 0 0
  21036. mesh_action_ifset 
  21037. mesh_action_default_set 
  21038. mesh_action_default_unset 
  21039. mesh_action_dest_set 
  21040. mesh_action_dest_unset 
  21041. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21042. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21043. mesh_action_give_action_to___mesh 
  21044. mesh_action_give_action_to___delay 0.000000
  21045. mesh_action_sounds_activate 
  21046. mesh_action_sounds_deactivate 
  21047. mesh_action_sounds_range 0.000000
  21048. mesh_action_camera_position_mesh 0 
  21049. mesh_action_switch_moving_on_action 0
  21050. mesh_action_can_be_held_up 0
  21051. mesh_action_target_mesh_name 
  21052. mesh_action_set_if_pickedup 
  21053. mesh_action_set_if_ontarget 
  21054. mesh_action_general_2 0 0
  21055. mesh_action_respawn_character_name 
  21056. mesh_action_respawn_character_phase0 do_strzalu
  21057. mesh_action_respawn_character_phase1 do_strzalu
  21058. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21059. mesh_action_general_3 0 0 0
  21060. mesh_action_take_health_away 0.000000
  21061. mesh_action_display_objective 
  21062. mesh_action_kill_object 
  21063. mesh_action_remove_objective 
  21064. mesh_action_display_hint 
  21065. mesh_action_push_object 
  21066. mesh_action_push_obj_force 0.000000
  21067. mesh_action_kill_delay 0.000000
  21068. mesh_action_set_phase_for 
  21069. mesh_action_phase_name 
  21070. mesh_action_teleport_player_here 0
  21071. mesh_action_add_mark 
  21072. mesh_action_remove_mark 
  21073. mesh_action_mark_params 3 64.000000 64.000000
  21074. mesh_action_allow_passing_blockers 
  21075. mesh_action_forbid_passing_blockers 
  21076. mesh_action_start_driving 
  21077. mesh_action_stop_driving 
  21078. mesh_action_action_if_not_set 
  21079. mesh_action_start_flying 
  21080. mesh_action_stop_flying 
  21081. mesh_action_start_rockets 
  21082. mesh_action_stop_rockets 
  21083. mesh_action_activate_ai_action 
  21084. mesh_action_play_music 
  21085. mesh_action_rotation_acceleration 0.000000
  21086. mesh_action_start_world 
  21087. mesh_action_emit_bullet_hit_effects 0
  21088. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21089. death_params_ActivateObjectName 
  21090. death_params_DeadAnimName 
  21091. death_params_DestroyObjectName 
  21092. death_params_HitAnimName 
  21093. death_params_SetWhenDead 
  21094. death_params_SetWhenHit 
  21095. death_params_SoundName 
  21096. death_params_UnsetWhenDead 
  21097. death_params_UnsetWhenHit 
  21098. death_params_2 0 0 0 0 0
  21099. death_params_HitEmitSpriteName 
  21100. death_params_FallDownEmitSpriteName 
  21101. death_params_DeathAnimName 
  21102. death_params_HitGroundAnimName 
  21103. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21104. death_params_CreateMeshOnDeath 
  21105. death_params_CreateMeshOnGroundHit 
  21106. death_params_4 0
  21107. death_params_5 0
  21108. death_params_WhichExplosions 0 0
  21109. death_params_AddSpeed 0.000000 0.000000 0.000000
  21110. death_params_DestroyOtherPause 0.000000
  21111. death_params_HandleDeathIf 
  21112. death_params_ExplosionPowerCoef 1.000000
  21113. death_params_6 0 0 0.000000 0.000000 0.000000
  21114. death_params_created_mesh_name 
  21115. death_params_smoke_generation_time 90.000000
  21116. death_params_created_mesh_disappears 0
  21117. death_params_time_to_disappear_created_mesh 0.000000
  21118. mesh_into_sprite 0 2200.000000 
  21119. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21120. mesh_emit_sprite0_emitifset 
  21121. mesh_emit_sprite0_filename 
  21122. mesh_emit_sprite0_name1 
  21123. mesh_emit_sprite0_name2 
  21124. mesh_emit_sprite0_name3 
  21125. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21126. mesh_emit_sprite0_params3 0
  21127. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21128. mesh_emit_sprite1_emitifset 
  21129. mesh_emit_sprite1_filename 
  21130. mesh_emit_sprite1_name1 
  21131. mesh_emit_sprite1_name2 
  21132. mesh_emit_sprite1_name3 
  21133. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21134. mesh_emit_sprite1_params3 0
  21135. mesh_link_by_socket 0  
  21136. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  21137. rigid_body_phys_type 0
  21138. rigid_body_phys_collide_with_player 1
  21139. path_generation 0 64.000000 32.000000 1536.000000 2000
  21140. mesh_light_control_params 0 0
  21141. mesh_light_control_light0 
  21142. mesh_light_control_light1 
  21143. mesh_light_control_light2 
  21144. mesh_light_control_light3 
  21145. mesh_light_control_light4 
  21146. mesh_light_control_light5 
  21147. mesh_light_control_light6 
  21148.  
  21149. mesh prefabs\drzewa\krzew02\krzew02.X 1
  21150. name 
  21151. pesel 9726737 13030 153
  21152. xpos -2561.324951
  21153. ypos 66.907547
  21154. zpos 14256.648438
  21155. rotation_angles 0.000000 0.000000 0.000000
  21156. scaling_axis 3.000000 3.000000 3.000000
  21157. flags 129
  21158. invisible_in_game 0
  21159. invisible_in_edytor 0
  21160. flag2 0
  21161. disappear_range 0.000000
  21162. shadow_dist 320.000000
  21163. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21164. bezier_moving_____start_node_name 
  21165. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  21166. bezier_moving_____distance_to_calc_rotation 64.000000
  21167. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21168. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  21169. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  21170. shoot3_from_mesh 
  21171. flags_backup_for_disabling 0
  21172. is_disabled 0
  21173. light_ray 0 256.000000 538976288
  21174. mesh_action_general_opt 0 0
  21175. mesh_action_ifset 
  21176. mesh_action_default_set 
  21177. mesh_action_default_unset 
  21178. mesh_action_dest_set 
  21179. mesh_action_dest_unset 
  21180. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21181. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21182. mesh_action_give_action_to___mesh 
  21183. mesh_action_give_action_to___delay 0.000000
  21184. mesh_action_sounds_activate 
  21185. mesh_action_sounds_deactivate 
  21186. mesh_action_sounds_range 0.000000
  21187. mesh_action_camera_position_mesh 0 
  21188. mesh_action_switch_moving_on_action 0
  21189. mesh_action_can_be_held_up 0
  21190. mesh_action_target_mesh_name 
  21191. mesh_action_set_if_pickedup 
  21192. mesh_action_set_if_ontarget 
  21193. mesh_action_general_2 0 0
  21194. mesh_action_respawn_character_name 
  21195. mesh_action_respawn_character_phase0 do_strzalu
  21196. mesh_action_respawn_character_phase1 do_strzalu
  21197. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21198. mesh_action_general_3 0 0 0
  21199. mesh_action_take_health_away 0.000000
  21200. mesh_action_display_objective 
  21201. mesh_action_kill_object 
  21202. mesh_action_remove_objective 
  21203. mesh_action_display_hint 
  21204. mesh_action_push_object 
  21205. mesh_action_push_obj_force 0.000000
  21206. mesh_action_kill_delay 0.000000
  21207. mesh_action_set_phase_for 
  21208. mesh_action_phase_name 
  21209. mesh_action_teleport_player_here 0
  21210. mesh_action_add_mark 
  21211. mesh_action_remove_mark 
  21212. mesh_action_mark_params 3 64.000000 64.000000
  21213. mesh_action_allow_passing_blockers 
  21214. mesh_action_forbid_passing_blockers 
  21215. mesh_action_start_driving 
  21216. mesh_action_stop_driving 
  21217. mesh_action_action_if_not_set 
  21218. mesh_action_start_flying 
  21219. mesh_action_stop_flying 
  21220. mesh_action_start_rockets 
  21221. mesh_action_stop_rockets 
  21222. mesh_action_activate_ai_action 
  21223. mesh_action_play_music 
  21224. mesh_action_rotation_acceleration 0.000000
  21225. mesh_action_start_world 
  21226. mesh_action_emit_bullet_hit_effects 0
  21227. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21228. death_params_ActivateObjectName 
  21229. death_params_DeadAnimName 
  21230. death_params_DestroyObjectName 
  21231. death_params_HitAnimName 
  21232. death_params_SetWhenDead 
  21233. death_params_SetWhenHit 
  21234. death_params_SoundName 
  21235. death_params_UnsetWhenDead 
  21236. death_params_UnsetWhenHit 
  21237. death_params_2 0 0 0 0 0
  21238. death_params_HitEmitSpriteName 
  21239. death_params_FallDownEmitSpriteName 
  21240. death_params_DeathAnimName 
  21241. death_params_HitGroundAnimName 
  21242. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21243. death_params_CreateMeshOnDeath 
  21244. death_params_CreateMeshOnGroundHit 
  21245. death_params_4 0
  21246. death_params_5 0
  21247. death_params_WhichExplosions 0 0
  21248. death_params_AddSpeed 0.000000 0.000000 0.000000
  21249. death_params_DestroyOtherPause 0.000000
  21250. death_params_HandleDeathIf 
  21251. death_params_ExplosionPowerCoef 1.000000
  21252. death_params_6 0 0 0.000000 0.000000 0.000000
  21253. death_params_created_mesh_name 
  21254. death_params_smoke_generation_time 90.000000
  21255. death_params_created_mesh_disappears 0
  21256. death_params_time_to_disappear_created_mesh 0.000000
  21257. mesh_into_sprite 0 2200.000000 
  21258. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21259. mesh_emit_sprite0_emitifset 
  21260. mesh_emit_sprite0_filename 
  21261. mesh_emit_sprite0_name1 
  21262. mesh_emit_sprite0_name2 
  21263. mesh_emit_sprite0_name3 
  21264. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21265. mesh_emit_sprite0_params3 0
  21266. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21267. mesh_emit_sprite1_emitifset 
  21268. mesh_emit_sprite1_filename 
  21269. mesh_emit_sprite1_name1 
  21270. mesh_emit_sprite1_name2 
  21271. mesh_emit_sprite1_name3 
  21272. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21273. mesh_emit_sprite1_params3 0
  21274. mesh_link_by_socket 0  
  21275. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  21276. rigid_body_phys_type 0
  21277. rigid_body_phys_collide_with_player 1
  21278. path_generation 0 64.000000 32.000000 1536.000000 2000
  21279. mesh_light_control_params 0 0
  21280. mesh_light_control_light0 
  21281. mesh_light_control_light1 
  21282. mesh_light_control_light2 
  21283. mesh_light_control_light3 
  21284. mesh_light_control_light4 
  21285. mesh_light_control_light5 
  21286. mesh_light_control_light6 
  21287.  
  21288. mesh prefabs\drzewa\krzew02\krzew02.X 1
  21289. name 
  21290. pesel 9726742 16413 154
  21291. xpos -1589.503296
  21292. ypos 95.766785
  21293. zpos 14883.899414
  21294. rotation_angles 0.000000 90.000000 0.000000
  21295. scaling_axis 2.000000 2.000000 2.000000
  21296. flags 129
  21297. invisible_in_game 0
  21298. invisible_in_edytor 0
  21299. flag2 0
  21300. disappear_range 0.000000
  21301. shadow_dist 320.000000
  21302. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21303. bezier_moving_____start_node_name 
  21304. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  21305. bezier_moving_____distance_to_calc_rotation 64.000000
  21306. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21307. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  21308. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  21309. shoot3_from_mesh 
  21310. flags_backup_for_disabling 0
  21311. is_disabled 0
  21312. light_ray 0 256.000000 538976288
  21313. mesh_action_general_opt 0 0
  21314. mesh_action_ifset 
  21315. mesh_action_default_set 
  21316. mesh_action_default_unset 
  21317. mesh_action_dest_set 
  21318. mesh_action_dest_unset 
  21319. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21320. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21321. mesh_action_give_action_to___mesh 
  21322. mesh_action_give_action_to___delay 0.000000
  21323. mesh_action_sounds_activate 
  21324. mesh_action_sounds_deactivate 
  21325. mesh_action_sounds_range 0.000000
  21326. mesh_action_camera_position_mesh 0 
  21327. mesh_action_switch_moving_on_action 0
  21328. mesh_action_can_be_held_up 0
  21329. mesh_action_target_mesh_name 
  21330. mesh_action_set_if_pickedup 
  21331. mesh_action_set_if_ontarget 
  21332. mesh_action_general_2 0 0
  21333. mesh_action_respawn_character_name 
  21334. mesh_action_respawn_character_phase0 do_strzalu
  21335. mesh_action_respawn_character_phase1 do_strzalu
  21336. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21337. mesh_action_general_3 0 0 0
  21338. mesh_action_take_health_away 0.000000
  21339. mesh_action_display_objective 
  21340. mesh_action_kill_object 
  21341. mesh_action_remove_objective 
  21342. mesh_action_display_hint 
  21343. mesh_action_push_object 
  21344. mesh_action_push_obj_force 0.000000
  21345. mesh_action_kill_delay 0.000000
  21346. mesh_action_set_phase_for 
  21347. mesh_action_phase_name 
  21348. mesh_action_teleport_player_here 0
  21349. mesh_action_add_mark 
  21350. mesh_action_remove_mark 
  21351. mesh_action_mark_params 3 64.000000 64.000000
  21352. mesh_action_allow_passing_blockers 
  21353. mesh_action_forbid_passing_blockers 
  21354. mesh_action_start_driving 
  21355. mesh_action_stop_driving 
  21356. mesh_action_action_if_not_set 
  21357. mesh_action_start_flying 
  21358. mesh_action_stop_flying 
  21359. mesh_action_start_rockets 
  21360. mesh_action_stop_rockets 
  21361. mesh_action_activate_ai_action 
  21362. mesh_action_play_music 
  21363. mesh_action_rotation_acceleration 0.000000
  21364. mesh_action_start_world 
  21365. mesh_action_emit_bullet_hit_effects 0
  21366. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21367. death_params_ActivateObjectName 
  21368. death_params_DeadAnimName 
  21369. death_params_DestroyObjectName 
  21370. death_params_HitAnimName 
  21371. death_params_SetWhenDead 
  21372. death_params_SetWhenHit 
  21373. death_params_SoundName 
  21374. death_params_UnsetWhenDead 
  21375. death_params_UnsetWhenHit 
  21376. death_params_2 0 0 0 0 0
  21377. death_params_HitEmitSpriteName 
  21378. death_params_FallDownEmitSpriteName 
  21379. death_params_DeathAnimName 
  21380. death_params_HitGroundAnimName 
  21381. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21382. death_params_CreateMeshOnDeath 
  21383. death_params_CreateMeshOnGroundHit 
  21384. death_params_4 0
  21385. death_params_5 0
  21386. death_params_WhichExplosions 0 0
  21387. death_params_AddSpeed 0.000000 0.000000 0.000000
  21388. death_params_DestroyOtherPause 0.000000
  21389. death_params_HandleDeathIf 
  21390. death_params_ExplosionPowerCoef 1.000000
  21391. death_params_6 0 0 0.000000 0.000000 0.000000
  21392. death_params_created_mesh_name 
  21393. death_params_smoke_generation_time 90.000000
  21394. death_params_created_mesh_disappears 0
  21395. death_params_time_to_disappear_created_mesh 0.000000
  21396. mesh_into_sprite 0 2200.000000 
  21397. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21398. mesh_emit_sprite0_emitifset 
  21399. mesh_emit_sprite0_filename 
  21400. mesh_emit_sprite0_name1 
  21401. mesh_emit_sprite0_name2 
  21402. mesh_emit_sprite0_name3 
  21403. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21404. mesh_emit_sprite0_params3 0
  21405. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21406. mesh_emit_sprite1_emitifset 
  21407. mesh_emit_sprite1_filename 
  21408. mesh_emit_sprite1_name1 
  21409. mesh_emit_sprite1_name2 
  21410. mesh_emit_sprite1_name3 
  21411. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21412. mesh_emit_sprite1_params3 0
  21413. mesh_link_by_socket 0  
  21414. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  21415. rigid_body_phys_type 0
  21416. rigid_body_phys_collide_with_player 1
  21417. path_generation 0 64.000000 32.000000 1536.000000 2000
  21418. mesh_light_control_params 0 0
  21419. mesh_light_control_light0 
  21420. mesh_light_control_light1 
  21421. mesh_light_control_light2 
  21422. mesh_light_control_light3 
  21423. mesh_light_control_light4 
  21424. mesh_light_control_light5 
  21425. mesh_light_control_light6 
  21426.  
  21427. mesh prefabs\drzewa\krzew02\krzew02.X 1
  21428. name 
  21429. pesel 9726747 29168 155
  21430. xpos -1813.098877
  21431. ypos 106.459114
  21432. zpos 14604.869141
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  21434. scaling_axis 2.000000 2.000000 2.000000
  21435. flags 129
  21436. invisible_in_game 0
  21437. invisible_in_edytor 0
  21438. flag2 0
  21439. disappear_range 0.000000
  21440. shadow_dist 320.000000
  21441. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21442. bezier_moving_____start_node_name 
  21443. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  21444. bezier_moving_____distance_to_calc_rotation 64.000000
  21445. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21446. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  21447. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  21448. shoot3_from_mesh 
  21449. flags_backup_for_disabling 0
  21450. is_disabled 0
  21451. light_ray 0 256.000000 538976288
  21452. mesh_action_general_opt 0 0
  21453. mesh_action_ifset 
  21454. mesh_action_default_set 
  21455. mesh_action_default_unset 
  21456. mesh_action_dest_set 
  21457. mesh_action_dest_unset 
  21458. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21459. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21460. mesh_action_give_action_to___mesh 
  21461. mesh_action_give_action_to___delay 0.000000
  21462. mesh_action_sounds_activate 
  21463. mesh_action_sounds_deactivate 
  21464. mesh_action_sounds_range 0.000000
  21465. mesh_action_camera_position_mesh 0 
  21466. mesh_action_switch_moving_on_action 0
  21467. mesh_action_can_be_held_up 0
  21468. mesh_action_target_mesh_name 
  21469. mesh_action_set_if_pickedup 
  21470. mesh_action_set_if_ontarget 
  21471. mesh_action_general_2 0 0
  21472. mesh_action_respawn_character_name 
  21473. mesh_action_respawn_character_phase0 do_strzalu
  21474. mesh_action_respawn_character_phase1 do_strzalu
  21475. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21476. mesh_action_general_3 0 0 0
  21477. mesh_action_take_health_away 0.000000
  21478. mesh_action_display_objective 
  21479. mesh_action_kill_object 
  21480. mesh_action_remove_objective 
  21481. mesh_action_display_hint 
  21482. mesh_action_push_object 
  21483. mesh_action_push_obj_force 0.000000
  21484. mesh_action_kill_delay 0.000000
  21485. mesh_action_set_phase_for 
  21486. mesh_action_phase_name 
  21487. mesh_action_teleport_player_here 0
  21488. mesh_action_add_mark 
  21489. mesh_action_remove_mark 
  21490. mesh_action_mark_params 3 64.000000 64.000000
  21491. mesh_action_allow_passing_blockers 
  21492. mesh_action_forbid_passing_blockers 
  21493. mesh_action_start_driving 
  21494. mesh_action_stop_driving 
  21495. mesh_action_action_if_not_set 
  21496. mesh_action_start_flying 
  21497. mesh_action_stop_flying 
  21498. mesh_action_start_rockets 
  21499. mesh_action_stop_rockets 
  21500. mesh_action_activate_ai_action 
  21501. mesh_action_play_music 
  21502. mesh_action_rotation_acceleration 0.000000
  21503. mesh_action_start_world 
  21504. mesh_action_emit_bullet_hit_effects 0
  21505. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21506. death_params_ActivateObjectName 
  21507. death_params_DeadAnimName 
  21508. death_params_DestroyObjectName 
  21509. death_params_HitAnimName 
  21510. death_params_SetWhenDead 
  21511. death_params_SetWhenHit 
  21512. death_params_SoundName 
  21513. death_params_UnsetWhenDead 
  21514. death_params_UnsetWhenHit 
  21515. death_params_2 0 0 0 0 0
  21516. death_params_HitEmitSpriteName 
  21517. death_params_FallDownEmitSpriteName 
  21518. death_params_DeathAnimName 
  21519. death_params_HitGroundAnimName 
  21520. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21521. death_params_CreateMeshOnDeath 
  21522. death_params_CreateMeshOnGroundHit 
  21523. death_params_4 0
  21524. death_params_5 0
  21525. death_params_WhichExplosions 0 0
  21526. death_params_AddSpeed 0.000000 0.000000 0.000000
  21527. death_params_DestroyOtherPause 0.000000
  21528. death_params_HandleDeathIf 
  21529. death_params_ExplosionPowerCoef 1.000000
  21530. death_params_6 0 0 0.000000 0.000000 0.000000
  21531. death_params_created_mesh_name 
  21532. death_params_smoke_generation_time 90.000000
  21533. death_params_created_mesh_disappears 0
  21534. death_params_time_to_disappear_created_mesh 0.000000
  21535. mesh_into_sprite 0 2200.000000 
  21536. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21537. mesh_emit_sprite0_emitifset 
  21538. mesh_emit_sprite0_filename 
  21539. mesh_emit_sprite0_name1 
  21540. mesh_emit_sprite0_name2 
  21541. mesh_emit_sprite0_name3 
  21542. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21543. mesh_emit_sprite0_params3 0
  21544. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21545. mesh_emit_sprite1_emitifset 
  21546. mesh_emit_sprite1_filename 
  21547. mesh_emit_sprite1_name1 
  21548. mesh_emit_sprite1_name2 
  21549. mesh_emit_sprite1_name3 
  21550. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21551. mesh_emit_sprite1_params3 0
  21552. mesh_link_by_socket 0  
  21553. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  21554. rigid_body_phys_type 0
  21555. rigid_body_phys_collide_with_player 1
  21556. path_generation 0 64.000000 32.000000 1536.000000 2000
  21557. mesh_light_control_params 0 0
  21558. mesh_light_control_light0 
  21559. mesh_light_control_light1 
  21560. mesh_light_control_light2 
  21561. mesh_light_control_light3 
  21562. mesh_light_control_light4 
  21563. mesh_light_control_light5 
  21564. mesh_light_control_light6 
  21565.  
  21566. mesh prefabs\drzewa\krzew01\krzew01.x 1
  21567. name 
  21568. pesel 9726752 900 156
  21569. xpos -2436.946045
  21570. ypos 96.753311
  21571. zpos 14539.916992
  21572. rotation_angles 0.000000 0.000000 0.000000
  21573. scaling_axis 2.000000 2.000000 2.000000
  21574. flags 129
  21575. invisible_in_game 0
  21576. invisible_in_edytor 0
  21577. flag2 0
  21578. disappear_range 0.000000
  21579. shadow_dist 320.000000
  21580. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21581. bezier_moving_____start_node_name 
  21582. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  21583. bezier_moving_____distance_to_calc_rotation 64.000000
  21584. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21585. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  21586. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  21587. shoot3_from_mesh 
  21588. flags_backup_for_disabling 0
  21589. is_disabled 0
  21590. light_ray 0 256.000000 538976288
  21591. mesh_action_general_opt 0 0
  21592. mesh_action_ifset 
  21593. mesh_action_default_set 
  21594. mesh_action_default_unset 
  21595. mesh_action_dest_set 
  21596. mesh_action_dest_unset 
  21597. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21598. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21599. mesh_action_give_action_to___mesh 
  21600. mesh_action_give_action_to___delay 0.000000
  21601. mesh_action_sounds_activate 
  21602. mesh_action_sounds_deactivate 
  21603. mesh_action_sounds_range 0.000000
  21604. mesh_action_camera_position_mesh 0 
  21605. mesh_action_switch_moving_on_action 0
  21606. mesh_action_can_be_held_up 0
  21607. mesh_action_target_mesh_name 
  21608. mesh_action_set_if_pickedup 
  21609. mesh_action_set_if_ontarget 
  21610. mesh_action_general_2 0 0
  21611. mesh_action_respawn_character_name 
  21612. mesh_action_respawn_character_phase0 do_strzalu
  21613. mesh_action_respawn_character_phase1 do_strzalu
  21614. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21615. mesh_action_general_3 0 0 0
  21616. mesh_action_take_health_away 0.000000
  21617. mesh_action_display_objective 
  21618. mesh_action_kill_object 
  21619. mesh_action_remove_objective 
  21620. mesh_action_display_hint 
  21621. mesh_action_push_object 
  21622. mesh_action_push_obj_force 0.000000
  21623. mesh_action_kill_delay 0.000000
  21624. mesh_action_set_phase_for 
  21625. mesh_action_phase_name 
  21626. mesh_action_teleport_player_here 0
  21627. mesh_action_add_mark 
  21628. mesh_action_remove_mark 
  21629. mesh_action_mark_params 3 64.000000 64.000000
  21630. mesh_action_allow_passing_blockers 
  21631. mesh_action_forbid_passing_blockers 
  21632. mesh_action_start_driving 
  21633. mesh_action_stop_driving 
  21634. mesh_action_action_if_not_set 
  21635. mesh_action_start_flying 
  21636. mesh_action_stop_flying 
  21637. mesh_action_start_rockets 
  21638. mesh_action_stop_rockets 
  21639. mesh_action_activate_ai_action 
  21640. mesh_action_play_music 
  21641. mesh_action_rotation_acceleration 0.000000
  21642. mesh_action_start_world 
  21643. mesh_action_emit_bullet_hit_effects 0
  21644. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21645. death_params_ActivateObjectName 
  21646. death_params_DeadAnimName 
  21647. death_params_DestroyObjectName 
  21648. death_params_HitAnimName 
  21649. death_params_SetWhenDead 
  21650. death_params_SetWhenHit 
  21651. death_params_SoundName 
  21652. death_params_UnsetWhenDead 
  21653. death_params_UnsetWhenHit 
  21654. death_params_2 0 0 0 0 0
  21655. death_params_HitEmitSpriteName 
  21656. death_params_FallDownEmitSpriteName 
  21657. death_params_DeathAnimName 
  21658. death_params_HitGroundAnimName 
  21659. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21660. death_params_CreateMeshOnDeath 
  21661. death_params_CreateMeshOnGroundHit 
  21662. death_params_4 0
  21663. death_params_5 0
  21664. death_params_WhichExplosions 0 0
  21665. death_params_AddSpeed 0.000000 0.000000 0.000000
  21666. death_params_DestroyOtherPause 0.000000
  21667. death_params_HandleDeathIf 
  21668. death_params_ExplosionPowerCoef 1.000000
  21669. death_params_6 0 0 0.000000 0.000000 0.000000
  21670. death_params_created_mesh_name 
  21671. death_params_smoke_generation_time 90.000000
  21672. death_params_created_mesh_disappears 0
  21673. death_params_time_to_disappear_created_mesh 0.000000
  21674. mesh_into_sprite 0 2200.000000 
  21675. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21676. mesh_emit_sprite0_emitifset 
  21677. mesh_emit_sprite0_filename 
  21678. mesh_emit_sprite0_name1 
  21679. mesh_emit_sprite0_name2 
  21680. mesh_emit_sprite0_name3 
  21681. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21682. mesh_emit_sprite0_params3 0
  21683. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  21684. mesh_emit_sprite1_emitifset 
  21685. mesh_emit_sprite1_filename 
  21686. mesh_emit_sprite1_name1 
  21687. mesh_emit_sprite1_name2 
  21688. mesh_emit_sprite1_name3 
  21689. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  21690. mesh_emit_sprite1_params3 0
  21691. mesh_link_by_socket 0  
  21692. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  21693. rigid_body_phys_type 0
  21694. rigid_body_phys_collide_with_player 1
  21695. path_generation 0 64.000000 32.000000 1536.000000 2000
  21696. mesh_light_control_params 0 0
  21697. mesh_light_control_light0 
  21698. mesh_light_control_light1 
  21699. mesh_light_control_light2 
  21700. mesh_light_control_light3 
  21701. mesh_light_control_light4 
  21702. mesh_light_control_light5 
  21703. mesh_light_control_light6 
  21704.  
  21705. mesh prefabs\drzewa\krzew01\krzew01.x 1
  21706. name 
  21707. pesel 9726760 32591 157
  21708. xpos -3143.360107
  21709. ypos 34.854534
  21710. zpos 14120.289063
  21711. rotation_angles 0.000000 90.000000 0.000000
  21712. scaling_axis 2.000000 1.000000 2.000000
  21713. flags 129
  21714. invisible_in_game 0
  21715. invisible_in_edytor 0
  21716. flag2 0
  21717. disappear_range 0.000000
  21718. shadow_dist 320.000000
  21719. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21720. bezier_moving_____start_node_name 
  21721. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  21722. bezier_moving_____distance_to_calc_rotation 64.000000
  21723. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  21724. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  21725. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  21726. shoot3_from_mesh 
  21727. flags_backup_for_disabling 0
  21728. is_disabled 0
  21729. light_ray 0 256.000000 538976288
  21730. mesh_action_general_opt 0 0
  21731. mesh_action_ifset 
  21732. mesh_action_default_set 
  21733. mesh_action_default_unset 
  21734. mesh_action_dest_set 
  21735. mesh_action_dest_unset 
  21736. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21737. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21738. mesh_action_give_action_to___mesh 
  21739. mesh_action_give_action_to___delay 0.000000
  21740. mesh_action_sounds_activate 
  21741. mesh_action_sounds_deactivate 
  21742. mesh_action_sounds_range 0.000000
  21743. mesh_action_camera_position_mesh 0 
  21744. mesh_action_switch_moving_on_action 0
  21745. mesh_action_can_be_held_up 0
  21746. mesh_action_target_mesh_name 
  21747. mesh_action_set_if_pickedup 
  21748. mesh_action_set_if_ontarget 
  21749. mesh_action_general_2 0 0
  21750. mesh_action_respawn_character_name 
  21751. mesh_action_respawn_character_phase0 do_strzalu
  21752. mesh_action_respawn_character_phase1 do_strzalu
  21753. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21754. mesh_action_general_3 0 0 0
  21755. mesh_action_take_health_away 0.000000
  21756. mesh_action_display_objective 
  21757. mesh_action_kill_object 
  21758. mesh_action_remove_objective 
  21759. mesh_action_display_hint 
  21760. mesh_action_push_object 
  21761. mesh_action_push_obj_force 0.000000
  21762. mesh_action_kill_delay 0.000000
  21763. mesh_action_set_phase_for 
  21764. mesh_action_phase_name 
  21765. mesh_action_teleport_player_here 0
  21766. mesh_action_add_mark 
  21767. mesh_action_remove_mark 
  21768. mesh_action_mark_params 3 64.000000 64.000000
  21769. mesh_action_allow_passing_blockers 
  21770. mesh_action_forbid_passing_blockers 
  21771. mesh_action_start_driving 
  21772. mesh_action_stop_driving 
  21773. mesh_action_action_if_not_set 
  21774. mesh_action_start_flying 
  21775. mesh_action_stop_flying 
  21776. mesh_action_start_rockets 
  21777. mesh_action_stop_rockets 
  21778. mesh_action_activate_ai_action 
  21779. mesh_action_play_music 
  21780. mesh_action_rotation_acceleration 0.000000
  21781. mesh_action_start_world 
  21782. mesh_action_emit_bullet_hit_effects 0
  21783. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21784. death_params_ActivateObjectName 
  21785. death_params_DeadAnimName 
  21786. death_params_DestroyObjectName 
  21787. death_params_HitAnimName 
  21788. death_params_SetWhenDead 
  21789. death_params_SetWhenHit 
  21790. death_params_SoundName 
  21791. death_params_UnsetWhenDead 
  21792. death_params_UnsetWhenHit 
  21793. death_params_2 0 0 0 0 0
  21794. death_params_HitEmitSpriteName 
  21795. death_params_FallDownEmitSpriteName 
  21796. death_params_DeathAnimName 
  21797. death_params_HitGroundAnimName 
  21798. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21799. death_params_CreateMeshOnDeath 
  21800. death_params_CreateMeshOnGroundHit 
  21801. death_params_4 0
  21802. death_params_5 0
  21803. death_params_WhichExplosions 0 0
  21804. death_params_AddSpeed 0.000000 0.000000 0.000000
  21805. death_params_DestroyOtherPause 0.000000
  21806. death_params_HandleDeathIf 
  21807. death_params_ExplosionPowerCoef 1.000000
  21808. death_params_6 0 0 0.000000 0.000000 0.000000
  21809. death_params_created_mesh_name 
  21810. death_params_smoke_generation_time 90.000000
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  21824. mesh_emit_sprite1_filename 
  21825. mesh_emit_sprite1_name1 
  21826. mesh_emit_sprite1_name2 
  21827. mesh_emit_sprite1_name3 
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  21835. mesh_light_control_params 0 0
  21836. mesh_light_control_light0 
  21837. mesh_light_control_light1 
  21838. mesh_light_control_light2 
  21839. mesh_light_control_light3 
  21840. mesh_light_control_light4 
  21841. mesh_light_control_light5 
  21842. mesh_light_control_light6 
  21843.  
  21844. mesh prefabs\drzewa\krzew01\krzew01.x 1
  21845. name 
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  21847. xpos -3287.602539
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  21855. flag2 0
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  21861. bezier_moving_____distance_to_calc_rotation 64.000000
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  21866. flags_backup_for_disabling 0
  21867. is_disabled 0
  21868. light_ray 0 256.000000 538976288
  21869. mesh_action_general_opt 0 0
  21870. mesh_action_ifset 
  21871. mesh_action_default_set 
  21872. mesh_action_default_unset 
  21873. mesh_action_dest_set 
  21874. mesh_action_dest_unset 
  21875. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  21876. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  21877. mesh_action_give_action_to___mesh 
  21878. mesh_action_give_action_to___delay 0.000000
  21879. mesh_action_sounds_activate 
  21880. mesh_action_sounds_deactivate 
  21881. mesh_action_sounds_range 0.000000
  21882. mesh_action_camera_position_mesh 0 
  21883. mesh_action_switch_moving_on_action 0
  21884. mesh_action_can_be_held_up 0
  21885. mesh_action_target_mesh_name 
  21886. mesh_action_set_if_pickedup 
  21887. mesh_action_set_if_ontarget 
  21888. mesh_action_general_2 0 0
  21889. mesh_action_respawn_character_name 
  21890. mesh_action_respawn_character_phase0 do_strzalu
  21891. mesh_action_respawn_character_phase1 do_strzalu
  21892. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  21893. mesh_action_general_3 0 0 0
  21894. mesh_action_take_health_away 0.000000
  21895. mesh_action_display_objective 
  21896. mesh_action_kill_object 
  21897. mesh_action_remove_objective 
  21898. mesh_action_display_hint 
  21899. mesh_action_push_object 
  21900. mesh_action_push_obj_force 0.000000
  21901. mesh_action_kill_delay 0.000000
  21902. mesh_action_set_phase_for 
  21903. mesh_action_phase_name 
  21904. mesh_action_teleport_player_here 0
  21905. mesh_action_add_mark 
  21906. mesh_action_remove_mark 
  21907. mesh_action_mark_params 3 64.000000 64.000000
  21908. mesh_action_allow_passing_blockers 
  21909. mesh_action_forbid_passing_blockers 
  21910. mesh_action_start_driving 
  21911. mesh_action_stop_driving 
  21912. mesh_action_action_if_not_set 
  21913. mesh_action_start_flying 
  21914. mesh_action_stop_flying 
  21915. mesh_action_start_rockets 
  21916. mesh_action_stop_rockets 
  21917. mesh_action_activate_ai_action 
  21918. mesh_action_play_music 
  21919. mesh_action_rotation_acceleration 0.000000
  21920. mesh_action_start_world 
  21921. mesh_action_emit_bullet_hit_effects 0
  21922. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  21923. death_params_ActivateObjectName 
  21924. death_params_DeadAnimName 
  21925. death_params_DestroyObjectName 
  21926. death_params_HitAnimName 
  21927. death_params_SetWhenDead 
  21928. death_params_SetWhenHit 
  21929. death_params_SoundName 
  21930. death_params_UnsetWhenDead 
  21931. death_params_UnsetWhenHit 
  21932. death_params_2 0 0 0 0 0
  21933. death_params_HitEmitSpriteName 
  21934. death_params_FallDownEmitSpriteName 
  21935. death_params_DeathAnimName 
  21936. death_params_HitGroundAnimName 
  21937. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  21938. death_params_CreateMeshOnDeath 
  21939. death_params_CreateMeshOnGroundHit 
  21940. death_params_4 0
  21941. death_params_5 0
  21942. death_params_WhichExplosions 0 0
  21943. death_params_AddSpeed 0.000000 0.000000 0.000000
  21944. death_params_DestroyOtherPause 0.000000
  21945. death_params_HandleDeathIf 
  21946. death_params_ExplosionPowerCoef 1.000000
  21947. death_params_6 0 0 0.000000 0.000000 0.000000
  21948. death_params_created_mesh_name 
  21949. death_params_smoke_generation_time 90.000000
  21950. death_params_created_mesh_disappears 0
  21951. death_params_time_to_disappear_created_mesh 0.000000
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  21953. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  21955. mesh_emit_sprite0_filename 
  21956. mesh_emit_sprite0_name1 
  21957. mesh_emit_sprite0_name2 
  21958. mesh_emit_sprite0_name3 
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  21961. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  21963. mesh_emit_sprite1_filename 
  21964. mesh_emit_sprite1_name1 
  21965. mesh_emit_sprite1_name2 
  21966. mesh_emit_sprite1_name3 
  21967. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  21969. mesh_link_by_socket 0  
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  21971. rigid_body_phys_type 0
  21972. rigid_body_phys_collide_with_player 1
  21973. path_generation 0 64.000000 32.000000 1536.000000 2000
  21974. mesh_light_control_params 0 0
  21975. mesh_light_control_light0 
  21976. mesh_light_control_light1 
  21977. mesh_light_control_light2 
  21978. mesh_light_control_light3 
  21979. mesh_light_control_light4 
  21980. mesh_light_control_light5 
  21981. mesh_light_control_light6 
  21982.  
  21983. mesh prefabs\drzewa\krzew01\krzew01.x 1
  21984. name 
  21985. pesel 9726772 1655 159
  21986. xpos -1284.411377
  21987. ypos 158.351303
  21988. zpos 14844.530273
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  21990. scaling_axis 2.000000 2.000000 2.000000
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  21992. invisible_in_game 0
  21993. invisible_in_edytor 0
  21994. flag2 0
  21995. disappear_range 0.000000
  21996. shadow_dist 320.000000
  21997. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  21998. bezier_moving_____start_node_name 
  21999. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  22000. bezier_moving_____distance_to_calc_rotation 64.000000
  22001. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  22002. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  22003. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  22004. shoot3_from_mesh 
  22005. flags_backup_for_disabling 0
  22006. is_disabled 0
  22007. light_ray 0 256.000000 538976288
  22008. mesh_action_general_opt 0 0
  22009. mesh_action_ifset 
  22010. mesh_action_default_set 
  22011. mesh_action_default_unset 
  22012. mesh_action_dest_set 
  22013. mesh_action_dest_unset 
  22014. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  22015. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  22016. mesh_action_give_action_to___mesh 
  22017. mesh_action_give_action_to___delay 0.000000
  22018. mesh_action_sounds_activate 
  22019. mesh_action_sounds_deactivate 
  22020. mesh_action_sounds_range 0.000000
  22021. mesh_action_camera_position_mesh 0 
  22022. mesh_action_switch_moving_on_action 0
  22023. mesh_action_can_be_held_up 0
  22024. mesh_action_target_mesh_name 
  22025. mesh_action_set_if_pickedup 
  22026. mesh_action_set_if_ontarget 
  22027. mesh_action_general_2 0 0
  22028. mesh_action_respawn_character_name 
  22029. mesh_action_respawn_character_phase0 do_strzalu
  22030. mesh_action_respawn_character_phase1 do_strzalu
  22031. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  22032. mesh_action_general_3 0 0 0
  22033. mesh_action_take_health_away 0.000000
  22034. mesh_action_display_objective 
  22035. mesh_action_kill_object 
  22036. mesh_action_remove_objective 
  22037. mesh_action_display_hint 
  22038. mesh_action_push_object 
  22039. mesh_action_push_obj_force 0.000000
  22040. mesh_action_kill_delay 0.000000
  22041. mesh_action_set_phase_for 
  22042. mesh_action_phase_name 
  22043. mesh_action_teleport_player_here 0
  22044. mesh_action_add_mark 
  22045. mesh_action_remove_mark 
  22046. mesh_action_mark_params 3 64.000000 64.000000
  22047. mesh_action_allow_passing_blockers 
  22048. mesh_action_forbid_passing_blockers 
  22049. mesh_action_start_driving 
  22050. mesh_action_stop_driving 
  22051. mesh_action_action_if_not_set 
  22052. mesh_action_start_flying 
  22053. mesh_action_stop_flying 
  22054. mesh_action_start_rockets 
  22055. mesh_action_stop_rockets 
  22056. mesh_action_activate_ai_action 
  22057. mesh_action_play_music 
  22058. mesh_action_rotation_acceleration 0.000000
  22059. mesh_action_start_world 
  22060. mesh_action_emit_bullet_hit_effects 0
  22061. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  22062. death_params_ActivateObjectName 
  22063. death_params_DeadAnimName 
  22064. death_params_DestroyObjectName 
  22065. death_params_HitAnimName 
  22066. death_params_SetWhenDead 
  22067. death_params_SetWhenHit 
  22068. death_params_SoundName 
  22069. death_params_UnsetWhenDead 
  22070. death_params_UnsetWhenHit 
  22071. death_params_2 0 0 0 0 0
  22072. death_params_HitEmitSpriteName 
  22073. death_params_FallDownEmitSpriteName 
  22074. death_params_DeathAnimName 
  22075. death_params_HitGroundAnimName 
  22076. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  22077. death_params_CreateMeshOnDeath 
  22078. death_params_CreateMeshOnGroundHit 
  22079. death_params_4 0
  22080. death_params_5 0
  22081. death_params_WhichExplosions 0 0
  22082. death_params_AddSpeed 0.000000 0.000000 0.000000
  22083. death_params_DestroyOtherPause 0.000000
  22084. death_params_HandleDeathIf 
  22085. death_params_ExplosionPowerCoef 1.000000
  22086. death_params_6 0 0 0.000000 0.000000 0.000000
  22087. death_params_created_mesh_name 
  22088. death_params_smoke_generation_time 90.000000
  22089. death_params_created_mesh_disappears 0
  22090. death_params_time_to_disappear_created_mesh 0.000000
  22091. mesh_into_sprite 0 2200.000000 
  22092. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  22093. mesh_emit_sprite0_emitifset 
  22094. mesh_emit_sprite0_filename 
  22095. mesh_emit_sprite0_name1 
  22096. mesh_emit_sprite0_name2 
  22097. mesh_emit_sprite0_name3 
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  22099. mesh_emit_sprite0_params3 0
  22100. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  22101. mesh_emit_sprite1_emitifset 
  22102. mesh_emit_sprite1_filename 
  22103. mesh_emit_sprite1_name1 
  22104. mesh_emit_sprite1_name2 
  22105. mesh_emit_sprite1_name3 
  22106. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  22107. mesh_emit_sprite1_params3 0
  22108. mesh_link_by_socket 0  
  22109. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  22110. rigid_body_phys_type 0
  22111. rigid_body_phys_collide_with_player 1
  22112. path_generation 0 64.000000 32.000000 1536.000000 2000
  22113. mesh_light_control_params 0 0
  22114. mesh_light_control_light0 
  22115. mesh_light_control_light1 
  22116. mesh_light_control_light2 
  22117. mesh_light_control_light3 
  22118. mesh_light_control_light4 
  22119. mesh_light_control_light5 
  22120. mesh_light_control_light6 
  22121.  
  22122. mesh prefabs\drzewa\krzew01\krzew01.x 1
  22123. name 
  22124. pesel 9726777 17410 160
  22125. xpos -2201.646484
  22126. ypos 141.445404
  22127. zpos 14796.395508
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  22129. scaling_axis 2.000000 2.000000 2.000000
  22130. flags 129
  22131. invisible_in_game 0
  22132. invisible_in_edytor 0
  22133. flag2 0
  22134. disappear_range 0.000000
  22135. shadow_dist 320.000000
  22136. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  22137. bezier_moving_____start_node_name 
  22138. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  22139. bezier_moving_____distance_to_calc_rotation 64.000000
  22140. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  22141. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  22142. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  22143. shoot3_from_mesh 
  22144. flags_backup_for_disabling 0
  22145. is_disabled 0
  22146. light_ray 0 256.000000 538976288
  22147. mesh_action_general_opt 0 0
  22148. mesh_action_ifset 
  22149. mesh_action_default_set 
  22150. mesh_action_default_unset 
  22151. mesh_action_dest_set 
  22152. mesh_action_dest_unset 
  22153. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  22154. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  22155. mesh_action_give_action_to___mesh 
  22156. mesh_action_give_action_to___delay 0.000000
  22157. mesh_action_sounds_activate 
  22158. mesh_action_sounds_deactivate 
  22159. mesh_action_sounds_range 0.000000
  22160. mesh_action_camera_position_mesh 0 
  22161. mesh_action_switch_moving_on_action 0
  22162. mesh_action_can_be_held_up 0
  22163. mesh_action_target_mesh_name 
  22164. mesh_action_set_if_pickedup 
  22165. mesh_action_set_if_ontarget 
  22166. mesh_action_general_2 0 0
  22167. mesh_action_respawn_character_name 
  22168. mesh_action_respawn_character_phase0 do_strzalu
  22169. mesh_action_respawn_character_phase1 do_strzalu
  22170. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  22171. mesh_action_general_3 0 0 0
  22172. mesh_action_take_health_away 0.000000
  22173. mesh_action_display_objective 
  22174. mesh_action_kill_object 
  22175. mesh_action_remove_objective 
  22176. mesh_action_display_hint 
  22177. mesh_action_push_object 
  22178. mesh_action_push_obj_force 0.000000
  22179. mesh_action_kill_delay 0.000000
  22180. mesh_action_set_phase_for 
  22181. mesh_action_phase_name 
  22182. mesh_action_teleport_player_here 0
  22183. mesh_action_add_mark 
  22184. mesh_action_remove_mark 
  22185. mesh_action_mark_params 3 64.000000 64.000000
  22186. mesh_action_allow_passing_blockers 
  22187. mesh_action_forbid_passing_blockers 
  22188. mesh_action_start_driving 
  22189. mesh_action_stop_driving 
  22190. mesh_action_action_if_not_set 
  22191. mesh_action_start_flying 
  22192. mesh_action_stop_flying 
  22193. mesh_action_start_rockets 
  22194. mesh_action_stop_rockets 
  22195. mesh_action_activate_ai_action 
  22196. mesh_action_play_music 
  22197. mesh_action_rotation_acceleration 0.000000
  22198. mesh_action_start_world 
  22199. mesh_action_emit_bullet_hit_effects 0
  22200. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  22201. death_params_ActivateObjectName 
  22202. death_params_DeadAnimName 
  22203. death_params_DestroyObjectName 
  22204. death_params_HitAnimName 
  22205. death_params_SetWhenDead 
  22206. death_params_SetWhenHit 
  22207. death_params_SoundName 
  22208. death_params_UnsetWhenDead 
  22209. death_params_UnsetWhenHit 
  22210. death_params_2 0 0 0 0 0
  22211. death_params_HitEmitSpriteName 
  22212. death_params_FallDownEmitSpriteName 
  22213. death_params_DeathAnimName 
  22214. death_params_HitGroundAnimName 
  22215. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  22216. death_params_CreateMeshOnDeath 
  22217. death_params_CreateMeshOnGroundHit 
  22218. death_params_4 0
  22219. death_params_5 0
  22220. death_params_WhichExplosions 0 0
  22221. death_params_AddSpeed 0.000000 0.000000 0.000000
  22222. death_params_DestroyOtherPause 0.000000
  22223. death_params_HandleDeathIf 
  22224. death_params_ExplosionPowerCoef 1.000000
  22225. death_params_6 0 0 0.000000 0.000000 0.000000
  22226. death_params_created_mesh_name 
  22227. death_params_smoke_generation_time 90.000000
  22228. death_params_created_mesh_disappears 0
  22229. death_params_time_to_disappear_created_mesh 0.000000
  22230. mesh_into_sprite 0 2200.000000 
  22231. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  22232. mesh_emit_sprite0_emitifset 
  22233. mesh_emit_sprite0_filename 
  22234. mesh_emit_sprite0_name1 
  22235. mesh_emit_sprite0_name2 
  22236. mesh_emit_sprite0_name3 
  22237. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  22238. mesh_emit_sprite0_params3 0
  22239. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  22240. mesh_emit_sprite1_emitifset 
  22241. mesh_emit_sprite1_filename 
  22242. mesh_emit_sprite1_name1 
  22243. mesh_emit_sprite1_name2 
  22244. mesh_emit_sprite1_name3 
  22245. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  22246. mesh_emit_sprite1_params3 0
  22247. mesh_link_by_socket 0  
  22248. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  22249. rigid_body_phys_type 0
  22250. rigid_body_phys_collide_with_player 1
  22251. path_generation 0 64.000000 32.000000 1536.000000 2000
  22252. mesh_light_control_params 0 0
  22253. mesh_light_control_light0 
  22254. mesh_light_control_light1 
  22255. mesh_light_control_light2 
  22256. mesh_light_control_light3 
  22257. mesh_light_control_light4 
  22258. mesh_light_control_light5 
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  22329. mesh_action_action_if_not_set 
  22330. mesh_action_start_flying 
  22331. mesh_action_stop_flying 
  22332. mesh_action_start_rockets 
  22333. mesh_action_stop_rockets 
  22334. mesh_action_activate_ai_action 
  22335. mesh_action_play_music 
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  22380. mesh_emit_sprite1_filename 
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  22392. mesh_light_control_light0 
  22393. mesh_light_control_light1 
  22394. mesh_light_control_light2 
  22395. mesh_light_control_light3 
  22396. mesh_light_control_light4 
  22397. mesh_light_control_light5 
  22398. mesh_light_control_light6 
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  22442. mesh_action_set_if_pickedup 
  22443. mesh_action_set_if_ontarget 
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  22446. mesh_action_respawn_character_phase0 do_strzalu
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  22450. mesh_action_take_health_away 0.000000
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  22459. mesh_action_phase_name 
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  22465. mesh_action_forbid_passing_blockers 
  22466. mesh_action_start_driving 
  22467. mesh_action_stop_driving 
  22468. mesh_action_action_if_not_set 
  22469. mesh_action_start_flying 
  22470. mesh_action_stop_flying 
  22471. mesh_action_start_rockets 
  22472. mesh_action_stop_rockets 
  22473. mesh_action_activate_ai_action 
  22474. mesh_action_play_music 
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  22476. mesh_action_start_world 
  22477. mesh_action_emit_bullet_hit_effects 0
  22478. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  22484. death_params_SetWhenHit 
  22485. death_params_SoundName 
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  22488. death_params_2 0 0 0 0 0
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  22492. death_params_HitGroundAnimName 
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  22495. death_params_CreateMeshOnGroundHit 
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  22531. mesh_light_control_light0 
  22532. mesh_light_control_light1 
  22533. mesh_light_control_light2 
  22534. mesh_light_control_light3 
  22535. mesh_light_control_light4 
  22536. mesh_light_control_light5 
  22537. mesh_light_control_light6 
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  22576. mesh_action_sounds_range 0.000000
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  22580. mesh_action_target_mesh_name 
  22581. mesh_action_set_if_pickedup 
  22582. mesh_action_set_if_ontarget 
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  22604. mesh_action_forbid_passing_blockers 
  22605. mesh_action_start_driving 
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  22607. mesh_action_action_if_not_set 
  22608. mesh_action_start_flying 
  22609. mesh_action_stop_flying 
  22610. mesh_action_start_rockets 
  22611. mesh_action_stop_rockets 
  22612. mesh_action_activate_ai_action 
  22613. mesh_action_play_music 
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  22621. death_params_HitAnimName 
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  22623. death_params_SetWhenHit 
  22624. death_params_SoundName 
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  22629. death_params_FallDownEmitSpriteName 
  22630. death_params_DeathAnimName 
  22631. death_params_HitGroundAnimName 
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  22634. death_params_CreateMeshOnGroundHit 
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  22672. mesh_light_control_light2 
  22673. mesh_light_control_light3 
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  22675. mesh_light_control_light5 
  22676. mesh_light_control_light6 
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  22710. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  22711. mesh_action_give_action_to___mesh 
  22712. mesh_action_give_action_to___delay 0.000000
  22713. mesh_action_sounds_activate 
  22714. mesh_action_sounds_deactivate 
  22715. mesh_action_sounds_range 0.000000
  22716. mesh_action_camera_position_mesh 0 
  22717. mesh_action_switch_moving_on_action 0
  22718. mesh_action_can_be_held_up 0
  22719. mesh_action_target_mesh_name 
  22720. mesh_action_set_if_pickedup 
  22721. mesh_action_set_if_ontarget 
  22722. mesh_action_general_2 0 0
  22723. mesh_action_respawn_character_name 
  22724. mesh_action_respawn_character_phase0 do_strzalu
  22725. mesh_action_respawn_character_phase1 do_strzalu
  22726. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  22727. mesh_action_general_3 0 0 0
  22728. mesh_action_take_health_away 0.000000
  22729. mesh_action_display_objective 
  22730. mesh_action_kill_object 
  22731. mesh_action_remove_objective 
  22732. mesh_action_display_hint 
  22733. mesh_action_push_object 
  22734. mesh_action_push_obj_force 0.000000
  22735. mesh_action_kill_delay 0.000000
  22736. mesh_action_set_phase_for 
  22737. mesh_action_phase_name 
  22738. mesh_action_teleport_player_here 0
  22739. mesh_action_add_mark 
  22740. mesh_action_remove_mark 
  22741. mesh_action_mark_params 3 64.000000 64.000000
  22742. mesh_action_allow_passing_blockers 
  22743. mesh_action_forbid_passing_blockers 
  22744. mesh_action_start_driving 
  22745. mesh_action_stop_driving 
  22746. mesh_action_action_if_not_set 
  22747. mesh_action_start_flying 
  22748. mesh_action_stop_flying 
  22749. mesh_action_start_rockets 
  22750. mesh_action_stop_rockets 
  22751. mesh_action_activate_ai_action 
  22752. mesh_action_play_music 
  22753. mesh_action_rotation_acceleration 0.000000
  22754. mesh_action_start_world 
  22755. mesh_action_emit_bullet_hit_effects 0
  22756. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  22757. death_params_ActivateObjectName 
  22758. death_params_DeadAnimName 
  22759. death_params_DestroyObjectName 
  22760. death_params_HitAnimName 
  22761. death_params_SetWhenDead 
  22762. death_params_SetWhenHit 
  22763. death_params_SoundName 
  22764. death_params_UnsetWhenDead 
  22765. death_params_UnsetWhenHit 
  22766. death_params_2 0 0 0 0 0
  22767. death_params_HitEmitSpriteName 
  22768. death_params_FallDownEmitSpriteName 
  22769. death_params_DeathAnimName 
  22770. death_params_HitGroundAnimName 
  22771. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  22772. death_params_CreateMeshOnDeath 
  22773. death_params_CreateMeshOnGroundHit 
  22774. death_params_4 0
  22775. death_params_5 0
  22776. death_params_WhichExplosions 0 0
  22777. death_params_AddSpeed 0.000000 0.000000 0.000000
  22778. death_params_DestroyOtherPause 0.000000
  22779. death_params_HandleDeathIf 
  22780. death_params_ExplosionPowerCoef 1.000000
  22781. death_params_6 0 0 0.000000 0.000000 0.000000
  22782. death_params_created_mesh_name 
  22783. death_params_smoke_generation_time 90.000000
  22784. death_params_created_mesh_disappears 0
  22785. death_params_time_to_disappear_created_mesh 0.000000
  22786. mesh_into_sprite 0 2200.000000 
  22787. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  22788. mesh_emit_sprite0_emitifset 
  22789. mesh_emit_sprite0_filename 
  22790. mesh_emit_sprite0_name1 
  22791. mesh_emit_sprite0_name2 
  22792. mesh_emit_sprite0_name3 
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  22795. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  22796. mesh_emit_sprite1_emitifset 
  22797. mesh_emit_sprite1_filename 
  22798. mesh_emit_sprite1_name1 
  22799. mesh_emit_sprite1_name2 
  22800. mesh_emit_sprite1_name3 
  22801. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  22802. mesh_emit_sprite1_params3 0
  22803. mesh_link_by_socket 0  
  22804. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  22805. rigid_body_phys_type 0
  22806. rigid_body_phys_collide_with_player 1
  22807. path_generation 0 64.000000 32.000000 1536.000000 2000
  22808. mesh_light_control_params 0 0
  22809. mesh_light_control_light0 
  22810. mesh_light_control_light1 
  22811. mesh_light_control_light2 
  22812. mesh_light_control_light3 
  22813. mesh_light_control_light4 
  22814. mesh_light_control_light5 
  22815. mesh_light_control_light6 
  22816.  
  22817. mesh prefabs\drzewa\krzew01\krzew01.x 1
  22818. name 
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  22820. xpos -2881.876709
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  22822. zpos 14547.311523
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  22827. invisible_in_edytor 0
  22828. flag2 0
  22829. disappear_range 0.000000
  22830. shadow_dist 320.000000
  22831. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  22832. bezier_moving_____start_node_name 
  22833. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  22834. bezier_moving_____distance_to_calc_rotation 64.000000
  22835. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
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  22837. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  22838. shoot3_from_mesh 
  22839. flags_backup_for_disabling 0
  22840. is_disabled 0
  22841. light_ray 0 256.000000 538976288
  22842. mesh_action_general_opt 0 0
  22843. mesh_action_ifset 
  22844. mesh_action_default_set 
  22845. mesh_action_default_unset 
  22846. mesh_action_dest_set 
  22847. mesh_action_dest_unset 
  22848. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  22849. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  22850. mesh_action_give_action_to___mesh 
  22851. mesh_action_give_action_to___delay 0.000000
  22852. mesh_action_sounds_activate 
  22853. mesh_action_sounds_deactivate 
  22854. mesh_action_sounds_range 0.000000
  22855. mesh_action_camera_position_mesh 0 
  22856. mesh_action_switch_moving_on_action 0
  22857. mesh_action_can_be_held_up 0
  22858. mesh_action_target_mesh_name 
  22859. mesh_action_set_if_pickedup 
  22860. mesh_action_set_if_ontarget 
  22861. mesh_action_general_2 0 0
  22862. mesh_action_respawn_character_name 
  22863. mesh_action_respawn_character_phase0 do_strzalu
  22864. mesh_action_respawn_character_phase1 do_strzalu
  22865. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  22866. mesh_action_general_3 0 0 0
  22867. mesh_action_take_health_away 0.000000
  22868. mesh_action_display_objective 
  22869. mesh_action_kill_object 
  22870. mesh_action_remove_objective 
  22871. mesh_action_display_hint 
  22872. mesh_action_push_object 
  22873. mesh_action_push_obj_force 0.000000
  22874. mesh_action_kill_delay 0.000000
  22875. mesh_action_set_phase_for 
  22876. mesh_action_phase_name 
  22877. mesh_action_teleport_player_here 0
  22878. mesh_action_add_mark 
  22879. mesh_action_remove_mark 
  22880. mesh_action_mark_params 3 64.000000 64.000000
  22881. mesh_action_allow_passing_blockers 
  22882. mesh_action_forbid_passing_blockers 
  22883. mesh_action_start_driving 
  22884. mesh_action_stop_driving 
  22885. mesh_action_action_if_not_set 
  22886. mesh_action_start_flying 
  22887. mesh_action_stop_flying 
  22888. mesh_action_start_rockets 
  22889. mesh_action_stop_rockets 
  22890. mesh_action_activate_ai_action 
  22891. mesh_action_play_music 
  22892. mesh_action_rotation_acceleration 0.000000
  22893. mesh_action_start_world 
  22894. mesh_action_emit_bullet_hit_effects 0
  22895. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  22896. death_params_ActivateObjectName 
  22897. death_params_DeadAnimName 
  22898. death_params_DestroyObjectName 
  22899. death_params_HitAnimName 
  22900. death_params_SetWhenDead 
  22901. death_params_SetWhenHit 
  22902. death_params_SoundName 
  22903. death_params_UnsetWhenDead 
  22904. death_params_UnsetWhenHit 
  22905. death_params_2 0 0 0 0 0
  22906. death_params_HitEmitSpriteName 
  22907. death_params_FallDownEmitSpriteName 
  22908. death_params_DeathAnimName 
  22909. death_params_HitGroundAnimName 
  22910. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  22911. death_params_CreateMeshOnDeath 
  22912. death_params_CreateMeshOnGroundHit 
  22913. death_params_4 0
  22914. death_params_5 0
  22915. death_params_WhichExplosions 0 0
  22916. death_params_AddSpeed 0.000000 0.000000 0.000000
  22917. death_params_DestroyOtherPause 0.000000
  22918. death_params_HandleDeathIf 
  22919. death_params_ExplosionPowerCoef 1.000000
  22920. death_params_6 0 0 0.000000 0.000000 0.000000
  22921. death_params_created_mesh_name 
  22922. death_params_smoke_generation_time 90.000000
  22923. death_params_created_mesh_disappears 0
  22924. death_params_time_to_disappear_created_mesh 0.000000
  22925. mesh_into_sprite 0 2200.000000 
  22926. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  22928. mesh_emit_sprite0_filename 
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  22930. mesh_emit_sprite0_name2 
  22931. mesh_emit_sprite0_name3 
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  22936. mesh_emit_sprite1_filename 
  22937. mesh_emit_sprite1_name1 
  22938. mesh_emit_sprite1_name2 
  22939. mesh_emit_sprite1_name3 
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  22942. mesh_link_by_socket 0  
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  22945. rigid_body_phys_collide_with_player 1
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  22947. mesh_light_control_params 0 0
  22948. mesh_light_control_light0 
  22949. mesh_light_control_light1 
  22950. mesh_light_control_light2 
  22951. mesh_light_control_light3 
  22952. mesh_light_control_light4 
  22953. mesh_light_control_light5 
  22954. mesh_light_control_light6 
  22955.  
  22956. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  22957. name 
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  22960. ypos 44.000000
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  22966. invisible_in_edytor 0
  22967. flag2 0
  22968. disappear_range 0.000000
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  22970. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  22971. bezier_moving_____start_node_name 
  22972. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  22973. bezier_moving_____distance_to_calc_rotation 64.000000
  22974. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  22975. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  22976. shoot3_from_mesh 
  22977. flags_backup_for_disabling 0
  22978. is_disabled 0
  22979. light_ray 0 256.000000 538976288
  22980. mesh_action_general_opt 0 0
  22981. mesh_action_ifset 
  22982. mesh_action_default_set 
  22983. mesh_action_default_unset 
  22984. mesh_action_dest_set 
  22985. mesh_action_dest_unset 
  22986. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  22987. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  22988. mesh_action_give_action_to___mesh 
  22989. mesh_action_give_action_to___delay 0.000000
  22990. mesh_action_sounds_activate 
  22991. mesh_action_sounds_deactivate 
  22992. mesh_action_sounds_range 0.000000
  22993. mesh_action_camera_position_mesh 0 
  22994. mesh_action_switch_moving_on_action 0
  22995. mesh_action_can_be_held_up 0
  22996. mesh_action_target_mesh_name 
  22997. mesh_action_set_if_pickedup 
  22998. mesh_action_set_if_ontarget 
  22999. mesh_action_general_2 0 0
  23000. mesh_action_respawn_character_name 
  23001. mesh_action_respawn_character_phase0 do_strzalu
  23002. mesh_action_respawn_character_phase1 do_strzalu
  23003. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  23004. mesh_action_general_3 0 0 0
  23005. mesh_action_take_health_away 0.000000
  23006. mesh_action_display_objective 
  23007. mesh_action_kill_object 
  23008. mesh_action_remove_objective 
  23009. mesh_action_display_hint 
  23010. mesh_action_push_object 
  23011. mesh_action_push_obj_force 0.000000
  23012. mesh_action_kill_delay 0.000000
  23013. mesh_action_set_phase_for 
  23014. mesh_action_phase_name 
  23015. mesh_action_teleport_player_here 0
  23016. mesh_action_add_mark 
  23017. mesh_action_remove_mark 
  23018. mesh_action_mark_params 3 64.000000 64.000000
  23019. mesh_action_allow_passing_blockers 
  23020. mesh_action_forbid_passing_blockers 
  23021. mesh_action_start_driving 
  23022. mesh_action_stop_driving 
  23023. mesh_action_action_if_not_set 
  23024. mesh_action_start_flying 
  23025. mesh_action_stop_flying 
  23026. mesh_action_start_rockets 
  23027. mesh_action_stop_rockets 
  23028. mesh_action_activate_ai_action 
  23029. mesh_action_play_music 
  23030. mesh_action_rotation_acceleration 0.000000
  23031. mesh_action_start_world 
  23032. mesh_action_emit_bullet_hit_effects 0
  23033. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  23034. death_params_ActivateObjectName 
  23035. death_params_DeadAnimName 
  23036. death_params_DestroyObjectName 
  23037. death_params_HitAnimName 
  23038. death_params_SetWhenDead 
  23039. death_params_SetWhenHit 
  23040. death_params_SoundName 
  23041. death_params_UnsetWhenDead 
  23042. death_params_UnsetWhenHit 
  23043. death_params_2 0 0 0 0 0
  23044. death_params_HitEmitSpriteName 
  23045. death_params_FallDownEmitSpriteName 
  23046. death_params_DeathAnimName 
  23047. death_params_HitGroundAnimName 
  23048. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
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  23050. death_params_CreateMeshOnGroundHit 
  23051. death_params_4 0
  23052. death_params_5 0
  23053. death_params_WhichExplosions 0 0
  23054. death_params_AddSpeed 0.000000 0.000000 0.000000
  23055. death_params_DestroyOtherPause 0.000000
  23056. death_params_HandleDeathIf 
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  23059. death_params_created_mesh_name 
  23060. death_params_smoke_generation_time 90.000000
  23061. death_params_created_mesh_disappears 0
  23062. death_params_time_to_disappear_created_mesh 0.000000
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  23069. mesh_emit_sprite0_name3 
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  23074. mesh_emit_sprite1_filename 
  23075. mesh_emit_sprite1_name1 
  23076. mesh_emit_sprite1_name2 
  23077. mesh_emit_sprite1_name3 
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  23080. mesh_link_by_socket 0  
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  23083. rigid_body_phys_collide_with_player 1
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  23085. mesh_light_control_params 0 0
  23086. mesh_light_control_light0 
  23087. mesh_light_control_light1 
  23088. mesh_light_control_light2 
  23089. mesh_light_control_light3 
  23090. mesh_light_control_light4 
  23091. mesh_light_control_light5 
  23092. mesh_light_control_light6 
  23093.  
  23094. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  23095. name 
  23096. pesel 9726818 4041 167
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  23114. shoot3_from_mesh 
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  23116. is_disabled 0
  23117. light_ray 0 256.000000 538976288
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  23121. mesh_action_default_unset 
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  23123. mesh_action_dest_unset 
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  23127. mesh_action_give_action_to___delay 0.000000
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  23129. mesh_action_sounds_deactivate 
  23130. mesh_action_sounds_range 0.000000
  23131. mesh_action_camera_position_mesh 0 
  23132. mesh_action_switch_moving_on_action 0
  23133. mesh_action_can_be_held_up 0
  23134. mesh_action_target_mesh_name 
  23135. mesh_action_set_if_pickedup 
  23136. mesh_action_set_if_ontarget 
  23137. mesh_action_general_2 0 0
  23138. mesh_action_respawn_character_name 
  23139. mesh_action_respawn_character_phase0 do_strzalu
  23140. mesh_action_respawn_character_phase1 do_strzalu
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  23142. mesh_action_general_3 0 0 0
  23143. mesh_action_take_health_away 0.000000
  23144. mesh_action_display_objective 
  23145. mesh_action_kill_object 
  23146. mesh_action_remove_objective 
  23147. mesh_action_display_hint 
  23148. mesh_action_push_object 
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  23150. mesh_action_kill_delay 0.000000
  23151. mesh_action_set_phase_for 
  23152. mesh_action_phase_name 
  23153. mesh_action_teleport_player_here 0
  23154. mesh_action_add_mark 
  23155. mesh_action_remove_mark 
  23156. mesh_action_mark_params 3 64.000000 64.000000
  23157. mesh_action_allow_passing_blockers 
  23158. mesh_action_forbid_passing_blockers 
  23159. mesh_action_start_driving 
  23160. mesh_action_stop_driving 
  23161. mesh_action_action_if_not_set 
  23162. mesh_action_start_flying 
  23163. mesh_action_stop_flying 
  23164. mesh_action_start_rockets 
  23165. mesh_action_stop_rockets 
  23166. mesh_action_activate_ai_action 
  23167. mesh_action_play_music 
  23168. mesh_action_rotation_acceleration 0.000000
  23169. mesh_action_start_world 
  23170. mesh_action_emit_bullet_hit_effects 0
  23171. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  23172. death_params_ActivateObjectName 
  23173. death_params_DeadAnimName 
  23174. death_params_DestroyObjectName 
  23175. death_params_HitAnimName 
  23176. death_params_SetWhenDead 
  23177. death_params_SetWhenHit 
  23178. death_params_SoundName 
  23179. death_params_UnsetWhenDead 
  23180. death_params_UnsetWhenHit 
  23181. death_params_2 0 0 0 0 0
  23182. death_params_HitEmitSpriteName 
  23183. death_params_FallDownEmitSpriteName 
  23184. death_params_DeathAnimName 
  23185. death_params_HitGroundAnimName 
  23186. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  23187. death_params_CreateMeshOnDeath 
  23188. death_params_CreateMeshOnGroundHit 
  23189. death_params_4 0
  23190. death_params_5 0
  23191. death_params_WhichExplosions 0 0
  23192. death_params_AddSpeed 0.000000 0.000000 0.000000
  23193. death_params_DestroyOtherPause 0.000000
  23194. death_params_HandleDeathIf 
  23195. death_params_ExplosionPowerCoef 1.000000
  23196. death_params_6 0 0 0.000000 0.000000 0.000000
  23197. death_params_created_mesh_name 
  23198. death_params_smoke_generation_time 90.000000
  23199. death_params_created_mesh_disappears 0
  23200. death_params_time_to_disappear_created_mesh 0.000000
  23201. mesh_into_sprite 1 2800.000000 textures\sprajty\drzewa\spr_sosna03.tga
  23202. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  23203. mesh_emit_sprite0_emitifset 
  23204. mesh_emit_sprite0_filename 
  23205. mesh_emit_sprite0_name1 
  23206. mesh_emit_sprite0_name2 
  23207. mesh_emit_sprite0_name3 
  23208. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  23209. mesh_emit_sprite0_params3 0
  23210. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  23211. mesh_emit_sprite1_emitifset 
  23212. mesh_emit_sprite1_filename 
  23213. mesh_emit_sprite1_name1 
  23214. mesh_emit_sprite1_name2 
  23215. mesh_emit_sprite1_name3 
  23216. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  23217. mesh_emit_sprite1_params3 0
  23218. mesh_link_by_socket 0  
  23219. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  23220. rigid_body_phys_type 0
  23221. rigid_body_phys_collide_with_player 1
  23222. path_generation 0 64.000000 32.000000 1536.000000 2000
  23223. mesh_light_control_params 0 0
  23224. mesh_light_control_light0 
  23225. mesh_light_control_light1 
  23226. mesh_light_control_light2 
  23227. mesh_light_control_light3 
  23228. mesh_light_control_light4 
  23229. mesh_light_control_light5 
  23230. mesh_light_control_light6 
  23231.  
  23232. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  23233. name 
  23234. pesel 9726823 3602 168
  23235. xpos -1984.000000
  23236. ypos 36.000000
  23237. zpos 15168.000000
  23238. rotation_angles 0.000000 0.000000 0.000000
  23239. scaling_axis 1.000000 1.000000 1.000000
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  23241. invisible_in_game 0
  23242. invisible_in_edytor 0
  23243. flag2 0
  23244. disappear_range 0.000000
  23245. shadow_dist 1100.175293
  23246. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  23247. bezier_moving_____start_node_name 
  23248. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  23249. bezier_moving_____distance_to_calc_rotation 64.000000
  23250. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  23251. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  23252. shoot3_from_mesh 
  23253. flags_backup_for_disabling 0
  23254. is_disabled 0
  23255. light_ray 0 256.000000 538976288
  23256. mesh_action_general_opt 0 0
  23257. mesh_action_ifset 
  23258. mesh_action_default_set 
  23259. mesh_action_default_unset 
  23260. mesh_action_dest_set 
  23261. mesh_action_dest_unset 
  23262. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  23263. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  23264. mesh_action_give_action_to___mesh 
  23265. mesh_action_give_action_to___delay 0.000000
  23266. mesh_action_sounds_activate 
  23267. mesh_action_sounds_deactivate 
  23268. mesh_action_sounds_range 0.000000
  23269. mesh_action_camera_position_mesh 0 
  23270. mesh_action_switch_moving_on_action 0
  23271. mesh_action_can_be_held_up 0
  23272. mesh_action_target_mesh_name 
  23273. mesh_action_set_if_pickedup 
  23274. mesh_action_set_if_ontarget 
  23275. mesh_action_general_2 0 0
  23276. mesh_action_respawn_character_name 
  23277. mesh_action_respawn_character_phase0 do_strzalu
  23278. mesh_action_respawn_character_phase1 do_strzalu
  23279. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  23280. mesh_action_general_3 0 0 0
  23281. mesh_action_take_health_away 0.000000
  23282. mesh_action_display_objective 
  23283. mesh_action_kill_object 
  23284. mesh_action_remove_objective 
  23285. mesh_action_display_hint 
  23286. mesh_action_push_object 
  23287. mesh_action_push_obj_force 0.000000
  23288. mesh_action_kill_delay 0.000000
  23289. mesh_action_set_phase_for 
  23290. mesh_action_phase_name 
  23291. mesh_action_teleport_player_here 0
  23292. mesh_action_add_mark 
  23293. mesh_action_remove_mark 
  23294. mesh_action_mark_params 3 64.000000 64.000000
  23295. mesh_action_allow_passing_blockers 
  23296. mesh_action_forbid_passing_blockers 
  23297. mesh_action_start_driving 
  23298. mesh_action_stop_driving 
  23299. mesh_action_action_if_not_set 
  23300. mesh_action_start_flying 
  23301. mesh_action_stop_flying 
  23302. mesh_action_start_rockets 
  23303. mesh_action_stop_rockets 
  23304. mesh_action_activate_ai_action 
  23305. mesh_action_play_music 
  23306. mesh_action_rotation_acceleration 0.000000
  23307. mesh_action_start_world 
  23308. mesh_action_emit_bullet_hit_effects 0
  23309. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  23310. death_params_ActivateObjectName 
  23311. death_params_DeadAnimName 
  23312. death_params_DestroyObjectName 
  23313. death_params_HitAnimName 
  23314. death_params_SetWhenDead 
  23315. death_params_SetWhenHit 
  23316. death_params_SoundName 
  23317. death_params_UnsetWhenDead 
  23318. death_params_UnsetWhenHit 
  23319. death_params_2 0 0 0 0 0
  23320. death_params_HitEmitSpriteName 
  23321. death_params_FallDownEmitSpriteName 
  23322. death_params_DeathAnimName 
  23323. death_params_HitGroundAnimName 
  23324. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  23325. death_params_CreateMeshOnDeath 
  23326. death_params_CreateMeshOnGroundHit 
  23327. death_params_4 0
  23328. death_params_5 0
  23329. death_params_WhichExplosions 0 0
  23330. death_params_AddSpeed 0.000000 0.000000 0.000000
  23331. death_params_DestroyOtherPause 0.000000
  23332. death_params_HandleDeathIf 
  23333. death_params_ExplosionPowerCoef 1.000000
  23334. death_params_6 0 0 0.000000 0.000000 0.000000
  23335. death_params_created_mesh_name 
  23336. death_params_smoke_generation_time 90.000000
  23337. death_params_created_mesh_disappears 0
  23338. death_params_time_to_disappear_created_mesh 0.000000
  23339. mesh_into_sprite 1 2800.000000 textures\sprajty\drzewa\spr_sosna03.tga
  23340. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  23341. mesh_emit_sprite0_emitifset 
  23342. mesh_emit_sprite0_filename 
  23343. mesh_emit_sprite0_name1 
  23344. mesh_emit_sprite0_name2 
  23345. mesh_emit_sprite0_name3 
  23346. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  23347. mesh_emit_sprite0_params3 0
  23348. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  23349. mesh_emit_sprite1_emitifset 
  23350. mesh_emit_sprite1_filename 
  23351. mesh_emit_sprite1_name1 
  23352. mesh_emit_sprite1_name2 
  23353. mesh_emit_sprite1_name3 
  23354. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  23355. mesh_emit_sprite1_params3 0
  23356. mesh_link_by_socket 0  
  23357. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  23358. rigid_body_phys_type 0
  23359. rigid_body_phys_collide_with_player 1
  23360. path_generation 0 64.000000 32.000000 1536.000000 2000
  23361. mesh_light_control_params 0 0
  23362. mesh_light_control_light0 
  23363. mesh_light_control_light1 
  23364. mesh_light_control_light2 
  23365. mesh_light_control_light3 
  23366. mesh_light_control_light4 
  23367. mesh_light_control_light5 
  23368. mesh_light_control_light6 
  23369.  
  23370. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  23371. name 
  23372. pesel 9726828 24350 169
  23373. xpos -1888.000000
  23374. ypos 32.000000
  23375. zpos 14528.000000
  23376. rotation_angles 0.000000 0.000000 0.000000
  23377. scaling_axis 1.000000 1.000000 1.000000
  23378. flags 129
  23379. invisible_in_game 0
  23380. invisible_in_edytor 0
  23381. flag2 0
  23382. disappear_range 0.000000
  23383. shadow_dist 1100.175293
  23384. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  23385. bezier_moving_____start_node_name 
  23386. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  23387. bezier_moving_____distance_to_calc_rotation 64.000000
  23388. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  23389. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  23390. shoot3_from_mesh 
  23391. flags_backup_for_disabling 0
  23392. is_disabled 0
  23393. light_ray 0 256.000000 538976288
  23394. mesh_action_general_opt 0 0
  23395. mesh_action_ifset 
  23396. mesh_action_default_set 
  23397. mesh_action_default_unset 
  23398. mesh_action_dest_set 
  23399. mesh_action_dest_unset 
  23400. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  23401. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  23402. mesh_action_give_action_to___mesh 
  23403. mesh_action_give_action_to___delay 0.000000
  23404. mesh_action_sounds_activate 
  23405. mesh_action_sounds_deactivate 
  23406. mesh_action_sounds_range 0.000000
  23407. mesh_action_camera_position_mesh 0 
  23408. mesh_action_switch_moving_on_action 0
  23409. mesh_action_can_be_held_up 0
  23410. mesh_action_target_mesh_name 
  23411. mesh_action_set_if_pickedup 
  23412. mesh_action_set_if_ontarget 
  23413. mesh_action_general_2 0 0
  23414. mesh_action_respawn_character_name 
  23415. mesh_action_respawn_character_phase0 do_strzalu
  23416. mesh_action_respawn_character_phase1 do_strzalu
  23417. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  23418. mesh_action_general_3 0 0 0
  23419. mesh_action_take_health_away 0.000000
  23420. mesh_action_display_objective 
  23421. mesh_action_kill_object 
  23422. mesh_action_remove_objective 
  23423. mesh_action_display_hint 
  23424. mesh_action_push_object 
  23425. mesh_action_push_obj_force 0.000000
  23426. mesh_action_kill_delay 0.000000
  23427. mesh_action_set_phase_for 
  23428. mesh_action_phase_name 
  23429. mesh_action_teleport_player_here 0
  23430. mesh_action_add_mark 
  23431. mesh_action_remove_mark 
  23432. mesh_action_mark_params 3 64.000000 64.000000
  23433. mesh_action_allow_passing_blockers 
  23434. mesh_action_forbid_passing_blockers 
  23435. mesh_action_start_driving 
  23436. mesh_action_stop_driving 
  23437. mesh_action_action_if_not_set 
  23438. mesh_action_start_flying 
  23439. mesh_action_stop_flying 
  23440. mesh_action_start_rockets 
  23441. mesh_action_stop_rockets 
  23442. mesh_action_activate_ai_action 
  23443. mesh_action_play_music 
  23444. mesh_action_rotation_acceleration 0.000000
  23445. mesh_action_start_world 
  23446. mesh_action_emit_bullet_hit_effects 0
  23447. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  23448. death_params_ActivateObjectName 
  23449. death_params_DeadAnimName 
  23450. death_params_DestroyObjectName 
  23451. death_params_HitAnimName 
  23452. death_params_SetWhenDead 
  23453. death_params_SetWhenHit 
  23454. death_params_SoundName 
  23455. death_params_UnsetWhenDead 
  23456. death_params_UnsetWhenHit 
  23457. death_params_2 0 0 0 0 0
  23458. death_params_HitEmitSpriteName 
  23459. death_params_FallDownEmitSpriteName 
  23460. death_params_DeathAnimName 
  23461. death_params_HitGroundAnimName 
  23462. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  23463. death_params_CreateMeshOnDeath 
  23464. death_params_CreateMeshOnGroundHit 
  23465. death_params_4 0
  23466. death_params_5 0
  23467. death_params_WhichExplosions 0 0
  23468. death_params_AddSpeed 0.000000 0.000000 0.000000
  23469. death_params_DestroyOtherPause 0.000000
  23470. death_params_HandleDeathIf 
  23471. death_params_ExplosionPowerCoef 1.000000
  23472. death_params_6 0 0 0.000000 0.000000 0.000000
  23473. death_params_created_mesh_name 
  23474. death_params_smoke_generation_time 90.000000
  23475. death_params_created_mesh_disappears 0
  23476. death_params_time_to_disappear_created_mesh 0.000000
  23477. mesh_into_sprite 1 2800.000000 textures\sprajty\drzewa\spr_sosna03.tga
  23478. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  23479. mesh_emit_sprite0_emitifset 
  23480. mesh_emit_sprite0_filename 
  23481. mesh_emit_sprite0_name1 
  23482. mesh_emit_sprite0_name2 
  23483. mesh_emit_sprite0_name3 
  23484. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  23485. mesh_emit_sprite0_params3 0
  23486. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  23487. mesh_emit_sprite1_emitifset 
  23488. mesh_emit_sprite1_filename 
  23489. mesh_emit_sprite1_name1 
  23490. mesh_emit_sprite1_name2 
  23491. mesh_emit_sprite1_name3 
  23492. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  23493. mesh_emit_sprite1_params3 0
  23494. mesh_link_by_socket 0  
  23495. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  23496. rigid_body_phys_type 0
  23497. rigid_body_phys_collide_with_player 1
  23498. path_generation 0 64.000000 32.000000 1536.000000 2000
  23499. mesh_light_control_params 0 0
  23500. mesh_light_control_light0 
  23501. mesh_light_control_light1 
  23502. mesh_light_control_light2 
  23503. mesh_light_control_light3 
  23504. mesh_light_control_light4 
  23505. mesh_light_control_light5 
  23506. mesh_light_control_light6 
  23507.  
  23508. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  23509. name 
  23510. pesel 9726832 10291 170
  23511. xpos -2240.000000
  23512. ypos 16.000000
  23513. zpos 14848.000000
  23514. rotation_angles 0.000000 0.000000 0.000000
  23515. scaling_axis 1.000000 1.000000 1.000000
  23516. flags 129
  23517. invisible_in_game 0
  23518. invisible_in_edytor 0
  23519. flag2 0
  23520. disappear_range 0.000000
  23521. shadow_dist 1100.175293
  23522. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  23523. bezier_moving_____start_node_name 
  23524. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  23525. bezier_moving_____distance_to_calc_rotation 64.000000
  23526. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  23527. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  23528. shoot3_from_mesh 
  23529. flags_backup_for_disabling 0
  23530. is_disabled 0
  23531. light_ray 0 256.000000 538976288
  23532. mesh_action_general_opt 0 0
  23533. mesh_action_ifset 
  23534. mesh_action_default_set 
  23535. mesh_action_default_unset 
  23536. mesh_action_dest_set 
  23537. mesh_action_dest_unset 
  23538. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  23539. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  23540. mesh_action_give_action_to___mesh 
  23541. mesh_action_give_action_to___delay 0.000000
  23542. mesh_action_sounds_activate 
  23543. mesh_action_sounds_deactivate 
  23544. mesh_action_sounds_range 0.000000
  23545. mesh_action_camera_position_mesh 0 
  23546. mesh_action_switch_moving_on_action 0
  23547. mesh_action_can_be_held_up 0
  23548. mesh_action_target_mesh_name 
  23549. mesh_action_set_if_pickedup 
  23550. mesh_action_set_if_ontarget 
  23551. mesh_action_general_2 0 0
  23552. mesh_action_respawn_character_name 
  23553. mesh_action_respawn_character_phase0 do_strzalu
  23554. mesh_action_respawn_character_phase1 do_strzalu
  23555. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  23556. mesh_action_general_3 0 0 0
  23557. mesh_action_take_health_away 0.000000
  23558. mesh_action_display_objective 
  23559. mesh_action_kill_object 
  23560. mesh_action_remove_objective 
  23561. mesh_action_display_hint 
  23562. mesh_action_push_object 
  23563. mesh_action_push_obj_force 0.000000
  23564. mesh_action_kill_delay 0.000000
  23565. mesh_action_set_phase_for 
  23566. mesh_action_phase_name 
  23567. mesh_action_teleport_player_here 0
  23568. mesh_action_add_mark 
  23569. mesh_action_remove_mark 
  23570. mesh_action_mark_params 3 64.000000 64.000000
  23571. mesh_action_allow_passing_blockers 
  23572. mesh_action_forbid_passing_blockers 
  23573. mesh_action_start_driving 
  23574. mesh_action_stop_driving 
  23575. mesh_action_action_if_not_set 
  23576. mesh_action_start_flying 
  23577. mesh_action_stop_flying 
  23578. mesh_action_start_rockets 
  23579. mesh_action_stop_rockets 
  23580. mesh_action_activate_ai_action 
  23581. mesh_action_play_music 
  23582. mesh_action_rotation_acceleration 0.000000
  23583. mesh_action_start_world 
  23584. mesh_action_emit_bullet_hit_effects 0
  23585. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  23586. death_params_ActivateObjectName 
  23587. death_params_DeadAnimName 
  23588. death_params_DestroyObjectName 
  23589. death_params_HitAnimName 
  23590. death_params_SetWhenDead 
  23591. death_params_SetWhenHit 
  23592. death_params_SoundName 
  23593. death_params_UnsetWhenDead 
  23594. death_params_UnsetWhenHit 
  23595. death_params_2 0 0 0 0 0
  23596. death_params_HitEmitSpriteName 
  23597. death_params_FallDownEmitSpriteName 
  23598. death_params_DeathAnimName 
  23599. death_params_HitGroundAnimName 
  23600. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  23601. death_params_CreateMeshOnDeath 
  23602. death_params_CreateMeshOnGroundHit 
  23603. death_params_4 0
  23604. death_params_5 0
  23605. death_params_WhichExplosions 0 0
  23606. death_params_AddSpeed 0.000000 0.000000 0.000000
  23607. death_params_DestroyOtherPause 0.000000
  23608. death_params_HandleDeathIf 
  23609. death_params_ExplosionPowerCoef 1.000000
  23610. death_params_6 0 0 0.000000 0.000000 0.000000
  23611. death_params_created_mesh_name 
  23612. death_params_smoke_generation_time 90.000000
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  23614. death_params_time_to_disappear_created_mesh 0.000000
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  23640. mesh_light_control_light2 
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  23710. mesh_action_forbid_passing_blockers 
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  23712. mesh_action_stop_driving 
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  23714. mesh_action_start_flying 
  23715. mesh_action_stop_flying 
  23716. mesh_action_start_rockets 
  23717. mesh_action_stop_rockets 
  23718. mesh_action_activate_ai_action 
  23719. mesh_action_play_music 
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  23729. death_params_SetWhenHit 
  23730. death_params_SoundName 
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  23732. death_params_UnsetWhenHit 
  23733. death_params_2 0 0 0 0 0
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  23735. death_params_FallDownEmitSpriteName 
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  23740. death_params_CreateMeshOnGroundHit 
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  23779. mesh_light_control_light3 
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  23781. mesh_light_control_light5 
  23782. mesh_light_control_light6 
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  23813. mesh_action_dest_unset 
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  23819. mesh_action_sounds_deactivate 
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  23825. mesh_action_set_if_pickedup 
  23826. mesh_action_set_if_ontarget 
  23827. mesh_action_general_2 0 0
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  23829. mesh_action_respawn_character_phase0 do_strzalu
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  23835. mesh_action_kill_object 
  23836. mesh_action_remove_objective 
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  23845. mesh_action_remove_mark 
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  23848. mesh_action_forbid_passing_blockers 
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  23852. mesh_action_start_flying 
  23853. mesh_action_stop_flying 
  23854. mesh_action_start_rockets 
  23855. mesh_action_stop_rockets 
  23856. mesh_action_activate_ai_action 
  23857. mesh_action_play_music 
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  23867. death_params_SetWhenHit 
  23868. death_params_SoundName 
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  23870. death_params_UnsetWhenHit 
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  23875. death_params_HitGroundAnimName 
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  23920. mesh_light_control_light6 
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  23964. mesh_action_set_if_ontarget 
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  23988. mesh_action_stop_driving 
  23989. mesh_action_action_if_not_set 
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  23991. mesh_action_stop_flying 
  23992. mesh_action_start_rockets 
  23993. mesh_action_stop_rockets 
  23994. mesh_action_activate_ai_action 
  23995. mesh_action_play_music 
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  24005. death_params_SetWhenHit 
  24006. death_params_SoundName 
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  24008. death_params_UnsetWhenHit 
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  24011. death_params_FallDownEmitSpriteName 
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  24026. death_params_smoke_generation_time 90.000000
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  24028. death_params_time_to_disappear_created_mesh 0.000000
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  24055. mesh_light_control_light3 
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  24057. mesh_light_control_light5 
  24058. mesh_light_control_light6 
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  24060. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
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  24080. shoot3_from_mesh 
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  24083. light_ray 0 256.000000 538976288
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  24087. mesh_action_default_unset 
  24088. mesh_action_dest_set 
  24089. mesh_action_dest_unset 
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  24095. mesh_action_sounds_deactivate 
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  24100. mesh_action_target_mesh_name 
  24101. mesh_action_set_if_pickedup 
  24102. mesh_action_set_if_ontarget 
  24103. mesh_action_general_2 0 0
  24104. mesh_action_respawn_character_name 
  24105. mesh_action_respawn_character_phase0 do_strzalu
  24106. mesh_action_respawn_character_phase1 do_strzalu
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  24109. mesh_action_take_health_away 0.000000
  24110. mesh_action_display_objective 
  24111. mesh_action_kill_object 
  24112. mesh_action_remove_objective 
  24113. mesh_action_display_hint 
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  24118. mesh_action_phase_name 
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  24121. mesh_action_remove_mark 
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  24124. mesh_action_forbid_passing_blockers 
  24125. mesh_action_start_driving 
  24126. mesh_action_stop_driving 
  24127. mesh_action_action_if_not_set 
  24128. mesh_action_start_flying 
  24129. mesh_action_stop_flying 
  24130. mesh_action_start_rockets 
  24131. mesh_action_stop_rockets 
  24132. mesh_action_activate_ai_action 
  24133. mesh_action_play_music 
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  24135. mesh_action_start_world 
  24136. mesh_action_emit_bullet_hit_effects 0
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  24140. death_params_DestroyObjectName 
  24141. death_params_HitAnimName 
  24142. death_params_SetWhenDead 
  24143. death_params_SetWhenHit 
  24144. death_params_SoundName 
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  24146. death_params_UnsetWhenHit 
  24147. death_params_2 0 0 0 0 0
  24148. death_params_HitEmitSpriteName 
  24149. death_params_FallDownEmitSpriteName 
  24150. death_params_DeathAnimName 
  24151. death_params_HitGroundAnimName 
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  24154. death_params_CreateMeshOnGroundHit 
  24155. death_params_4 0
  24156. death_params_5 0
  24157. death_params_WhichExplosions 0 0
  24158. death_params_AddSpeed 0.000000 0.000000 0.000000
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  24164. death_params_smoke_generation_time 90.000000
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  24166. death_params_time_to_disappear_created_mesh 0.000000
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  24178. mesh_emit_sprite1_filename 
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  24190. mesh_light_control_light0 
  24191. mesh_light_control_light1 
  24192. mesh_light_control_light2 
  24193. mesh_light_control_light3 
  24194. mesh_light_control_light4 
  24195. mesh_light_control_light5 
  24196. mesh_light_control_light6 
  24197.  
  24198. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
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  24220. is_disabled 0
  24221. light_ray 0 256.000000 538976288
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  24225. mesh_action_default_unset 
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  24227. mesh_action_dest_unset 
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  24233. mesh_action_sounds_deactivate 
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  24238. mesh_action_target_mesh_name 
  24239. mesh_action_set_if_pickedup 
  24240. mesh_action_set_if_ontarget 
  24241. mesh_action_general_2 0 0
  24242. mesh_action_respawn_character_name 
  24243. mesh_action_respawn_character_phase0 do_strzalu
  24244. mesh_action_respawn_character_phase1 do_strzalu
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  24246. mesh_action_general_3 0 0 0
  24247. mesh_action_take_health_away 0.000000
  24248. mesh_action_display_objective 
  24249. mesh_action_kill_object 
  24250. mesh_action_remove_objective 
  24251. mesh_action_display_hint 
  24252. mesh_action_push_object 
  24253. mesh_action_push_obj_force 0.000000
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  24256. mesh_action_phase_name 
  24257. mesh_action_teleport_player_here 0
  24258. mesh_action_add_mark 
  24259. mesh_action_remove_mark 
  24260. mesh_action_mark_params 3 64.000000 64.000000
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  24262. mesh_action_forbid_passing_blockers 
  24263. mesh_action_start_driving 
  24264. mesh_action_stop_driving 
  24265. mesh_action_action_if_not_set 
  24266. mesh_action_start_flying 
  24267. mesh_action_stop_flying 
  24268. mesh_action_start_rockets 
  24269. mesh_action_stop_rockets 
  24270. mesh_action_activate_ai_action 
  24271. mesh_action_play_music 
  24272. mesh_action_rotation_acceleration 0.000000
  24273. mesh_action_start_world 
  24274. mesh_action_emit_bullet_hit_effects 0
  24275. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  24277. death_params_DeadAnimName 
  24278. death_params_DestroyObjectName 
  24279. death_params_HitAnimName 
  24280. death_params_SetWhenDead 
  24281. death_params_SetWhenHit 
  24282. death_params_SoundName 
  24283. death_params_UnsetWhenDead 
  24284. death_params_UnsetWhenHit 
  24285. death_params_2 0 0 0 0 0
  24286. death_params_HitEmitSpriteName 
  24287. death_params_FallDownEmitSpriteName 
  24288. death_params_DeathAnimName 
  24289. death_params_HitGroundAnimName 
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  24292. death_params_CreateMeshOnGroundHit 
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  24294. death_params_5 0
  24295. death_params_WhichExplosions 0 0
  24296. death_params_AddSpeed 0.000000 0.000000 0.000000
  24297. death_params_DestroyOtherPause 0.000000
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  24302. death_params_smoke_generation_time 90.000000
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  24304. death_params_time_to_disappear_created_mesh 0.000000
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  24317. mesh_emit_sprite1_name1 
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  24327. mesh_light_control_params 0 0
  24328. mesh_light_control_light0 
  24329. mesh_light_control_light1 
  24330. mesh_light_control_light2 
  24331. mesh_light_control_light3 
  24332. mesh_light_control_light4 
  24333. mesh_light_control_light5 
  24334. mesh_light_control_light6 
  24335.  
  24336. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  24337. name 
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  24353. bezier_moving_____distance_to_calc_rotation 64.000000
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  24356. shoot3_from_mesh 
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  24358. is_disabled 0
  24359. light_ray 0 256.000000 538976288
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  24365. mesh_action_dest_unset 
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  24369. mesh_action_give_action_to___delay 0.000000
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  24371. mesh_action_sounds_deactivate 
  24372. mesh_action_sounds_range 0.000000
  24373. mesh_action_camera_position_mesh 0 
  24374. mesh_action_switch_moving_on_action 0
  24375. mesh_action_can_be_held_up 0
  24376. mesh_action_target_mesh_name 
  24377. mesh_action_set_if_pickedup 
  24378. mesh_action_set_if_ontarget 
  24379. mesh_action_general_2 0 0
  24380. mesh_action_respawn_character_name 
  24381. mesh_action_respawn_character_phase0 do_strzalu
  24382. mesh_action_respawn_character_phase1 do_strzalu
  24383. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  24384. mesh_action_general_3 0 0 0
  24385. mesh_action_take_health_away 0.000000
  24386. mesh_action_display_objective 
  24387. mesh_action_kill_object 
  24388. mesh_action_remove_objective 
  24389. mesh_action_display_hint 
  24390. mesh_action_push_object 
  24391. mesh_action_push_obj_force 0.000000
  24392. mesh_action_kill_delay 0.000000
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  24394. mesh_action_phase_name 
  24395. mesh_action_teleport_player_here 0
  24396. mesh_action_add_mark 
  24397. mesh_action_remove_mark 
  24398. mesh_action_mark_params 3 64.000000 64.000000
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  24400. mesh_action_forbid_passing_blockers 
  24401. mesh_action_start_driving 
  24402. mesh_action_stop_driving 
  24403. mesh_action_action_if_not_set 
  24404. mesh_action_start_flying 
  24405. mesh_action_stop_flying 
  24406. mesh_action_start_rockets 
  24407. mesh_action_stop_rockets 
  24408. mesh_action_activate_ai_action 
  24409. mesh_action_play_music 
  24410. mesh_action_rotation_acceleration 0.000000
  24411. mesh_action_start_world 
  24412. mesh_action_emit_bullet_hit_effects 0
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  24416. death_params_DestroyObjectName 
  24417. death_params_HitAnimName 
  24418. death_params_SetWhenDead 
  24419. death_params_SetWhenHit 
  24420. death_params_SoundName 
  24421. death_params_UnsetWhenDead 
  24422. death_params_UnsetWhenHit 
  24423. death_params_2 0 0 0 0 0
  24424. death_params_HitEmitSpriteName 
  24425. death_params_FallDownEmitSpriteName 
  24426. death_params_DeathAnimName 
  24427. death_params_HitGroundAnimName 
  24428. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
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  24430. death_params_CreateMeshOnGroundHit 
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  24432. death_params_5 0
  24433. death_params_WhichExplosions 0 0
  24434. death_params_AddSpeed 0.000000 0.000000 0.000000
  24435. death_params_DestroyOtherPause 0.000000
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  24440. death_params_smoke_generation_time 90.000000
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  24460. mesh_link_by_socket 0  
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  24463. rigid_body_phys_collide_with_player 1
  24464. path_generation 0 64.000000 32.000000 1536.000000 2000
  24465. mesh_light_control_params 0 0
  24466. mesh_light_control_light0 
  24467. mesh_light_control_light1 
  24468. mesh_light_control_light2 
  24469. mesh_light_control_light3 
  24470. mesh_light_control_light4 
  24471. mesh_light_control_light5 
  24472. mesh_light_control_light6 
  24473.  
  24474. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  24475. name 
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  24507. mesh_action_give_action_to___delay 0.000000
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  24509. mesh_action_sounds_deactivate 
  24510. mesh_action_sounds_range 0.000000
  24511. mesh_action_camera_position_mesh 0 
  24512. mesh_action_switch_moving_on_action 0
  24513. mesh_action_can_be_held_up 0
  24514. mesh_action_target_mesh_name 
  24515. mesh_action_set_if_pickedup 
  24516. mesh_action_set_if_ontarget 
  24517. mesh_action_general_2 0 0
  24518. mesh_action_respawn_character_name 
  24519. mesh_action_respawn_character_phase0 do_strzalu
  24520. mesh_action_respawn_character_phase1 do_strzalu
  24521. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  24522. mesh_action_general_3 0 0 0
  24523. mesh_action_take_health_away 0.000000
  24524. mesh_action_display_objective 
  24525. mesh_action_kill_object 
  24526. mesh_action_remove_objective 
  24527. mesh_action_display_hint 
  24528. mesh_action_push_object 
  24529. mesh_action_push_obj_force 0.000000
  24530. mesh_action_kill_delay 0.000000
  24531. mesh_action_set_phase_for 
  24532. mesh_action_phase_name 
  24533. mesh_action_teleport_player_here 0
  24534. mesh_action_add_mark 
  24535. mesh_action_remove_mark 
  24536. mesh_action_mark_params 3 64.000000 64.000000
  24537. mesh_action_allow_passing_blockers 
  24538. mesh_action_forbid_passing_blockers 
  24539. mesh_action_start_driving 
  24540. mesh_action_stop_driving 
  24541. mesh_action_action_if_not_set 
  24542. mesh_action_start_flying 
  24543. mesh_action_stop_flying 
  24544. mesh_action_start_rockets 
  24545. mesh_action_stop_rockets 
  24546. mesh_action_activate_ai_action 
  24547. mesh_action_play_music 
  24548. mesh_action_rotation_acceleration 0.000000
  24549. mesh_action_start_world 
  24550. mesh_action_emit_bullet_hit_effects 0
  24551. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  24552. death_params_ActivateObjectName 
  24553. death_params_DeadAnimName 
  24554. death_params_DestroyObjectName 
  24555. death_params_HitAnimName 
  24556. death_params_SetWhenDead 
  24557. death_params_SetWhenHit 
  24558. death_params_SoundName 
  24559. death_params_UnsetWhenDead 
  24560. death_params_UnsetWhenHit 
  24561. death_params_2 0 0 0 0 0
  24562. death_params_HitEmitSpriteName 
  24563. death_params_FallDownEmitSpriteName 
  24564. death_params_DeathAnimName 
  24565. death_params_HitGroundAnimName 
  24566. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  24567. death_params_CreateMeshOnDeath 
  24568. death_params_CreateMeshOnGroundHit 
  24569. death_params_4 0
  24570. death_params_5 0
  24571. death_params_WhichExplosions 0 0
  24572. death_params_AddSpeed 0.000000 0.000000 0.000000
  24573. death_params_DestroyOtherPause 0.000000
  24574. death_params_HandleDeathIf 
  24575. death_params_ExplosionPowerCoef 1.000000
  24576. death_params_6 0 0 0.000000 0.000000 0.000000
  24577. death_params_created_mesh_name 
  24578. death_params_smoke_generation_time 90.000000
  24579. death_params_created_mesh_disappears 0
  24580. death_params_time_to_disappear_created_mesh 0.000000
  24581. mesh_into_sprite 0 2200.000000 
  24582. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24583. mesh_emit_sprite0_emitifset 
  24584. mesh_emit_sprite0_filename 
  24585. mesh_emit_sprite0_name1 
  24586. mesh_emit_sprite0_name2 
  24587. mesh_emit_sprite0_name3 
  24588. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  24589. mesh_emit_sprite0_params3 0
  24590. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24591. mesh_emit_sprite1_emitifset 
  24592. mesh_emit_sprite1_filename 
  24593. mesh_emit_sprite1_name1 
  24594. mesh_emit_sprite1_name2 
  24595. mesh_emit_sprite1_name3 
  24596. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  24597. mesh_emit_sprite1_params3 0
  24598. mesh_link_by_socket 0  
  24599. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  24600. rigid_body_phys_type 0
  24601. rigid_body_phys_collide_with_player 1
  24602. path_generation 0 64.000000 32.000000 1536.000000 2000
  24603. mesh_light_control_params 0 0
  24604. mesh_light_control_light0 
  24605. mesh_light_control_light1 
  24606. mesh_light_control_light2 
  24607. mesh_light_control_light3 
  24608. mesh_light_control_light4 
  24609. mesh_light_control_light5 
  24610. mesh_light_control_light6 
  24611.  
  24612. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  24613. name 
  24614. pesel 9726867 19668 178
  24615. xpos -1984.000000
  24616. ypos 36.000000
  24617. zpos 15168.000000
  24618. rotation_angles 0.000000 0.000000 0.000000
  24619. scaling_axis 1.000000 1.000000 1.000000
  24620. flags 13
  24621. invisible_in_game 0
  24622. invisible_in_edytor 0
  24623. flag2 0
  24624. disappear_range 2800.000000
  24625. shadow_dist 877.600281
  24626. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  24627. bezier_moving_____start_node_name 
  24628. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  24629. bezier_moving_____distance_to_calc_rotation 64.000000
  24630. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  24631. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  24632. shoot3_from_mesh 
  24633. flags_backup_for_disabling 0
  24634. is_disabled 0
  24635. light_ray 0 256.000000 538976288
  24636. mesh_action_general_opt 0 0
  24637. mesh_action_ifset 
  24638. mesh_action_default_set 
  24639. mesh_action_default_unset 
  24640. mesh_action_dest_set 
  24641. mesh_action_dest_unset 
  24642. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  24643. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  24644. mesh_action_give_action_to___mesh 
  24645. mesh_action_give_action_to___delay 0.000000
  24646. mesh_action_sounds_activate 
  24647. mesh_action_sounds_deactivate 
  24648. mesh_action_sounds_range 0.000000
  24649. mesh_action_camera_position_mesh 0 
  24650. mesh_action_switch_moving_on_action 0
  24651. mesh_action_can_be_held_up 0
  24652. mesh_action_target_mesh_name 
  24653. mesh_action_set_if_pickedup 
  24654. mesh_action_set_if_ontarget 
  24655. mesh_action_general_2 0 0
  24656. mesh_action_respawn_character_name 
  24657. mesh_action_respawn_character_phase0 do_strzalu
  24658. mesh_action_respawn_character_phase1 do_strzalu
  24659. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  24660. mesh_action_general_3 0 0 0
  24661. mesh_action_take_health_away 0.000000
  24662. mesh_action_display_objective 
  24663. mesh_action_kill_object 
  24664. mesh_action_remove_objective 
  24665. mesh_action_display_hint 
  24666. mesh_action_push_object 
  24667. mesh_action_push_obj_force 0.000000
  24668. mesh_action_kill_delay 0.000000
  24669. mesh_action_set_phase_for 
  24670. mesh_action_phase_name 
  24671. mesh_action_teleport_player_here 0
  24672. mesh_action_add_mark 
  24673. mesh_action_remove_mark 
  24674. mesh_action_mark_params 3 64.000000 64.000000
  24675. mesh_action_allow_passing_blockers 
  24676. mesh_action_forbid_passing_blockers 
  24677. mesh_action_start_driving 
  24678. mesh_action_stop_driving 
  24679. mesh_action_action_if_not_set 
  24680. mesh_action_start_flying 
  24681. mesh_action_stop_flying 
  24682. mesh_action_start_rockets 
  24683. mesh_action_stop_rockets 
  24684. mesh_action_activate_ai_action 
  24685. mesh_action_play_music 
  24686. mesh_action_rotation_acceleration 0.000000
  24687. mesh_action_start_world 
  24688. mesh_action_emit_bullet_hit_effects 0
  24689. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  24690. death_params_ActivateObjectName 
  24691. death_params_DeadAnimName 
  24692. death_params_DestroyObjectName 
  24693. death_params_HitAnimName 
  24694. death_params_SetWhenDead 
  24695. death_params_SetWhenHit 
  24696. death_params_SoundName 
  24697. death_params_UnsetWhenDead 
  24698. death_params_UnsetWhenHit 
  24699. death_params_2 0 0 0 0 0
  24700. death_params_HitEmitSpriteName 
  24701. death_params_FallDownEmitSpriteName 
  24702. death_params_DeathAnimName 
  24703. death_params_HitGroundAnimName 
  24704. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  24705. death_params_CreateMeshOnDeath 
  24706. death_params_CreateMeshOnGroundHit 
  24707. death_params_4 0
  24708. death_params_5 0
  24709. death_params_WhichExplosions 0 0
  24710. death_params_AddSpeed 0.000000 0.000000 0.000000
  24711. death_params_DestroyOtherPause 0.000000
  24712. death_params_HandleDeathIf 
  24713. death_params_ExplosionPowerCoef 1.000000
  24714. death_params_6 0 0 0.000000 0.000000 0.000000
  24715. death_params_created_mesh_name 
  24716. death_params_smoke_generation_time 90.000000
  24717. death_params_created_mesh_disappears 0
  24718. death_params_time_to_disappear_created_mesh 0.000000
  24719. mesh_into_sprite 0 2200.000000 
  24720. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24721. mesh_emit_sprite0_emitifset 
  24722. mesh_emit_sprite0_filename 
  24723. mesh_emit_sprite0_name1 
  24724. mesh_emit_sprite0_name2 
  24725. mesh_emit_sprite0_name3 
  24726. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  24727. mesh_emit_sprite0_params3 0
  24728. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24729. mesh_emit_sprite1_emitifset 
  24730. mesh_emit_sprite1_filename 
  24731. mesh_emit_sprite1_name1 
  24732. mesh_emit_sprite1_name2 
  24733. mesh_emit_sprite1_name3 
  24734. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  24735. mesh_emit_sprite1_params3 0
  24736. mesh_link_by_socket 0  
  24737. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  24738. rigid_body_phys_type 0
  24739. rigid_body_phys_collide_with_player 1
  24740. path_generation 0 64.000000 32.000000 1536.000000 2000
  24741. mesh_light_control_params 0 0
  24742. mesh_light_control_light0 
  24743. mesh_light_control_light1 
  24744. mesh_light_control_light2 
  24745. mesh_light_control_light3 
  24746. mesh_light_control_light4 
  24747. mesh_light_control_light5 
  24748. mesh_light_control_light6 
  24749.  
  24750. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  24751. name 
  24752. pesel 9726871 24484 179
  24753. xpos -2240.000000
  24754. ypos 16.000000
  24755. zpos 14848.000000
  24756. rotation_angles 0.000000 0.000000 0.000000
  24757. scaling_axis 1.000000 1.000000 1.000000
  24758. flags 13
  24759. invisible_in_game 0
  24760. invisible_in_edytor 0
  24761. flag2 0
  24762. disappear_range 2800.000000
  24763. shadow_dist 877.600281
  24764. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  24765. bezier_moving_____start_node_name 
  24766. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  24767. bezier_moving_____distance_to_calc_rotation 64.000000
  24768. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  24769. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  24770. shoot3_from_mesh 
  24771. flags_backup_for_disabling 0
  24772. is_disabled 0
  24773. light_ray 0 256.000000 538976288
  24774. mesh_action_general_opt 0 0
  24775. mesh_action_ifset 
  24776. mesh_action_default_set 
  24777. mesh_action_default_unset 
  24778. mesh_action_dest_set 
  24779. mesh_action_dest_unset 
  24780. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  24781. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  24782. mesh_action_give_action_to___mesh 
  24783. mesh_action_give_action_to___delay 0.000000
  24784. mesh_action_sounds_activate 
  24785. mesh_action_sounds_deactivate 
  24786. mesh_action_sounds_range 0.000000
  24787. mesh_action_camera_position_mesh 0 
  24788. mesh_action_switch_moving_on_action 0
  24789. mesh_action_can_be_held_up 0
  24790. mesh_action_target_mesh_name 
  24791. mesh_action_set_if_pickedup 
  24792. mesh_action_set_if_ontarget 
  24793. mesh_action_general_2 0 0
  24794. mesh_action_respawn_character_name 
  24795. mesh_action_respawn_character_phase0 do_strzalu
  24796. mesh_action_respawn_character_phase1 do_strzalu
  24797. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  24798. mesh_action_general_3 0 0 0
  24799. mesh_action_take_health_away 0.000000
  24800. mesh_action_display_objective 
  24801. mesh_action_kill_object 
  24802. mesh_action_remove_objective 
  24803. mesh_action_display_hint 
  24804. mesh_action_push_object 
  24805. mesh_action_push_obj_force 0.000000
  24806. mesh_action_kill_delay 0.000000
  24807. mesh_action_set_phase_for 
  24808. mesh_action_phase_name 
  24809. mesh_action_teleport_player_here 0
  24810. mesh_action_add_mark 
  24811. mesh_action_remove_mark 
  24812. mesh_action_mark_params 3 64.000000 64.000000
  24813. mesh_action_allow_passing_blockers 
  24814. mesh_action_forbid_passing_blockers 
  24815. mesh_action_start_driving 
  24816. mesh_action_stop_driving 
  24817. mesh_action_action_if_not_set 
  24818. mesh_action_start_flying 
  24819. mesh_action_stop_flying 
  24820. mesh_action_start_rockets 
  24821. mesh_action_stop_rockets 
  24822. mesh_action_activate_ai_action 
  24823. mesh_action_play_music 
  24824. mesh_action_rotation_acceleration 0.000000
  24825. mesh_action_start_world 
  24826. mesh_action_emit_bullet_hit_effects 0
  24827. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  24828. death_params_ActivateObjectName 
  24829. death_params_DeadAnimName 
  24830. death_params_DestroyObjectName 
  24831. death_params_HitAnimName 
  24832. death_params_SetWhenDead 
  24833. death_params_SetWhenHit 
  24834. death_params_SoundName 
  24835. death_params_UnsetWhenDead 
  24836. death_params_UnsetWhenHit 
  24837. death_params_2 0 0 0 0 0
  24838. death_params_HitEmitSpriteName 
  24839. death_params_FallDownEmitSpriteName 
  24840. death_params_DeathAnimName 
  24841. death_params_HitGroundAnimName 
  24842. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  24843. death_params_CreateMeshOnDeath 
  24844. death_params_CreateMeshOnGroundHit 
  24845. death_params_4 0
  24846. death_params_5 0
  24847. death_params_WhichExplosions 0 0
  24848. death_params_AddSpeed 0.000000 0.000000 0.000000
  24849. death_params_DestroyOtherPause 0.000000
  24850. death_params_HandleDeathIf 
  24851. death_params_ExplosionPowerCoef 1.000000
  24852. death_params_6 0 0 0.000000 0.000000 0.000000
  24853. death_params_created_mesh_name 
  24854. death_params_smoke_generation_time 90.000000
  24855. death_params_created_mesh_disappears 0
  24856. death_params_time_to_disappear_created_mesh 0.000000
  24857. mesh_into_sprite 0 2200.000000 
  24858. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24859. mesh_emit_sprite0_emitifset 
  24860. mesh_emit_sprite0_filename 
  24861. mesh_emit_sprite0_name1 
  24862. mesh_emit_sprite0_name2 
  24863. mesh_emit_sprite0_name3 
  24864. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  24865. mesh_emit_sprite0_params3 0
  24866. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24867. mesh_emit_sprite1_emitifset 
  24868. mesh_emit_sprite1_filename 
  24869. mesh_emit_sprite1_name1 
  24870. mesh_emit_sprite1_name2 
  24871. mesh_emit_sprite1_name3 
  24872. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  24873. mesh_emit_sprite1_params3 0
  24874. mesh_link_by_socket 0  
  24875. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  24876. rigid_body_phys_type 0
  24877. rigid_body_phys_collide_with_player 1
  24878. path_generation 0 64.000000 32.000000 1536.000000 2000
  24879. mesh_light_control_params 0 0
  24880. mesh_light_control_light0 
  24881. mesh_light_control_light1 
  24882. mesh_light_control_light2 
  24883. mesh_light_control_light3 
  24884. mesh_light_control_light4 
  24885. mesh_light_control_light5 
  24886. mesh_light_control_light6 
  24887.  
  24888. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  24889. name 
  24890. pesel 9726876 8281 180
  24891. xpos -3008.000000
  24892. ypos 4.000000
  24893. zpos 14656.000000
  24894. rotation_angles 0.000000 50.000000 0.000000
  24895. scaling_axis 1.000000 1.000000 1.000000
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  24897. invisible_in_game 0
  24898. invisible_in_edytor 0
  24899. flag2 0
  24900. disappear_range 2800.000000
  24901. shadow_dist 877.600281
  24902. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  24903. bezier_moving_____start_node_name 
  24904. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  24905. bezier_moving_____distance_to_calc_rotation 64.000000
  24906. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  24907. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  24908. shoot3_from_mesh 
  24909. flags_backup_for_disabling 0
  24910. is_disabled 0
  24911. light_ray 0 256.000000 538976288
  24912. mesh_action_general_opt 0 0
  24913. mesh_action_ifset 
  24914. mesh_action_default_set 
  24915. mesh_action_default_unset 
  24916. mesh_action_dest_set 
  24917. mesh_action_dest_unset 
  24918. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  24919. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  24920. mesh_action_give_action_to___mesh 
  24921. mesh_action_give_action_to___delay 0.000000
  24922. mesh_action_sounds_activate 
  24923. mesh_action_sounds_deactivate 
  24924. mesh_action_sounds_range 0.000000
  24925. mesh_action_camera_position_mesh 0 
  24926. mesh_action_switch_moving_on_action 0
  24927. mesh_action_can_be_held_up 0
  24928. mesh_action_target_mesh_name 
  24929. mesh_action_set_if_pickedup 
  24930. mesh_action_set_if_ontarget 
  24931. mesh_action_general_2 0 0
  24932. mesh_action_respawn_character_name 
  24933. mesh_action_respawn_character_phase0 do_strzalu
  24934. mesh_action_respawn_character_phase1 do_strzalu
  24935. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  24936. mesh_action_general_3 0 0 0
  24937. mesh_action_take_health_away 0.000000
  24938. mesh_action_display_objective 
  24939. mesh_action_kill_object 
  24940. mesh_action_remove_objective 
  24941. mesh_action_display_hint 
  24942. mesh_action_push_object 
  24943. mesh_action_push_obj_force 0.000000
  24944. mesh_action_kill_delay 0.000000
  24945. mesh_action_set_phase_for 
  24946. mesh_action_phase_name 
  24947. mesh_action_teleport_player_here 0
  24948. mesh_action_add_mark 
  24949. mesh_action_remove_mark 
  24950. mesh_action_mark_params 3 64.000000 64.000000
  24951. mesh_action_allow_passing_blockers 
  24952. mesh_action_forbid_passing_blockers 
  24953. mesh_action_start_driving 
  24954. mesh_action_stop_driving 
  24955. mesh_action_action_if_not_set 
  24956. mesh_action_start_flying 
  24957. mesh_action_stop_flying 
  24958. mesh_action_start_rockets 
  24959. mesh_action_stop_rockets 
  24960. mesh_action_activate_ai_action 
  24961. mesh_action_play_music 
  24962. mesh_action_rotation_acceleration 0.000000
  24963. mesh_action_start_world 
  24964. mesh_action_emit_bullet_hit_effects 0
  24965. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  24966. death_params_ActivateObjectName 
  24967. death_params_DeadAnimName 
  24968. death_params_DestroyObjectName 
  24969. death_params_HitAnimName 
  24970. death_params_SetWhenDead 
  24971. death_params_SetWhenHit 
  24972. death_params_SoundName 
  24973. death_params_UnsetWhenDead 
  24974. death_params_UnsetWhenHit 
  24975. death_params_2 0 0 0 0 0
  24976. death_params_HitEmitSpriteName 
  24977. death_params_FallDownEmitSpriteName 
  24978. death_params_DeathAnimName 
  24979. death_params_HitGroundAnimName 
  24980. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  24981. death_params_CreateMeshOnDeath 
  24982. death_params_CreateMeshOnGroundHit 
  24983. death_params_4 0
  24984. death_params_5 0
  24985. death_params_WhichExplosions 0 0
  24986. death_params_AddSpeed 0.000000 0.000000 0.000000
  24987. death_params_DestroyOtherPause 0.000000
  24988. death_params_HandleDeathIf 
  24989. death_params_ExplosionPowerCoef 1.000000
  24990. death_params_6 0 0 0.000000 0.000000 0.000000
  24991. death_params_created_mesh_name 
  24992. death_params_smoke_generation_time 90.000000
  24993. death_params_created_mesh_disappears 0
  24994. death_params_time_to_disappear_created_mesh 0.000000
  24995. mesh_into_sprite 0 2200.000000 
  24996. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  24997. mesh_emit_sprite0_emitifset 
  24998. mesh_emit_sprite0_filename 
  24999. mesh_emit_sprite0_name1 
  25000. mesh_emit_sprite0_name2 
  25001. mesh_emit_sprite0_name3 
  25002. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25003. mesh_emit_sprite0_params3 0
  25004. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25005. mesh_emit_sprite1_emitifset 
  25006. mesh_emit_sprite1_filename 
  25007. mesh_emit_sprite1_name1 
  25008. mesh_emit_sprite1_name2 
  25009. mesh_emit_sprite1_name3 
  25010. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25011. mesh_emit_sprite1_params3 0
  25012. mesh_link_by_socket 0  
  25013. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  25014. rigid_body_phys_type 0
  25015. rigid_body_phys_collide_with_player 1
  25016. path_generation 0 64.000000 32.000000 1536.000000 2000
  25017. mesh_light_control_params 0 0
  25018. mesh_light_control_light0 
  25019. mesh_light_control_light1 
  25020. mesh_light_control_light2 
  25021. mesh_light_control_light3 
  25022. mesh_light_control_light4 
  25023. mesh_light_control_light5 
  25024. mesh_light_control_light6 
  25025.  
  25026. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  25027. name 
  25028. pesel 9726880 4734 181
  25029. xpos -2496.000000
  25030. ypos -4.000000
  25031. zpos 14528.000000
  25032. rotation_angles 0.000000 0.000000 0.000000
  25033. scaling_axis 1.000000 1.000000 1.000000
  25034. flags 13
  25035. invisible_in_game 0
  25036. invisible_in_edytor 0
  25037. flag2 0
  25038. disappear_range 2800.000000
  25039. shadow_dist 877.600281
  25040. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  25041. bezier_moving_____start_node_name 
  25042. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  25043. bezier_moving_____distance_to_calc_rotation 64.000000
  25044. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  25045. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  25046. shoot3_from_mesh 
  25047. flags_backup_for_disabling 0
  25048. is_disabled 0
  25049. light_ray 0 256.000000 538976288
  25050. mesh_action_general_opt 0 0
  25051. mesh_action_ifset 
  25052. mesh_action_default_set 
  25053. mesh_action_default_unset 
  25054. mesh_action_dest_set 
  25055. mesh_action_dest_unset 
  25056. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  25057. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25058. mesh_action_give_action_to___mesh 
  25059. mesh_action_give_action_to___delay 0.000000
  25060. mesh_action_sounds_activate 
  25061. mesh_action_sounds_deactivate 
  25062. mesh_action_sounds_range 0.000000
  25063. mesh_action_camera_position_mesh 0 
  25064. mesh_action_switch_moving_on_action 0
  25065. mesh_action_can_be_held_up 0
  25066. mesh_action_target_mesh_name 
  25067. mesh_action_set_if_pickedup 
  25068. mesh_action_set_if_ontarget 
  25069. mesh_action_general_2 0 0
  25070. mesh_action_respawn_character_name 
  25071. mesh_action_respawn_character_phase0 do_strzalu
  25072. mesh_action_respawn_character_phase1 do_strzalu
  25073. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  25074. mesh_action_general_3 0 0 0
  25075. mesh_action_take_health_away 0.000000
  25076. mesh_action_display_objective 
  25077. mesh_action_kill_object 
  25078. mesh_action_remove_objective 
  25079. mesh_action_display_hint 
  25080. mesh_action_push_object 
  25081. mesh_action_push_obj_force 0.000000
  25082. mesh_action_kill_delay 0.000000
  25083. mesh_action_set_phase_for 
  25084. mesh_action_phase_name 
  25085. mesh_action_teleport_player_here 0
  25086. mesh_action_add_mark 
  25087. mesh_action_remove_mark 
  25088. mesh_action_mark_params 3 64.000000 64.000000
  25089. mesh_action_allow_passing_blockers 
  25090. mesh_action_forbid_passing_blockers 
  25091. mesh_action_start_driving 
  25092. mesh_action_stop_driving 
  25093. mesh_action_action_if_not_set 
  25094. mesh_action_start_flying 
  25095. mesh_action_stop_flying 
  25096. mesh_action_start_rockets 
  25097. mesh_action_stop_rockets 
  25098. mesh_action_activate_ai_action 
  25099. mesh_action_play_music 
  25100. mesh_action_rotation_acceleration 0.000000
  25101. mesh_action_start_world 
  25102. mesh_action_emit_bullet_hit_effects 0
  25103. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  25104. death_params_ActivateObjectName 
  25105. death_params_DeadAnimName 
  25106. death_params_DestroyObjectName 
  25107. death_params_HitAnimName 
  25108. death_params_SetWhenDead 
  25109. death_params_SetWhenHit 
  25110. death_params_SoundName 
  25111. death_params_UnsetWhenDead 
  25112. death_params_UnsetWhenHit 
  25113. death_params_2 0 0 0 0 0
  25114. death_params_HitEmitSpriteName 
  25115. death_params_FallDownEmitSpriteName 
  25116. death_params_DeathAnimName 
  25117. death_params_HitGroundAnimName 
  25118. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  25119. death_params_CreateMeshOnDeath 
  25120. death_params_CreateMeshOnGroundHit 
  25121. death_params_4 0
  25122. death_params_5 0
  25123. death_params_WhichExplosions 0 0
  25124. death_params_AddSpeed 0.000000 0.000000 0.000000
  25125. death_params_DestroyOtherPause 0.000000
  25126. death_params_HandleDeathIf 
  25127. death_params_ExplosionPowerCoef 1.000000
  25128. death_params_6 0 0 0.000000 0.000000 0.000000
  25129. death_params_created_mesh_name 
  25130. death_params_smoke_generation_time 90.000000
  25131. death_params_created_mesh_disappears 0
  25132. death_params_time_to_disappear_created_mesh 0.000000
  25133. mesh_into_sprite 0 2200.000000 
  25134. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25135. mesh_emit_sprite0_emitifset 
  25136. mesh_emit_sprite0_filename 
  25137. mesh_emit_sprite0_name1 
  25138. mesh_emit_sprite0_name2 
  25139. mesh_emit_sprite0_name3 
  25140. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25141. mesh_emit_sprite0_params3 0
  25142. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25143. mesh_emit_sprite1_emitifset 
  25144. mesh_emit_sprite1_filename 
  25145. mesh_emit_sprite1_name1 
  25146. mesh_emit_sprite1_name2 
  25147. mesh_emit_sprite1_name3 
  25148. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25149. mesh_emit_sprite1_params3 0
  25150. mesh_link_by_socket 0  
  25151. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  25152. rigid_body_phys_type 0
  25153. rigid_body_phys_collide_with_player 1
  25154. path_generation 0 64.000000 32.000000 1536.000000 2000
  25155. mesh_light_control_params 0 0
  25156. mesh_light_control_light0 
  25157. mesh_light_control_light1 
  25158. mesh_light_control_light2 
  25159. mesh_light_control_light3 
  25160. mesh_light_control_light4 
  25161. mesh_light_control_light5 
  25162. mesh_light_control_light6 
  25163.  
  25164. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  25165. name 
  25166. pesel 9726886 53 182
  25167. xpos -1888.000000
  25168. ypos 32.000000
  25169. zpos 14528.000000
  25170. rotation_angles 0.000000 0.000000 0.000000
  25171. scaling_axis 1.000000 1.000000 1.000000
  25172. flags 13
  25173. invisible_in_game 0
  25174. invisible_in_edytor 0
  25175. flag2 0
  25176. disappear_range 2800.000000
  25177. shadow_dist 877.600281
  25178. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  25179. bezier_moving_____start_node_name 
  25180. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  25181. bezier_moving_____distance_to_calc_rotation 64.000000
  25182. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  25183. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  25184. shoot3_from_mesh 
  25185. flags_backup_for_disabling 0
  25186. is_disabled 0
  25187. light_ray 0 256.000000 538976288
  25188. mesh_action_general_opt 0 0
  25189. mesh_action_ifset 
  25190. mesh_action_default_set 
  25191. mesh_action_default_unset 
  25192. mesh_action_dest_set 
  25193. mesh_action_dest_unset 
  25194. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  25195. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25196. mesh_action_give_action_to___mesh 
  25197. mesh_action_give_action_to___delay 0.000000
  25198. mesh_action_sounds_activate 
  25199. mesh_action_sounds_deactivate 
  25200. mesh_action_sounds_range 0.000000
  25201. mesh_action_camera_position_mesh 0 
  25202. mesh_action_switch_moving_on_action 0
  25203. mesh_action_can_be_held_up 0
  25204. mesh_action_target_mesh_name 
  25205. mesh_action_set_if_pickedup 
  25206. mesh_action_set_if_ontarget 
  25207. mesh_action_general_2 0 0
  25208. mesh_action_respawn_character_name 
  25209. mesh_action_respawn_character_phase0 do_strzalu
  25210. mesh_action_respawn_character_phase1 do_strzalu
  25211. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  25212. mesh_action_general_3 0 0 0
  25213. mesh_action_take_health_away 0.000000
  25214. mesh_action_display_objective 
  25215. mesh_action_kill_object 
  25216. mesh_action_remove_objective 
  25217. mesh_action_display_hint 
  25218. mesh_action_push_object 
  25219. mesh_action_push_obj_force 0.000000
  25220. mesh_action_kill_delay 0.000000
  25221. mesh_action_set_phase_for 
  25222. mesh_action_phase_name 
  25223. mesh_action_teleport_player_here 0
  25224. mesh_action_add_mark 
  25225. mesh_action_remove_mark 
  25226. mesh_action_mark_params 3 64.000000 64.000000
  25227. mesh_action_allow_passing_blockers 
  25228. mesh_action_forbid_passing_blockers 
  25229. mesh_action_start_driving 
  25230. mesh_action_stop_driving 
  25231. mesh_action_action_if_not_set 
  25232. mesh_action_start_flying 
  25233. mesh_action_stop_flying 
  25234. mesh_action_start_rockets 
  25235. mesh_action_stop_rockets 
  25236. mesh_action_activate_ai_action 
  25237. mesh_action_play_music 
  25238. mesh_action_rotation_acceleration 0.000000
  25239. mesh_action_start_world 
  25240. mesh_action_emit_bullet_hit_effects 0
  25241. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  25242. death_params_ActivateObjectName 
  25243. death_params_DeadAnimName 
  25244. death_params_DestroyObjectName 
  25245. death_params_HitAnimName 
  25246. death_params_SetWhenDead 
  25247. death_params_SetWhenHit 
  25248. death_params_SoundName 
  25249. death_params_UnsetWhenDead 
  25250. death_params_UnsetWhenHit 
  25251. death_params_2 0 0 0 0 0
  25252. death_params_HitEmitSpriteName 
  25253. death_params_FallDownEmitSpriteName 
  25254. death_params_DeathAnimName 
  25255. death_params_HitGroundAnimName 
  25256. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  25257. death_params_CreateMeshOnDeath 
  25258. death_params_CreateMeshOnGroundHit 
  25259. death_params_4 0
  25260. death_params_5 0
  25261. death_params_WhichExplosions 0 0
  25262. death_params_AddSpeed 0.000000 0.000000 0.000000
  25263. death_params_DestroyOtherPause 0.000000
  25264. death_params_HandleDeathIf 
  25265. death_params_ExplosionPowerCoef 1.000000
  25266. death_params_6 0 0 0.000000 0.000000 0.000000
  25267. death_params_created_mesh_name 
  25268. death_params_smoke_generation_time 90.000000
  25269. death_params_created_mesh_disappears 0
  25270. death_params_time_to_disappear_created_mesh 0.000000
  25271. mesh_into_sprite 0 2200.000000 
  25272. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25273. mesh_emit_sprite0_emitifset 
  25274. mesh_emit_sprite0_filename 
  25275. mesh_emit_sprite0_name1 
  25276. mesh_emit_sprite0_name2 
  25277. mesh_emit_sprite0_name3 
  25278. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25279. mesh_emit_sprite0_params3 0
  25280. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25281. mesh_emit_sprite1_emitifset 
  25282. mesh_emit_sprite1_filename 
  25283. mesh_emit_sprite1_name1 
  25284. mesh_emit_sprite1_name2 
  25285. mesh_emit_sprite1_name3 
  25286. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25287. mesh_emit_sprite1_params3 0
  25288. mesh_link_by_socket 0  
  25289. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  25290. rigid_body_phys_type 0
  25291. rigid_body_phys_collide_with_player 1
  25292. path_generation 0 64.000000 32.000000 1536.000000 2000
  25293. mesh_light_control_params 0 0
  25294. mesh_light_control_light0 
  25295. mesh_light_control_light1 
  25296. mesh_light_control_light2 
  25297. mesh_light_control_light3 
  25298. mesh_light_control_light4 
  25299. mesh_light_control_light5 
  25300. mesh_light_control_light6 
  25301.  
  25302. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  25303. name 
  25304. pesel 9726890 1999 183
  25305. xpos -2240.000000
  25306. ypos 8.000000
  25307. zpos 14336.000000
  25308. rotation_angles 0.000000 30.000000 0.000000
  25309. scaling_axis 1.000000 1.000000 1.000000
  25310. flags 13
  25311. invisible_in_game 0
  25312. invisible_in_edytor 0
  25313. flag2 0
  25314. disappear_range 2800.000000
  25315. shadow_dist 877.600281
  25316. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  25317. bezier_moving_____start_node_name 
  25318. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  25319. bezier_moving_____distance_to_calc_rotation 64.000000
  25320. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  25321. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  25322. shoot3_from_mesh 
  25323. flags_backup_for_disabling 0
  25324. is_disabled 0
  25325. light_ray 0 256.000000 538976288
  25326. mesh_action_general_opt 0 0
  25327. mesh_action_ifset 
  25328. mesh_action_default_set 
  25329. mesh_action_default_unset 
  25330. mesh_action_dest_set 
  25331. mesh_action_dest_unset 
  25332. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  25333. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25334. mesh_action_give_action_to___mesh 
  25335. mesh_action_give_action_to___delay 0.000000
  25336. mesh_action_sounds_activate 
  25337. mesh_action_sounds_deactivate 
  25338. mesh_action_sounds_range 0.000000
  25339. mesh_action_camera_position_mesh 0 
  25340. mesh_action_switch_moving_on_action 0
  25341. mesh_action_can_be_held_up 0
  25342. mesh_action_target_mesh_name 
  25343. mesh_action_set_if_pickedup 
  25344. mesh_action_set_if_ontarget 
  25345. mesh_action_general_2 0 0
  25346. mesh_action_respawn_character_name 
  25347. mesh_action_respawn_character_phase0 do_strzalu
  25348. mesh_action_respawn_character_phase1 do_strzalu
  25349. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  25350. mesh_action_general_3 0 0 0
  25351. mesh_action_take_health_away 0.000000
  25352. mesh_action_display_objective 
  25353. mesh_action_kill_object 
  25354. mesh_action_remove_objective 
  25355. mesh_action_display_hint 
  25356. mesh_action_push_object 
  25357. mesh_action_push_obj_force 0.000000
  25358. mesh_action_kill_delay 0.000000
  25359. mesh_action_set_phase_for 
  25360. mesh_action_phase_name 
  25361. mesh_action_teleport_player_here 0
  25362. mesh_action_add_mark 
  25363. mesh_action_remove_mark 
  25364. mesh_action_mark_params 3 64.000000 64.000000
  25365. mesh_action_allow_passing_blockers 
  25366. mesh_action_forbid_passing_blockers 
  25367. mesh_action_start_driving 
  25368. mesh_action_stop_driving 
  25369. mesh_action_action_if_not_set 
  25370. mesh_action_start_flying 
  25371. mesh_action_stop_flying 
  25372. mesh_action_start_rockets 
  25373. mesh_action_stop_rockets 
  25374. mesh_action_activate_ai_action 
  25375. mesh_action_play_music 
  25376. mesh_action_rotation_acceleration 0.000000
  25377. mesh_action_start_world 
  25378. mesh_action_emit_bullet_hit_effects 0
  25379. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  25380. death_params_ActivateObjectName 
  25381. death_params_DeadAnimName 
  25382. death_params_DestroyObjectName 
  25383. death_params_HitAnimName 
  25384. death_params_SetWhenDead 
  25385. death_params_SetWhenHit 
  25386. death_params_SoundName 
  25387. death_params_UnsetWhenDead 
  25388. death_params_UnsetWhenHit 
  25389. death_params_2 0 0 0 0 0
  25390. death_params_HitEmitSpriteName 
  25391. death_params_FallDownEmitSpriteName 
  25392. death_params_DeathAnimName 
  25393. death_params_HitGroundAnimName 
  25394. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  25395. death_params_CreateMeshOnDeath 
  25396. death_params_CreateMeshOnGroundHit 
  25397. death_params_4 0
  25398. death_params_5 0
  25399. death_params_WhichExplosions 0 0
  25400. death_params_AddSpeed 0.000000 0.000000 0.000000
  25401. death_params_DestroyOtherPause 0.000000
  25402. death_params_HandleDeathIf 
  25403. death_params_ExplosionPowerCoef 1.000000
  25404. death_params_6 0 0 0.000000 0.000000 0.000000
  25405. death_params_created_mesh_name 
  25406. death_params_smoke_generation_time 90.000000
  25407. death_params_created_mesh_disappears 0
  25408. death_params_time_to_disappear_created_mesh 0.000000
  25409. mesh_into_sprite 0 2200.000000 
  25410. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25411. mesh_emit_sprite0_emitifset 
  25412. mesh_emit_sprite0_filename 
  25413. mesh_emit_sprite0_name1 
  25414. mesh_emit_sprite0_name2 
  25415. mesh_emit_sprite0_name3 
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  25417. mesh_emit_sprite0_params3 0
  25418. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  25420. mesh_emit_sprite1_filename 
  25421. mesh_emit_sprite1_name1 
  25422. mesh_emit_sprite1_name2 
  25423. mesh_emit_sprite1_name3 
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  25427. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  25431. mesh_light_control_params 0 0
  25432. mesh_light_control_light0 
  25433. mesh_light_control_light1 
  25434. mesh_light_control_light2 
  25435. mesh_light_control_light3 
  25436. mesh_light_control_light4 
  25437. mesh_light_control_light5 
  25438. mesh_light_control_light6 
  25439.  
  25440. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
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  25452. disappear_range 2800.000000
  25453. shadow_dist 877.600281
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  25456. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
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  25460. shoot3_from_mesh 
  25461. flags_backup_for_disabling 0
  25462. is_disabled 0
  25463. light_ray 0 256.000000 538976288
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  25466. mesh_action_default_set 
  25467. mesh_action_default_unset 
  25468. mesh_action_dest_set 
  25469. mesh_action_dest_unset 
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  25471. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25472. mesh_action_give_action_to___mesh 
  25473. mesh_action_give_action_to___delay 0.000000
  25474. mesh_action_sounds_activate 
  25475. mesh_action_sounds_deactivate 
  25476. mesh_action_sounds_range 0.000000
  25477. mesh_action_camera_position_mesh 0 
  25478. mesh_action_switch_moving_on_action 0
  25479. mesh_action_can_be_held_up 0
  25480. mesh_action_target_mesh_name 
  25481. mesh_action_set_if_pickedup 
  25482. mesh_action_set_if_ontarget 
  25483. mesh_action_general_2 0 0
  25484. mesh_action_respawn_character_name 
  25485. mesh_action_respawn_character_phase0 do_strzalu
  25486. mesh_action_respawn_character_phase1 do_strzalu
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  25488. mesh_action_general_3 0 0 0
  25489. mesh_action_take_health_away 0.000000
  25490. mesh_action_display_objective 
  25491. mesh_action_kill_object 
  25492. mesh_action_remove_objective 
  25493. mesh_action_display_hint 
  25494. mesh_action_push_object 
  25495. mesh_action_push_obj_force 0.000000
  25496. mesh_action_kill_delay 0.000000
  25497. mesh_action_set_phase_for 
  25498. mesh_action_phase_name 
  25499. mesh_action_teleport_player_here 0
  25500. mesh_action_add_mark 
  25501. mesh_action_remove_mark 
  25502. mesh_action_mark_params 3 64.000000 64.000000
  25503. mesh_action_allow_passing_blockers 
  25504. mesh_action_forbid_passing_blockers 
  25505. mesh_action_start_driving 
  25506. mesh_action_stop_driving 
  25507. mesh_action_action_if_not_set 
  25508. mesh_action_start_flying 
  25509. mesh_action_stop_flying 
  25510. mesh_action_start_rockets 
  25511. mesh_action_stop_rockets 
  25512. mesh_action_activate_ai_action 
  25513. mesh_action_play_music 
  25514. mesh_action_rotation_acceleration 0.000000
  25515. mesh_action_start_world 
  25516. mesh_action_emit_bullet_hit_effects 0
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  25518. death_params_ActivateObjectName 
  25519. death_params_DeadAnimName 
  25520. death_params_DestroyObjectName 
  25521. death_params_HitAnimName 
  25522. death_params_SetWhenDead 
  25523. death_params_SetWhenHit 
  25524. death_params_SoundName 
  25525. death_params_UnsetWhenDead 
  25526. death_params_UnsetWhenHit 
  25527. death_params_2 0 0 0 0 0
  25528. death_params_HitEmitSpriteName 
  25529. death_params_FallDownEmitSpriteName 
  25530. death_params_DeathAnimName 
  25531. death_params_HitGroundAnimName 
  25532. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  25533. death_params_CreateMeshOnDeath 
  25534. death_params_CreateMeshOnGroundHit 
  25535. death_params_4 0
  25536. death_params_5 0
  25537. death_params_WhichExplosions 0 0
  25538. death_params_AddSpeed 0.000000 0.000000 0.000000
  25539. death_params_DestroyOtherPause 0.000000
  25540. death_params_HandleDeathIf 
  25541. death_params_ExplosionPowerCoef 1.000000
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  25543. death_params_created_mesh_name 
  25544. death_params_smoke_generation_time 90.000000
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  25546. death_params_time_to_disappear_created_mesh 0.000000
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  25548. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  25550. mesh_emit_sprite0_filename 
  25551. mesh_emit_sprite0_name1 
  25552. mesh_emit_sprite0_name2 
  25553. mesh_emit_sprite0_name3 
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  25558. mesh_emit_sprite1_filename 
  25559. mesh_emit_sprite1_name1 
  25560. mesh_emit_sprite1_name2 
  25561. mesh_emit_sprite1_name3 
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  25564. mesh_link_by_socket 0  
  25565. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  25566. rigid_body_phys_type 0
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  25568. path_generation 0 64.000000 32.000000 1536.000000 2000
  25569. mesh_light_control_params 0 0
  25570. mesh_light_control_light0 
  25571. mesh_light_control_light1 
  25572. mesh_light_control_light2 
  25573. mesh_light_control_light3 
  25574. mesh_light_control_light4 
  25575. mesh_light_control_light5 
  25576. mesh_light_control_light6 
  25577.  
  25578. mesh prefabs\drzewa\sosna03\sosna03_pien.X 0
  25579. name 
  25580. pesel 9726898 27938 185
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  25582. ypos -24.000000
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  25588. invisible_in_edytor 0
  25589. flag2 0
  25590. disappear_range 2800.000000
  25591. shadow_dist 877.600281
  25592. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  25593. bezier_moving_____start_node_name 
  25594. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  25595. bezier_moving_____distance_to_calc_rotation 64.000000
  25596. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  25597. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  25598. shoot3_from_mesh 
  25599. flags_backup_for_disabling 0
  25600. is_disabled 0
  25601. light_ray 0 256.000000 538976288
  25602. mesh_action_general_opt 0 0
  25603. mesh_action_ifset 
  25604. mesh_action_default_set 
  25605. mesh_action_default_unset 
  25606. mesh_action_dest_set 
  25607. mesh_action_dest_unset 
  25608. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  25609. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25610. mesh_action_give_action_to___mesh 
  25611. mesh_action_give_action_to___delay 0.000000
  25612. mesh_action_sounds_activate 
  25613. mesh_action_sounds_deactivate 
  25614. mesh_action_sounds_range 0.000000
  25615. mesh_action_camera_position_mesh 0 
  25616. mesh_action_switch_moving_on_action 0
  25617. mesh_action_can_be_held_up 0
  25618. mesh_action_target_mesh_name 
  25619. mesh_action_set_if_pickedup 
  25620. mesh_action_set_if_ontarget 
  25621. mesh_action_general_2 0 0
  25622. mesh_action_respawn_character_name 
  25623. mesh_action_respawn_character_phase0 do_strzalu
  25624. mesh_action_respawn_character_phase1 do_strzalu
  25625. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  25626. mesh_action_general_3 0 0 0
  25627. mesh_action_take_health_away 0.000000
  25628. mesh_action_display_objective 
  25629. mesh_action_kill_object 
  25630. mesh_action_remove_objective 
  25631. mesh_action_display_hint 
  25632. mesh_action_push_object 
  25633. mesh_action_push_obj_force 0.000000
  25634. mesh_action_kill_delay 0.000000
  25635. mesh_action_set_phase_for 
  25636. mesh_action_phase_name 
  25637. mesh_action_teleport_player_here 0
  25638. mesh_action_add_mark 
  25639. mesh_action_remove_mark 
  25640. mesh_action_mark_params 3 64.000000 64.000000
  25641. mesh_action_allow_passing_blockers 
  25642. mesh_action_forbid_passing_blockers 
  25643. mesh_action_start_driving 
  25644. mesh_action_stop_driving 
  25645. mesh_action_action_if_not_set 
  25646. mesh_action_start_flying 
  25647. mesh_action_stop_flying 
  25648. mesh_action_start_rockets 
  25649. mesh_action_stop_rockets 
  25650. mesh_action_activate_ai_action 
  25651. mesh_action_play_music 
  25652. mesh_action_rotation_acceleration 0.000000
  25653. mesh_action_start_world 
  25654. mesh_action_emit_bullet_hit_effects 0
  25655. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  25656. death_params_ActivateObjectName 
  25657. death_params_DeadAnimName 
  25658. death_params_DestroyObjectName 
  25659. death_params_HitAnimName 
  25660. death_params_SetWhenDead 
  25661. death_params_SetWhenHit 
  25662. death_params_SoundName 
  25663. death_params_UnsetWhenDead 
  25664. death_params_UnsetWhenHit 
  25665. death_params_2 0 0 0 0 0
  25666. death_params_HitEmitSpriteName 
  25667. death_params_FallDownEmitSpriteName 
  25668. death_params_DeathAnimName 
  25669. death_params_HitGroundAnimName 
  25670. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  25671. death_params_CreateMeshOnDeath 
  25672. death_params_CreateMeshOnGroundHit 
  25673. death_params_4 0
  25674. death_params_5 0
  25675. death_params_WhichExplosions 0 0
  25676. death_params_AddSpeed 0.000000 0.000000 0.000000
  25677. death_params_DestroyOtherPause 0.000000
  25678. death_params_HandleDeathIf 
  25679. death_params_ExplosionPowerCoef 1.000000
  25680. death_params_6 0 0 0.000000 0.000000 0.000000
  25681. death_params_created_mesh_name 
  25682. death_params_smoke_generation_time 90.000000
  25683. death_params_created_mesh_disappears 0
  25684. death_params_time_to_disappear_created_mesh 0.000000
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  25686. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  25688. mesh_emit_sprite0_filename 
  25689. mesh_emit_sprite0_name1 
  25690. mesh_emit_sprite0_name2 
  25691. mesh_emit_sprite0_name3 
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  25696. mesh_emit_sprite1_filename 
  25697. mesh_emit_sprite1_name1 
  25698. mesh_emit_sprite1_name2 
  25699. mesh_emit_sprite1_name3 
  25700. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  25702. mesh_link_by_socket 0  
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  25704. rigid_body_phys_type 0
  25705. rigid_body_phys_collide_with_player 1
  25706. path_generation 0 64.000000 32.000000 1536.000000 2000
  25707. mesh_light_control_params 0 0
  25708. mesh_light_control_light0 
  25709. mesh_light_control_light1 
  25710. mesh_light_control_light2 
  25711. mesh_light_control_light3 
  25712. mesh_light_control_light4 
  25713. mesh_light_control_light5 
  25714. mesh_light_control_light6 
  25715.  
  25716. mesh prefabs\drzewa\krzew01\krzew01.x 1
  25717. name 
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  25726. invisible_in_edytor 0
  25727. flag2 0
  25728. disappear_range 0.000000
  25729. shadow_dist 320.000000
  25730. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  25731. bezier_moving_____start_node_name 
  25732. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  25733. bezier_moving_____distance_to_calc_rotation 64.000000
  25734. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  25735. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  25736. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  25737. shoot3_from_mesh 
  25738. flags_backup_for_disabling 0
  25739. is_disabled 0
  25740. light_ray 0 256.000000 538976288
  25741. mesh_action_general_opt 0 0
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  25743. mesh_action_default_set 
  25744. mesh_action_default_unset 
  25745. mesh_action_dest_set 
  25746. mesh_action_dest_unset 
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  25748. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25749. mesh_action_give_action_to___mesh 
  25750. mesh_action_give_action_to___delay 0.000000
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  25752. mesh_action_sounds_deactivate 
  25753. mesh_action_sounds_range 0.000000
  25754. mesh_action_camera_position_mesh 0 
  25755. mesh_action_switch_moving_on_action 0
  25756. mesh_action_can_be_held_up 0
  25757. mesh_action_target_mesh_name 
  25758. mesh_action_set_if_pickedup 
  25759. mesh_action_set_if_ontarget 
  25760. mesh_action_general_2 0 0
  25761. mesh_action_respawn_character_name 
  25762. mesh_action_respawn_character_phase0 do_strzalu
  25763. mesh_action_respawn_character_phase1 do_strzalu
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  25765. mesh_action_general_3 0 0 0
  25766. mesh_action_take_health_away 0.000000
  25767. mesh_action_display_objective 
  25768. mesh_action_kill_object 
  25769. mesh_action_remove_objective 
  25770. mesh_action_display_hint 
  25771. mesh_action_push_object 
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  25773. mesh_action_kill_delay 0.000000
  25774. mesh_action_set_phase_for 
  25775. mesh_action_phase_name 
  25776. mesh_action_teleport_player_here 0
  25777. mesh_action_add_mark 
  25778. mesh_action_remove_mark 
  25779. mesh_action_mark_params 3 64.000000 64.000000
  25780. mesh_action_allow_passing_blockers 
  25781. mesh_action_forbid_passing_blockers 
  25782. mesh_action_start_driving 
  25783. mesh_action_stop_driving 
  25784. mesh_action_action_if_not_set 
  25785. mesh_action_start_flying 
  25786. mesh_action_stop_flying 
  25787. mesh_action_start_rockets 
  25788. mesh_action_stop_rockets 
  25789. mesh_action_activate_ai_action 
  25790. mesh_action_play_music 
  25791. mesh_action_rotation_acceleration 0.000000
  25792. mesh_action_start_world 
  25793. mesh_action_emit_bullet_hit_effects 0
  25794. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  25796. death_params_DeadAnimName 
  25797. death_params_DestroyObjectName 
  25798. death_params_HitAnimName 
  25799. death_params_SetWhenDead 
  25800. death_params_SetWhenHit 
  25801. death_params_SoundName 
  25802. death_params_UnsetWhenDead 
  25803. death_params_UnsetWhenHit 
  25804. death_params_2 0 0 0 0 0
  25805. death_params_HitEmitSpriteName 
  25806. death_params_FallDownEmitSpriteName 
  25807. death_params_DeathAnimName 
  25808. death_params_HitGroundAnimName 
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  25811. death_params_CreateMeshOnGroundHit 
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  25813. death_params_5 0
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  25815. death_params_AddSpeed 0.000000 0.000000 0.000000
  25816. death_params_DestroyOtherPause 0.000000
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  25821. death_params_smoke_generation_time 90.000000
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  25823. death_params_time_to_disappear_created_mesh 0.000000
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  25827. mesh_emit_sprite0_filename 
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  25829. mesh_emit_sprite0_name2 
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  25835. mesh_emit_sprite1_filename 
  25836. mesh_emit_sprite1_name1 
  25837. mesh_emit_sprite1_name2 
  25838. mesh_emit_sprite1_name3 
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  25846. mesh_light_control_params 0 0
  25847. mesh_light_control_light0 
  25848. mesh_light_control_light1 
  25849. mesh_light_control_light2 
  25850. mesh_light_control_light3 
  25851. mesh_light_control_light4 
  25852. mesh_light_control_light5 
  25853. mesh_light_control_light6 
  25854.  
  25855. mesh prefabs\drzewa\brzoza02\brzoza02_korona.X 0
  25856. name 
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  25875. shoot3_from_mesh 
  25876. flags_backup_for_disabling 0
  25877. is_disabled 0
  25878. light_ray 0 256.000000 538976288
  25879. mesh_action_general_opt 0 0
  25880. mesh_action_ifset 
  25881. mesh_action_default_set 
  25882. mesh_action_default_unset 
  25883. mesh_action_dest_set 
  25884. mesh_action_dest_unset 
  25885. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  25886. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  25887. mesh_action_give_action_to___mesh 
  25888. mesh_action_give_action_to___delay 0.000000
  25889. mesh_action_sounds_activate 
  25890. mesh_action_sounds_deactivate 
  25891. mesh_action_sounds_range 0.000000
  25892. mesh_action_camera_position_mesh 0 
  25893. mesh_action_switch_moving_on_action 0
  25894. mesh_action_can_be_held_up 0
  25895. mesh_action_target_mesh_name 
  25896. mesh_action_set_if_pickedup 
  25897. mesh_action_set_if_ontarget 
  25898. mesh_action_general_2 0 0
  25899. mesh_action_respawn_character_name 
  25900. mesh_action_respawn_character_phase0 do_strzalu
  25901. mesh_action_respawn_character_phase1 do_strzalu
  25902. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  25903. mesh_action_general_3 0 0 0
  25904. mesh_action_take_health_away 0.000000
  25905. mesh_action_display_objective 
  25906. mesh_action_kill_object 
  25907. mesh_action_remove_objective 
  25908. mesh_action_display_hint 
  25909. mesh_action_push_object 
  25910. mesh_action_push_obj_force 0.000000
  25911. mesh_action_kill_delay 0.000000
  25912. mesh_action_set_phase_for 
  25913. mesh_action_phase_name 
  25914. mesh_action_teleport_player_here 0
  25915. mesh_action_add_mark 
  25916. mesh_action_remove_mark 
  25917. mesh_action_mark_params 3 64.000000 64.000000
  25918. mesh_action_allow_passing_blockers 
  25919. mesh_action_forbid_passing_blockers 
  25920. mesh_action_start_driving 
  25921. mesh_action_stop_driving 
  25922. mesh_action_action_if_not_set 
  25923. mesh_action_start_flying 
  25924. mesh_action_stop_flying 
  25925. mesh_action_start_rockets 
  25926. mesh_action_stop_rockets 
  25927. mesh_action_activate_ai_action 
  25928. mesh_action_play_music 
  25929. mesh_action_rotation_acceleration 0.000000
  25930. mesh_action_start_world 
  25931. mesh_action_emit_bullet_hit_effects 0
  25932. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  25933. death_params_ActivateObjectName 
  25934. death_params_DeadAnimName 
  25935. death_params_DestroyObjectName 
  25936. death_params_HitAnimName 
  25937. death_params_SetWhenDead 
  25938. death_params_SetWhenHit 
  25939. death_params_SoundName 
  25940. death_params_UnsetWhenDead 
  25941. death_params_UnsetWhenHit 
  25942. death_params_2 0 0 0 0 0
  25943. death_params_HitEmitSpriteName 
  25944. death_params_FallDownEmitSpriteName 
  25945. death_params_DeathAnimName 
  25946. death_params_HitGroundAnimName 
  25947. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  25948. death_params_CreateMeshOnDeath 
  25949. death_params_CreateMeshOnGroundHit 
  25950. death_params_4 0
  25951. death_params_5 0
  25952. death_params_WhichExplosions 0 0
  25953. death_params_AddSpeed 0.000000 0.000000 0.000000
  25954. death_params_DestroyOtherPause 0.000000
  25955. death_params_HandleDeathIf 
  25956. death_params_ExplosionPowerCoef 1.000000
  25957. death_params_6 0 0 0.000000 0.000000 0.000000
  25958. death_params_created_mesh_name 
  25959. death_params_smoke_generation_time 90.000000
  25960. death_params_created_mesh_disappears 0
  25961. death_params_time_to_disappear_created_mesh 0.000000
  25962. mesh_into_sprite 1 2800.000000 textures\sprajty\drzewa\spr_brzoza02.tga
  25963. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25964. mesh_emit_sprite0_emitifset 
  25965. mesh_emit_sprite0_filename 
  25966. mesh_emit_sprite0_name1 
  25967. mesh_emit_sprite0_name2 
  25968. mesh_emit_sprite0_name3 
  25969. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25970. mesh_emit_sprite0_params3 0
  25971. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  25972. mesh_emit_sprite1_emitifset 
  25973. mesh_emit_sprite1_filename 
  25974. mesh_emit_sprite1_name1 
  25975. mesh_emit_sprite1_name2 
  25976. mesh_emit_sprite1_name3 
  25977. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  25978. mesh_emit_sprite1_params3 0
  25979. mesh_link_by_socket 0  
  25980. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  25981. rigid_body_phys_type 0
  25982. rigid_body_phys_collide_with_player 1
  25983. path_generation 0 64.000000 32.000000 1536.000000 2000
  25984. mesh_light_control_params 0 0
  25985. mesh_light_control_light0 
  25986. mesh_light_control_light1 
  25987. mesh_light_control_light2 
  25988. mesh_light_control_light3 
  25989. mesh_light_control_light4 
  25990. mesh_light_control_light5 
  25991. mesh_light_control_light6 
  25992.  
  25993. mesh prefabs\drzewa\brzoza02\brzoza02_korona.X 0
  25994. name 
  25995. pesel 9726914 18127 188
  25996. xpos -3328.000000
  25997. ypos -63.705185
  25998. zpos 12800.000000
  25999. rotation_angles 0.000000 0.000000 0.000000
  26000. scaling_axis 1.000000 1.000000 1.000000
  26001. flags 13
  26002. invisible_in_game 0
  26003. invisible_in_edytor 0
  26004. flag2 0
  26005. disappear_range 0.000000
  26006. shadow_dist 880.930542
  26007. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  26008. bezier_moving_____start_node_name 
  26009. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  26010. bezier_moving_____distance_to_calc_rotation 64.000000
  26011. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  26012. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  26013. shoot3_from_mesh 
  26014. flags_backup_for_disabling 0
  26015. is_disabled 0
  26016. light_ray 0 256.000000 538976288
  26017. mesh_action_general_opt 0 0
  26018. mesh_action_ifset 
  26019. mesh_action_default_set 
  26020. mesh_action_default_unset 
  26021. mesh_action_dest_set 
  26022. mesh_action_dest_unset 
  26023. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  26024. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  26025. mesh_action_give_action_to___mesh 
  26026. mesh_action_give_action_to___delay 0.000000
  26027. mesh_action_sounds_activate 
  26028. mesh_action_sounds_deactivate 
  26029. mesh_action_sounds_range 0.000000
  26030. mesh_action_camera_position_mesh 0 
  26031. mesh_action_switch_moving_on_action 0
  26032. mesh_action_can_be_held_up 0
  26033. mesh_action_target_mesh_name 
  26034. mesh_action_set_if_pickedup 
  26035. mesh_action_set_if_ontarget 
  26036. mesh_action_general_2 0 0
  26037. mesh_action_respawn_character_name 
  26038. mesh_action_respawn_character_phase0 do_strzalu
  26039. mesh_action_respawn_character_phase1 do_strzalu
  26040. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  26041. mesh_action_general_3 0 0 0
  26042. mesh_action_take_health_away 0.000000
  26043. mesh_action_display_objective 
  26044. mesh_action_kill_object 
  26045. mesh_action_remove_objective 
  26046. mesh_action_display_hint 
  26047. mesh_action_push_object 
  26048. mesh_action_push_obj_force 0.000000
  26049. mesh_action_kill_delay 0.000000
  26050. mesh_action_set_phase_for 
  26051. mesh_action_phase_name 
  26052. mesh_action_teleport_player_here 0
  26053. mesh_action_add_mark 
  26054. mesh_action_remove_mark 
  26055. mesh_action_mark_params 3 64.000000 64.000000
  26056. mesh_action_allow_passing_blockers 
  26057. mesh_action_forbid_passing_blockers 
  26058. mesh_action_start_driving 
  26059. mesh_action_stop_driving 
  26060. mesh_action_action_if_not_set 
  26061. mesh_action_start_flying 
  26062. mesh_action_stop_flying 
  26063. mesh_action_start_rockets 
  26064. mesh_action_stop_rockets 
  26065. mesh_action_activate_ai_action 
  26066. mesh_action_play_music 
  26067. mesh_action_rotation_acceleration 0.000000
  26068. mesh_action_start_world 
  26069. mesh_action_emit_bullet_hit_effects 0
  26070. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  26071. death_params_ActivateObjectName 
  26072. death_params_DeadAnimName 
  26073. death_params_DestroyObjectName 
  26074. death_params_HitAnimName 
  26075. death_params_SetWhenDead 
  26076. death_params_SetWhenHit 
  26077. death_params_SoundName 
  26078. death_params_UnsetWhenDead 
  26079. death_params_UnsetWhenHit 
  26080. death_params_2 0 0 0 0 0
  26081. death_params_HitEmitSpriteName 
  26082. death_params_FallDownEmitSpriteName 
  26083. death_params_DeathAnimName 
  26084. death_params_HitGroundAnimName 
  26085. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  26086. death_params_CreateMeshOnDeath 
  26087. death_params_CreateMeshOnGroundHit 
  26088. death_params_4 0
  26089. death_params_5 0
  26090. death_params_WhichExplosions 0 0
  26091. death_params_AddSpeed 0.000000 0.000000 0.000000
  26092. death_params_DestroyOtherPause 0.000000
  26093. death_params_HandleDeathIf 
  26094. death_params_ExplosionPowerCoef 1.000000
  26095. death_params_6 0 0 0.000000 0.000000 0.000000
  26096. death_params_created_mesh_name 
  26097. death_params_smoke_generation_time 90.000000
  26098. death_params_created_mesh_disappears 0
  26099. death_params_time_to_disappear_created_mesh 0.000000
  26100. mesh_into_sprite 1 2800.000000 textures\sprajty\drzewa\spr_brzoza02.tga
  26101. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26102. mesh_emit_sprite0_emitifset 
  26103. mesh_emit_sprite0_filename 
  26104. mesh_emit_sprite0_name1 
  26105. mesh_emit_sprite0_name2 
  26106. mesh_emit_sprite0_name3 
  26107. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26108. mesh_emit_sprite0_params3 0
  26109. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26110. mesh_emit_sprite1_emitifset 
  26111. mesh_emit_sprite1_filename 
  26112. mesh_emit_sprite1_name1 
  26113. mesh_emit_sprite1_name2 
  26114. mesh_emit_sprite1_name3 
  26115. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26116. mesh_emit_sprite1_params3 0
  26117. mesh_link_by_socket 0  
  26118. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  26119. rigid_body_phys_type 0
  26120. rigid_body_phys_collide_with_player 1
  26121. path_generation 0 64.000000 32.000000 1536.000000 2000
  26122. mesh_light_control_params 0 0
  26123. mesh_light_control_light0 
  26124. mesh_light_control_light1 
  26125. mesh_light_control_light2 
  26126. mesh_light_control_light3 
  26127. mesh_light_control_light4 
  26128. mesh_light_control_light5 
  26129. mesh_light_control_light6 
  26130.  
  26131. mesh prefabs\drzewa\brzoza02\brzoza02_pien.X 0
  26132. name 
  26133. pesel 9726918 467 189
  26134. xpos -3520.000000
  26135. ypos -55.705185
  26136. zpos 12864.000000
  26137. rotation_angles 0.000000 0.000000 0.000000
  26138. scaling_axis 1.000000 1.000000 1.000000
  26139. flags 13
  26140. invisible_in_game 0
  26141. invisible_in_edytor 0
  26142. flag2 0
  26143. disappear_range 2800.000000
  26144. shadow_dist 580.170471
  26145. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  26146. bezier_moving_____start_node_name 
  26147. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  26148. bezier_moving_____distance_to_calc_rotation 64.000000
  26149. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  26150. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  26151. shoot3_from_mesh 
  26152. flags_backup_for_disabling 0
  26153. is_disabled 0
  26154. light_ray 0 256.000000 538976288
  26155. mesh_action_general_opt 0 0
  26156. mesh_action_ifset 
  26157. mesh_action_default_set 
  26158. mesh_action_default_unset 
  26159. mesh_action_dest_set 
  26160. mesh_action_dest_unset 
  26161. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  26162. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  26163. mesh_action_give_action_to___mesh 
  26164. mesh_action_give_action_to___delay 0.000000
  26165. mesh_action_sounds_activate 
  26166. mesh_action_sounds_deactivate 
  26167. mesh_action_sounds_range 0.000000
  26168. mesh_action_camera_position_mesh 0 
  26169. mesh_action_switch_moving_on_action 0
  26170. mesh_action_can_be_held_up 0
  26171. mesh_action_target_mesh_name 
  26172. mesh_action_set_if_pickedup 
  26173. mesh_action_set_if_ontarget 
  26174. mesh_action_general_2 0 0
  26175. mesh_action_respawn_character_name 
  26176. mesh_action_respawn_character_phase0 do_strzalu
  26177. mesh_action_respawn_character_phase1 do_strzalu
  26178. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  26179. mesh_action_general_3 0 0 0
  26180. mesh_action_take_health_away 0.000000
  26181. mesh_action_display_objective 
  26182. mesh_action_kill_object 
  26183. mesh_action_remove_objective 
  26184. mesh_action_display_hint 
  26185. mesh_action_push_object 
  26186. mesh_action_push_obj_force 0.000000
  26187. mesh_action_kill_delay 0.000000
  26188. mesh_action_set_phase_for 
  26189. mesh_action_phase_name 
  26190. mesh_action_teleport_player_here 0
  26191. mesh_action_add_mark 
  26192. mesh_action_remove_mark 
  26193. mesh_action_mark_params 3 64.000000 64.000000
  26194. mesh_action_allow_passing_blockers 
  26195. mesh_action_forbid_passing_blockers 
  26196. mesh_action_start_driving 
  26197. mesh_action_stop_driving 
  26198. mesh_action_action_if_not_set 
  26199. mesh_action_start_flying 
  26200. mesh_action_stop_flying 
  26201. mesh_action_start_rockets 
  26202. mesh_action_stop_rockets 
  26203. mesh_action_activate_ai_action 
  26204. mesh_action_play_music 
  26205. mesh_action_rotation_acceleration 0.000000
  26206. mesh_action_start_world 
  26207. mesh_action_emit_bullet_hit_effects 0
  26208. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  26209. death_params_ActivateObjectName 
  26210. death_params_DeadAnimName 
  26211. death_params_DestroyObjectName 
  26212. death_params_HitAnimName 
  26213. death_params_SetWhenDead 
  26214. death_params_SetWhenHit 
  26215. death_params_SoundName 
  26216. death_params_UnsetWhenDead 
  26217. death_params_UnsetWhenHit 
  26218. death_params_2 0 0 0 0 0
  26219. death_params_HitEmitSpriteName 
  26220. death_params_FallDownEmitSpriteName 
  26221. death_params_DeathAnimName 
  26222. death_params_HitGroundAnimName 
  26223. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  26224. death_params_CreateMeshOnDeath 
  26225. death_params_CreateMeshOnGroundHit 
  26226. death_params_4 0
  26227. death_params_5 0
  26228. death_params_WhichExplosions 0 0
  26229. death_params_AddSpeed 0.000000 0.000000 0.000000
  26230. death_params_DestroyOtherPause 0.000000
  26231. death_params_HandleDeathIf 
  26232. death_params_ExplosionPowerCoef 1.000000
  26233. death_params_6 0 0 0.000000 0.000000 0.000000
  26234. death_params_created_mesh_name 
  26235. death_params_smoke_generation_time 90.000000
  26236. death_params_created_mesh_disappears 0
  26237. death_params_time_to_disappear_created_mesh 0.000000
  26238. mesh_into_sprite 0 2200.000000 
  26239. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26240. mesh_emit_sprite0_emitifset 
  26241. mesh_emit_sprite0_filename 
  26242. mesh_emit_sprite0_name1 
  26243. mesh_emit_sprite0_name2 
  26244. mesh_emit_sprite0_name3 
  26245. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26246. mesh_emit_sprite0_params3 0
  26247. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26248. mesh_emit_sprite1_emitifset 
  26249. mesh_emit_sprite1_filename 
  26250. mesh_emit_sprite1_name1 
  26251. mesh_emit_sprite1_name2 
  26252. mesh_emit_sprite1_name3 
  26253. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26254. mesh_emit_sprite1_params3 0
  26255. mesh_link_by_socket 0  
  26256. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  26257. rigid_body_phys_type 0
  26258. rigid_body_phys_collide_with_player 1
  26259. path_generation 0 64.000000 32.000000 1536.000000 2000
  26260. mesh_light_control_params 0 0
  26261. mesh_light_control_light0 
  26262. mesh_light_control_light1 
  26263. mesh_light_control_light2 
  26264. mesh_light_control_light3 
  26265. mesh_light_control_light4 
  26266. mesh_light_control_light5 
  26267. mesh_light_control_light6 
  26268.  
  26269. mesh prefabs\drzewa\brzoza02\brzoza02_pien.X 0
  26270. name 
  26271. pesel 9726922 3728 190
  26272. xpos -3328.000000
  26273. ypos -63.705185
  26274. zpos 12800.000000
  26275. rotation_angles 0.000000 0.000000 0.000000
  26276. scaling_axis 1.000000 1.000000 1.000000
  26277. flags 13
  26278. invisible_in_game 0
  26279. invisible_in_edytor 0
  26280. flag2 0
  26281. disappear_range 2800.000000
  26282. shadow_dist 580.170471
  26283. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  26284. bezier_moving_____start_node_name 
  26285. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  26286. bezier_moving_____distance_to_calc_rotation 64.000000
  26287. shoot_from_mesh 0   0.000000 0.000000   0 0   0.000000 0.000000
  26288. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  26289. shoot3_from_mesh 
  26290. flags_backup_for_disabling 0
  26291. is_disabled 0
  26292. light_ray 0 256.000000 538976288
  26293. mesh_action_general_opt 0 0
  26294. mesh_action_ifset 
  26295. mesh_action_default_set 
  26296. mesh_action_default_unset 
  26297. mesh_action_dest_set 
  26298. mesh_action_dest_unset 
  26299. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  26300. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  26301. mesh_action_give_action_to___mesh 
  26302. mesh_action_give_action_to___delay 0.000000
  26303. mesh_action_sounds_activate 
  26304. mesh_action_sounds_deactivate 
  26305. mesh_action_sounds_range 0.000000
  26306. mesh_action_camera_position_mesh 0 
  26307. mesh_action_switch_moving_on_action 0
  26308. mesh_action_can_be_held_up 0
  26309. mesh_action_target_mesh_name 
  26310. mesh_action_set_if_pickedup 
  26311. mesh_action_set_if_ontarget 
  26312. mesh_action_general_2 0 0
  26313. mesh_action_respawn_character_name 
  26314. mesh_action_respawn_character_phase0 do_strzalu
  26315. mesh_action_respawn_character_phase1 do_strzalu
  26316. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  26317. mesh_action_general_3 0 0 0
  26318. mesh_action_take_health_away 0.000000
  26319. mesh_action_display_objective 
  26320. mesh_action_kill_object 
  26321. mesh_action_remove_objective 
  26322. mesh_action_display_hint 
  26323. mesh_action_push_object 
  26324. mesh_action_push_obj_force 0.000000
  26325. mesh_action_kill_delay 0.000000
  26326. mesh_action_set_phase_for 
  26327. mesh_action_phase_name 
  26328. mesh_action_teleport_player_here 0
  26329. mesh_action_add_mark 
  26330. mesh_action_remove_mark 
  26331. mesh_action_mark_params 3 64.000000 64.000000
  26332. mesh_action_allow_passing_blockers 
  26333. mesh_action_forbid_passing_blockers 
  26334. mesh_action_start_driving 
  26335. mesh_action_stop_driving 
  26336. mesh_action_action_if_not_set 
  26337. mesh_action_start_flying 
  26338. mesh_action_stop_flying 
  26339. mesh_action_start_rockets 
  26340. mesh_action_stop_rockets 
  26341. mesh_action_activate_ai_action 
  26342. mesh_action_play_music 
  26343. mesh_action_rotation_acceleration 0.000000
  26344. mesh_action_start_world 
  26345. mesh_action_emit_bullet_hit_effects 0
  26346. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  26348. death_params_DeadAnimName 
  26349. death_params_DestroyObjectName 
  26350. death_params_HitAnimName 
  26351. death_params_SetWhenDead 
  26352. death_params_SetWhenHit 
  26353. death_params_SoundName 
  26354. death_params_UnsetWhenDead 
  26355. death_params_UnsetWhenHit 
  26356. death_params_2 0 0 0 0 0
  26357. death_params_HitEmitSpriteName 
  26358. death_params_FallDownEmitSpriteName 
  26359. death_params_DeathAnimName 
  26360. death_params_HitGroundAnimName 
  26361. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  26362. death_params_CreateMeshOnDeath 
  26363. death_params_CreateMeshOnGroundHit 
  26364. death_params_4 0
  26365. death_params_5 0
  26366. death_params_WhichExplosions 0 0
  26367. death_params_AddSpeed 0.000000 0.000000 0.000000
  26368. death_params_DestroyOtherPause 0.000000
  26369. death_params_HandleDeathIf 
  26370. death_params_ExplosionPowerCoef 1.000000
  26371. death_params_6 0 0 0.000000 0.000000 0.000000
  26372. death_params_created_mesh_name 
  26373. death_params_smoke_generation_time 90.000000
  26374. death_params_created_mesh_disappears 0
  26375. death_params_time_to_disappear_created_mesh 0.000000
  26376. mesh_into_sprite 0 2200.000000 
  26377. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  26379. mesh_emit_sprite0_filename 
  26380. mesh_emit_sprite0_name1 
  26381. mesh_emit_sprite0_name2 
  26382. mesh_emit_sprite0_name3 
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  26385. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  26387. mesh_emit_sprite1_filename 
  26388. mesh_emit_sprite1_name1 
  26389. mesh_emit_sprite1_name2 
  26390. mesh_emit_sprite1_name3 
  26391. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  26393. mesh_link_by_socket 0  
  26394. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  26395. rigid_body_phys_type 0
  26396. rigid_body_phys_collide_with_player 1
  26397. path_generation 0 64.000000 32.000000 1536.000000 2000
  26398. mesh_light_control_params 0 0
  26399. mesh_light_control_light0 
  26400. mesh_light_control_light1 
  26401. mesh_light_control_light2 
  26402. mesh_light_control_light3 
  26403. mesh_light_control_light4 
  26404. mesh_light_control_light5 
  26405. mesh_light_control_light6 
  26406.  
  26407. mesh prefabs\drzewa\krzew02\krzew02.X 1
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  26410. xpos -4233.025879
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  26412. zpos 12358.465820
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  26417. invisible_in_edytor 0
  26418. flag2 0
  26419. disappear_range 0.000000
  26420. shadow_dist 320.000000
  26421. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  26422. bezier_moving_____start_node_name 
  26423. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  26424. bezier_moving_____distance_to_calc_rotation 64.000000
  26425. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  26426. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  26427. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  26428. shoot3_from_mesh 
  26429. flags_backup_for_disabling 0
  26430. is_disabled 0
  26431. light_ray 0 256.000000 538976288
  26432. mesh_action_general_opt 0 0
  26433. mesh_action_ifset 
  26434. mesh_action_default_set 
  26435. mesh_action_default_unset 
  26436. mesh_action_dest_set 
  26437. mesh_action_dest_unset 
  26438. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  26439. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  26440. mesh_action_give_action_to___mesh 
  26441. mesh_action_give_action_to___delay 0.000000
  26442. mesh_action_sounds_activate 
  26443. mesh_action_sounds_deactivate 
  26444. mesh_action_sounds_range 0.000000
  26445. mesh_action_camera_position_mesh 0 
  26446. mesh_action_switch_moving_on_action 0
  26447. mesh_action_can_be_held_up 0
  26448. mesh_action_target_mesh_name 
  26449. mesh_action_set_if_pickedup 
  26450. mesh_action_set_if_ontarget 
  26451. mesh_action_general_2 0 0
  26452. mesh_action_respawn_character_name 
  26453. mesh_action_respawn_character_phase0 do_strzalu
  26454. mesh_action_respawn_character_phase1 do_strzalu
  26455. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  26456. mesh_action_general_3 0 0 0
  26457. mesh_action_take_health_away 0.000000
  26458. mesh_action_display_objective 
  26459. mesh_action_kill_object 
  26460. mesh_action_remove_objective 
  26461. mesh_action_display_hint 
  26462. mesh_action_push_object 
  26463. mesh_action_push_obj_force 0.000000
  26464. mesh_action_kill_delay 0.000000
  26465. mesh_action_set_phase_for 
  26466. mesh_action_phase_name 
  26467. mesh_action_teleport_player_here 0
  26468. mesh_action_add_mark 
  26469. mesh_action_remove_mark 
  26470. mesh_action_mark_params 3 64.000000 64.000000
  26471. mesh_action_allow_passing_blockers 
  26472. mesh_action_forbid_passing_blockers 
  26473. mesh_action_start_driving 
  26474. mesh_action_stop_driving 
  26475. mesh_action_action_if_not_set 
  26476. mesh_action_start_flying 
  26477. mesh_action_stop_flying 
  26478. mesh_action_start_rockets 
  26479. mesh_action_stop_rockets 
  26480. mesh_action_activate_ai_action 
  26481. mesh_action_play_music 
  26482. mesh_action_rotation_acceleration 0.000000
  26483. mesh_action_start_world 
  26484. mesh_action_emit_bullet_hit_effects 0
  26485. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  26486. death_params_ActivateObjectName 
  26487. death_params_DeadAnimName 
  26488. death_params_DestroyObjectName 
  26489. death_params_HitAnimName 
  26490. death_params_SetWhenDead 
  26491. death_params_SetWhenHit 
  26492. death_params_SoundName 
  26493. death_params_UnsetWhenDead 
  26494. death_params_UnsetWhenHit 
  26495. death_params_2 0 0 0 0 0
  26496. death_params_HitEmitSpriteName 
  26497. death_params_FallDownEmitSpriteName 
  26498. death_params_DeathAnimName 
  26499. death_params_HitGroundAnimName 
  26500. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  26501. death_params_CreateMeshOnDeath 
  26502. death_params_CreateMeshOnGroundHit 
  26503. death_params_4 0
  26504. death_params_5 0
  26505. death_params_WhichExplosions 0 0
  26506. death_params_AddSpeed 0.000000 0.000000 0.000000
  26507. death_params_DestroyOtherPause 0.000000
  26508. death_params_HandleDeathIf 
  26509. death_params_ExplosionPowerCoef 1.000000
  26510. death_params_6 0 0 0.000000 0.000000 0.000000
  26511. death_params_created_mesh_name 
  26512. death_params_smoke_generation_time 90.000000
  26513. death_params_created_mesh_disappears 0
  26514. death_params_time_to_disappear_created_mesh 0.000000
  26515. mesh_into_sprite 0 2200.000000 
  26516. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26517. mesh_emit_sprite0_emitifset 
  26518. mesh_emit_sprite0_filename 
  26519. mesh_emit_sprite0_name1 
  26520. mesh_emit_sprite0_name2 
  26521. mesh_emit_sprite0_name3 
  26522. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26523. mesh_emit_sprite0_params3 0
  26524. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26525. mesh_emit_sprite1_emitifset 
  26526. mesh_emit_sprite1_filename 
  26527. mesh_emit_sprite1_name1 
  26528. mesh_emit_sprite1_name2 
  26529. mesh_emit_sprite1_name3 
  26530. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26531. mesh_emit_sprite1_params3 0
  26532. mesh_link_by_socket 0  
  26533. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  26534. rigid_body_phys_type 0
  26535. rigid_body_phys_collide_with_player 1
  26536. path_generation 0 64.000000 32.000000 1536.000000 2000
  26537. mesh_light_control_params 0 0
  26538. mesh_light_control_light0 
  26539. mesh_light_control_light1 
  26540. mesh_light_control_light2 
  26541. mesh_light_control_light3 
  26542. mesh_light_control_light4 
  26543. mesh_light_control_light5 
  26544. mesh_light_control_light6 
  26545.  
  26546. mesh prefabs\drzewa\krzew02\krzew02.X 1
  26547. name 
  26548. pesel 9726937 24648 192
  26549. xpos -2451.311279
  26550. ypos 8.868118
  26551. zpos 12785.348633
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  26553. scaling_axis 2.000000 2.000000 2.000000
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  26555. invisible_in_game 0
  26556. invisible_in_edytor 0
  26557. flag2 0
  26558. disappear_range 0.000000
  26559. shadow_dist 320.000000
  26560. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  26561. bezier_moving_____start_node_name 
  26562. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  26563. bezier_moving_____distance_to_calc_rotation 64.000000
  26564. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  26565. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  26566. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  26567. shoot3_from_mesh 
  26568. flags_backup_for_disabling 0
  26569. is_disabled 0
  26570. light_ray 0 256.000000 538976288
  26571. mesh_action_general_opt 0 0
  26572. mesh_action_ifset 
  26573. mesh_action_default_set 
  26574. mesh_action_default_unset 
  26575. mesh_action_dest_set 
  26576. mesh_action_dest_unset 
  26577. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  26578. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  26579. mesh_action_give_action_to___mesh 
  26580. mesh_action_give_action_to___delay 0.000000
  26581. mesh_action_sounds_activate 
  26582. mesh_action_sounds_deactivate 
  26583. mesh_action_sounds_range 0.000000
  26584. mesh_action_camera_position_mesh 0 
  26585. mesh_action_switch_moving_on_action 0
  26586. mesh_action_can_be_held_up 0
  26587. mesh_action_target_mesh_name 
  26588. mesh_action_set_if_pickedup 
  26589. mesh_action_set_if_ontarget 
  26590. mesh_action_general_2 0 0
  26591. mesh_action_respawn_character_name 
  26592. mesh_action_respawn_character_phase0 do_strzalu
  26593. mesh_action_respawn_character_phase1 do_strzalu
  26594. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  26595. mesh_action_general_3 0 0 0
  26596. mesh_action_take_health_away 0.000000
  26597. mesh_action_display_objective 
  26598. mesh_action_kill_object 
  26599. mesh_action_remove_objective 
  26600. mesh_action_display_hint 
  26601. mesh_action_push_object 
  26602. mesh_action_push_obj_force 0.000000
  26603. mesh_action_kill_delay 0.000000
  26604. mesh_action_set_phase_for 
  26605. mesh_action_phase_name 
  26606. mesh_action_teleport_player_here 0
  26607. mesh_action_add_mark 
  26608. mesh_action_remove_mark 
  26609. mesh_action_mark_params 3 64.000000 64.000000
  26610. mesh_action_allow_passing_blockers 
  26611. mesh_action_forbid_passing_blockers 
  26612. mesh_action_start_driving 
  26613. mesh_action_stop_driving 
  26614. mesh_action_action_if_not_set 
  26615. mesh_action_start_flying 
  26616. mesh_action_stop_flying 
  26617. mesh_action_start_rockets 
  26618. mesh_action_stop_rockets 
  26619. mesh_action_activate_ai_action 
  26620. mesh_action_play_music 
  26621. mesh_action_rotation_acceleration 0.000000
  26622. mesh_action_start_world 
  26623. mesh_action_emit_bullet_hit_effects 0
  26624. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  26625. death_params_ActivateObjectName 
  26626. death_params_DeadAnimName 
  26627. death_params_DestroyObjectName 
  26628. death_params_HitAnimName 
  26629. death_params_SetWhenDead 
  26630. death_params_SetWhenHit 
  26631. death_params_SoundName 
  26632. death_params_UnsetWhenDead 
  26633. death_params_UnsetWhenHit 
  26634. death_params_2 0 0 0 0 0
  26635. death_params_HitEmitSpriteName 
  26636. death_params_FallDownEmitSpriteName 
  26637. death_params_DeathAnimName 
  26638. death_params_HitGroundAnimName 
  26639. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  26640. death_params_CreateMeshOnDeath 
  26641. death_params_CreateMeshOnGroundHit 
  26642. death_params_4 0
  26643. death_params_5 0
  26644. death_params_WhichExplosions 0 0
  26645. death_params_AddSpeed 0.000000 0.000000 0.000000
  26646. death_params_DestroyOtherPause 0.000000
  26647. death_params_HandleDeathIf 
  26648. death_params_ExplosionPowerCoef 1.000000
  26649. death_params_6 0 0 0.000000 0.000000 0.000000
  26650. death_params_created_mesh_name 
  26651. death_params_smoke_generation_time 90.000000
  26652. death_params_created_mesh_disappears 0
  26653. death_params_time_to_disappear_created_mesh 0.000000
  26654. mesh_into_sprite 0 2200.000000 
  26655. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26656. mesh_emit_sprite0_emitifset 
  26657. mesh_emit_sprite0_filename 
  26658. mesh_emit_sprite0_name1 
  26659. mesh_emit_sprite0_name2 
  26660. mesh_emit_sprite0_name3 
  26661. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
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  26663. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  26664. mesh_emit_sprite1_emitifset 
  26665. mesh_emit_sprite1_filename 
  26666. mesh_emit_sprite1_name1 
  26667. mesh_emit_sprite1_name2 
  26668. mesh_emit_sprite1_name3 
  26669. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  26670. mesh_emit_sprite1_params3 0
  26671. mesh_link_by_socket 0  
  26672. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  26673. rigid_body_phys_type 0
  26674. rigid_body_phys_collide_with_player 1
  26675. path_generation 0 64.000000 32.000000 1536.000000 2000
  26676. mesh_light_control_params 0 0
  26677. mesh_light_control_light0 
  26678. mesh_light_control_light1 
  26679. mesh_light_control_light2 
  26680. mesh_light_control_light3 
  26681. mesh_light_control_light4 
  26682. mesh_light_control_light5 
  26683. mesh_light_control_light6 
  26684.  
  26685. mesh prefabs\drzewa\krzew02\krzew02.X 1
  26686. name 
  26687. pesel 9726942 22483 193
  26688. xpos -4781.575195
  26689. ypos 63.795616
  26690. zpos 12453.489258
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  26692. scaling_axis 2.000000 2.000000 2.000000
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  26695. invisible_in_edytor 0
  26696. flag2 128
  26697. disappear_range 0.000000
  26698. shadow_dist 320.000000
  26699. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  26700. bezier_moving_____start_node_name 
  26701. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  26702. bezier_moving_____distance_to_calc_rotation 64.000000
  26703. bush_sound 1.000000 sounds\ambient\natura\krzak2.wav
  26704. shoot_from_mesh 0   -0.984908 0.000000   6 1   0.000000 0.000000
  26705. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  26706. shoot3_from_mesh 
  26707. flags_backup_for_disabling 0
  26708. is_disabled 0
  26709. light_ray 0 256.000000 538976288
  26710. mesh_action_general_opt 0 0
  26711. mesh_action_ifset 
  26712. mesh_action_default_set 
  26713. mesh_action_default_unset 
  26714. mesh_action_dest_set 
  26715. mesh_action_dest_unset 
  26716. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  26717. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  26718. mesh_action_give_action_to___mesh 
  26719. mesh_action_give_action_to___delay 0.000000
  26720. mesh_action_sounds_activate 
  26721. mesh_action_sounds_deactivate 
  26722. mesh_action_sounds_range 0.000000
  26723. mesh_action_camera_position_mesh 0 
  26724. mesh_action_switch_moving_on_action 0
  26725. mesh_action_can_be_held_up 0
  26726. mesh_action_target_mesh_name 
  26727. mesh_action_set_if_pickedup 
  26728. mesh_action_set_if_ontarget 
  26729. mesh_action_general_2 0 0
  26730. mesh_action_respawn_character_name 
  26731. mesh_action_respawn_character_phase0 do_strzalu
  26732. mesh_action_respawn_character_phase1 do_strzalu
  26733. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  26734. mesh_action_general_3 0 0 0
  26735. mesh_action_take_health_away 0.000000
  26736. mesh_action_display_objective 
  26737. mesh_action_kill_object 
  26738. mesh_action_remove_objective 
  26739. mesh_action_display_hint 
  26740. mesh_action_push_object 
  26741. mesh_action_push_obj_force 0.000000
  26742. mesh_action_kill_delay 0.000000
  26743. mesh_action_set_phase_for 
  26744. mesh_action_phase_name 
  26745. mesh_action_teleport_player_here 0
  26746. mesh_action_add_mark 
  26747. mesh_action_remove_mark 
  26748. mesh_action_mark_params 3 64.000000 64.000000
  26749. mesh_action_allow_passing_blockers 
  26750. mesh_action_forbid_passing_blockers 
  26751. mesh_action_start_driving 
  26752. mesh_action_stop_driving 
  26753. mesh_action_action_if_not_set 
  26754. mesh_action_start_flying 
  26755. mesh_action_stop_flying 
  26756. mesh_action_start_rockets 
  26757. mesh_action_stop_rockets 
  26758. mesh_action_activate_ai_action 
  26759. mesh_action_play_music 
  26760. mesh_action_rotation_acceleration 0.000000
  26761. mesh_action_start_world 
  26762. mesh_action_emit_bullet_hit_effects 0
  26763. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  26764. death_params_ActivateObjectName 
  26765. death_params_DeadAnimName 
  26766. death_params_DestroyObjectName 
  26767. death_params_HitAnimName 
  26768. death_params_SetWhenDead 
  26769. death_params_SetWhenHit 
  26770. death_params_SoundName 
  26771. death_params_UnsetWhenDead 
  26772. death_params_UnsetWhenHit 
  26773. death_params_2 0 0 0 0 0
  26774. death_params_HitEmitSpriteName 
  26775. death_params_FallDownEmitSpriteName 
  26776. death_params_DeathAnimName 
  26777. death_params_HitGroundAnimName 
  26778. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  26779. death_params_CreateMeshOnDeath 
  26780. death_params_CreateMeshOnGroundHit 
  26781. death_params_4 0
  26782. death_params_5 0
  26783. death_params_WhichExplosions 0 0
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  26816. mesh_light_control_light0 
  26817. mesh_light_control_light1 
  26818. mesh_light_control_light2 
  26819. mesh_light_control_light3 
  26820. mesh_light_control_light4 
  26821. mesh_light_control_light5 
  26822. mesh_light_control_light6 
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  26851. mesh_action_default_set 
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  26854. mesh_action_dest_unset 
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  26860. mesh_action_sounds_deactivate 
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  26865. mesh_action_target_mesh_name 
  26866. mesh_action_set_if_pickedup 
  26867. mesh_action_set_if_ontarget 
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  26869. mesh_action_respawn_character_name 
  26870. mesh_action_respawn_character_phase0 do_strzalu
  26871. mesh_action_respawn_character_phase1 do_strzalu
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  26874. mesh_action_take_health_away 0.000000
  26875. mesh_action_display_objective 
  26876. mesh_action_kill_object 
  26877. mesh_action_remove_objective 
  26878. mesh_action_display_hint 
  26879. mesh_action_push_object 
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  26883. mesh_action_phase_name 
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  26885. mesh_action_add_mark 
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  26889. mesh_action_forbid_passing_blockers 
  26890. mesh_action_start_driving 
  26891. mesh_action_stop_driving 
  26892. mesh_action_action_if_not_set 
  26893. mesh_action_start_flying 
  26894. mesh_action_stop_flying 
  26895. mesh_action_start_rockets 
  26896. mesh_action_stop_rockets 
  26897. mesh_action_activate_ai_action 
  26898. mesh_action_play_music 
  26899. mesh_action_rotation_acceleration 0.000000
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  26901. mesh_action_emit_bullet_hit_effects 0
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  26904. death_params_DeadAnimName 
  26905. death_params_DestroyObjectName 
  26906. death_params_HitAnimName 
  26907. death_params_SetWhenDead 
  26908. death_params_SetWhenHit 
  26909. death_params_SoundName 
  26910. death_params_UnsetWhenDead 
  26911. death_params_UnsetWhenHit 
  26912. death_params_2 0 0 0 0 0
  26913. death_params_HitEmitSpriteName 
  26914. death_params_FallDownEmitSpriteName 
  26915. death_params_DeathAnimName 
  26916. death_params_HitGroundAnimName 
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  26919. death_params_CreateMeshOnGroundHit 
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  26921. death_params_5 0
  26922. death_params_WhichExplosions 0 0
  26923. death_params_AddSpeed 0.000000 0.000000 0.000000
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  26955. mesh_light_control_light0 
  26956. mesh_light_control_light1 
  26957. mesh_light_control_light2 
  26958. mesh_light_control_light3 
  26959. mesh_light_control_light4 
  26960. mesh_light_control_light5 
  26961. mesh_light_control_light6 
  26962.  
  26963. mesh prefabs\drzewa\krzew02\krzew02.X 1
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  26986. is_disabled 0
  26987. light_ray 0 256.000000 538976288
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  26990. mesh_action_default_set 
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  26993. mesh_action_dest_unset 
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  26999. mesh_action_sounds_deactivate 
  27000. mesh_action_sounds_range 0.000000
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  27002. mesh_action_switch_moving_on_action 0
  27003. mesh_action_can_be_held_up 0
  27004. mesh_action_target_mesh_name 
  27005. mesh_action_set_if_pickedup 
  27006. mesh_action_set_if_ontarget 
  27007. mesh_action_general_2 0 0
  27008. mesh_action_respawn_character_name 
  27009. mesh_action_respawn_character_phase0 do_strzalu
  27010. mesh_action_respawn_character_phase1 do_strzalu
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  27013. mesh_action_take_health_away 0.000000
  27014. mesh_action_display_objective 
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  27016. mesh_action_remove_objective 
  27017. mesh_action_display_hint 
  27018. mesh_action_push_object 
  27019. mesh_action_push_obj_force 0.000000
  27020. mesh_action_kill_delay 0.000000
  27021. mesh_action_set_phase_for 
  27022. mesh_action_phase_name 
  27023. mesh_action_teleport_player_here 0
  27024. mesh_action_add_mark 
  27025. mesh_action_remove_mark 
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  27028. mesh_action_forbid_passing_blockers 
  27029. mesh_action_start_driving 
  27030. mesh_action_stop_driving 
  27031. mesh_action_action_if_not_set 
  27032. mesh_action_start_flying 
  27033. mesh_action_stop_flying 
  27034. mesh_action_start_rockets 
  27035. mesh_action_stop_rockets 
  27036. mesh_action_activate_ai_action 
  27037. mesh_action_play_music 
  27038. mesh_action_rotation_acceleration 0.000000
  27039. mesh_action_start_world 
  27040. mesh_action_emit_bullet_hit_effects 0
  27041. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  27043. death_params_DeadAnimName 
  27044. death_params_DestroyObjectName 
  27045. death_params_HitAnimName 
  27046. death_params_SetWhenDead 
  27047. death_params_SetWhenHit 
  27048. death_params_SoundName 
  27049. death_params_UnsetWhenDead 
  27050. death_params_UnsetWhenHit 
  27051. death_params_2 0 0 0 0 0
  27052. death_params_HitEmitSpriteName 
  27053. death_params_FallDownEmitSpriteName 
  27054. death_params_DeathAnimName 
  27055. death_params_HitGroundAnimName 
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  27058. death_params_CreateMeshOnGroundHit 
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  27060. death_params_5 0
  27061. death_params_WhichExplosions 0 0
  27062. death_params_AddSpeed 0.000000 0.000000 0.000000
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  27082. mesh_emit_sprite1_filename 
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  27093. mesh_light_control_params 0 0
  27094. mesh_light_control_light0 
  27095. mesh_light_control_light1 
  27096. mesh_light_control_light2 
  27097. mesh_light_control_light3 
  27098. mesh_light_control_light4 
  27099. mesh_light_control_light5 
  27100. mesh_light_control_light6 
  27101.  
  27102. mesh prefabs\drzewa\krzew01\krzew01.x 1
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  27125. is_disabled 0
  27126. light_ray 0 256.000000 538976288
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  27129. mesh_action_default_set 
  27130. mesh_action_default_unset 
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  27132. mesh_action_dest_unset 
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  27136. mesh_action_give_action_to___delay 0.000000
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  27138. mesh_action_sounds_deactivate 
  27139. mesh_action_sounds_range 0.000000
  27140. mesh_action_camera_position_mesh 0 
  27141. mesh_action_switch_moving_on_action 0
  27142. mesh_action_can_be_held_up 0
  27143. mesh_action_target_mesh_name 
  27144. mesh_action_set_if_pickedup 
  27145. mesh_action_set_if_ontarget 
  27146. mesh_action_general_2 0 0
  27147. mesh_action_respawn_character_name 
  27148. mesh_action_respawn_character_phase0 do_strzalu
  27149. mesh_action_respawn_character_phase1 do_strzalu
  27150. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  27151. mesh_action_general_3 0 0 0
  27152. mesh_action_take_health_away 0.000000
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  27154. mesh_action_kill_object 
  27155. mesh_action_remove_objective 
  27156. mesh_action_display_hint 
  27157. mesh_action_push_object 
  27158. mesh_action_push_obj_force 0.000000
  27159. mesh_action_kill_delay 0.000000
  27160. mesh_action_set_phase_for 
  27161. mesh_action_phase_name 
  27162. mesh_action_teleport_player_here 0
  27163. mesh_action_add_mark 
  27164. mesh_action_remove_mark 
  27165. mesh_action_mark_params 3 64.000000 64.000000
  27166. mesh_action_allow_passing_blockers 
  27167. mesh_action_forbid_passing_blockers 
  27168. mesh_action_start_driving 
  27169. mesh_action_stop_driving 
  27170. mesh_action_action_if_not_set 
  27171. mesh_action_start_flying 
  27172. mesh_action_stop_flying 
  27173. mesh_action_start_rockets 
  27174. mesh_action_stop_rockets 
  27175. mesh_action_activate_ai_action 
  27176. mesh_action_play_music 
  27177. mesh_action_rotation_acceleration 0.000000
  27178. mesh_action_start_world 
  27179. mesh_action_emit_bullet_hit_effects 0
  27180. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  27182. death_params_DeadAnimName 
  27183. death_params_DestroyObjectName 
  27184. death_params_HitAnimName 
  27185. death_params_SetWhenDead 
  27186. death_params_SetWhenHit 
  27187. death_params_SoundName 
  27188. death_params_UnsetWhenDead 
  27189. death_params_UnsetWhenHit 
  27190. death_params_2 0 0 0 0 0
  27191. death_params_HitEmitSpriteName 
  27192. death_params_FallDownEmitSpriteName 
  27193. death_params_DeathAnimName 
  27194. death_params_HitGroundAnimName 
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  27196. death_params_CreateMeshOnDeath 
  27197. death_params_CreateMeshOnGroundHit 
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  27199. death_params_5 0
  27200. death_params_WhichExplosions 0 0
  27201. death_params_AddSpeed 0.000000 0.000000 0.000000
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  27203. death_params_HandleDeathIf 
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  27206. death_params_created_mesh_name 
  27207. death_params_smoke_generation_time 90.000000
  27208. death_params_created_mesh_disappears 0
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  27213. mesh_emit_sprite0_filename 
  27214. mesh_emit_sprite0_name1 
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  27216. mesh_emit_sprite0_name3 
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  27221. mesh_emit_sprite1_filename 
  27222. mesh_emit_sprite1_name1 
  27223. mesh_emit_sprite1_name2 
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  27227. mesh_link_by_socket 0  
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  27451. mesh_action_start_rockets 
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  27453. mesh_action_activate_ai_action 
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  27588. mesh_action_start_flying 
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  27590. mesh_action_start_rockets 
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  27592. mesh_action_activate_ai_action 
  27593. mesh_action_play_music 
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  27685. mesh_action_default_set 
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  27688. mesh_action_dest_unset 
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  27694. mesh_action_sounds_deactivate 
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  27697. mesh_action_switch_moving_on_action 0
  27698. mesh_action_can_be_held_up 0
  27699. mesh_action_target_mesh_name 
  27700. mesh_action_set_if_pickedup 
  27701. mesh_action_set_if_ontarget 
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  27703. mesh_action_respawn_character_name 
  27704. mesh_action_respawn_character_phase0 do_strzalu
  27705. mesh_action_respawn_character_phase1 do_strzalu
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  27708. mesh_action_take_health_away 0.000000
  27709. mesh_action_display_objective 
  27710. mesh_action_kill_object 
  27711. mesh_action_remove_objective 
  27712. mesh_action_display_hint 
  27713. mesh_action_push_object 
  27714. mesh_action_push_obj_force 0.000000
  27715. mesh_action_kill_delay 0.000000
  27716. mesh_action_set_phase_for 
  27717. mesh_action_phase_name 
  27718. mesh_action_teleport_player_here 0
  27719. mesh_action_add_mark 
  27720. mesh_action_remove_mark 
  27721. mesh_action_mark_params 3 64.000000 64.000000
  27722. mesh_action_allow_passing_blockers 
  27723. mesh_action_forbid_passing_blockers 
  27724. mesh_action_start_driving 
  27725. mesh_action_stop_driving 
  27726. mesh_action_action_if_not_set 
  27727. mesh_action_start_flying 
  27728. mesh_action_stop_flying 
  27729. mesh_action_start_rockets 
  27730. mesh_action_stop_rockets 
  27731. mesh_action_activate_ai_action 
  27732. mesh_action_play_music 
  27733. mesh_action_rotation_acceleration 0.000000
  27734. mesh_action_start_world 
  27735. mesh_action_emit_bullet_hit_effects 0
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  27738. death_params_DeadAnimName 
  27739. death_params_DestroyObjectName 
  27740. death_params_HitAnimName 
  27741. death_params_SetWhenDead 
  27742. death_params_SetWhenHit 
  27743. death_params_SoundName 
  27744. death_params_UnsetWhenDead 
  27745. death_params_UnsetWhenHit 
  27746. death_params_2 0 0 0 0 0
  27747. death_params_HitEmitSpriteName 
  27748. death_params_FallDownEmitSpriteName 
  27749. death_params_DeathAnimName 
  27750. death_params_HitGroundAnimName 
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  27753. death_params_CreateMeshOnGroundHit 
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  27755. death_params_5 0
  27756. death_params_WhichExplosions 0 0
  27757. death_params_AddSpeed 0.000000 0.000000 0.000000
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  27760. death_params_ExplosionPowerCoef 1.000000
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  27763. death_params_smoke_generation_time 90.000000
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  27777. mesh_emit_sprite1_filename 
  27778. mesh_emit_sprite1_name1 
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  27788. mesh_light_control_params 0 0
  27789. mesh_light_control_light0 
  27790. mesh_light_control_light1 
  27791. mesh_light_control_light2 
  27792. mesh_light_control_light3 
  27793. mesh_light_control_light4 
  27794. mesh_light_control_light5 
  27795. mesh_light_control_light6 
  27796.  
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  27820. is_disabled 0
  27821. light_ray 0 256.000000 538976288
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  27824. mesh_action_default_set 
  27825. mesh_action_default_unset 
  27826. mesh_action_dest_set 
  27827. mesh_action_dest_unset 
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  27831. mesh_action_give_action_to___delay 0.000000
  27832. mesh_action_sounds_activate 
  27833. mesh_action_sounds_deactivate 
  27834. mesh_action_sounds_range 0.000000
  27835. mesh_action_camera_position_mesh 0 
  27836. mesh_action_switch_moving_on_action 0
  27837. mesh_action_can_be_held_up 0
  27838. mesh_action_target_mesh_name 
  27839. mesh_action_set_if_pickedup 
  27840. mesh_action_set_if_ontarget 
  27841. mesh_action_general_2 0 0
  27842. mesh_action_respawn_character_name 
  27843. mesh_action_respawn_character_phase0 do_strzalu
  27844. mesh_action_respawn_character_phase1 do_strzalu
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  27847. mesh_action_take_health_away 0.000000
  27848. mesh_action_display_objective 
  27849. mesh_action_kill_object 
  27850. mesh_action_remove_objective 
  27851. mesh_action_display_hint 
  27852. mesh_action_push_object 
  27853. mesh_action_push_obj_force 0.000000
  27854. mesh_action_kill_delay 0.000000
  27855. mesh_action_set_phase_for 
  27856. mesh_action_phase_name 
  27857. mesh_action_teleport_player_here 0
  27858. mesh_action_add_mark 
  27859. mesh_action_remove_mark 
  27860. mesh_action_mark_params 3 64.000000 64.000000
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  27862. mesh_action_forbid_passing_blockers 
  27863. mesh_action_start_driving 
  27864. mesh_action_stop_driving 
  27865. mesh_action_action_if_not_set 
  27866. mesh_action_start_flying 
  27867. mesh_action_stop_flying 
  27868. mesh_action_start_rockets 
  27869. mesh_action_stop_rockets 
  27870. mesh_action_activate_ai_action 
  27871. mesh_action_play_music 
  27872. mesh_action_rotation_acceleration 0.000000
  27873. mesh_action_start_world 
  27874. mesh_action_emit_bullet_hit_effects 0
  27875. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  27877. death_params_DeadAnimName 
  27878. death_params_DestroyObjectName 
  27879. death_params_HitAnimName 
  27880. death_params_SetWhenDead 
  27881. death_params_SetWhenHit 
  27882. death_params_SoundName 
  27883. death_params_UnsetWhenDead 
  27884. death_params_UnsetWhenHit 
  27885. death_params_2 0 0 0 0 0
  27886. death_params_HitEmitSpriteName 
  27887. death_params_FallDownEmitSpriteName 
  27888. death_params_DeathAnimName 
  27889. death_params_HitGroundAnimName 
  27890. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  27891. death_params_CreateMeshOnDeath 
  27892. death_params_CreateMeshOnGroundHit 
  27893. death_params_4 0
  27894. death_params_5 0
  27895. death_params_WhichExplosions 0 0
  27896. death_params_AddSpeed 0.000000 0.000000 0.000000
  27897. death_params_DestroyOtherPause 0.000000
  27898. death_params_HandleDeathIf 
  27899. death_params_ExplosionPowerCoef 1.000000
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  27901. death_params_created_mesh_name 
  27902. death_params_smoke_generation_time 90.000000
  27903. death_params_created_mesh_disappears 0
  27904. death_params_time_to_disappear_created_mesh 0.000000
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  27906. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  27908. mesh_emit_sprite0_filename 
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  27911. mesh_emit_sprite0_name3 
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  27916. mesh_emit_sprite1_filename 
  27917. mesh_emit_sprite1_name1 
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  27922. mesh_link_by_socket 0  
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  27927. mesh_light_control_params 0 0
  27928. mesh_light_control_light0 
  27929. mesh_light_control_light1 
  27930. mesh_light_control_light2 
  27931. mesh_light_control_light3 
  27932. mesh_light_control_light4 
  27933. mesh_light_control_light5 
  27934. mesh_light_control_light6 
  27935.  
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  27948. disappear_range 0.000000
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  27953. bezier_moving_____distance_to_calc_rotation 64.000000
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  27959. is_disabled 0
  27960. light_ray 0 256.000000 538976288
  27961. mesh_action_general_opt 0 0
  27962. mesh_action_ifset 
  27963. mesh_action_default_set 
  27964. mesh_action_default_unset 
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  27966. mesh_action_dest_unset 
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  27970. mesh_action_give_action_to___delay 0.000000
  27971. mesh_action_sounds_activate 
  27972. mesh_action_sounds_deactivate 
  27973. mesh_action_sounds_range 0.000000
  27974. mesh_action_camera_position_mesh 0 
  27975. mesh_action_switch_moving_on_action 0
  27976. mesh_action_can_be_held_up 0
  27977. mesh_action_target_mesh_name 
  27978. mesh_action_set_if_pickedup 
  27979. mesh_action_set_if_ontarget 
  27980. mesh_action_general_2 0 0
  27981. mesh_action_respawn_character_name 
  27982. mesh_action_respawn_character_phase0 do_strzalu
  27983. mesh_action_respawn_character_phase1 do_strzalu
  27984. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  27985. mesh_action_general_3 0 0 0
  27986. mesh_action_take_health_away 0.000000
  27987. mesh_action_display_objective 
  27988. mesh_action_kill_object 
  27989. mesh_action_remove_objective 
  27990. mesh_action_display_hint 
  27991. mesh_action_push_object 
  27992. mesh_action_push_obj_force 0.000000
  27993. mesh_action_kill_delay 0.000000
  27994. mesh_action_set_phase_for 
  27995. mesh_action_phase_name 
  27996. mesh_action_teleport_player_here 0
  27997. mesh_action_add_mark 
  27998. mesh_action_remove_mark 
  27999. mesh_action_mark_params 3 64.000000 64.000000
  28000. mesh_action_allow_passing_blockers 
  28001. mesh_action_forbid_passing_blockers 
  28002. mesh_action_start_driving 
  28003. mesh_action_stop_driving 
  28004. mesh_action_action_if_not_set 
  28005. mesh_action_start_flying 
  28006. mesh_action_stop_flying 
  28007. mesh_action_start_rockets 
  28008. mesh_action_stop_rockets 
  28009. mesh_action_activate_ai_action 
  28010. mesh_action_play_music 
  28011. mesh_action_rotation_acceleration 0.000000
  28012. mesh_action_start_world 
  28013. mesh_action_emit_bullet_hit_effects 0
  28014. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  28015. death_params_ActivateObjectName 
  28016. death_params_DeadAnimName 
  28017. death_params_DestroyObjectName 
  28018. death_params_HitAnimName 
  28019. death_params_SetWhenDead 
  28020. death_params_SetWhenHit 
  28021. death_params_SoundName 
  28022. death_params_UnsetWhenDead 
  28023. death_params_UnsetWhenHit 
  28024. death_params_2 0 0 0 0 0
  28025. death_params_HitEmitSpriteName 
  28026. death_params_FallDownEmitSpriteName 
  28027. death_params_DeathAnimName 
  28028. death_params_HitGroundAnimName 
  28029. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
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  28031. death_params_CreateMeshOnGroundHit 
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  28033. death_params_5 0
  28034. death_params_WhichExplosions 0 0
  28035. death_params_AddSpeed 0.000000 0.000000 0.000000
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  28041. death_params_smoke_generation_time 90.000000
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  28043. death_params_time_to_disappear_created_mesh 0.000000
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  28055. mesh_emit_sprite1_filename 
  28056. mesh_emit_sprite1_name1 
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  28061. mesh_link_by_socket 0  
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  28066. mesh_light_control_params 0 0
  28067. mesh_light_control_light0 
  28068. mesh_light_control_light1 
  28069. mesh_light_control_light2 
  28070. mesh_light_control_light3 
  28071. mesh_light_control_light4 
  28072. mesh_light_control_light5 
  28073. mesh_light_control_light6 
  28074.  
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  28099. light_ray 0 256.000000 538976288
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  28102. mesh_action_default_set 
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  28111. mesh_action_sounds_deactivate 
  28112. mesh_action_sounds_range 0.000000
  28113. mesh_action_camera_position_mesh 0 
  28114. mesh_action_switch_moving_on_action 0
  28115. mesh_action_can_be_held_up 0
  28116. mesh_action_target_mesh_name 
  28117. mesh_action_set_if_pickedup 
  28118. mesh_action_set_if_ontarget 
  28119. mesh_action_general_2 0 0
  28120. mesh_action_respawn_character_name 
  28121. mesh_action_respawn_character_phase0 do_strzalu
  28122. mesh_action_respawn_character_phase1 do_strzalu
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  28125. mesh_action_take_health_away 0.000000
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  28127. mesh_action_kill_object 
  28128. mesh_action_remove_objective 
  28129. mesh_action_display_hint 
  28130. mesh_action_push_object 
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  28137. mesh_action_remove_mark 
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  28140. mesh_action_forbid_passing_blockers 
  28141. mesh_action_start_driving 
  28142. mesh_action_stop_driving 
  28143. mesh_action_action_if_not_set 
  28144. mesh_action_start_flying 
  28145. mesh_action_stop_flying 
  28146. mesh_action_start_rockets 
  28147. mesh_action_stop_rockets 
  28148. mesh_action_activate_ai_action 
  28149. mesh_action_play_music 
  28150. mesh_action_rotation_acceleration 0.000000
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  28152. mesh_action_emit_bullet_hit_effects 0
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  28156. death_params_DestroyObjectName 
  28157. death_params_HitAnimName 
  28158. death_params_SetWhenDead 
  28159. death_params_SetWhenHit 
  28160. death_params_SoundName 
  28161. death_params_UnsetWhenDead 
  28162. death_params_UnsetWhenHit 
  28163. death_params_2 0 0 0 0 0
  28164. death_params_HitEmitSpriteName 
  28165. death_params_FallDownEmitSpriteName 
  28166. death_params_DeathAnimName 
  28167. death_params_HitGroundAnimName 
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  28170. death_params_CreateMeshOnGroundHit 
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  28173. death_params_WhichExplosions 0 0
  28174. death_params_AddSpeed 0.000000 0.000000 0.000000
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  28177. death_params_ExplosionPowerCoef 1.000000
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  28179. death_params_created_mesh_name 
  28180. death_params_smoke_generation_time 90.000000
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  28182. death_params_time_to_disappear_created_mesh 0.000000
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  28194. mesh_emit_sprite1_filename 
  28195. mesh_emit_sprite1_name1 
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  28205. mesh_light_control_params 0 0
  28206. mesh_light_control_light0 
  28207. mesh_light_control_light1 
  28208. mesh_light_control_light2 
  28209. mesh_light_control_light3 
  28210. mesh_light_control_light4 
  28211. mesh_light_control_light5 
  28212. mesh_light_control_light6 
  28213.  
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  28237. is_disabled 0
  28238. light_ray 0 256.000000 538976288
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  28241. mesh_action_default_set 
  28242. mesh_action_default_unset 
  28243. mesh_action_dest_set 
  28244. mesh_action_dest_unset 
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  28248. mesh_action_give_action_to___delay 0.000000
  28249. mesh_action_sounds_activate 
  28250. mesh_action_sounds_deactivate 
  28251. mesh_action_sounds_range 0.000000
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  28254. mesh_action_can_be_held_up 0
  28255. mesh_action_target_mesh_name 
  28256. mesh_action_set_if_pickedup 
  28257. mesh_action_set_if_ontarget 
  28258. mesh_action_general_2 0 0
  28259. mesh_action_respawn_character_name 
  28260. mesh_action_respawn_character_phase0 do_strzalu
  28261. mesh_action_respawn_character_phase1 do_strzalu
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  28263. mesh_action_general_3 0 0 0
  28264. mesh_action_take_health_away 0.000000
  28265. mesh_action_display_objective 
  28266. mesh_action_kill_object 
  28267. mesh_action_remove_objective 
  28268. mesh_action_display_hint 
  28269. mesh_action_push_object 
  28270. mesh_action_push_obj_force 0.000000
  28271. mesh_action_kill_delay 0.000000
  28272. mesh_action_set_phase_for 
  28273. mesh_action_phase_name 
  28274. mesh_action_teleport_player_here 0
  28275. mesh_action_add_mark 
  28276. mesh_action_remove_mark 
  28277. mesh_action_mark_params 3 64.000000 64.000000
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  28279. mesh_action_forbid_passing_blockers 
  28280. mesh_action_start_driving 
  28281. mesh_action_stop_driving 
  28282. mesh_action_action_if_not_set 
  28283. mesh_action_start_flying 
  28284. mesh_action_stop_flying 
  28285. mesh_action_start_rockets 
  28286. mesh_action_stop_rockets 
  28287. mesh_action_activate_ai_action 
  28288. mesh_action_play_music 
  28289. mesh_action_rotation_acceleration 0.000000
  28290. mesh_action_start_world 
  28291. mesh_action_emit_bullet_hit_effects 0
  28292. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  28294. death_params_DeadAnimName 
  28295. death_params_DestroyObjectName 
  28296. death_params_HitAnimName 
  28297. death_params_SetWhenDead 
  28298. death_params_SetWhenHit 
  28299. death_params_SoundName 
  28300. death_params_UnsetWhenDead 
  28301. death_params_UnsetWhenHit 
  28302. death_params_2 0 0 0 0 0
  28303. death_params_HitEmitSpriteName 
  28304. death_params_FallDownEmitSpriteName 
  28305. death_params_DeathAnimName 
  28306. death_params_HitGroundAnimName 
  28307. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  28308. death_params_CreateMeshOnDeath 
  28309. death_params_CreateMeshOnGroundHit 
  28310. death_params_4 0
  28311. death_params_5 0
  28312. death_params_WhichExplosions 0 0
  28313. death_params_AddSpeed 0.000000 0.000000 0.000000
  28314. death_params_DestroyOtherPause 0.000000
  28315. death_params_HandleDeathIf 
  28316. death_params_ExplosionPowerCoef 1.000000
  28317. death_params_6 0 0 0.000000 0.000000 0.000000
  28318. death_params_created_mesh_name 
  28319. death_params_smoke_generation_time 90.000000
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  28321. death_params_time_to_disappear_created_mesh 0.000000
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  28325. mesh_emit_sprite0_filename 
  28326. mesh_emit_sprite0_name1 
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  28333. mesh_emit_sprite1_filename 
  28334. mesh_emit_sprite1_name1 
  28335. mesh_emit_sprite1_name2 
  28336. mesh_emit_sprite1_name3 
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  28339. mesh_link_by_socket 0  
  28340. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  28343. path_generation 0 64.000000 32.000000 1536.000000 2000
  28344. mesh_light_control_params 0 0
  28345. mesh_light_control_light0 
  28346. mesh_light_control_light1 
  28347. mesh_light_control_light2 
  28348. mesh_light_control_light3 
  28349. mesh_light_control_light4 
  28350. mesh_light_control_light5 
  28351. mesh_light_control_light6 
  28352.  
  28353. mesh prefabs\drzewa\krzew01\krzew01.x 1
  28354. name 
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  28357. ypos 52.369553
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  28365. disappear_range 0.000000
  28366. shadow_dist 320.000000
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  28370. bezier_moving_____distance_to_calc_rotation 64.000000
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  28375. flags_backup_for_disabling 0
  28376. is_disabled 0
  28377. light_ray 0 256.000000 538976288
  28378. mesh_action_general_opt 0 0
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  28380. mesh_action_default_set 
  28381. mesh_action_default_unset 
  28382. mesh_action_dest_set 
  28383. mesh_action_dest_unset 
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  28387. mesh_action_give_action_to___delay 0.000000
  28388. mesh_action_sounds_activate 
  28389. mesh_action_sounds_deactivate 
  28390. mesh_action_sounds_range 0.000000
  28391. mesh_action_camera_position_mesh 0 
  28392. mesh_action_switch_moving_on_action 0
  28393. mesh_action_can_be_held_up 0
  28394. mesh_action_target_mesh_name 
  28395. mesh_action_set_if_pickedup 
  28396. mesh_action_set_if_ontarget 
  28397. mesh_action_general_2 0 0
  28398. mesh_action_respawn_character_name 
  28399. mesh_action_respawn_character_phase0 do_strzalu
  28400. mesh_action_respawn_character_phase1 do_strzalu
  28401. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  28402. mesh_action_general_3 0 0 0
  28403. mesh_action_take_health_away 0.000000
  28404. mesh_action_display_objective 
  28405. mesh_action_kill_object 
  28406. mesh_action_remove_objective 
  28407. mesh_action_display_hint 
  28408. mesh_action_push_object 
  28409. mesh_action_push_obj_force 0.000000
  28410. mesh_action_kill_delay 0.000000
  28411. mesh_action_set_phase_for 
  28412. mesh_action_phase_name 
  28413. mesh_action_teleport_player_here 0
  28414. mesh_action_add_mark 
  28415. mesh_action_remove_mark 
  28416. mesh_action_mark_params 3 64.000000 64.000000
  28417. mesh_action_allow_passing_blockers 
  28418. mesh_action_forbid_passing_blockers 
  28419. mesh_action_start_driving 
  28420. mesh_action_stop_driving 
  28421. mesh_action_action_if_not_set 
  28422. mesh_action_start_flying 
  28423. mesh_action_stop_flying 
  28424. mesh_action_start_rockets 
  28425. mesh_action_stop_rockets 
  28426. mesh_action_activate_ai_action 
  28427. mesh_action_play_music 
  28428. mesh_action_rotation_acceleration 0.000000
  28429. mesh_action_start_world 
  28430. mesh_action_emit_bullet_hit_effects 0
  28431. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  28433. death_params_DeadAnimName 
  28434. death_params_DestroyObjectName 
  28435. death_params_HitAnimName 
  28436. death_params_SetWhenDead 
  28437. death_params_SetWhenHit 
  28438. death_params_SoundName 
  28439. death_params_UnsetWhenDead 
  28440. death_params_UnsetWhenHit 
  28441. death_params_2 0 0 0 0 0
  28442. death_params_HitEmitSpriteName 
  28443. death_params_FallDownEmitSpriteName 
  28444. death_params_DeathAnimName 
  28445. death_params_HitGroundAnimName 
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  28448. death_params_CreateMeshOnGroundHit 
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  28450. death_params_5 0
  28451. death_params_WhichExplosions 0 0
  28452. death_params_AddSpeed 0.000000 0.000000 0.000000
  28453. death_params_DestroyOtherPause 0.000000
  28454. death_params_HandleDeathIf 
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  28457. death_params_created_mesh_name 
  28458. death_params_smoke_generation_time 90.000000
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  28460. death_params_time_to_disappear_created_mesh 0.000000
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  28467. mesh_emit_sprite0_name3 
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  28472. mesh_emit_sprite1_filename 
  28473. mesh_emit_sprite1_name1 
  28474. mesh_emit_sprite1_name2 
  28475. mesh_emit_sprite1_name3 
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  28478. mesh_link_by_socket 0  
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  28483. mesh_light_control_params 0 0
  28484. mesh_light_control_light0 
  28485. mesh_light_control_light1 
  28486. mesh_light_control_light2 
  28487. mesh_light_control_light3 
  28488. mesh_light_control_light4 
  28489. mesh_light_control_light5 
  28490. mesh_light_control_light6 
  28491.  
  28492. mesh prefabs\drzewa\krzew01\krzew01.x 1
  28493. name 
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  28495. xpos -3769.115234
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  28497. zpos 12694.626953
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  28509. bezier_moving_____distance_to_calc_rotation 64.000000
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  28515. is_disabled 0
  28516. light_ray 0 256.000000 538976288
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  28519. mesh_action_default_set 
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  28522. mesh_action_dest_unset 
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  28526. mesh_action_give_action_to___delay 0.000000
  28527. mesh_action_sounds_activate 
  28528. mesh_action_sounds_deactivate 
  28529. mesh_action_sounds_range 0.000000
  28530. mesh_action_camera_position_mesh 0 
  28531. mesh_action_switch_moving_on_action 0
  28532. mesh_action_can_be_held_up 0
  28533. mesh_action_target_mesh_name 
  28534. mesh_action_set_if_pickedup 
  28535. mesh_action_set_if_ontarget 
  28536. mesh_action_general_2 0 0
  28537. mesh_action_respawn_character_name 
  28538. mesh_action_respawn_character_phase0 do_strzalu
  28539. mesh_action_respawn_character_phase1 do_strzalu
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  28541. mesh_action_general_3 0 0 0
  28542. mesh_action_take_health_away 0.000000
  28543. mesh_action_display_objective 
  28544. mesh_action_kill_object 
  28545. mesh_action_remove_objective 
  28546. mesh_action_display_hint 
  28547. mesh_action_push_object 
  28548. mesh_action_push_obj_force 0.000000
  28549. mesh_action_kill_delay 0.000000
  28550. mesh_action_set_phase_for 
  28551. mesh_action_phase_name 
  28552. mesh_action_teleport_player_here 0
  28553. mesh_action_add_mark 
  28554. mesh_action_remove_mark 
  28555. mesh_action_mark_params 3 64.000000 64.000000
  28556. mesh_action_allow_passing_blockers 
  28557. mesh_action_forbid_passing_blockers 
  28558. mesh_action_start_driving 
  28559. mesh_action_stop_driving 
  28560. mesh_action_action_if_not_set 
  28561. mesh_action_start_flying 
  28562. mesh_action_stop_flying 
  28563. mesh_action_start_rockets 
  28564. mesh_action_stop_rockets 
  28565. mesh_action_activate_ai_action 
  28566. mesh_action_play_music 
  28567. mesh_action_rotation_acceleration 0.000000
  28568. mesh_action_start_world 
  28569. mesh_action_emit_bullet_hit_effects 0
  28570. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  28571. death_params_ActivateObjectName 
  28572. death_params_DeadAnimName 
  28573. death_params_DestroyObjectName 
  28574. death_params_HitAnimName 
  28575. death_params_SetWhenDead 
  28576. death_params_SetWhenHit 
  28577. death_params_SoundName 
  28578. death_params_UnsetWhenDead 
  28579. death_params_UnsetWhenHit 
  28580. death_params_2 0 0 0 0 0
  28581. death_params_HitEmitSpriteName 
  28582. death_params_FallDownEmitSpriteName 
  28583. death_params_DeathAnimName 
  28584. death_params_HitGroundAnimName 
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  28623. mesh_light_control_light0 
  28624. mesh_light_control_light1 
  28625. mesh_light_control_light2 
  28626. mesh_light_control_light3 
  28627. mesh_light_control_light4 
  28628. mesh_light_control_light5 
  28629. mesh_light_control_light6 
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  28674. mesh_action_set_if_ontarget 
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  28699. mesh_action_action_if_not_set 
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  28701. mesh_action_stop_flying 
  28702. mesh_action_start_rockets 
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  28704. mesh_action_activate_ai_action 
  28705. mesh_action_play_music 
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  28712. death_params_DestroyObjectName 
  28713. death_params_HitAnimName 
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  28715. death_params_SetWhenHit 
  28716. death_params_SoundName 
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  28718. death_params_UnsetWhenHit 
  28719. death_params_2 0 0 0 0 0
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  28721. death_params_FallDownEmitSpriteName 
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  28726. death_params_CreateMeshOnGroundHit 
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  28728. death_params_5 0
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  28764. mesh_light_control_light2 
  28765. mesh_light_control_light3 
  28766. mesh_light_control_light4 
  28767. mesh_light_control_light5 
  28768. mesh_light_control_light6 
  28769.  
  28770. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
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  28799. mesh_action_dest_unset 
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  28805. mesh_action_sounds_deactivate 
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  28810. mesh_action_target_mesh_name 
  28811. mesh_action_set_if_pickedup 
  28812. mesh_action_set_if_ontarget 
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  28814. mesh_action_respawn_character_name 
  28815. mesh_action_respawn_character_phase0 do_strzalu
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  28819. mesh_action_take_health_away 0.000000
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  28821. mesh_action_kill_object 
  28822. mesh_action_remove_objective 
  28823. mesh_action_display_hint 
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  28828. mesh_action_phase_name 
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  28834. mesh_action_forbid_passing_blockers 
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  28836. mesh_action_stop_driving 
  28837. mesh_action_action_if_not_set 
  28838. mesh_action_start_flying 
  28839. mesh_action_stop_flying 
  28840. mesh_action_start_rockets 
  28841. mesh_action_stop_rockets 
  28842. mesh_action_activate_ai_action 
  28843. mesh_action_play_music 
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  28853. death_params_SetWhenHit 
  28854. death_params_SoundName 
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  28856. death_params_UnsetWhenHit 
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  28859. death_params_FallDownEmitSpriteName 
  28860. death_params_DeathAnimName 
  28861. death_params_HitGroundAnimName 
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  28864. death_params_CreateMeshOnGroundHit 
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  28866. death_params_5 0
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  28873. death_params_created_mesh_name 
  28874. death_params_smoke_generation_time 90.000000
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  28906. mesh_light_control_light6 
  28907.  
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  28937. mesh_action_dest_unset 
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  28948. mesh_action_target_mesh_name 
  28949. mesh_action_set_if_pickedup 
  28950. mesh_action_set_if_ontarget 
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  28976. mesh_action_start_flying 
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  28978. mesh_action_start_rockets 
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  28980. mesh_action_activate_ai_action 
  28981. mesh_action_play_music 
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  28991. death_params_SetWhenHit 
  28992. death_params_SoundName 
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  28994. death_params_UnsetWhenHit 
  28995. death_params_2 0 0 0 0 0
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  28997. death_params_FallDownEmitSpriteName 
  28998. death_params_DeathAnimName 
  28999. death_params_HitGroundAnimName 
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  29006. death_params_AddSpeed 0.000000 0.000000 0.000000
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  29012. death_params_smoke_generation_time 90.000000
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  29116. mesh_action_start_rockets 
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  29118. mesh_action_activate_ai_action 
  29119. mesh_action_play_music 
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  29226. mesh_action_set_if_ontarget 
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  29483. light_ray 0 256.000000 538976288
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  29486. mesh_action_default_set 
  29487. mesh_action_default_unset 
  29488. mesh_action_dest_set 
  29489. mesh_action_dest_unset 
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  29493. mesh_action_give_action_to___delay 0.000000
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  29495. mesh_action_sounds_deactivate 
  29496. mesh_action_sounds_range 0.000000
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  29498. mesh_action_switch_moving_on_action 0
  29499. mesh_action_can_be_held_up 0
  29500. mesh_action_target_mesh_name 
  29501. mesh_action_set_if_pickedup 
  29502. mesh_action_set_if_ontarget 
  29503. mesh_action_general_2 0 0
  29504. mesh_action_respawn_character_name 
  29505. mesh_action_respawn_character_phase0 do_strzalu
  29506. mesh_action_respawn_character_phase1 do_strzalu
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  29508. mesh_action_general_3 0 0 0
  29509. mesh_action_take_health_away 0.000000
  29510. mesh_action_display_objective 
  29511. mesh_action_kill_object 
  29512. mesh_action_remove_objective 
  29513. mesh_action_display_hint 
  29514. mesh_action_push_object 
  29515. mesh_action_push_obj_force 0.000000
  29516. mesh_action_kill_delay 0.000000
  29517. mesh_action_set_phase_for 
  29518. mesh_action_phase_name 
  29519. mesh_action_teleport_player_here 0
  29520. mesh_action_add_mark 
  29521. mesh_action_remove_mark 
  29522. mesh_action_mark_params 3 64.000000 64.000000
  29523. mesh_action_allow_passing_blockers 
  29524. mesh_action_forbid_passing_blockers 
  29525. mesh_action_start_driving 
  29526. mesh_action_stop_driving 
  29527. mesh_action_action_if_not_set 
  29528. mesh_action_start_flying 
  29529. mesh_action_stop_flying 
  29530. mesh_action_start_rockets 
  29531. mesh_action_stop_rockets 
  29532. mesh_action_activate_ai_action 
  29533. mesh_action_play_music 
  29534. mesh_action_rotation_acceleration 0.000000
  29535. mesh_action_start_world 
  29536. mesh_action_emit_bullet_hit_effects 0
  29537. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  29539. death_params_DeadAnimName 
  29540. death_params_DestroyObjectName 
  29541. death_params_HitAnimName 
  29542. death_params_SetWhenDead 
  29543. death_params_SetWhenHit 
  29544. death_params_SoundName 
  29545. death_params_UnsetWhenDead 
  29546. death_params_UnsetWhenHit 
  29547. death_params_2 0 0 0 0 0
  29548. death_params_HitEmitSpriteName 
  29549. death_params_FallDownEmitSpriteName 
  29550. death_params_DeathAnimName 
  29551. death_params_HitGroundAnimName 
  29552. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  29553. death_params_CreateMeshOnDeath 
  29554. death_params_CreateMeshOnGroundHit 
  29555. death_params_4 0
  29556. death_params_5 0
  29557. death_params_WhichExplosions 0 0
  29558. death_params_AddSpeed 0.000000 0.000000 0.000000
  29559. death_params_DestroyOtherPause 0.000000
  29560. death_params_HandleDeathIf 
  29561. death_params_ExplosionPowerCoef 1.000000
  29562. death_params_6 0 0 0.000000 0.000000 0.000000
  29563. death_params_created_mesh_name 
  29564. death_params_smoke_generation_time 90.000000
  29565. death_params_created_mesh_disappears 0
  29566. death_params_time_to_disappear_created_mesh 0.000000
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  29570. mesh_emit_sprite0_filename 
  29571. mesh_emit_sprite0_name1 
  29572. mesh_emit_sprite0_name2 
  29573. mesh_emit_sprite0_name3 
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  29576. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  29578. mesh_emit_sprite1_filename 
  29579. mesh_emit_sprite1_name1 
  29580. mesh_emit_sprite1_name2 
  29581. mesh_emit_sprite1_name3 
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  29584. mesh_link_by_socket 0  
  29585. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  29586. rigid_body_phys_type 0
  29587. rigid_body_phys_collide_with_player 1
  29588. path_generation 0 64.000000 32.000000 1536.000000 2000
  29589. mesh_light_control_params 0 0
  29590. mesh_light_control_light0 
  29591. mesh_light_control_light1 
  29592. mesh_light_control_light2 
  29593. mesh_light_control_light3 
  29594. mesh_light_control_light4 
  29595. mesh_light_control_light5 
  29596. mesh_light_control_light6 
  29597.  
  29598. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  29599. name 
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  29602. ypos -3.343445
  29603. zpos 12032.000000
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  29608. invisible_in_edytor 0
  29609. flag2 0
  29610. disappear_range 0.000000
  29611. shadow_dist 1100.175293
  29612. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
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  29614. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  29615. bezier_moving_____distance_to_calc_rotation 64.000000
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  29617. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  29618. shoot3_from_mesh 
  29619. flags_backup_for_disabling 0
  29620. is_disabled 0
  29621. light_ray 0 256.000000 538976288
  29622. mesh_action_general_opt 0 0
  29623. mesh_action_ifset 
  29624. mesh_action_default_set 
  29625. mesh_action_default_unset 
  29626. mesh_action_dest_set 
  29627. mesh_action_dest_unset 
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  29629. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  29630. mesh_action_give_action_to___mesh 
  29631. mesh_action_give_action_to___delay 0.000000
  29632. mesh_action_sounds_activate 
  29633. mesh_action_sounds_deactivate 
  29634. mesh_action_sounds_range 0.000000
  29635. mesh_action_camera_position_mesh 0 
  29636. mesh_action_switch_moving_on_action 0
  29637. mesh_action_can_be_held_up 0
  29638. mesh_action_target_mesh_name 
  29639. mesh_action_set_if_pickedup 
  29640. mesh_action_set_if_ontarget 
  29641. mesh_action_general_2 0 0
  29642. mesh_action_respawn_character_name 
  29643. mesh_action_respawn_character_phase0 do_strzalu
  29644. mesh_action_respawn_character_phase1 do_strzalu
  29645. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  29646. mesh_action_general_3 0 0 0
  29647. mesh_action_take_health_away 0.000000
  29648. mesh_action_display_objective 
  29649. mesh_action_kill_object 
  29650. mesh_action_remove_objective 
  29651. mesh_action_display_hint 
  29652. mesh_action_push_object 
  29653. mesh_action_push_obj_force 0.000000
  29654. mesh_action_kill_delay 0.000000
  29655. mesh_action_set_phase_for 
  29656. mesh_action_phase_name 
  29657. mesh_action_teleport_player_here 0
  29658. mesh_action_add_mark 
  29659. mesh_action_remove_mark 
  29660. mesh_action_mark_params 3 64.000000 64.000000
  29661. mesh_action_allow_passing_blockers 
  29662. mesh_action_forbid_passing_blockers 
  29663. mesh_action_start_driving 
  29664. mesh_action_stop_driving 
  29665. mesh_action_action_if_not_set 
  29666. mesh_action_start_flying 
  29667. mesh_action_stop_flying 
  29668. mesh_action_start_rockets 
  29669. mesh_action_stop_rockets 
  29670. mesh_action_activate_ai_action 
  29671. mesh_action_play_music 
  29672. mesh_action_rotation_acceleration 0.000000
  29673. mesh_action_start_world 
  29674. mesh_action_emit_bullet_hit_effects 0
  29675. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  29676. death_params_ActivateObjectName 
  29677. death_params_DeadAnimName 
  29678. death_params_DestroyObjectName 
  29679. death_params_HitAnimName 
  29680. death_params_SetWhenDead 
  29681. death_params_SetWhenHit 
  29682. death_params_SoundName 
  29683. death_params_UnsetWhenDead 
  29684. death_params_UnsetWhenHit 
  29685. death_params_2 0 0 0 0 0
  29686. death_params_HitEmitSpriteName 
  29687. death_params_FallDownEmitSpriteName 
  29688. death_params_DeathAnimName 
  29689. death_params_HitGroundAnimName 
  29690. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  29691. death_params_CreateMeshOnDeath 
  29692. death_params_CreateMeshOnGroundHit 
  29693. death_params_4 0
  29694. death_params_5 0
  29695. death_params_WhichExplosions 0 0
  29696. death_params_AddSpeed 0.000000 0.000000 0.000000
  29697. death_params_DestroyOtherPause 0.000000
  29698. death_params_HandleDeathIf 
  29699. death_params_ExplosionPowerCoef 1.000000
  29700. death_params_6 0 0 0.000000 0.000000 0.000000
  29701. death_params_created_mesh_name 
  29702. death_params_smoke_generation_time 90.000000
  29703. death_params_created_mesh_disappears 0
  29704. death_params_time_to_disappear_created_mesh 0.000000
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  29706. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  29707. mesh_emit_sprite0_emitifset 
  29708. mesh_emit_sprite0_filename 
  29709. mesh_emit_sprite0_name1 
  29710. mesh_emit_sprite0_name2 
  29711. mesh_emit_sprite0_name3 
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  29716. mesh_emit_sprite1_filename 
  29717. mesh_emit_sprite1_name1 
  29718. mesh_emit_sprite1_name2 
  29719. mesh_emit_sprite1_name3 
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  29722. mesh_link_by_socket 0  
  29723. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  29725. rigid_body_phys_collide_with_player 1
  29726. path_generation 0 64.000000 32.000000 1536.000000 2000
  29727. mesh_light_control_params 0 0
  29728. mesh_light_control_light0 
  29729. mesh_light_control_light1 
  29730. mesh_light_control_light2 
  29731. mesh_light_control_light3 
  29732. mesh_light_control_light4 
  29733. mesh_light_control_light5 
  29734. mesh_light_control_light6 
  29735.  
  29736. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  29737. name 
  29738. pesel 9727054 32702 215
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  29741. zpos 12352.000000
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  29746. invisible_in_edytor 0
  29747. flag2 0
  29748. disappear_range 0.000000
  29749. shadow_dist 1100.175293
  29750. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  29751. bezier_moving_____start_node_name 
  29752. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  29753. bezier_moving_____distance_to_calc_rotation 64.000000
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  29755. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  29756. shoot3_from_mesh 
  29757. flags_backup_for_disabling 0
  29758. is_disabled 0
  29759. light_ray 0 256.000000 538976288
  29760. mesh_action_general_opt 0 0
  29761. mesh_action_ifset 
  29762. mesh_action_default_set 
  29763. mesh_action_default_unset 
  29764. mesh_action_dest_set 
  29765. mesh_action_dest_unset 
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  29767. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  29769. mesh_action_give_action_to___delay 0.000000
  29770. mesh_action_sounds_activate 
  29771. mesh_action_sounds_deactivate 
  29772. mesh_action_sounds_range 0.000000
  29773. mesh_action_camera_position_mesh 0 
  29774. mesh_action_switch_moving_on_action 0
  29775. mesh_action_can_be_held_up 0
  29776. mesh_action_target_mesh_name 
  29777. mesh_action_set_if_pickedup 
  29778. mesh_action_set_if_ontarget 
  29779. mesh_action_general_2 0 0
  29780. mesh_action_respawn_character_name 
  29781. mesh_action_respawn_character_phase0 do_strzalu
  29782. mesh_action_respawn_character_phase1 do_strzalu
  29783. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  29784. mesh_action_general_3 0 0 0
  29785. mesh_action_take_health_away 0.000000
  29786. mesh_action_display_objective 
  29787. mesh_action_kill_object 
  29788. mesh_action_remove_objective 
  29789. mesh_action_display_hint 
  29790. mesh_action_push_object 
  29791. mesh_action_push_obj_force 0.000000
  29792. mesh_action_kill_delay 0.000000
  29793. mesh_action_set_phase_for 
  29794. mesh_action_phase_name 
  29795. mesh_action_teleport_player_here 0
  29796. mesh_action_add_mark 
  29797. mesh_action_remove_mark 
  29798. mesh_action_mark_params 3 64.000000 64.000000
  29799. mesh_action_allow_passing_blockers 
  29800. mesh_action_forbid_passing_blockers 
  29801. mesh_action_start_driving 
  29802. mesh_action_stop_driving 
  29803. mesh_action_action_if_not_set 
  29804. mesh_action_start_flying 
  29805. mesh_action_stop_flying 
  29806. mesh_action_start_rockets 
  29807. mesh_action_stop_rockets 
  29808. mesh_action_activate_ai_action 
  29809. mesh_action_play_music 
  29810. mesh_action_rotation_acceleration 0.000000
  29811. mesh_action_start_world 
  29812. mesh_action_emit_bullet_hit_effects 0
  29813. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  29815. death_params_DeadAnimName 
  29816. death_params_DestroyObjectName 
  29817. death_params_HitAnimName 
  29818. death_params_SetWhenDead 
  29819. death_params_SetWhenHit 
  29820. death_params_SoundName 
  29821. death_params_UnsetWhenDead 
  29822. death_params_UnsetWhenHit 
  29823. death_params_2 0 0 0 0 0
  29824. death_params_HitEmitSpriteName 
  29825. death_params_FallDownEmitSpriteName 
  29826. death_params_DeathAnimName 
  29827. death_params_HitGroundAnimName 
  29828. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  29829. death_params_CreateMeshOnDeath 
  29830. death_params_CreateMeshOnGroundHit 
  29831. death_params_4 0
  29832. death_params_5 0
  29833. death_params_WhichExplosions 0 0
  29834. death_params_AddSpeed 0.000000 0.000000 0.000000
  29835. death_params_DestroyOtherPause 0.000000
  29836. death_params_HandleDeathIf 
  29837. death_params_ExplosionPowerCoef 1.000000
  29838. death_params_6 0 0 0.000000 0.000000 0.000000
  29839. death_params_created_mesh_name 
  29840. death_params_smoke_generation_time 90.000000
  29841. death_params_created_mesh_disappears 0
  29842. death_params_time_to_disappear_created_mesh 0.000000
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  29849. mesh_emit_sprite0_name3 
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  29854. mesh_emit_sprite1_filename 
  29855. mesh_emit_sprite1_name1 
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  29857. mesh_emit_sprite1_name3 
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  29859. mesh_emit_sprite1_params3 0
  29860. mesh_link_by_socket 0  
  29861. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  29862. rigid_body_phys_type 0
  29863. rigid_body_phys_collide_with_player 1
  29864. path_generation 0 64.000000 32.000000 1536.000000 2000
  29865. mesh_light_control_params 0 0
  29866. mesh_light_control_light0 
  29867. mesh_light_control_light1 
  29868. mesh_light_control_light2 
  29869. mesh_light_control_light3 
  29870. mesh_light_control_light4 
  29871. mesh_light_control_light5 
  29872. mesh_light_control_light6 
  29873.  
  29874. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  29875. name 
  29876. pesel 9727058 3195 216
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  29879. zpos 12672.000000
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  29884. invisible_in_edytor 0
  29885. flag2 0
  29886. disappear_range 0.000000
  29887. shadow_dist 1100.175293
  29888. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  29889. bezier_moving_____start_node_name 
  29890. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
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  29894. shoot3_from_mesh 
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  29896. is_disabled 0
  29897. light_ray 0 256.000000 538976288
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  29900. mesh_action_default_set 
  29901. mesh_action_default_unset 
  29902. mesh_action_dest_set 
  29903. mesh_action_dest_unset 
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  29907. mesh_action_give_action_to___delay 0.000000
  29908. mesh_action_sounds_activate 
  29909. mesh_action_sounds_deactivate 
  29910. mesh_action_sounds_range 0.000000
  29911. mesh_action_camera_position_mesh 0 
  29912. mesh_action_switch_moving_on_action 0
  29913. mesh_action_can_be_held_up 0
  29914. mesh_action_target_mesh_name 
  29915. mesh_action_set_if_pickedup 
  29916. mesh_action_set_if_ontarget 
  29917. mesh_action_general_2 0 0
  29918. mesh_action_respawn_character_name 
  29919. mesh_action_respawn_character_phase0 do_strzalu
  29920. mesh_action_respawn_character_phase1 do_strzalu
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  29922. mesh_action_general_3 0 0 0
  29923. mesh_action_take_health_away 0.000000
  29924. mesh_action_display_objective 
  29925. mesh_action_kill_object 
  29926. mesh_action_remove_objective 
  29927. mesh_action_display_hint 
  29928. mesh_action_push_object 
  29929. mesh_action_push_obj_force 0.000000
  29930. mesh_action_kill_delay 0.000000
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  29932. mesh_action_phase_name 
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  29938. mesh_action_forbid_passing_blockers 
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  29941. mesh_action_action_if_not_set 
  29942. mesh_action_start_flying 
  29943. mesh_action_stop_flying 
  29944. mesh_action_start_rockets 
  29945. mesh_action_stop_rockets 
  29946. mesh_action_activate_ai_action 
  29947. mesh_action_play_music 
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  29957. death_params_SetWhenHit 
  29958. death_params_SoundName 
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  29960. death_params_UnsetWhenHit 
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  29963. death_params_FallDownEmitSpriteName 
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  29968. death_params_CreateMeshOnGroundHit 
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  29978. death_params_smoke_generation_time 90.000000
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  30006. mesh_light_control_light2 
  30007. mesh_light_control_light3 
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  30009. mesh_light_control_light5 
  30010. mesh_light_control_light6 
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  30041. mesh_action_dest_unset 
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  30047. mesh_action_sounds_deactivate 
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  30053. mesh_action_set_if_pickedup 
  30054. mesh_action_set_if_ontarget 
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  30061. mesh_action_take_health_away 0.000000
  30062. mesh_action_display_objective 
  30063. mesh_action_kill_object 
  30064. mesh_action_remove_objective 
  30065. mesh_action_display_hint 
  30066. mesh_action_push_object 
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  30070. mesh_action_phase_name 
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  30073. mesh_action_remove_mark 
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  30076. mesh_action_forbid_passing_blockers 
  30077. mesh_action_start_driving 
  30078. mesh_action_stop_driving 
  30079. mesh_action_action_if_not_set 
  30080. mesh_action_start_flying 
  30081. mesh_action_stop_flying 
  30082. mesh_action_start_rockets 
  30083. mesh_action_stop_rockets 
  30084. mesh_action_activate_ai_action 
  30085. mesh_action_play_music 
  30086. mesh_action_rotation_acceleration 0.000000
  30087. mesh_action_start_world 
  30088. mesh_action_emit_bullet_hit_effects 0
  30089. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  30092. death_params_DestroyObjectName 
  30093. death_params_HitAnimName 
  30094. death_params_SetWhenDead 
  30095. death_params_SetWhenHit 
  30096. death_params_SoundName 
  30097. death_params_UnsetWhenDead 
  30098. death_params_UnsetWhenHit 
  30099. death_params_2 0 0 0 0 0
  30100. death_params_HitEmitSpriteName 
  30101. death_params_FallDownEmitSpriteName 
  30102. death_params_DeathAnimName 
  30103. death_params_HitGroundAnimName 
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  30106. death_params_CreateMeshOnGroundHit 
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  30108. death_params_5 0
  30109. death_params_WhichExplosions 0 0
  30110. death_params_AddSpeed 0.000000 0.000000 0.000000
  30111. death_params_DestroyOtherPause 0.000000
  30112. death_params_HandleDeathIf 
  30113. death_params_ExplosionPowerCoef 1.000000
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  30115. death_params_created_mesh_name 
  30116. death_params_smoke_generation_time 90.000000
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  30118. death_params_time_to_disappear_created_mesh 0.000000
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  30141. mesh_light_control_params 0 0
  30142. mesh_light_control_light0 
  30143. mesh_light_control_light1 
  30144. mesh_light_control_light2 
  30145. mesh_light_control_light3 
  30146. mesh_light_control_light4 
  30147. mesh_light_control_light5 
  30148. mesh_light_control_light6 
  30149.  
  30150. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
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  30170. shoot3_from_mesh 
  30171. flags_backup_for_disabling 0
  30172. is_disabled 0
  30173. light_ray 0 256.000000 538976288
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  30176. mesh_action_default_set 
  30177. mesh_action_default_unset 
  30178. mesh_action_dest_set 
  30179. mesh_action_dest_unset 
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  30183. mesh_action_give_action_to___delay 0.000000
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  30185. mesh_action_sounds_deactivate 
  30186. mesh_action_sounds_range 0.000000
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  30188. mesh_action_switch_moving_on_action 0
  30189. mesh_action_can_be_held_up 0
  30190. mesh_action_target_mesh_name 
  30191. mesh_action_set_if_pickedup 
  30192. mesh_action_set_if_ontarget 
  30193. mesh_action_general_2 0 0
  30194. mesh_action_respawn_character_name 
  30195. mesh_action_respawn_character_phase0 do_strzalu
  30196. mesh_action_respawn_character_phase1 do_strzalu
  30197. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  30198. mesh_action_general_3 0 0 0
  30199. mesh_action_take_health_away 0.000000
  30200. mesh_action_display_objective 
  30201. mesh_action_kill_object 
  30202. mesh_action_remove_objective 
  30203. mesh_action_display_hint 
  30204. mesh_action_push_object 
  30205. mesh_action_push_obj_force 0.000000
  30206. mesh_action_kill_delay 0.000000
  30207. mesh_action_set_phase_for 
  30208. mesh_action_phase_name 
  30209. mesh_action_teleport_player_here 0
  30210. mesh_action_add_mark 
  30211. mesh_action_remove_mark 
  30212. mesh_action_mark_params 3 64.000000 64.000000
  30213. mesh_action_allow_passing_blockers 
  30214. mesh_action_forbid_passing_blockers 
  30215. mesh_action_start_driving 
  30216. mesh_action_stop_driving 
  30217. mesh_action_action_if_not_set 
  30218. mesh_action_start_flying 
  30219. mesh_action_stop_flying 
  30220. mesh_action_start_rockets 
  30221. mesh_action_stop_rockets 
  30222. mesh_action_activate_ai_action 
  30223. mesh_action_play_music 
  30224. mesh_action_rotation_acceleration 0.000000
  30225. mesh_action_start_world 
  30226. mesh_action_emit_bullet_hit_effects 0
  30227. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
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  30229. death_params_DeadAnimName 
  30230. death_params_DestroyObjectName 
  30231. death_params_HitAnimName 
  30232. death_params_SetWhenDead 
  30233. death_params_SetWhenHit 
  30234. death_params_SoundName 
  30235. death_params_UnsetWhenDead 
  30236. death_params_UnsetWhenHit 
  30237. death_params_2 0 0 0 0 0
  30238. death_params_HitEmitSpriteName 
  30239. death_params_FallDownEmitSpriteName 
  30240. death_params_DeathAnimName 
  30241. death_params_HitGroundAnimName 
  30242. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
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  30244. death_params_CreateMeshOnGroundHit 
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  30246. death_params_5 0
  30247. death_params_WhichExplosions 0 0
  30248. death_params_AddSpeed 0.000000 0.000000 0.000000
  30249. death_params_DestroyOtherPause 0.000000
  30250. death_params_HandleDeathIf 
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  30253. death_params_created_mesh_name 
  30254. death_params_smoke_generation_time 90.000000
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  30256. death_params_time_to_disappear_created_mesh 0.000000
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  30263. mesh_emit_sprite0_name3 
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  30269. mesh_emit_sprite1_name1 
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  30271. mesh_emit_sprite1_name3 
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  30274. mesh_link_by_socket 0  
  30275. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
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  30277. rigid_body_phys_collide_with_player 1
  30278. path_generation 0 64.000000 32.000000 1536.000000 2000
  30279. mesh_light_control_params 0 0
  30280. mesh_light_control_light0 
  30281. mesh_light_control_light1 
  30282. mesh_light_control_light2 
  30283. mesh_light_control_light3 
  30284. mesh_light_control_light4 
  30285. mesh_light_control_light5 
  30286. mesh_light_control_light6 
  30287.  
  30288. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  30289. name 
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  30293. zpos 13312.000000
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  30298. invisible_in_edytor 0
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  30300. disappear_range 0.000000
  30301. shadow_dist 1100.175293
  30302. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
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  30308. shoot3_from_mesh 
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  30310. is_disabled 0
  30311. light_ray 0 256.000000 538976288
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  30314. mesh_action_default_set 
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  30316. mesh_action_dest_set 
  30317. mesh_action_dest_unset 
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  30319. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
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  30321. mesh_action_give_action_to___delay 0.000000
  30322. mesh_action_sounds_activate 
  30323. mesh_action_sounds_deactivate 
  30324. mesh_action_sounds_range 0.000000
  30325. mesh_action_camera_position_mesh 0 
  30326. mesh_action_switch_moving_on_action 0
  30327. mesh_action_can_be_held_up 0
  30328. mesh_action_target_mesh_name 
  30329. mesh_action_set_if_pickedup 
  30330. mesh_action_set_if_ontarget 
  30331. mesh_action_general_2 0 0
  30332. mesh_action_respawn_character_name 
  30333. mesh_action_respawn_character_phase0 do_strzalu
  30334. mesh_action_respawn_character_phase1 do_strzalu
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  30336. mesh_action_general_3 0 0 0
  30337. mesh_action_take_health_away 0.000000
  30338. mesh_action_display_objective 
  30339. mesh_action_kill_object 
  30340. mesh_action_remove_objective 
  30341. mesh_action_display_hint 
  30342. mesh_action_push_object 
  30343. mesh_action_push_obj_force 0.000000
  30344. mesh_action_kill_delay 0.000000
  30345. mesh_action_set_phase_for 
  30346. mesh_action_phase_name 
  30347. mesh_action_teleport_player_here 0
  30348. mesh_action_add_mark 
  30349. mesh_action_remove_mark 
  30350. mesh_action_mark_params 3 64.000000 64.000000
  30351. mesh_action_allow_passing_blockers 
  30352. mesh_action_forbid_passing_blockers 
  30353. mesh_action_start_driving 
  30354. mesh_action_stop_driving 
  30355. mesh_action_action_if_not_set 
  30356. mesh_action_start_flying 
  30357. mesh_action_stop_flying 
  30358. mesh_action_start_rockets 
  30359. mesh_action_stop_rockets 
  30360. mesh_action_activate_ai_action 
  30361. mesh_action_play_music 
  30362. mesh_action_rotation_acceleration 0.000000
  30363. mesh_action_start_world 
  30364. mesh_action_emit_bullet_hit_effects 0
  30365. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  30366. death_params_ActivateObjectName 
  30367. death_params_DeadAnimName 
  30368. death_params_DestroyObjectName 
  30369. death_params_HitAnimName 
  30370. death_params_SetWhenDead 
  30371. death_params_SetWhenHit 
  30372. death_params_SoundName 
  30373. death_params_UnsetWhenDead 
  30374. death_params_UnsetWhenHit 
  30375. death_params_2 0 0 0 0 0
  30376. death_params_HitEmitSpriteName 
  30377. death_params_FallDownEmitSpriteName 
  30378. death_params_DeathAnimName 
  30379. death_params_HitGroundAnimName 
  30380. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
  30381. death_params_CreateMeshOnDeath 
  30382. death_params_CreateMeshOnGroundHit 
  30383. death_params_4 0
  30384. death_params_5 0
  30385. death_params_WhichExplosions 0 0
  30386. death_params_AddSpeed 0.000000 0.000000 0.000000
  30387. death_params_DestroyOtherPause 0.000000
  30388. death_params_HandleDeathIf 
  30389. death_params_ExplosionPowerCoef 1.000000
  30390. death_params_6 0 0 0.000000 0.000000 0.000000
  30391. death_params_created_mesh_name 
  30392. death_params_smoke_generation_time 90.000000
  30393. death_params_created_mesh_disappears 0
  30394. death_params_time_to_disappear_created_mesh 0.000000
  30395. mesh_into_sprite 1 2800.000000 textures\sprajty\drzewa\spr_sosna03.tga
  30396. mesh_emit_sprite0_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
  30397. mesh_emit_sprite0_emitifset 
  30398. mesh_emit_sprite0_filename 
  30399. mesh_emit_sprite0_name1 
  30400. mesh_emit_sprite0_name2 
  30401. mesh_emit_sprite0_name3 
  30402. mesh_emit_sprite0_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  30403. mesh_emit_sprite0_params3 0
  30404. mesh_emit_sprite1_options  0 0 0 0     64.000000 0.100000 0.000000     0.000000 0.000000 0.000000
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  30406. mesh_emit_sprite1_filename 
  30407. mesh_emit_sprite1_name1 
  30408. mesh_emit_sprite1_name2 
  30409. mesh_emit_sprite1_name3 
  30410. mesh_emit_sprite1_params2 8.000000 128.000000 0.000000 0.000000 0.000000
  30411. mesh_emit_sprite1_params3 0
  30412. mesh_link_by_socket 0  
  30413. rigid_body_physics 0.660000 0.033 3 5 1.000000 0.270000
  30414. rigid_body_phys_type 0
  30415. rigid_body_phys_collide_with_player 1
  30416. path_generation 0 64.000000 32.000000 1536.000000 2000
  30417. mesh_light_control_params 0 0
  30418. mesh_light_control_light0 
  30419. mesh_light_control_light1 
  30420. mesh_light_control_light2 
  30421. mesh_light_control_light3 
  30422. mesh_light_control_light4 
  30423. mesh_light_control_light5 
  30424. mesh_light_control_light6 
  30425.  
  30426. mesh prefabs\drzewa\sosna03\sosna03_korona.X 0
  30427. name 
  30428. pesel 9727078 30523 220
  30429. xpos -5120.000000
  30430. ypos -103.343445
  30431. zpos 14016.000000
  30432. rotation_angles 0.000000 0.000000 0.000000
  30433. scaling_axis 1.000000 1.000000 1.000000
  30434. flags 129
  30435. invisible_in_game 0
  30436. invisible_in_edytor 0
  30437. flag2 0
  30438. disappear_range 0.000000
  30439. shadow_dist 1100.175293
  30440. straight_moving  0  0.000000 0.000000 0.000000  0.000000  0 
  30441. bezier_moving_____start_node_name 
  30442. bezier_moving_____other_parameters 0 0 0.000000 0 0.000000 1 0 1
  30443. bezier_moving_____distance_to_calc_rotation 64.000000
  30444. shoot_from_mesh 0   0.500000 0.000000   1056964608 231   0.500000 0.000000
  30445. shoot2_from_mesh 0 0.000000 0.000000 0.000000
  30446. shoot3_from_mesh 
  30447. flags_backup_for_disabling 0
  30448. is_disabled 0
  30449. light_ray 0 256.000000 538976288
  30450. mesh_action_general_opt 0 0
  30451. mesh_action_ifset 
  30452. mesh_action_default_set 
  30453. mesh_action_default_unset 
  30454. mesh_action_dest_set 
  30455. mesh_action_dest_unset 
  30456. mesh_action_moving 0.000000 0.000000 0.000000 0.000000 0.000000
  30457. mesh_action_rotation 0.000000 0.000000 0.000000 0.000000
  30458. mesh_action_give_action_to___mesh 
  30459. mesh_action_give_action_to___delay 0.000000
  30460. mesh_action_sounds_activate 
  30461. mesh_action_sounds_deactivate 
  30462. mesh_action_sounds_range 0.000000
  30463. mesh_action_camera_position_mesh 0 
  30464. mesh_action_switch_moving_on_action 0
  30465. mesh_action_can_be_held_up 0
  30466. mesh_action_target_mesh_name 
  30467. mesh_action_set_if_pickedup 
  30468. mesh_action_set_if_ontarget 
  30469. mesh_action_general_2 0 0
  30470. mesh_action_respawn_character_name 
  30471. mesh_action_respawn_character_phase0 do_strzalu
  30472. mesh_action_respawn_character_phase1 do_strzalu
  30473. mesh_action_respawn_params 0.000000 0 0.000000 0.000000 0.000000
  30474. mesh_action_general_3 0 0 0
  30475. mesh_action_take_health_away 0.000000
  30476. mesh_action_display_objective 
  30477. mesh_action_kill_object 
  30478. mesh_action_remove_objective 
  30479. mesh_action_display_hint 
  30480. mesh_action_push_object 
  30481. mesh_action_push_obj_force 0.000000
  30482. mesh_action_kill_delay 0.000000
  30483. mesh_action_set_phase_for 
  30484. mesh_action_phase_name 
  30485. mesh_action_teleport_player_here 0
  30486. mesh_action_add_mark 
  30487. mesh_action_remove_mark 
  30488. mesh_action_mark_params 3 64.000000 64.000000
  30489. mesh_action_allow_passing_blockers 
  30490. mesh_action_forbid_passing_blockers 
  30491. mesh_action_start_driving 
  30492. mesh_action_stop_driving 
  30493. mesh_action_action_if_not_set 
  30494. mesh_action_start_flying 
  30495. mesh_action_stop_flying 
  30496. mesh_action_start_rockets 
  30497. mesh_action_stop_rockets 
  30498. mesh_action_activate_ai_action 
  30499. mesh_action_play_music 
  30500. mesh_action_rotation_acceleration 0.000000
  30501. mesh_action_start_world 
  30502. mesh_action_emit_bullet_hit_effects 0
  30503. death_params_1 0    0 0 0 0 0 0 0 0 0 0.000000
  30504. death_params_ActivateObjectName 
  30505. death_params_DeadAnimName 
  30506. death_params_DestroyObjectName 
  30507. death_params_HitAnimName 
  30508. death_params_SetWhenDead 
  30509. death_params_SetWhenHit 
  30510. death_params_SoundName 
  30511. death_params_UnsetWhenDead 
  30512. death_params_UnsetWhenHit 
  30513. death_params_2 0 0 0 0 0
  30514. death_params_HitEmitSpriteName 
  30515. death_params_FallDownEmitSpriteName 
  30516. death_params_DeathAnimName 
  30517. death_params_HitGroundAnimName 
  30518. death_params_3 0.000000 0.000000 0.000000 0.000000 0.000000
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